Difference between revisions of "Martial Arts"

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(Blades of Ice)
(Blades of Ice)
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::Mana cost scaling decreased from +1 to +0.5 mana per level (Serandite #14).<br />
 
::Mana cost scaling decreased from +1 to +0.5 mana per level (Serandite #14).<br />
 
::Ice Charge synergy increased from 5% to 10% Cold damage per charge (Titanium #13).<br/>
 
::Ice Charge synergy increased from 5% to 10% Cold damage per charge (Titanium #13).<br/>
::''Compared to Vanilla D2, '''skill reworked as follows:''' now releases numerous shards of ice each of which applies weapon damage and associated modifiers (e.g. deadly strike and crushing blow) (Bedrock #1-hidden).''
+
::'' '''Compared to Vanilla D2, skill reworked as follows:''' now releases numerous (~5) shards of ice. Each of which applies weapon damage and associated modifiers (e.g. deadly strike, crushing blow and spells on hit. icicles proc ranged crushing blow). The melee hit always generates icicles whether it hits, but chance to hit is again rolled for each icicle. Melee splash only works on the initial melee hit. The damage is first reduced than converted (e.g. 200 phys dmg become 60cold and 40phys dmg).'' (Bedrock #1-hidden)

Revision as of 10:25, 14 February 2019

Skill Tree Changes: This tree have been significantly reworked. Skills are no longer separated into "Charge-up Skill" and "Finishing Move". All skills except Dragon Talon and Dragon Flight require an equipped claw(s) or dagger.

Dual Strike

  • Description: Slice and dice your enemies with your dual claw-class weapons.
  • Required Level: 1
  • Prerequisites: None.
Deals 110% of weapon damage
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: +15% +22% +29% +36% +43% +50% +57% +64% +71% +78% +85% +92% +99% +106% +113% +120% +127% +134% +141% +148%
Attack Rating: +40% +65% +90% +115% +140% +165% +190% +215% +240% +265% +290% +315% +340% +365% +390% +415% +440% +465% +490% +515%
Mana Cost: 2 2 2.1 2.1 2.2 2.3 2.3 2.4 2.5 2.5 2.6 2.6 2.7 2.8 2.8 2.9 3 3 3.1 3.1
  • Synergies:
Claw Mastery: +5% Damage per level
Weapon Block: +5% Damage per level
  • Patch Notes:
Added synergy from Weapon Block (Serandite #14).
New skill added, replaces Tiger Strike (Bedrock #1).

Fists of Ember

  • Description: Charge-up attack which adds fire damage to your hits.
  • Required Level: 6
  • Prerequisites: Dual Strike
Grants an Ember charge on attack
Ember Charge: Your attack deals fire damage
Maximum Charges: 5
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Damage (per charge): 3 6 9 12 15 18 21 24 27 30 33 36 39 42 45 48 51 54 57 60
Charge Duration: 7.5s 8.2s 8.9s 9.6s 10.4s 11.1s 11.8s 12.5s 13.2s 14s 14.7s 15.4s 16.1s 16.8s 17.6s 18.3s 19s 19.7s 20.4s 21.2s
Attack Rating: +40% +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230%
Mana Cost: 1.1 1.2 1.3 1.5 1.6 1.7 1.8 2 2.1 2.2 2.3 2.5 2.6 2.7 2.8 3 3.1 3.2 3.3 3.5
  • Synergies: None.
  • Patch Notes:
Charge duration increased from +0.52 to +0.72 seconds per level (Titanium #13).
New skill added (Bedrock #1-hidden).

Fists of Thunder

  • Description: Charge-up attack which adds lightning damage to your fists.
  • Required Level: 6
  • Prerequisites: Dual Strike
Grants a Thunder charge on attack
Thunder Charge: Your attack deals lightning damage
Maximum Charges: 5
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Lightning Damage (per charge): 1-6 2-12 3-18 4-24 5-30 6-36 7-42 8-48 9-54 10-60 11-66 12-72 13-78 14-84 15-90 16-96 17-102 18-108 19-114 20-120
Charge Duration: 7.5s 8.2s 8.9s 9.6s 10.4s 11.1s 11.8s 12.5s 13.2s 14s 14.7s 15.4s 16.1s 16.8s 17.6s 18.3s 19s 19.7s 20.4s 21.2s
Attack Rating: +40% +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230%
Mana Cost: 1.1 1.2 1.3 1.5 1.6 1.7 1.8 2 2.1 2.2 2.3 2.5 2.6 2.7 2.8 3 3.1 3.2 3.3 3.5
  • Synergies: None.
  • Patch Notes:
Charge duration increased from +0.52 to +0.72 seconds per level (Titanium #13).
New skill added, replaces Claws of Thunder (Bedrock #1-hidden).

