Difference between revisions of "Paladin Combat Skills"

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(Sacrifice)
(Vengeance elemental damage updates (Tourmaline))
(43 intermediate revisions by 5 users not shown)
Line 40: Line 40:
  
 
*'''Synergies:'''
 
*'''Synergies:'''
'''Redemption:''' +10% Damage per level<br />
+
::'''Redemption:''' +10% Damage per level<br />
'''Fanaticism:''' +5% Damage per level
+
::'''Fanaticism:''' +5% Damage per level
  
 
*'''Patch Notes:'''
 
*'''Patch Notes:'''
Base weapon damage increased from 100% to 150% and starting damage bonus reduced to compensate (Bedrock #1).<br />
+
::Base weapon damage increased from 100% to 150% and starting damage bonus reduced to compensate (Bedrock #1).<br />
Damage scaling increased from +15% to +20% per level (Bedrock #1).<br />
+
::Damage to self reduced from 8% to 5% (Bedrock #1).<br />
Attack rating scaling increased from +7% to +10% per level (Bedrock #1).<br />
+
::''Compared to Vanilla D2, damage scaling and attack rating moderately increased but Redemption synergy moderately reduced (Bedrock #1-hidden).''
Damage to self reduced from 8% to 5% (Bedrock #1).
 
  
 
== Smite ==
 
== Smite ==
Line 89: Line 88:
 
|}
 
|}
  
*'''Synergies:''' None.
+
*'''Synergies:'''
 +
::'''Defiance:''' +8% Damage per level
  
 
*'''Patch Notes:'''
 
*'''Patch Notes:'''
Mana cost increased from 2 to 4 (Kyanite #11).<br />
+
::Mana cost increased from 2 to 4 (Kyanite #11).<br />
Bonuses from Holy Shield reduced (Kyanite #11).<br/>
+
::Bonuses from Holy Shield improved (Aventurine #9).<br />
Bonuses from Holy Shield improved (Aventurine #9).<br />
+
::Increased base smite damage on low level shields by about 20% (Beryl #7).<br/>
Indirectly buffed by increasing base damage on low level shields by about 20% (Beryl #7).
+
::Smite now has an 8% damage synergy from Defiance. (Tourmaline #17)<br/>
 +
::''Compared to Vanilla D2, starting damage moderately increased but damage scaling greatly reduced (Bedrock #1-hidden).''
  
 
== Holy Bolt ==
 
== Holy Bolt ==
Line 138: Line 139:
  
 
*'''Synergies:'''
 
*'''Synergies:'''
'''Sanctuary:''' +35% Magic damage per level<br />
+
::'''Sanctuary:''' +35% Magic damage per level<br />
'''Fist of the Heavens:''' +35% Magic damage per level<br />
+
::'''Fist of the Heavens:''' +35% Magic damage per level<br />
'''Prayer:''' +35% Life healed per level
+
::'''Prayer:''' +35% Life healed per level<br />
 +
::'''Energy:''' +2 additional bolts while having 100+ total energy
  
 
*'''Patch Notes:'''
 
*'''Patch Notes:'''
Now pierces all targets (both monsters and players) (Titanium #13). <br />
+
::Now pierces all targets (both monsters and players) (Titanium #13). <br />
Blessed Hammer synergy changed to Sanctuary (Titanium #13).<br />
+
::Blessed Hammer synergy changed to Sanctuary (Titanium #13).<br />
Healing increased from range of values per level to the maximum value of that range (Bedrock #1).<br />
+
::''Compared to Vanilla D2, '''skill reworked as follows: cooldown removed, magic damage now affects all monsters (not just undead)''', damage synergies moderately reduced but healing synergy slightly increased (Bedrock #1-hidden).''
Prayer and Blessed Hammer synergies reduced from +50% to +35% Magic damage per level (Bedrock #1).
 
