Offensive Auras

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Revision as of 09:25, 6 February 2018 by Oelberg (talk | contribs) (Conviction)

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Might

  • Skill description: When active, aura increases the damage done by you and your party.
  • Required level: 1
  • Prerequisites: None
  • Synergies: None
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: 50% 58% 66% 74% 82% 90% 98% 106% 114% 122% 130% 138% 146% 154% 162% 170% 178% 186% 194% 202%

Patch Notes:

  • Might’s starting damage bonus has been reduced from 80% to 50% (#4 Onyx).

Holy Fire

  • Skill description: When active, aura damages nearby enemies with heavenly flames.
  • Required level: 6
  • Prerequisites: Might
  • Synergies: Resist Fire (+4% fire damage / level), Salvation (+6% fire damage / level)
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire to attack damage: 5-15 10-25 15-35 20-45 25-55 30-65 35-75 40-85 50-100 60-115 70-130 80-145 90-160 100-175 110-190 120-205 145-240 170-275 195-310 220-345
Area fire damage: 1-3 2-5 3-7 4-9 5-11 6-13 7-15 8-17 10-20 12-23 14-26 16-29 18-32 20-35 22-38 24-41 29-48 34-55 39-62 44-69

Patch Notes:

  • Holy Fire’s damage scaling has been reduced (#11 Kyanite).
  • Paladin’s tree has been corrected so that Holy Fire, Holy Freeze and Holy Lightning are connected properly. Anyone with a bugged paladin will have to spec into the auras below the one you wish to use (#3 Granite).

Precision

  • Skill description: When active, increases your chance to attack, pierce and deal double damage.
  • Required level: 6
  • Prerequisites: None
  • Synergies: None
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Piercing attack chance: 1% 2% 3% 4% 5% 6% 7% 8% 9% 10% 11% 12% 13% 14% 15% 16% 17% 18% 19% 20%
Critical strike chance: 2% 3% 4% 5% 6% 7% 8% 9% 10% 11% 12% 13% 14% 15% 16% 17% 18% 19% 20% 21%
Attack rating: 50% 70% 90% 110% 130% 150% 170% 190% 210% 230% 250% 270% 290% 310% 330% 350% 370% 390% 410% 430%

Patch Notes:

  • Paladin’s Thorns aura has been changed to Precision (#9 Aventurine).

Blessed Aim

  • Skill description: When active, aura increases the attack rating for you and your party.
  • Required level: 12
  • Prerequisites: Might
  • Synergies: None
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+Attack rating: 8 12 16 20 24 28 32 36 40 44 48 52 56 60 64 68 72 76 80 84
Attack rating: 100% 115% 130% 145% 160% 175% 190% 205% 220% 235% 250% 265% 280% 295% 310% 325% 340% 355% 370% 385%

Patch Notes:

  • Blessed Aim aura now also grants a small amount of flat attack rating (#12 Edenite).

Concentration

  • Skill description: When active, aura increases the damage and decreases the chance that the attack will be interrupted for you and your party.
  • Required Level: 18
  • Prerequisites: Might, Blessed Aim
  • Synergies: None
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+Attack rating: 300 400 500 600 700 800 900 1000 1100 1200 1300 1400 1500 1600 1700 1800 1900 2000 2100 2200
Damage: 50% 56% 62% 68% 74% 80% 86% 92% 98% 104% 110% 116% 122% 128% 134% 140% 146% 152% 158% 164%
Uninterruptable chance: 20%

Patch Notes:

  • Concentration’s damage amplification it provides to Blessed Hammer now works correctly. It previously worked at 50% effectiveness, it now is 100%. The damage per level is also increased from 5 to 6 (#3 Granite).

Holy Freeze

  • Skill description: When active, aura freezes nearby monsters.
  • Required Level: 18
  • Prerequisites: Might, Holy Fire
  • Synergies: Resist Cold (+4% cold damage / level), Salvation (+6% cold damage / level)
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Cold to attack damage: 20-40 30-50 40-60 50-70 60-80 70-90 80-100 90-110 110-140 130-170 150-200 170-230 190-260 210-290 230-320 250-350 290-410 330-470 370-530 410-590
Area cold damage: 4-8 6-10 8-12 10-14 12-16 14-18 16-20 18-22 22-28 26-34 30-40 34-46 38-52 42-58 46-64 50-70 58-82 66-94 74-106 82-118
Enemy slow: 14% 18% 20% 23% 25% 26% 27% 28% 29% 30% 31% 31% 32% 33% 33% 34% 34% 34% 34% 35%

Patch Notes:

  • Paladin’s tree has been corrected so that Holy Fire, Holy Freeze and Holy Lightning are connected properly. Anyone with a bugged paladin will have to spec into the auras below the one you wish to use (#3 Granite).