Fists of Ice

  • Description: Charge-up attack which adds cold damage to your hits.
  • Required Level: 6
  • Prerequisites: Dual Strike
Grants an Ice charge on attack
Ice Charge: Your attack deals cold damage
Maximum Charges: 5
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Cold Damage (per charge): 2-3 4-6 6-9 8-12 10-15 12-18 14-21 16-24 18-27 20-30 22-33 24-36 26-39 28-42 30-45 32-48 34-51 36-54 38-57 40-60
Charge Duration: 7.5s 8.2s 8.9s 9.6s 10.4s 11.1s 11.8s 12.5s 13.2s 14s 14.7s 15.4s 16.1s 16.8s 17.6s 18.3s 19s 19.7s 20.4s 21.2s
Attack Rating: +40% +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230%
Chill Duration: 0.4s 0.6s 0.8s 1s 1.2s 1.4s 1.6s 1.8s 2s 2.2s 2.4s 2.6s 2.8s 3s 3.2s 3.4s 3.6s 3.8s 3.9s 4.1s
Mana Cost: 1.1 1.2 1.3 1.5 1.6 1.7 1.8 2 2.1 2.2 2.3 2.5 2.6 2.7 2.8 3 3.1 3.2 3.3 3.5
  • Synergies: None.
  • Patch Notes:
Charge duration increased from +0.52 to +0.72 seconds per level (Titanium #13).
New skill added (Bedrock #1-hidden).

Static Strike

  • Description: Electrifies your attack and releases a static discharge.
  • Required Level: 12
  • Prerequisites: Dual Strike, Fists of Thunder
Deals 80% of weapon damage as lightning
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Lightning Damage: 1-34 1-44 1-54 1-64 1-74 1-84 1-94 1-104 1-124 1-144 1-164 1-184 1-204 1-224 1-244 1-264 1-294 1-324 1-354 1-384
Mana Cost: 2.5 2.6 2.7 2.8 3 3.1 3.2 3.3 3.5 3.6 3.7 3.8 4 4.1 4.2 4.3 4.5 4.6 4.7 4.8
  • Synergies:
Shock Web: +8% Lightning damage per level
Thunder Charge: +20% Lightning damage per charge
  • Patch Notes:
Shock Web synergy increased from 5% to 8% Lightning damage per level (Jade #16).
Lightning damage scaling increased slightly at lower levels and moderately at higher levels (Graphite #15).
Thunder charge synergy increased from 10% to 20% Lightning damage per charge (Graphite #15).
Thunder charge synergy increased from 5% to 10% Lightning damage per charge (Titanium #13).
Base weapon damage reduced from 100% to 80% (Edenite #12).
New skill added (Bedrock #1-hidden).

Dragon Talon

  • Description: Triple kick your enemies with deadly accuracy.
  • Required Level: 18
  • Prerequisites: None.
Deals 100% of weapon damage
Hits: 3
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Attack Rating: +40% +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230%
Kick Damage: +12% +19% +26% +33% +40% +47% +54% +61% +68% +75% +82% +89% +96% +103% +110% +117% +124% +131% +138% +145%
Damage: +12% +18% +24% +30% +36% +42% +48% +54% +60% +66% +72% +78% +84% +90% +96% +102% +108% +114% +120% +126%
Mana Cost: 5 5.1 5.2 5.3 5.5 5.6 5.7 5.8 6 6.1 6.2 6.3 6.5 6.6 6.7 6.8 7 7.1 7.2 7.3
  • Synergies:
Dragon Flight: +15% Kick Damage per Level
  • Patch Notes:
Dragon Flight synergy increased from +10% to +15% Kick Damage per Level (Graphite #15).
Re-added weapon damage and associated damage modifiers (e.g. deadly strike and crushing blow) (Graphite #15).
Damage scaling changed back from weapon to boots (Serandite #14).
Damage scaling changed from boots to weapon (Edenite #12).
Compared to Vanilla D2, now always kicks 3 times, attack rating scaling greatly reduced and mana cost now scales with level (Bedrock #1-hidden).