  
 
== Zeal ==
 
== Zeal ==
Line 158: Line 159:
 
{| class = "wikitable"
 
{| class = "wikitable"
 
!colspan="21"|Deals 100% of weapon damage
 
!colspan="21"|Deals 100% of weapon damage
 +
|-
 +
!colspan="21"|Hits: +1 per level to maximum 5 hits
 
|-
 
|-
 
!slvl
 
!slvl
Line 184: Line 187:
 
|-
 
|-
 
||Damage:||+0%||+0%||+0%||+0%||+7%||+14%||+21%||+28%||+35%||+42%||+49%||+56%||+63%||+70%||+77%||+84%||+91%||+98%||+105%||+112%
 
||Damage:||+0%||+0%||+0%||+0%||+7%||+14%||+21%||+28%||+35%||+42%||+49%||+56%||+63%||+70%||+77%||+84%||+91%||+98%||+105%||+112%
|-
 
||Number of Hits:||2||3||4||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5
 
 
|-
 
|-
 
!colspan="21"|Mana Cost: 2
 
!colspan="21"|Mana Cost: 2
Line 191: Line 192:
  
 
*'''Synergies:'''  
 
*'''Synergies:'''  
'''Sacrifice:''' +10% Damage per level
+
::'''Sacrifice:''' +10% Damage per level
  
 
*'''Patch Notes:'''
 
*'''Patch Notes:'''
 +
::''Compared to Vanilla D2, minor increases to starting attack rating and damage scaling but Sacrifice synergy slightly decreased (Bedrock #1-hidden).''
  
 
== Charge ==
 
== Charge ==
Line 227: Line 229:
 
!19
 
!19
 
!20
 
!20
 +
|-
 +
||Attack Rating:||+50%||+85%||+120%||+155%||+190%||+225%||+260%||+295%||+330%||+365%||+400%||+435%||+470%||+505%||+540%||+575%||+610%||+645%||+680%||+715%
 
|-
 
|-
 
||Damage:||+50%||+75%||+100%||+125%||+150%||+175%||+200%||+225%||+250%||+275%||+300%||+325%||+350%||+375%||+400%||+425%||+450%||+475%||+500%||+525%
 
||Damage:||+50%||+75%||+100%||+125%||+150%||+175%||+200%||+225%||+250%||+275%||+300%||+325%||+350%||+375%||+400%||+425%||+450%||+475%||+500%||+525%
|-
 
||Attack Rating:||+50%||+85%||+120%||+155%||+190%||+225%||+260%||+295%||+330%||+365%||+400%||+435%||+470%||+505%||+540%||+575%||+610%||+645%||+680%||+715%
 
 
|-
 
|-
 
!colspan="21"|Mana Cost: 8
 
!colspan="21"|Mana Cost: 8
Line 236: Line 238:
  
 
*'''Synergies:'''  
 
*'''Synergies:'''  
'''Vigor:''' +26% Damage per level<br />
+
::'''Vigor:''' +26% Damage per level<br />
'''Might:''' +26% Damage per level
+
::'''Might:''' +26% Damage per level
  
 
*'''Patch Notes:'''
 
*'''Patch Notes:'''
Base damage and starting damage decreased (Tanzanite #10).<br />
+
::Base damage and starting damage decreased, synergies and attack rating scaling increased (Tanzanite #10).<br/>
Synergies and attack rating scaling increased (Tanzanite #10).
 
  
 
== Vengeance ==
 
== Vengeance ==
Line 274: Line 275:
 
!20
 
!20
 
|-
 
|-
||Fire, Cold & Lightning Damage (Each):||+70%||+76%||+82%||+88%||+94%||+100%||+106%||+112%||+118%||+124%||+130%||+136%||+142%||+148%||+154%||+160%||+166%||+172%||+178%||+184%
+
||Fire, Cold & Lightning Damage (Each):||+70%||+78%||+86%||+94%||+102%||+110%||+118%||+126%||+134%||+142%||+150%||+158%||+166%||+174%||+182%||+190%||+198%||+206%||+214%||+222%
 
|-
 
|-
 
||Attack Rating:||+20%||+30%||+40%||+50%||+60%||+70%||+80%||+90%||+100%||+110%||+120%||+130%||+140%||+150%||+160%||+170%||+180%||+190%||+200%||+210%
 
||Attack Rating:||+20%||+30%||+40%||+50%||+60%||+70%||+80%||+90%||+100%||+110%||+120%||+130%||+140%||+150%||+160%||+170%||+180%||+190%||+200%||+210%
Line 282: Line 283:
  
