Difference between revisions of "Orb of Corruption"

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#REDIRECT [[Special_Items#Orb_of_Corruption]]
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A mysterious orb. It corrupts an item granting it new properties, in some cases even reforging it into a totally new item.  [[File:Orb_of_corruption.png]]<br />
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You can't corrupt an item that has sockets already. Ethereal items cannot be corrupted. However, you can socket quest a corrupted item. You can upgrade a corrupted item (for instance from normal to exceptional).<br />
 +
You can corrupt an item only once; "Corrupted" will display on the item once corruption worked.
 +
 
 +
'''Recipe''': To use it put it in the Horadric Cube with another item and press the Transmute button twice.
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 +
 
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{| class="wikitable"
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!colspan="8"|Possible Outcomes of Socketable Gear
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|-
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!colspan="1"|Outcomes
 +
!colspan="1"|Odds
 +
|-
 +
|No Changes
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|25%
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|-
 +
|Transforms into a new Rare Item
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|25%
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|-
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|Gains Sockets
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|25%
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|-
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|Gains a Corruption mod
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|25%
 +
|}
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 +
{| class="wikitable"
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!colspan="8"|Possible Outcomes of Unsocketable Gear
 +
|-
 +
!colspan="1"|Outcomes
 +
!colspan="1"|Odds
 +
|-
 +
|No Changes
 +
|50%
 +
|-
 +
|Transforms into a new Rare Item
 +
|25%
 +
|-
 +
|Gains a Corruption mod
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|25%
 +
|}
 +
 
 +
==  Corruption Results ==
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{| class="wikitable"
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!colspan="8"|List of Corruption mods
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|-
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!colspan="1"|Inventory Slot
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!colspan="1"|Outcomes
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!colspan="1"|Value
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|-
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|rowspan="5"|Helm
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|Strength
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|5 to 10
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|-
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|Energy
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|5 to 10
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|-
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|Life Gained on Melee Hit + Ranged Hit
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|10 to 14 + 5 to 10
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|-
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|Life
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|10 to 15
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|-
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|Enhanced Defense
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|20% to 25%
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|-
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|rowspan="5"|Boots
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|Fire Resistance
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|10% to 20%
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|-
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|All Resistances
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|5% to 10%
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|-
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|Dexterity
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|5 to 10
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|-
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|Lightning Resistance
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|10% to 20%
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|-
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|Reduced Cooldown
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|10%
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|-
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|rowspan="5"|Gloves
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|Increased Attack Speed
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|10%
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|-
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|Cold Resistance
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|10% to 20%
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|-
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|All Resistance
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|5% to 10%
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|-
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|Life Gained on Melee Hit + Ranged Hit
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|5 to 10 + 5 to 10
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|-
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|Poison Reistance
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|10% to 20%
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|-
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|rowspan="5"|Amulet
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|All Resistances
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|5%
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|-
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|All Skills
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|1
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|-
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|Regenerate Mana
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|15%
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|-
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|Magic Find
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|10%
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|-
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|Life
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|12 to 18
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|-
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|rowspan="5"|Rings
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|Faster Cast Rate
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|10%
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|-
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|Faster Run/Walk
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|10%
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|-
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|Life
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|15
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|-
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|Physical Damage Taken Reduced By
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|5% to 6%
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|-
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|Better Chance Of Getting Magic Items
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|10%
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|-
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|rowspan="5"|Armour
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|Increased Attack Speed
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|10%
 +
|-
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|Enhanced Defense
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|15% to 20%
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|-
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|Bonus to Attack Rating
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|10% to 20%
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|-
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|Faster Cast Rate
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|10%
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|-
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|Increase Maximum Life
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|2%
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|-
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|rowspan="5"|Weapons
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|Enhanced Damage
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|35% to 50%
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|-
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|Deadly Strike
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|10%
 +
|-
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|Max Damage Per Level
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|1
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|-
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|Crushing Blow
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|10%
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|-
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|Increased Attack Speed
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|10% to 15%
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|-
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|rowspan="5"|Shield
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|Increased Chance to Block
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|10%
 +
|-
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|Increased Fire Damage
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|10%
 +
|-
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|Increased Cold Damage
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|10%
 +
|-
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|Increased Lightning Damage
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|10%
 +
|-
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|Increased Poison Damage
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|10%
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|-
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|rowspan="5"|Belt
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|Pierce
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|8%
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|-
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|Maximum Lightning Resistance
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|2%
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|-
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|Maximum Poison Resistance
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|2%
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|-
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|Maximum Fire Resistance
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|2%
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|-
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|Maximum Cold Resistance
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|2%
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|-
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|rowspan="5"|Bolt/Arrow
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|All Resistances
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|5%
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|-
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|Life Gained on Ranged Hit
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|4 to 6
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|-
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|Mana Gained on Ranged Hit
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|2 to 4
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|-
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|Increased Attack Speed
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|10%
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|-
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|Vitality
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| +5 to +10
 +
|-
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|}

