Difference between revisions of "Loot SFX"

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(Sound Packs)
(Sound Packs)
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[https://drive.google.com/file/d/1pkDRfXlbZD1n3l427NxhylnXgsEaFqNY/view?usp=sharing NES Zelda Pack] Made by silent_galaxy
 
[https://drive.google.com/file/d/1pkDRfXlbZD1n3l427NxhylnXgsEaFqNY/view?usp=sharing NES Zelda Pack] Made by silent_galaxy
  
[https://drive.google.com/file/d/1rvGLLIXsZ7b-7Zp1K7XsPkVwJ3V62Hdu/view?usp=sharing PoEFilterSound Pack] Made by ghost_exile
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[https://drive.google.com/file/d/1Dw8SN0nvauqkvgeUdGeBpVYDglET4Svj/view?usp=sharing PoEFilterSound Pack] Made by ghost_exile
  
 
== How to create custom SFX ==
 
== How to create custom SFX ==

Revision as of 16:18, 25 March 2018

Requirements

Loot SFX requires Patch #14: Serandite

Instructions

1. Download an existing sound pack and extract the "data" folder within it, into your Path of Diablo folder (found inside your Diablo II installation folder) See picture

2. In the PoD Launcher enable the "Advanced" checkbox and then the "-direct" checkbox. See picture

Sound Packs

Default Pack Original sound files.

Starsurges Pack Voiced by Starsurges

Tevashi Pack Voiced by Tevashi

NES Zelda Pack Made by silent_galaxy

PoEFilterSound Pack Made by ghost_exile

How to create custom SFX

Download Audacity and set the project to 22k hertz (bottom left).

Export files as 16 bit .wav

Place the file in the following folder structure: (wherever Diablo II is installed)/Path of Diablo/data/global/sfx/Item

The file must be named the exact same way as an existing (and supported) file. See Default Pack for the list of supported file names.

(Only 16-bit .wav @ 22050 Hz are supported)