Lightning Spells

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Charged Bolt

Charged Bolt.png Description: Creates multiple, randomly directed bolts of electrical energy
Required Level: 1
Prerequisites: None
Synergies Bonus to skill
Lightning Surge +8% Lightning damage per hardpoint
Chain Lightning +8% Lightning damage per hardpoint
Lightning Mastery
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Lightning Damage: 2-4 2-4 3-5 3-5 4-6 4-6 5-7 5-7 6-9 6-10 8-12 9-13 10-15 11-16 12-18 13-19 16-25 19-31 22-37 25-43
Number of Bolts: 3 4 4 5 5 6 6 7 7 8 8 9 9 10 10 11 11 12 12 13
Mana Cost: 3 3.5 4 4.5 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5
D2 plus tiny.png More Levels
D2 minus tiny.png Fewer Levels 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
Lightning Damage: 28-49 31-52 35-57 38-61 42-66 45-70 49-75 52-78 57-85 61-93 66-100 70-109 75-118 79-127 84-136 88-145 93-154 97-163 102-172 106-181
Number of Bolts: 13 13 14 14 15 15 16 16 17 17 18 18 19 19 20 20 21 21 22 22
Mana Cost: 13 13.5 14 14.5 15 15.5 16 16.5 17 17.5 18 18.5 19 19.5 20 20.5 21 21.5 22 22.5
Version Name Patch Notes
#17 Tourmaline
  • Charged Bolt travel speed no longer increases per level. (The listed scaling was not accurate and the documentation on travel speed per level is wrong. I wanted to slow down speeds at higher levels but couldn’t get it to work. Ultimately this achieves the same effect)
Older Versions
#16 Jade
  • Charged Bolt’s travel speed has been reduced at level 1 and will now increase per level
#12 Edenite
  • Charged Bolt now gains an extra bolt every two levels (instead of every level)
#1 Bedrock
  • Compared with Vanilla D2, damage scaling increased moderately and added synergy from Chain Lightning. (Bedrock #1-hidden)

Static Field

Static Field.png Description: Creates an electrical field that reduces life of all nearby enemies
Required Level: 6
Prerequisites: None
Maximum Efficacy: 25%(N) / 50%(NM) / 75%(H) of maximum enemy life
Mana Cost: 9
Deals 20% of remaining enemy life
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (y): 3.3 4 4.6 5.3 6 6.6 7.3 8 8.6 9.3 10 10.6 11.3 12 12.6 13.3 14 14.6 15.3 16
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Radius (y): 16.6 17.3 18 18.6 19.3 20 20.6 21.3 22 22.6 23.3 24 24.6 25.3 26 26.6 27.3 28 28.6 29.3
Version Name Patch Notes
#11 Kyanite
  • No longer reduces enemy life beyond (% of maximum): Normal 25% (was 0%), Nightmare 50% (was 33%) and Hell 75% (was 50%)
Older Versions
#1 Bedrock
  • Damage decreased from 25% to 20% of enemy life per cast

Telekinesis

Telekinesis.png Description: Uses the power of your mind to pick up items, use objects, and knockback enemies
Required Level: 6
Prerequisites: None
Mana Cost: 7
Knockback
Synergies Bonus to skill
Lightning Mastery
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Maximum lightning Damage (Min dmg is equal to skill level.): 2 4 6 8 10 12 14 16 19 22 25 28 31 34 37 40 44 48 52 56
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Maximum lightning Damage (Min dmg is equal to skill level.): 60 64 69 74 79 84 89 94 100 106 112 118 124 130 136 142 148 154 160 166
Version Name Patch Notes
#22 Minium
  • Telekinesis skill reworked:
    • In addition to controlling objects with your mind; emits multiple bursts of charged bolts from the target and 25% chance to knock the target back.
    • Does 3 Successive Bursts.
Older Versions
#17 Tourmaline
  • Telekinesis maximum lightning damage increased at all levels slightly (after removing the bugged damage).
  • Fixed a bug which caused Telekinesis to jump from 1 max dmg per level to 360 per level at level 26+ leading to unintended damage
#1 Bedrock
  • Compared with Vanilla D2, damage scaling at higher levels increased drastically. (Bedrock #1-hidden)

Nova

Nova.png Description: Creates an expanding ring of lightning to shock nearby enemies
Required Level: 12
Prerequisites: Static Field
Synergies Bonus to skill
Discharge +3% Lightning damage per hardpoint
Lightning Mastery
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Lightning Damage: 1-40 1-60 1-80 1-100 1-120 1-140 1-160 1-180 6-220 11-260 16-300 21-340 26-380 31-420 36-460 41-500 51-560 61-620 71-680 81-740
Mana Cost: 15 15.5 16 16.5 17 17.5 18 18.5 19 19.5 20 20.5 21 21.5 22 22.5 23 23.5 24 24.5
D2 plus tiny.png More Levels
D2 minus tiny.png Fewer Levels 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
Lightning Damage: 91-800 101-860 121-935 141-1010 161-1085 181-1160 201-1235 221-1310 244-1385 267-1460 290-1535 313-1610 336-1685 359-1760 382-1835 405-1910 428-1985 451-2060 474-2135 497-2210
Mana Cost: 25 25.5 26 26.5 27 27.5 28 28.5 29 29.5 30 30.5 31 31.5 32 32.5 33 33.5 34 34.5
Version Name Patch Notes
#18 Flint
  • Nova mana cost per level lowered from 1 to 0.5
Older Versions
#15 Graphite
  • Discharge synergy reduced from +4% to +3% Lightning damage per level
  • Damage scaling at level 28+ reduced slightly
#13 Titanium
  • Discharge synergy decreased from +7% to +4% lightning damage per level
  • Damage scaling at level 23+ reduced slightly
#7 Beryl
  • Discharge synergy increased
#1 Bedrock
  • Added Discharge as a synergy. (Bedrock #1-hidden)

Lightning Surge

Lightning Surge.png Description: Creates a powerful lightning bolt to lay waste to your enemies (Renamed from Lightning)
Required Level: 12
Prerequisites: Charged Bolt
Synergies Bonus to skill
Charged Bolt +5% Lightning damage per hardpoint
Chain Lightning +5% Lightning damage per hardpoint
Lightning Mastery
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Lightning Damage: 1-100 1-131 1-164 1-195 1-228 1-260 1-291 1-324 1-371 1-420 1-468 1-515 1-564 1-611 1-660 1-708 1-771 1-835 1-900 1-964
Mana Cost: 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27
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Lightning Damage: 1-1092 1-1184 1-1276 1-1368 1-1460 1-1552 1-1644 1-1752 1-1860 1-1968 1-2076 1-2184 1-2292 1-2400 1-2508 1-2616 1-2724 1-2832 1-2940 1-3048
Mana Cost: 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47
Version Name Patch Notes
#8 Pyrite
  • Renamed from 'Lightning' to 'Lightning Surge' to avoid confusion
Older Versions
#1 Bedrock
  • Compared with Vanilla D2:
    • Damage scaling increased drastically.
    • Nova synergy removed and other synergies decreased slightly.
    • Mana cost raised moderately. (Bedrock #1-hidden)

Chain Lightning

Chain Lightning.png Description: Creates a bolt of lightning that arcs through several enemies
Required Level: 18
Prerequisites: Charged Bolt , Lightning Surge
Chains: 3 +1 chain per 5 levels
Synergies Bonus to skill
Charged Bolt +3% Lightning damage per hardpoint
Lightning Surge +3% Lightning damage per hardpoint
Lightning Mastery
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Lightning Damage: 1-160 1-200 1-240 1-280 1-320 1-360 1-400 1-440 1-488 1-536 1-584 1-632 1-680 1-728 1-776 1-824 1-880 1-936 1-992 1-1048
Chains: 5 5 5 5 6 6 6 6 6 7 7 7 7 7 8 8 8 8 8 9
Mana Cost: 10 11 13 14 16 17 19 20 22 23 25 26 28 29 31 32 34 35 37 38
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Lightning Damage: 1-1160 1-1224 1-1288 1-1352 1-1416 1-1480 1-1544 1-1616 1-1688 1-1760 1-1832 1-1904 1-1976 1-2048 1-2120 1-2192 1-2264 1-2336 1-2408 1-2480
Chains: 9 9 9 9 9 10 10 10 10 10 11 11 11 11 11 12 12 12 12 12
Mana Cost: 40 41 43 44 46 47 49 50 52 53 55 56 58 59 61 62 64 65 67 68
Version Name Patch Notes
#1 Bedrock
  • Compared with Vanilla D2, damage scaling increased drastically, removed nova synergy, other synergies decreased slightly. Mana cost raised moderately. (Bedrock #1-hidden)

Teleport

Teleport.png Description: Instantly moves to a destination within your line of sight
Required Level: 18
Prerequisites: Telekinesis
Minimum Mana Cost: 12
Mana Drain: 5% max mana drained per cast
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Drain Reduction: 2 4 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40
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Mana Drain Reduction: 42 44 46 48 50 52 54 56 58 60 62 64 66 68 70 72 74 76 78 80
  • Mana Drain Examples:

Note that mana drain cannot be reduced below 1.