 
*'''Synergies:'''  
 
*'''Synergies:'''  
'''Resist Fire:''' +10% Fire damage per level<br />
+
::'''Resist Fire:''' +12% Fire damage per level<br />
'''Resist Cold:''' +10% Cold damage per level<br />
+
::'''Resist Cold:''' +12% Cold damage per level<br />
'''Resist Lightning:''' +10% Lightning damage per level<br />
+
::'''Resist Lightning:''' +12% Lightning damage per level<br />
'''Salvation:''' +2% Elemental damage per level
+
::'''Salvation:''' +2% Elemental damage per level
  
*'''Patch Notes:''' Now applies all elemental damage to melee splash (Serandite #14).
+
*'''Patch Notes:'''
 +
::Damage synergies from Resist Cold/Lightning/Fire increased from 10% to 12%. (Flint #18)<br/>
 +
::Elemental damage per level increased from 6% to 8%. (Tourmaline #17)<br/>
 +
::Elemental damage now applies to melee splash (Serandite #14).
  
 
== Blessed Hammer ==
 
== Blessed Hammer ==
Line 328: Line 332:
  
 
*'''Synergies:'''  
 
*'''Synergies:'''  
'''Blessed Aim:''' +13% Magic damage per level<br />
+
::'''Blessed Aim:''' +13% Magic damage per level<br />
'''Vigor:''' +13% Magic damage per level
+
::'''Vigor:''' +13% Magic damage per level
  
 
*'''Patch Notes:'''
 
*'''Patch Notes:'''
Synergies increased from 12% to 13% Magic damage per level (Jade #16).<br />
+
::Synergies increased from 12% to 13% Magic damage per level (Jade #16).<br />
Hidden bonus from Concentration is now visible (Graphite #15).<br />
+
::Hidden bonus from Concentration is now visible and projectile animation now fixed from Vanilla D2 to overlap actual hitbox (Graphite #15).<br/>
Projectile speed has been increased and will now appear further left of the character to properly represent the damage path from Vanilla D2 (Graphite #15).<br/>
+
::Synergies increased (Tanzanite #10).<br/>
Synergies increased (Tanzanite #10).
+
::Synergies slightly increased (Obsidian #6).<br/>
 +
::Enhanced damage bonus from Concentrate now applies to 100% (was 50% in Vanilla D2) (Granite #3).<br/>
 +
::Synergies decreased (Bedrock #1).
  
 
== Conversion ==
 
== Conversion ==
Line 346: Line 352:
  
 
{| class = "wikitable"
 
{| class = "wikitable"
 +
!colspan="21"|Duration: 10 seconds, +1 second per level
 
|-
 
|-
 
!slvl
 
!slvl
Line 370: Line 377:
 
|-
 
|-
 
||Chance to Convert:||26%||32%||36%||40%||43%||45%||47%||48%||50%||51%||52%||53%||54%||55%||55%||56%||57%||57%||58%||58%
 
||Chance to Convert:||26%||32%||36%||40%||43%||45%||47%||48%||50%||51%||52%||53%||54%||55%||55%||56%||57%||57%||58%||58%
|-
 
||Duration:||10s||11s||12s||13s||14s||15s||16s||17s||18s||19s||20s||21s||22s||23s||24s||25s||26s||27s||28s||29s
 
 
|-
 
|-
 
!colspan="21"|Mana Cost: 20
 
!colspan="21"|Mana Cost: 20
Line 379: Line 384:
  
 
*'''Patch Notes:'''
 
*'''Patch Notes:'''
 +
::''Compared to Vanilla D2, starting chance to convert moderately increased and duration scales with level (Bedrock #1-hidden).''
  
 
== Holy Shield ==
 
== Holy Shield ==
Line 389: Line 395:
  
 
{| class = "wikitable"
 
{| class = "wikitable"
 +
!colspan="21"|Duration: 30 seconds, +25 seconds per level
 +
|-
 
!slvl
 
!slvl
 
!1
 
!1
Line 412: Line 420:
 
|-
 
|-
 
||Smite Damage:||+3-6||+5-8||+7-10||+9-12||+11-14||+13-16||+15-18||+17-20||+20-23||+23-26||+26-29||+29-32||+32-35||+35-38||+38-41||+41-44||+45-48||+49-52||+53-56||+57-60
 
||Smite Damage:||+3-6||+5-8||+7-10||+9-12||+11-14||+13-16||+15-18||+17-20||+20-23||+23-26||+26-29||+29-32||+32-35||+35-38||+38-41||+41-44||+45-48||+49-52||+53-56||+57-60
|-
 
||Duration:||30s||55s||80s||105s||130s||155s||180s||205s||230s||255s||280s||305s||330s||355s||380s||405s||430s||455s||480s||505s
 
 
|-
 
|-
 
||Defense:||+25%||+40%||+55%||+70%||+85%||+100%||+115%||+130%||+145%||+160%||+175%||+190%||+205%||+220%||+235%||+250%||+265%||+280%||+295%||+310%
 
||Defense:||+25%||+40%||+55%||+70%||+85%||+100%||+115%||+130%||+145%||+160%||+175%||+190%||+205%||+220%||+235%||+250%||+265%||+280%||+295%||+310%
Line 423: Line 429:
  
 
*'''Synergies:'''  
 
*'''Synergies:'''  
'''Defiance:''' +15% Defense per level
+
::'''Defiance:''' +15% Defense per level
  
*'''Patch Notes:'''
+
*'''Patch Notes:''' None.
No longer releases holy bolts when hit by enemy missiles (Titanium #13). <br />
 
Now releases bolts of magic when hit by enemy missiles (Pyrite #8).
 
  
 
== Fist of the Heavens ==
 
== Fist of the Heavens ==
Line 468: Line 472:
  
 
*'''Synergies:'''  
 
*'''Synergies:'''  
'''Holy Bolt:''' +15% Holy Bolt damage per level<br />
+
::'''Holy Bolt:''' +15% Holy Bolt magic damage per level<br />
'''Holy Shock:''' +8% Lightning damage per level
+
::'''Holy Shock:''' +8% Lightning damage per level
  
 
*'''Patch Notes:'''
 
*'''Patch Notes:'''
No longer forces you to attack when out of mana (Pyrite #8).<br />
+
::No longer forces you to attack when out of mana (Pyrite #8).<br />
Mana cost reduced (Obsidian #6).<br />
+
::Mana cost reduced (Obsidian #6).<br />
Holy Shock synergy increased from +7% to +8% Lightning damage per level (Bedrock #1).<br />
+
::Cooldown removed and Holy Shock synergy slightly increased (Bedrock #1).<br />
Cooldown removed (Bedrock #1).
+
::''Compared to Vanilla D2, '''skill reworked as follows: cooldown removed, holy bolt damage now affects all monsters (not just undead)''', and scaling slightly increased (Bedrock #1-hidden).''
  
== Dashing Strike ==
+
== **Dashing Strike** ==
  
 
*'''Skill description:''' Instantly dash forward to the target enemy or ally stunning and damaging enemies nearby.'''
 
