Lightning Spells

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Revision as of 19:11, 13 August 2020 by Ubercyrus (talk | contribs) (Expanded Tele section to better explain mana drain)

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Charged Bolt

  • Description: Creates multiple, randomly directed bolts of electrical energy.
  • Required Level: 1
  • Prerequisites: None.
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Lightning Damage: 2-4 2-4 3-5 3-5 4-6 4-6 5-7 5-7 6-9 7-10 8-12 9-13 10-15 11-16 12-18 13-19 16-25 19-31 22-37 25-43
Number of Bolts: 3 4 4 5 5 6 6 7 7 8 8 9 9 10 10 11 11 12 12 13
Mana Cost: 3 3.5 4 4.5 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5
  • Synergies:
Lightning Surge: +8% Lightning damage per level
Chain Lightning: +8% Lightning damage per level
Lightning Mastery
  • Patch Notes:
Projectile speed reduced at level 1 and increases per level (Jade #16).
Number of bolts reduced from +1 per level to +1 every other level (Edenite #12).
Compared to Vanilla D2, damage scaling moderately increased and added synergy from Chain Lightning (Bedrock #1-hidden).

Static Field

  • Description: Creates an electrical field that reduces life of all nearby enemies.
  • Required Level: 6
  • Prerequisites: None.
Deals 20% of remaining enemy life
Maximum Efficacy: 25%(N) / 50%(NM) / 75%(H) of maximum enemy life
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (y): 3.3 4 4.6 5.3 6 6.6 7.3 8 8.6 9.3 10 10.6 11.3 12 12.6 13.3 14 14.6 15.3 16
Mana Cost: 9
  • Synergies: None.
  • Patch Notes:
No longer reduces enemy life beyond (% of maximum): Normal 25% (was 0%), Nightmare 50% (was 33%) and Hell 75% (was 50%) (Kyanite #11).
Damage reduced from 25% to 20% of enemy life per cast (Bedrock #1).

Telekinesis

  • Description: Uses the power of your mind to pick up items, use objects, and knockback enemies.
  • Required Level: 6
  • Prerequisites: None.
Knockback
Skill Level 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45
Maximum lightning Damage:
(Min dmg is equal to skill level.)
26 27 28 29 389 749 1109 1469 1829 2189 2549 2909 3269 3629 3989 4349 4709 5069 5429 5789 6149
Mana Cost: 7
  • Synergies:
Lightning Mastery
  • Patch Notes:
Compared to Vanilla D2, damage scaling at higher levels drastically increased (Bedrock #1-hidden).

Nova

  • Description: Creates an expanding ring of lightning to shock nearby enemies.
  • Required Level: 12
  • Prerequisites: Static Field
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Lightning Damage: 1-40 1-60 1-80 1-100 1-120 1-140 1-160 1-180 6-220 11-260 16-300 21-340 26-380 31-420 36-460 41-500 51-560 61-620 71-680 81-740
Mana Cost: 15 15.5 16 16.5 17 17.5 18 18.5 19 19.5 20 20.5 21 21.5 22 22.5 23 23.5 24 24.5
  • Synergies:
Discharge: +3% Lightning damage per level
Lightning Mastery
  • Patch Notes:
Nova mana cost per level reduced from 1 to 0.5. (Flint #18).
Discharge synergy reduced from +4% to +3% Lightning damage per level (Graphite #15).
Damage scaling at level 28+ reduced slightly (Graphite #15).
Discharge synergy reduced from +7% to +4% Lightning damage per level (Titanium #13).
Damage scaling at level 23+ reduced slightly (Titanium #13).
Discharge synergy increased (Beryl #7).
Compared to Vanilla D2, damage scaling drastically increased and synergy added from Discharge (Bedrock #1-hidden).