Emberstorm

  • Description: Flaming bolts rain down and explode on impact.
  • Required Level: 24
  • Prerequisites: Dual Strike, Fists of Ember
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Damage: 6-11 8-12 10-15 12-17 14-19 16-21 18-23 20-25 24-29 28-33 32-37 36-41 40-45 44-49 48-53 52-57 58-63 64-69 70-75 76-81
Mana Cost: 5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2
  • Synergies:
Fire Blast: +18% Fire damage per level
Ember Charge: +20% Fire damage per charge
  • Patch Notes:
Fire Blast synergy increased from 16% to 18% Fire damage per level (Jade #16).
Fire Blast synergy increased from 13% to 16% Fire damage per level (Graphite #15).
Ember Charge synergy increased from 10% to 20% Fire damage per charge (Graphite #15).
Fire damage increased by ~30% at all levels (Graphite #15).
Fire Blast synergy increased from 8% to 13% Fire damage per level (Titanium #13).
Added synergy from Wake of Inferno (Titanium #13).
Mana cost scaling decreased from +0.5 to +0.25 mana per level (Titanium #13).
Synergies increased (Edenite #12).
New skill added (Bedrock #1-hidden).

Dragon Flight

  • Description: Perform a teleporting kick attack that deals damage to enemies near your target.
  • Required Level: 24
  • Prerequisites: Dragon Talon
Deals 100% of weapon damage
Your cold damage freezes enemies
Cooldown: 6 seconds, reduced by 0.5 seconds per active Thunder, Ice, Ember charge to minimum 0.4 seconds
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Kick Damage: +16% +23% +30% +37% +44% +51% +58% +65% +72% +79% +86% +93% +100% +107% +114% +121% +128% +135% +142% +149%
Attack Rating: +60% +85% +110% +135% +160% +185% +210% +235% +260% +285% +310% +335% +360% +385% +410% +435% +460% +485% +510% +535%
Mana Cost: 15 14.7 14.5 14.2 14 13.7 13.5 13.2 13 12.7 12.5 12.2 12 11.7 11.5 11.2 11 10.7 10.5 10.2
  • Synergies: None.
  • Patch Notes:
Re-added weapon damage and associated damage modifiers (e.g. deadly strike and crushing blow) (Graphite #15).
Damage scaling changed back from weapon to boots (Serandite #14).
Damage scaling changed from boots to weapon (Edenite #12).
Compared to Vanilla D2, starting kick damage and scaling drastically reduced and mana cost now reduces with level (Bedrock #1-hidden).

Blades of Ice

  • Description: Create a flurry of ice shards which seek out nearby enemies.
  • Required Level: 30
  • Prerequisites: Dual Strike, Fists of Ice
Deals 50% of weapon damage of which 60% is converted to cold damage
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Cold Damage: 6-10 8-13 10-16 12-19 14-22 16-25 18-28 20-31 24-36 28-41 32-46 36-51 40-56 44-61 48-66 52-71 58-78 64-85 70-92 76-99
Mana Cost: 4.5 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5 14
  • Synergies:
Ice Charge (Fist of Ice): +20% Cold damage per charge
  • Patch Notes:
Removed shards ability to trigger monster hit recovery (Jade #16).
Cold damage per level increased by ~50% (Graphite #15).
Ice Charge synergy increased from 10% to 20% Cold damage per charge (Graphite #15).
Mana cost scaling decreased from +1 to +0.5 mana per level (Serandite #14).
Ice Charge synergy increased from 5% to 10% Cold damage per charge (Titanium #13).
Compared to Vanilla D2, skill reworked as follows: now releases numerous (~5) shards of ice. Each of which applies weapon damage and associated modifiers (e.g. deadly strike, crushing blow and spells on hit. icicles proc ranged crushing blow). The melee hit always generates icicles whether it hits, but chance to hit is again rolled for each icicle. Melee splash only works on the initial melee hit. The damage is first reduced than converted (e.g. 200 phys dmg become 60cold and 40phys dmg). (Bedrock #1-hidden)