*'''Skill description:''' Instantly dash forward to the target enemy or ally stunning and damaging enemies nearby.'''
Line 486: Line 490:
  
 
{| class = "wikitable"
 
{| class = "wikitable"
!colspan="21"|Cooldown: 6 seconds
+
!colspan="21"|Cooldown: 5 seconds
 
|-
 
|-
 
!slvl
 
!slvl
Line 518: Line 522:
  
 
*'''Synergies:'''  
 
*'''Synergies:'''  
'''Smite:''' +12% Magic damage per level<br />
+
::'''Smite:''' +12% Magic damage per level<br />
'''Charge:''' +12% Magic damage per level<br />
+
::'''Charge:''' +12% Magic damage per level<br />
'''Holy Shield:''' +12% Magic damage per level
+
::'''Holy Shield:''' +12% Magic damage per level
  
 
*'''Patch Notes:'''
 
*'''Patch Notes:'''
Cooldown reduced from 7 to 6 seconds (Edenite #12).<br />
+
::Cooldown reduced from 7 to 6 seconds (Edenite #12).<br />
New skill added (Tanzanite #10).
+
::'''New skill added (Tanzanite #10).'''

Revision as of 16:59, 13 August 2020

Sacrifice

  • Skill description: Increased accuracy and damage at the cost of life.
  • Required level: 1
  • Prerequisites: None.
Deals 150% of weapon damage
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Attack Rating: +25% +35% +45% +55% +65% +75% +85% +95% +105% +115% +125% +135% +145% +155% +165% +175% +185% +195% +205% +215%
Damage: +200% +220% +240% +260% +280% +300% +320% +340% +360% +380% +400% +420% +440% +460% +480% +500% +520% +540% +560% +580%
Damage to self: 5%
  • Synergies:
Redemption: +10% Damage per level
Fanaticism: +5% Damage per level
  • Patch Notes:
Base weapon damage increased from 100% to 150% and starting damage bonus reduced to compensate (Bedrock #1).
Damage to self reduced from 8% to 5% (Bedrock #1).
Compared to Vanilla D2, damage scaling and attack rating moderately increased but Redemption synergy moderately reduced (Bedrock #1-hidden).

Smite

  • Skill description: Temporarily stun your enemy by bashing it with your shield.
  • Required level: 1
  • Prerequisites: None.
Gains additional damage while Holy Shield is active
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105% +110% +115% +120% +125% +130% +135% +140% +145%
Stun Duration: 0.6s 0.8s 1s 1.2s 1.4s 1.6s 1.8s 2s 2.2s 2.4s 2.6s 2.8s 3s 3.2s 3.4s 3.6s 3.8s 4s 4.2s 4.4s
Mana Cost: 4
  • Synergies:
Defiance: +8% Damage per level
  • Patch Notes:
Mana cost increased from 2 to 4 (Kyanite #11).
Bonuses from Holy Shield improved (Aventurine #9).
Increased base smite damage on low level shields by about 20% (Beryl #7).
Smite now has an 8% damage synergy from Defiance. (Tourmaline #17)
Compared to Vanilla D2, starting damage moderately increased but damage scaling greatly reduced (Bedrock #1-hidden).

Holy Bolt

  • Skill description: A bolt of divine energy that damages enemies or heals allies.
  • Required level: 6
  • Prerequisites: None.
Pierces Allies and Enemies
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Magic Damage: 8-16 16-24 24-32 32-40 40-48 48-56 56-64 64-72 74-83 84-94 94-105 104-116 114-127 124-138 134-149 144-160 157-175 170-190 183-205 196-220
Heals: 5 9 13 17 21 25 29 33 37 41 45 49 53 57 61 65 69 73 77 81
Mana Cost: 4 4.5 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5
  • Synergies:
Sanctuary: +35% Magic damage per level
Fist of the Heavens: +35% Magic damage per level
Prayer: +35% Life healed per level
Energy: +2 additional bolts while having 100+ total energy
  • Patch Notes:
Now pierces all targets (both monsters and players) (Titanium #13).
Blessed Hammer synergy changed to Sanctuary (Titanium #13).
Compared to Vanilla D2, skill reworked as follows: cooldown removed, magic damage now affects all monsters (not just undead), damage synergies moderately reduced but healing synergy slightly increased (Bedrock #1-hidden).