Holy Shock

  • Skill description: When active, aura causes pulses of electricity to damage nearby enemies. Adds lightning damage to your attack.
  • Required Level: 24
  • Prerequisites: Might, Holy Fire, Holy Freeze
  • Synergies: Resist Lightning (+4% lightning damage / level), Salvation (+6% lightning damage / level)
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Lightning to attack damage: 1-50 1-100 1-150 1-200 1-250 1-300 1-350 1-400 1-500 1-600 1-700 1-800 1-900 1-1000 1-1100 1-1200 1-1375 1-1550 1-1725 1-1900
Area lightning damage: 1-20 1-20 1-30 1-40 1-50 1-60 1-70 1-80 1-100 1-120 1-140 1-160 1-180 1-200 1-220 1-240 1-275 1-310 1-345 1-380

Patch Notes:

  • Paladin’s tree has been corrected so that Holy Fire, Holy Freeze and Holy Lightning are connected properly. Anyone with a bugged paladin will have to spec into the auras below the one you wish to use (#3 Granite).

Sanctuary

  • Skill description: When active, aura deals magic damage to nearby enemies and increases the damage of magic skills.
  • Required Level: 24
  • Prerequisites: Might, Holy Fire, Precision, Holy Freeze
  • Synergies: Cleansing (+15% magic damage / level)
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage to undead: 150% 180% 210% 240% 270% 300% 330% 360% 390% 420% 450% 480% 510% 540% 570% 600% 630% 660% 690% 720%
+Magic damage: 12-24 16-30 20-36 24-42 28-48 32-54 36-60 40-66 46-74 52-82 58-90 64-98 70-106 76-114 82-122 88-130 98-142 108-154 118-166 128-178

Patch Notes:

  • Sanctuary no longer grants +% magic skill damage (#12 Edenite).
  • Sanctuary aura now gives +% To Magic Skill Damage (#10 Tanzanite).
  • Fixed a bug which showed Sanctuary aura gaining radius in levels when it was not the case (#10 Tanzanite).
  • Sanctuary no longer knocks enemies back (#9 Aventurine).
  • Sanctuary’s magic damage now works on all monsters (#9 Aventurine).
  • Sanctuary now properly grants Phase Run charges (#8 Pyrite).

Fanaticism

  • Skill description: When active, aura increases damage, attack speed and attack rating for you and your party.
  • Required Level: 30
  • Prerequisites: Might, Blessed Aim, Concentration
  • Synergies: None
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Party damage: 30% 33% 36% 39% 42% 45% 48% 51% 54% 57% 60% 63% 66% 69% 72% 75% 78% 81% 84% 87%
Your damage: 60% 66% 72% 78% 84% 90% 96% 102% 108% 114% 120% 126% 132% 138% 144% 150% 156% 162% 168% 174%
Attack speed: 20% 24% 27% 30% 32% 34% 35% 36% 38% 38% 39% 40% 41% 41% 42% 43% 43% 43% 44% 44%
Attack rating: 40% 45% 50% 55% 60% 65% 70% 75% 80% 85% 90% 95% 100% 105% 110% 115% 120% 125% 130% 135%

Patch Notes:

  • None

Conviction

  • Skill description: When active, aura reduced defenses and resistances of nearby enemies.
  • Required Level: 30
  • Prerequisites: Might, Holy Fire, Precision, Holy Freeze, Sanctuary
  • Synergies: None
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Target defense: -32% -38% -43% -47% -50% -52% -54% -56% -58% -59% -60% -61% -62% -63% -64% -65% -65% -66% -66% -67%
Target resistances: -30% -35% -40% -45% -50% -55% -60% -65% -70% -75% -80% -85% -90% -95% -100% -105% -110% -115% -120% -125%

Patch Notes:

  • Conviction nerf has been reverted (#2 Quartz).