Revision as of 12:05, 12 February 2018

A mysterious orb. It corrupts an item granting it new properties, in some cases even reforging it into a totally new item. Orb of corruption.png
You can't corrupt an item that has sockets already. Ethereal items cannot be corrupted. However, you can socket quest a corrupted item. You can upgrade a corrupted item (for instance from normal to exceptional).
You can corrupt an item only once; "Corrupted" will display on the item once corruption worked.

Recipe: To use it put it in the Horadric Cube with another item and press the Transmute button twice.


Possible Outcomes of Socketable Gear
Outcomes Odds
No Changes 25%
Transforms into a new Rare Item 25%
Gains Sockets 25%
Gains a Corruption mod 25%
Possible Outcomes of Unsocketable Gear
Outcomes Odds
No Changes 50%
Transforms into a new Rare Item 25%
Gains a Corruption mod 25%

Corruption Results

List of Corruption mods
Inventory Slot Outcomes Value
Helm Strength 5 to 10
Energy 5 to 10
Life Gained on Melee Hit + Ranged Hit 10 to 14 + 5 to 10
Life 10 to 15
Enhanced Defense 20% to 25%
Boots Fire Resistance 10% to 20%
All Resistances 5% to 10%
Dexterity 5 to 10
Lightning Resistance 10% to 20%
Reduced Cooldown 10%
Gloves Increased Attack Speed 10%
Cold Resistance 10% to 20%
All Resistance 5% to 10%
Life Gained on Melee Hit + Ranged Hit 5 to 10 + 5 to 10
Poison Reistance 10% to 20%
Amulet All Resistances 5%
All Skills 1
Regenerate Mana 15%
Magic Find 10%
Life 12 to 18
Rings Faster Cast Rate 10%
Faster Run/Walk 10%
Life 15
Physical Damage Taken Reduced By 5% to 6%
Better Chance Of Getting Magic Items 10%
Armour Increased Attack Speed 10%
Enhanced Defense 15% to 20%
Bonus to Attack Rating 10% to 20%
Faster Cast Rate 10%
Increase Maximum Life 2%
Weapons Enhanced Damage 35% to 50%
Deadly Strike 10%
Max Damage Per Level 1
Crushing Blow 10%
Increased Attack Speed 10% to 15%
Shield Increased Chance to Block 10%
Increased Fire Damage 10%
Increased Cold Damage 10%
Increased Lightning Damage 10%
Increased Poison Damage 10%
Belt Pierce 8%
Maximum Lightning Resistance 2%
Maximum Poison Resistance 2%
Maximum Fire Resistance 2%
Maximum Cold Resistance 2%
Bolt/Arrow All Resistances 5%
Life Gained on Ranged Hit 4 to 6
Mana Gained on Ranged Hit 2 to 4
Increased Attack Speed 10%
Vitality +5 to +10