Zeal

  • Skill description: Allows you to attack multiple adjacent enemies with a single attack.
  • Required level: 12
  • Prerequisites: Sacrifice
Deals 100% of weapon damage
Hits: +1 per level to maximum 5 hits
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Attack Rating: +25% +35% +45% +55% +65% +75% +85% +95% +105% +115% +125% +135% +145% +155% +165% +175% +185% +195% +205% +215%
Damage: +0% +0% +0% +0% +7% +14% +21% +28% +35% +42% +49% +56% +63% +70% +77% +84% +91% +98% +105% +112%
Mana Cost: 2
  • Synergies:
Sacrifice: +10% Damage per level
  • Patch Notes:
Compared to Vanilla D2, minor increases to starting attack rating and damage scaling but Sacrifice synergy slightly decreased (Bedrock #1-hidden).

Charge

  • Skill description: Charge into battle and attack an enemy.
  • Required level: 12
  • Prerequisites: Smite
Deals 100% of weapon damage
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Attack Rating: +50% +85% +120% +155% +190% +225% +260% +295% +330% +365% +400% +435% +470% +505% +540% +575% +610% +645% +680% +715%
Damage: +50% +75% +100% +125% +150% +175% +200% +225% +250% +275% +300% +325% +350% +375% +400% +425% +450% +475% +500% +525%
Mana Cost: 8
  • Synergies:
Vigor: +26% Damage per level
Might: +26% Damage per level
  • Patch Notes:
Base damage and starting damage decreased, synergies and attack rating scaling increased (Tanzanite #10).

Vengeance

  • Skill description: Convert your based physical weapon damage into additional Fire, lightning and cold damage to each successful attack.
  • Required level: 18
  • Prerequisites: Sacrifice, Zeal
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire, Cold & Lightning Damage (Each): +70% +78% +86% +94% +102% +110% +118% +126% +134% +142% +150% +158% +166% +174% +182% +190% +198% +206% +214% +222%
Attack Rating: +20% +30% +40% +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210%
Mana Cost: 4 4.1 4.2 4.3 4.5 4.6 4.7 4.8 5 5.1 5.2 5.3 5.5 5.6 5.7 5.8 6 6.1 6.2 6.3
  • Synergies:
Resist Fire: +12% Fire damage per level
Resist Cold: +12% Cold damage per level
Resist Lightning: +12% Lightning damage per level
Salvation: +2% Elemental damage per level
  • Patch Notes:
Damage synergies from Resist Cold/Lightning/Fire increased from 10% to 12%. (Flint #18)
Elemental damage per level increased from 6% to 8%. (Tourmaline #17)
Elemental damage now applies to melee splash (Serandite #14).

Blessed Hammer

  • Skill description: Summons an ethereal hammer that spirals outwards damaging enemies it hits.
  • Required level: 18
  • Prerequisites: Holy Bolt
150% Damage to Undead
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Magic Damage: 12-16 20-24 28-32 36-40 44-48 52-56 60-64 68-72 78-82 88-92 98-102 108-112 118-122 128-132 138-142 148-152 160-164 172-176 184-188 196-200
Mana Cost: 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5 14 14.5
  • Synergies:
Blessed Aim: +13% Magic damage per level
Vigor: +13% Magic damage per level
  • Patch Notes:
Synergies increased from 12% to 13% Magic damage per level (Jade #16).
Hidden bonus from Concentration is now visible and projectile animation now fixed from Vanilla D2 to overlap actual hitbox (Graphite #15).
Synergies increased (Tanzanite #10).
Synergies slightly increased (Obsidian #6).
Enhanced damage bonus from Concentrate now applies to 100% (was 50% in Vanilla D2) (Granite #3).
Synergies decreased (Bedrock #1).