Lightning Surge

(Renamed from Lightning)

  • Skill description: Creates a powerful lightning bolt to lay waste to your enemies.
  • Required Level: 12
  • Prerequisites: Charged Bolt
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Lightning Damage: 1-195 1-257 1-319 1-382 1-444 1-507 1-569 1-631 1-725 1-819 1-912 1-1006 1-1099 1-1193 1-1287 1-1380 1-1505 1-1630 1-1755 1-1879
Mana Cost: 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27
  • Synergies:
Charged Bolt: +5% Lightning damage per level
Chain Lightning: +5% Lightning damage per level
Lightning Mastery
  • Patch Notes:
Renamed from 'Lightning' to 'Lightning Surge' to avoid confusion (Pyrite #8).
Compared to Vanilla D2, damage scaling drastically increased, Nova synergy removed and other synergies decreased slightly, and mana cost moderately increased (Bedrock #1-hidden).

Chain Lightning

  • Description: Creates a bolt of lightning that arcs through several targets.
  • Required Level: 18
  • Prerequisites: Charged Bolt, Lightning Surge
Chains: 3
+1 chain per 5 levels
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Lightning Damage: 1-169 1-212 1-254 1-296 1-339 1-381 1-424 1-466 1-517 1-568 1-619 1-669 1-720 1-771 1-822 1-873 1-932 1-992 1-1051 1-1110
Mana Cost: 10 11 13 14 16 17 19 20 22 23 25 26 28 29 31 32 34 35 37 38
  • Synergies:
Charged Bolt: +3% Lightning damage per level
Lightning Surge: +3% Lightning damage per level
Lightning Mastery
  • Patch Notes:
Compared to Vanilla D2, damage scaling drastically increased, nova synergy removed, other synergies decreased slightly, and mana cost moderately increased (Bedrock #1-hidden).

Teleport

  • Description: Instantly moves to a destination within your line of sight.
  • Required Level: 18
  • Prerequisites: Telekinesis
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12
Mana Drain Reduction: 0 2 4 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38
Minimum mana cost: 12
5% max mana drained per cast
  • Synergies: None.
  • Patch Notes:
Mana drain reduction per level increased from 1 to 2 mana (Zincite #19)
Teleport mana cost has been reduced to 12 at all levels (Flint #18)
Teleport will now drain 5% of your maximum mana if the mana is available (Flint #18)
Teleport mana drain will reduce by 1 mana per level (Flint #18)
Now has minimum mana cost (Titanium #13).
Mana cost reduction scaling decreased from -1.0 to -0.5 mana per level (Kyanite #11).
  • Mana Drain Examples:

Note that mana drain cannot be reduced below 1

slvl max mana max(max_mana * 0.05 - drain_reduction, 1) + mana_cost total mana cost
0 1000 max(50 - 0, 1) + 12 62
10 1000 max(50 - 18, 1) + 12 44
20 1000 max(50 - 38, 1) + 12 24
30 1000 max(50 - 58, 1) + 12 13
13 500 max(25 - 24, 1) + 12 13
30 2000 max(100 - 58, 1) + 12 54
40 2000 max(100 - 78, 1) + 12 34

Discharge

  • Description: Unleashes a burst of electricity all around you.
  • Required Level: 24
  • Prerequisites: Static Field, Nova
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Cooldown: 7.8s 7.6s 7.5s 7.3s 7.2s 7s 6.8s 6.7s 6.5s 6.4s 6.2s 6s 5.9s 5.7s 5.6s 5.4s 5.2s 5.1s 4.9s 4.8s
Lightning Damage: 87-278 103-328 119-378 135-428 151-477 168-527 184-577 200-627 216-677 233-727 249-777 265-827 281-876 298-926 314-976 330-1026 348-1075 365-1124 382-1172 400-1221
Mana Cost: 85 89 93 97 101 105 109 113 117 121 125 129 133 137 141 145 149 153 157 161
  • Synergies:
Nova: +3% Lightning damage per level
Static Field: +3% Lightning damage per level
Energy: +1% Lightning damage per 2 points
Lightning Mastery
  • Patch Notes:
Nova synergy decreased from +4% to +3% Lightning damage per level (Graphite #15).
Damage scaling at levels 17+ reduced slightly (Graphite #15).
Nova synergy decreased from +5% to +4% Lightning damage per level (Titanuim #13).
Skill reworked as follows: starting damage reduced, starting cooldown reduced from 10 to 8 seconds, minimum cooldown reduced from 5 to 4 seconds, added synergy from Static Field, synergies reduced from +8% to +5% Lightning Damage per level, and spread rate increased (Kyanite #11).
Damage scaling at higher levels reduced (Tanzanite #10).
Nova and Energy synergies reduced (Tanzanite #10).
New skill added (Beryl #7).