Skill level max mana max(max_mana * 0.05 - drain_reduction, 1) + mana_cost total mana cost
0 1000 max(50 - 0, 1) + 12 62
10 1000 max(50 - 18, 1) + 12 44
20 1000 max(50 - 38, 1) + 12 24
30 1000 max(50 - 58, 1) + 12 13
13 500 max(25 - 24, 1) + 12 13
30 2000 max(100 - 58, 1) + 12 54
40 2000 max(100 - 78, 1) + 12 34
Version Name Patch Notes
#19 Zincite
  • Mana drain reduction per level increased from 1 to 2 mana
Older Versions
#18 Flint
  • Teleport cost lowered to 12 mana at all levels
  • Teleport drains 5% of your maximum mana if the mana is available
  • Teleport mana drain reduces by 1 mana per level
#13 Titanium
  • Has a minimum mana cost
#12 Edenite
  • Teleport now lowers your defense rating for 0.3 seconds while teleporting
#11 Kyanite
  • Mana cost reduction scaling decreased from -1.0 to -0.5 mana per level

Discharge

Discharge.png Description: Unleashes a burst of electricity all around you
Required Level: 24
Prerequisites: Static Field, Nova
Synergies Bonus to skill
Nova +3% lightning damage per hardpoint
Static Field +3% lightning damage per hardpoint
Energy: +1% lightning damage per 2 energy
Lightning Mastery
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Cooldown: 7.8s 7.6s 7.5s 7.3s 7.2s 7s 6.8s 6.7s 6.5s 6.4s 6.2s 6s 5.9s 5.7s 5.6s 5.4s 5.2s 5.1s 4.9s 4.8s
Lightning Damage: 75-240 89-281 103-322 117-363 131-404 145-445 159-486 173-527 187-568 201-609 215-650 229-691 243-732 257-773 271-814 285-855 299-896 313-937 327-978 341-1019
Mana Cost: 85 89 93 97 101 105 109 113 117 121 125 129 133 137 141 145 149 153 157 161
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Cooldown: 4.6s 4.4s 4.3s 4.1s 4s 4s 4s 4s 4s 4s 4s 4s 4s 4s 4s 4s 4s 4s 4s 4s
Lightning Damage: 355-1060 369-1101 383-1142 397-1183 411-1224 425-1265 439-1306 453-1347 467-1388 481-1429 495-1470 509-1511 523-1552 537-1593 551-1634 565-1675 579-1716 593-1757 607-1798 621-1839
Mana Cost: 165 169 173 177 181 185 189 193 197 201 205 209 213 217 221 225 229 233 237 241
Version Name Patch Notes
#21 Shungite
  • Discharge minimum cooldown increased from 4 to 5 seconds.
Older Versions
#15 Graphite
  • Nova synergy decreased from +4% to +3% Lightning damage per level
  • Damage scaling at levels 17+ reduced slightly
#13 Titanium
  • Nova synergy decreased from +5% to +4% Lightning damage per level
#11 Kyanite
  • Skill reworked as follows:
    • Starting damage reduced
    • Initial cooldown shortened from 10 to 8 seconds
    • Minimum cooldown shortened from 5 to 4 seconds
    • Added synergy from Static Field
    • Synergies decreased from +8% to +5% lightning damage per level and spread rate increased
#10 Tanzanite
  • Damage scaling at higher levels reduced
  • Nova and Energy synergies decreased
#10 Tanzanite
  • New skill added, replaces Thunder Storm

Thunder Storm

Thunder Storm.png Description: Summons a thunderstorm that periodically blasts a nearby enemy with a bolt of lightning
Required Level: 24
Prerequisites: Energy Shield , Teleport , Telekinesis , Chain Lightning , Lightning Surge , Charged Bolt
Duration: 6 seconds, +0.4 seconds per level
Base hit delay: 2.8 Seconds
Synergies Bonus to skill
Teleport -0.12 Seconds hit delay per level
Telekinesis +20% Lightning damage per hardpoint
Lightning Surge +20% Lightning damage per hardpoint
Lightning Mastery
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Lightning Damage: 1-100 11-110 21-120 31-130 41-140 51-150 61-160 71-171 82-181 93-192 104-203 115-214 126-225 137-236 148-247 159-258 171-270 183-282 195-294 207-306
Duration: 6s 6.8s 7.6s 8.4s 9.2s 10s 10.8s 11.6s 12.4s 13.2s 14s 14.8s 15.6s 16.4s 17.2s 18s 18.8s 19.6s 20.4s 21.2s
Mana Cost: 18 18.5 19 19.5 20 20.5 21 21.5 22 22.5 23 23.5 24 24.5 25 25.5 26 26.5 27 27.5
D2 plus tiny.png More Levels
D2 minus tiny.png Fewer Levels 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
Lightning Damage: 219-318 231-330 244-343 257-356 270-369 283-382 296-395 309-409 323-422 337-436 351-450 365-464 379-478 393-492 407-506 421-520 435-534 449-548 463-562 477-576
Duration: 22s 22.8s 23.6s 24.4s 25.2s 26s 26.8s 27.6s 28.4s 29.2s 30s 30.8s 31.6s 32.4s 33.2s 34s 34.8s 35.6s 36.4s 37.2s
Mana Cost: 28 28.5 29 29.5 30 30.5 31 31.5 32 32.5 33 33.5 34 34.5 35 35.5 36 36.5 37 37.5
Version Name Patch Notes
#16 Jade
  • Thunder Storm now receives a damage synergy from Lightning Surge
  • Thunder Storm damage synergies increased from 10 to 20%
Older Versions
#15 Graphite
  • Skill re-introduced with significant changes as follows:
    • Base hit delay lengthened and now scales down with new synergy from Teleport
    • Added lightning damage synergies from Telekinesis and Lightning Surge
    • Damage per level decreased accordingly
#7 Beryl
  • Thunder Storm has been replaced by a new skill: Discharge
#1 Bedrock
  • Thunder Storm has been replaced by a new skill with the same name. (Target a location to cause a lightning storm)