Conversion

  • Skill description: Converts monsters to fight against other foul demons and beasts.
  • Required level: 24
  • Prerequisites: Sacrifice, Zeal, Vengeance
Duration: 10 seconds, +1 second per level
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Chance to Convert: 26% 32% 36% 40% 43% 45% 47% 48% 50% 51% 52% 53% 54% 55% 55% 56% 57% 57% 58% 58%
Mana Cost: 20
  • Synergies: None.
  • Patch Notes:
Compared to Vanilla D2, starting chance to convert moderately increased and duration scales with level (Bedrock #1-hidden).

Holy Shield

  • Skill description: Enhances your shield with divine power.
  • Required level: 24
  • Prerequisites: Smite, Holy Bolt, Charge, Blessed Hammer
Duration: 30 seconds, +25 seconds per level
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Smite Damage: +3-6 +5-8 +7-10 +9-12 +11-14 +13-16 +15-18 +17-20 +20-23 +23-26 +26-29 +29-32 +32-35 +35-38 +38-41 +41-44 +45-48 +49-52 +53-56 +57-60
Defense: +25% +40% +55% +70% +85% +100% +115% +130% +145% +160% +175% +190% +205% +220% +235% +250% +265% +280% +295% +310%
Block Chance: +14% +18% +20% +23% +25% +27% +27% +28% +29% +30% +31% +31% +32% +33% +33% +34% +34% +34% +34% +35%
Mana Cost: 35
  • Synergies:
Defiance: +15% Defense per level
  • Patch Notes: None.

Fist of the Heavens

  • Skill description: Lightning strikes your target as holy bolts seek out nearby enemies.
  • Required level: 30
  • Prerequisites: Sacrifice, Holy Bolt, Zeal, Vengeance, Blessed Hammer, Conversion
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Holy Bolt Magic Damage: 46-57 51-63 57-69 63-74 69-80 74-86 80-92 86-97 97-109 109-120 120-132 132-143 143-155 155-166 166-178 178-189 195-207 212-224 230-241 247-258
Lightning Damage: 150-200 165-215 180-230 195-245 210-260 225-275 240-290 255-305 285-335 315-365 345-395 375-425 405-455 435-485 465-515 495-545 540-590 585-635 630-680 675-725
Mana Cost: 15 15.5 16 16.5 17 17.5 18 18.5 19 19.5 20 20.5 21 21.5 22 22.5 23 23.5 24 24.5
  • Synergies:
Holy Bolt: +15% Holy Bolt magic damage per level
Holy Shock: +8% Lightning damage per level
  • Patch Notes:
No longer forces you to attack when out of mana (Pyrite #8).
Mana cost reduced (Obsidian #6).
Cooldown removed and Holy Shock synergy slightly increased (Bedrock #1).
Compared to Vanilla D2, skill reworked as follows: cooldown removed, holy bolt damage now affects all monsters (not just undead), and scaling slightly increased (Bedrock #1-hidden).

**Dashing Strike**

  • Skill description: Instantly dash forward to the target enemy or ally stunning and damaging enemies nearby.
  • Required level: 30
  • Prerequisites: Smite, Holy Bolt, Charge, Blessed Hammer, Holy Shield
Cooldown: 5 seconds
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Stun Duration: 0.4s 0.4s 0.5s 0.6s 0.7s 0.8s 0.8s 0.9s 1s 1.1s 1.2s 1.2s 1.3s 1.4s 1.5s 1.6s 1.6s 1.7s 1.8s 1.9s
Magic Damage: 50-65 74-91 99-116 123-142 148-168 172-194 197-220 221-246 257-282 292-319 327-356 363-393 398-429 433-466 469-503 504-539 542-579 580-618 618-658 656-697
Mana Cost: 4 4.3 4.7 5.1 5.5 5.8 6.2 6.6 7 7.3 7.7 8.1 8.5 8.8 9.2 9.6 10 10.3 10.7 11.1
  • Synergies:
Smite: +12% Magic damage per level
Charge: +12% Magic damage per level
Holy Shield: +12% Magic damage per level
  • Patch Notes:
Cooldown reduced from 7 to 6 seconds (Edenite #12).
New skill added (Tanzanite #10).