Thunder Storm

  • Description: Summons a thunderstorm that periodically blasts a nearby enemy with a bolt of lightning.
  • Required Level: 24
  • Prerequisites: Energy Shield, Teleport, Telekinesis, Chain Lightning, Lightning Surge, Charged Bolt
Duration: 6 seconds, +0.4 seconds per level
Base hit delay: 2.8 Seconds
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Lightning Damage: 1-110 12-121 23-132 34-143 45-154 56-165 67-176 78-187 89-198 100-209 111-220 122-231 133-242 144-253 155-264 166-275 178-287 190-299 202-311 214-323
Mana Cost: 18 18.5 19 19.5 20 20.5 21 21.5 22 22.5 23 23.5 24 24.5 25 25.5 26 26.5 27 27.5
  • Synergies:
Teleport: -0.12 Seconds hit delay per level
Telekinesis: +20% Lightning damage per level
Lightning Surge: +20% Lightning damage per level
Lightning Mastery
  • Patch Notes:
Added synergy from Lightning Surge (Jade #16).
Telekinesis synergy increased from +10% to +20% Lightning damage per level (Jade #16).
Skill re-introduced with significant changes as follows: base hit delay lengthened and now scales down with new synergy from Teleport, added lightning damage synergies from Telekinesis and Lightning Surge, damage per level reduced accordingly (Graphite #15).

Energy Shield

  • Description: Creates a magical shield that consumes mana instead of health when you take damage.
  • Required Level: 24
  • Prerequisites: Charged Bolt, Telekinesis, Lightning Surge, Chain Lightning, Teleport
Duration: 144 seconds, +60 seconds per level
Base Efficiency: 10%
Maximum Absorption: 85%
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
Absorbs: 12% 17% 22% 27% 32% 37% 42% 47% 49% 51% 53% 55% 57% 59% 61% 63% 64% 65% 66% 67% 68% 69% 70% 71% 72% 73% 74% 75% 76% 77%
Mana Cost: 5
  • Synergies:
Telekinesis: +4% Efficiency per level
  • Patch Notes:
Base efficiency increased from 0% to 10% (Jade #16).
Telekinesis synergy reduced from 5% to 4% Efficiency per level (Jade #16).
Starting absorb reduced from 15% to 12% (Titanium #13).
Maximum absorb reduced from 90% to 85% (Edenite #12).
0% Efficiency = all damage absorbed to mana is doubled (100%)
10% Efficiency = all damage absorbed to mana is increased by 85.5%
20% Efficiency = all damage absorbed to mana is increased by 75%
40% Efficiency = all damage absorbed to mana is increased by 50%
60% Efficiency = all damage absorbed to mana is increased by 25%
80% Efficiency = all damage absorbed to mana is neither increased nor reduced
85% Efficiency = all damage absorbed to mana is reduced by 6.25%
86% Efficiency = all damage absorbed to mana is reduced by 7.5%
90% Efficiency = all damage absorbed to mana is reduced by 12.5%
100% Efficiency = all damage absorbed to mana is reduced by 25%
Note: Highest possible efficiency % in vanilla is 100% and in PoD it is 86% currently.

Lightning Mastery

  • Description: Passive - Increases the damage of your lightning attacks by piercing enemies' resistances to lightning.
  • Required Level: 30
  • Prerequisites: None.
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Lightning Pierce: +1% +2% +3% +4% +5% +6% +7% +8% +9% +10% +11% +12% +13% +14% +15% +16% +17% +18% +19% +20%
Lightning Damage: +2% +6% +10% +14% +18% +22% +26% +30% +34% +38% +42% +46% +50% +54% +58% +62% +66% +70% +74% +78%
  • Synergies: None.
  • Patch Notes:
Damage scaling increased (Kyanite #11).
Damage scaling increased and pierce scaling reduced (Tanzanite #10).
Re-added lightning damage with greatly reduced scaling (Obsidian #6).
Skill reworked as follows: lightning damage changed to lightning pierce with greatly reduced scaling (Granite #3).