Difference between revisions of "Other Item Changes"

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(added link to Special Items)
 
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The following changes have been made to items not discussed elsewhere.
 
 
 
=== General ===
 
=== General ===
 
* Increased the durability of all weapons by 50% (Graphite #15)
 
* Increased the durability of all weapons by 50% (Graphite #15)
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:*Players and Mercs = 1/10
 
:*Players and Mercs = 1/10
 
:*Bosses and Super Uniques = 1/8
 
:*Bosses and Super Uniques = 1/8
:*Prime Evils = 1/32 (Andariel, Duriel, Mephisto, Diablo, Baal, Baal Clone, Diablo Clone, Lilith, Uber Duriel, Uber Izual, Uber Baal, Uber Meph, Uber Diablo and all relic bosses)
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:*Prime Evils = 1/32 (act bosses, uber bosses, relic bosses)
  
=== Arrows and Bolts ===
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=== [https://pathofdiablo.com/wiki/index.php?title=Arrows_%26_Bolts_Affixes Arrows and Bolts] ===
* Arrows and Bolts have been reworked. They can now drop magic or rare with a wide variety of mods. (Aventurine #9)
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* Arrows and Bolts can now drop magic or rare with a wide variety of mods. (Aventurine #9)
 
* Arrows and Bolts can now be gambled at the vendors (Edenite #12)
 
* Arrows and Bolts can now be gambled at the vendors (Edenite #12)
 +
* Significantly increased the max quantity of Arrows and Bolts, and they don't deplete when used (Obsidian #6)
  
 
===Throwing Weapons ===
 
===Throwing Weapons ===
* Throwing weapons of exceptional quality have had their maximum stack size increased from 500 to 800 and throwing weapons of elite quality have had their maximum stack size increased from 500 to 1200 (Graphite #15)
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* Significantly increased the max quantity of Throwing Weapons and Javelins (Obsidian #6)
* Significantly increased the max quantity of Throwing Weapons, Javelins, Arrows and Bolts (Obsidian #6)
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 +
=== Boots ===
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* Maximum kick damage on boots has been set to 1.5x the minimum damage which may cause an increase or decrease in maximum kick damage depending on the original range for the boots (Serandite #14)
 +
 
 +
=== [https://pathofdiablo.com/wiki/index.php?title=Runes_and_Gems Gems] ===
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* Diamonds now add flat damage instead of increased damage vs undead, when added to weapons
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* Skulls now reduce physical damage taken instead of dealing damage to attackers, when added to shields
  
 
=== Potions ===
 
=== Potions ===
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* Super life potions now heal 400 (up from 320) and Greater life potions now heal for 200 (up from 180) (Aventurine #9)
 
* Super life potions now heal 400 (up from 320) and Greater life potions now heal for 200 (up from 180) (Aventurine #9)
 
* Antidote and Thawing potions no longer grant bonuses to maximum resistances (Kyanite #11)
 
* Antidote and Thawing potions no longer grant bonuses to maximum resistances (Kyanite #11)
* Healing potions have been renamed to Life potions to shorten their name label, resulting in slightly less item clutter on screen (Pyrite #8)
 
  
=== Boots ===
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=== [https://pathofdiablo.com/wiki/index.php?title=Item-only_Skills Item-Only Skills] ===
* Maximum kick damage on boots has been set to 1.5x the minimum damage which may cause an increase or decrease in maximum kick damage depending on the original range for the boots (Serandite #14)
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 +
=== [[Special Items]] ===

Latest revision as of 22:55, 18 June 2020

General

  • Increased the durability of all weapons by 50% (Graphite #15)
  • Crushing Blow has reduced effectiveness with values listed below for melee attacks (halved for ranged attacks) (Kyanite #11)
  • Normal monsters = 1/4
  • Players and Mercs = 1/10
  • Bosses and Super Uniques = 1/8
  • Prime Evils = 1/32 (act bosses, uber bosses, relic bosses)

Arrows and Bolts

  • Arrows and Bolts can now drop magic or rare with a wide variety of mods. (Aventurine #9)
  • Arrows and Bolts can now be gambled at the vendors (Edenite #12)
  • Significantly increased the max quantity of Arrows and Bolts, and they don't deplete when used (Obsidian #6)

Throwing Weapons

  • Significantly increased the max quantity of Throwing Weapons and Javelins (Obsidian #6)

Boots

  • Maximum kick damage on boots has been set to 1.5x the minimum damage which may cause an increase or decrease in maximum kick damage depending on the original range for the boots (Serandite #14)

Gems

  • Diamonds now add flat damage instead of increased damage vs undead, when added to weapons
  • Skulls now reduce physical damage taken instead of dealing damage to attackers, when added to shields

Potions

  • Full rejuvenation potions now heal for 70% of health and mana (down from 100%) (Aventurine #9)
  • Super life potions now heal 400 (up from 320) and Greater life potions now heal for 200 (up from 180) (Aventurine #9)
  • Antidote and Thawing potions no longer grant bonuses to maximum resistances (Kyanite #11)

Item-Only Skills

Special Items