Difference between revisions of "Offensive Auras"

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*Holy Fire’s damage scaling has been reduced (#11 Kyanite).
 
*Holy Fire’s damage scaling has been reduced (#11 Kyanite).
 
*Paladin’s tree has been corrected so that Holy Fire, Holy Freeze and Holy Lightning are connected properly. Anyone with a bugged paladin will have to spec into the auras below the one you wish to use (#3 Granite).
 
*Paladin’s tree has been corrected so that Holy Fire, Holy Freeze and Holy Lightning are connected properly. Anyone with a bugged paladin will have to spec into the auras below the one you wish to use (#3 Granite).
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== Precision ==
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*'''Skill description:''' When active, increases your chance to attack, pierce and deal double damage.'''
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*'''Required level:''' 6
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*'''Prerequisites:''' None
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*'''Synergies:''' None
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{| class = "wikitable"
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!slvl
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!1
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!2
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!3
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!4
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!5
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!6
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!7
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!8
 +
!9
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!10
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!11
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!12
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!13
 +
!14
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!15
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!16
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!17
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!18
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!19
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!20
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|-
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||Piercing attack chance:||1%||2%||3%||4%||5%||6%||7%||8%||9%||10%||11%||12%||13%||14%||15%||16%||17%||18%||19%||20%
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|-
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||Critical strike chance:||2%||3%||4%||5%||6%||7%||8%||9%||10%||11%||12%||13%||14%||15%||16%||17%||18%||19%||20%||21%
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|-
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||Attack rating:||50%||70%||90%||110%||130%||150%||170%||190%||210%||230%||250%||270%||290%||310%||330%||350%||370%||390%||410%||430%
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|}
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'''Patch Notes:'''
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*Paladin’s Thorns aura has been changed to Precision (#9 Aventurine).

Revision as of 15:02, 5 February 2018

Might

  • Skill description: When active, aura increases the damage done by you and your party.
  • Required level: 1
  • Prerequisites: None
  • Synergies: None
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: 50% 58% 66% 74% 82% 90% 98% 106% 114% 122% 130% 138% 146% 154% 162% 170% 178% 186% 194% 202%

Patch Notes:

  • Might’s starting damage bonus has been reduced from 80% to 50% (#4 Onyx).

Holy Fire

  • Skill description: When active, aura damages nearby enemies with heavenly flames.
  • Required level: 6
  • Prerequisites: Might
  • Synergies: Resist Fire (+4% fire damage / level), Salvation (+6% fire damage / level)
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire to attack damage: 5-15 10-25 15-35 20-45 25-55 30-65 35-75 40-85 50-100 60-115 70-130 80-145 90-160 100-175 110-190 120-205 145-240 170-275 195-310 220-345
Area fire damage: 1-3 2-5 3-7 4-9 5-11 6-13 7-15 8-17 10-20 12-23 14-26 16-29 18-32 20-35 22-38 24-41 29-48 34-55 39-62 44-69

Patch Notes:

  • Holy Fire’s damage scaling has been reduced (#11 Kyanite).
  • Paladin’s tree has been corrected so that Holy Fire, Holy Freeze and Holy Lightning are connected properly. Anyone with a bugged paladin will have to spec into the auras below the one you wish to use (#3 Granite).

Precision

  • Skill description: When active, increases your chance to attack, pierce and deal double damage.
  • Required level: 6
  • Prerequisites: None
  • Synergies: None
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Piercing attack chance: 1% 2% 3% 4% 5% 6% 7% 8% 9% 10% 11% 12% 13% 14% 15% 16% 17% 18% 19% 20%
Critical strike chance: 2% 3% 4% 5% 6% 7% 8% 9% 10% 11% 12% 13% 14% 15% 16% 17% 18% 19% 20% 21%
Attack rating: 50% 70% 90% 110% 130% 150% 170% 190% 210% 230% 250% 270% 290% 310% 330% 350% 370% 390% 410% 430%

Patch Notes:

  • Paladin’s Thorns aura has been changed to Precision (#9 Aventurine).