Energy Shield

Energy Shield.png Description: Creates a magical shield that consumes mana instead of life when you take damage
Required Level: 24
Prerequisites: Charged Bolt, Telekinesis, Lightning Surge, Chain Lightning, Teleport
Duration: 144 seconds, +60 seconds per level
Mana Cost: 5
Base Efficiency: 6%
Maximum Absorption: 85%
Synergies Bonus to skill
Telekinesis +4% Efficiency per hardpoint
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Absorbs: 12% 17% 22% 27% 32% 37% 42% 47% 49% 51% 53% 55% 57% 59% 61% 63% 64% 65% 66% 67%
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Absorbs: 68% 69% 70% 71% 72% 73% 74% 75% 76% 77% 78% 79% 80% 81% 82% 83% 84% 85% 85% 85%
0% Efficiency = all damage absorbed to mana is doubled (100%)
10% Efficiency = all damage absorbed to mana is increased by 85.5%
20% Efficiency = all damage absorbed to mana is increased by 75%
40% Efficiency = all damage absorbed to mana is increased by 50%
60% Efficiency = all damage absorbed to mana is increased by 25%
80% Efficiency = all damage absorbed to mana is neither increased nor decreased
85% Efficiency = all damage absorbed to mana is decreased by 6.25%
86% Efficiency = all damage absorbed to mana is reduced by 7.5%
90% Efficiency = all damage absorbed to mana is reduced by 12.5%
100% Efficiency = all damage absorbed to mana is reduced by 25%
Note: Highest possible efficiency % in vanilla is 100% and in PoD it's currently 86%.
Version Name Patch Notes
#17 Tourmaline
  • Energy Shield starting Efficiency% reduced from 10% to 6%. (results in 6.25% all-dmg resist decrease for mana portion)
Older Versions
#16 Jade
  • Energy Shield now starts with 10% efficiency
  • Energy Shield efficiency synergy from Telekinesis reduced from 5 to 4%
#13 Titanium
  • Energy Shield’s starting absorption lowered from 15% to 12%
#12 Edenite
  • Energy Shield is now capped at 85% absorption (down from 90%)
  • Energy Shield now starts at 15% (down from 20%)
#8 Pyrite
  • Energy Shield’s tooltip will now show you the efficiency percent

Lightning Mastery

Lightning Mastery.png Description: Passive - Increases the damage of your lightning attacks by piercing enemies' resistance to lightning
Required Level: 30
Prerequisites: None
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Lightning Pierce: +1% +2% +3% +4% +5% +6% +7% +8% +9% +10% +11% +12% +13% +14% +15% +16% +17% +18% +19% +20%
Lightning Damage: +2% +6% +10% +14% +18% +22% +26% +30% +34% +38% +42% +46% +50% +54% +58% +62% +66% +70% +74% +78%
D2 plus tiny.png More Levels
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Lightning Pierce: +21% +22% +23% +24% +25% +26% +27% +28% +29% +30% +31% +32% +33% +34% +35% +36% +37% +38% +39% +40%
Lightning Damage: +82% +86% +90% +94% +98% +102% +106% +110% +114% +118% +122% +126% +130% +134% +138% +142% +146% +150% +154% +158%
Version Name Patch Notes
#11 Kyanite
  • Damage scaling increased
Older Versions
#10 Tanzanite
  • Damage scaling increased and pierce scaling reduced
#6 Obsidian
  • Re-added lightning damage with scaling reduced greatly
#3 Granite
  • Skill reworked as follows: lightning damage changed to lightning pierce with scaling reduced greatly