From Path of Diablo Wiki
The following changes have been made to mercenaries in Path of Diablo.
Act 1 Rogue
- Attacks with the updated Fire Arrow.
- Now has Inner Sight (has been reworked).
- Can now equip crossbows.
Act 2 Desert
- All 3 difficulties (Normal/Nightmare/Hell) now use the same auras:
Act 3 Iron Wolf
- Now attacks with Vengeance (their own version with reduced multipliers), no longer casts spells
- Now have Defensive Auras:
- Has an additional 15% chance of ignoring direct damage (does not apply to enemy AoE spells).
Act 5 Barbarian Mercenaries
All mercenaries now have auras that scale as follows: