Fire Spells

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Fire Bolt

Description: Creates a magical flaming missile.

Required Level: 1

Prerequisites: None

slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Damage: 3-6 4-7 6-9 7-10 9-12 10-13 12-15 13-16 15-19 17-22 19-25 21-28 23-31 25-34 27-37 29-40 37-50 45-60 53-70 61-80
Mana Cost: 2.5

Synergies:

Fire Ball: +35% Fire damage per hardpoint
Meteor: +35% Fire damage per hardpoint
Fire Wall: +35% Fire damage per hardpoint
Fire Mastery

Patch Notes:

Compared with Vanilla D2: damage scaling increased slightly.
Added synergy from Fire Wall.
Synergies increased greatly. (Bedrock #1-Hidden)

Warmth

Skill description: Passive - Increases your chance to attack and the rate at which you recover mana.

Level Required: 1

Prerequisites: None

slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Attack Rating: +7% +12% +17% +22% +27% +32% +37% +42% +47% +52% +57% +62% +67% +72% +77% +82% +87% +92% +97% +102%
Mana Recovery Rate: +20% +25% +30% +35% +40% +45% +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105% +110% +115%

Synergies: None

Patch Notes:

Now adds attack rating. (Kyanite #11)
Compared with Vanilla D2, mana recovery rate scaling reduced greatly (all character's base mana recovery rate has been increased). (Bedrock #1-Hidden)

Blaze

Description: Your footsteps create areas of burning ground that damages enemies and heals you.

Required Level: 6

Prerequisites: None

+2% Life regenerated per second
Fire Trail Duration: 1.2 seconds
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Duration: 4.6s 6.8s 8.4s 9.9s 11s 11.8s 12.6s 13.1s 13.8s 14.2s 14.7s 15.1s 15.4s 15.8s 16s 16.4s 16.5s 16.7s 16.9s 17.1s
Burn Damage per Second: 1-2 2-3 3-4 4-5 5-7 7-8 8-9 9-10 11-14 14-17 16-21 18-24 21-28 23-31 25-35 28-38 31-43 35-48 38-51 42-57
Mana Cost: 11 11.7 12.5 13.2 14 14.7 15.5 16.2 17 17.7 18.5 19.2 20 20.7 21.5 22.2 23 23.7 24.5 25

Synergies:

Immolate: +8% Burn damage per second per hardpoint
Warmth: +3% Burn damage per second per hardpoint
Fire Mastery

Patch Notes:

Skill re-introduced with significant changes as follows:
Damage scaling reduced greatly.
Added synergies from Immolate and Warmth.
Regenerates life.
Narrow burn trail replaced by patch of burning ground surrounding the player that is only active while near enemies to reduce visual clutter. (Titanium #13)

**Immolate**

Description: Creates a fiery blast in front of you engulfing enemies with intense heat.

Required Level: 12

Prerequisites: Blaze

Radius: 7 yards
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Damage: 16-24 22-34 28-44 34-54 40-64 46-74 52-84 58-94 70-110 82-126 94-142 106-158 118-174 130-190 142-206 154-222 178-252 202-282 226-312 250-342
Mana Cost: 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27

Synergies:

Warmth: +4% Fire damage per hardpoint
Fire Mastery

Patch Notes:

Immolate damage synergies reduced from 6 to 4%. (Flint #18)
Fire damage scaling at levels 23+ reduced slightly. (Jade #16)
Warmth synergy reduced from +7% to +6% Fire damage per level. (Kyanite #11)
Radius decreased from 5 to 7 yards. (Kyanite #11)
New skill added. (Bedrock #1)

Fire Ball

Description: Creates an explosive sphere of fiery death to engulf your enemies.

Required Level: 12

Prerequisites: Fire Bolt

Radius: 3 yards
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Damage: 12-14 21-40 29-65 38-91 46-116 55-142 63-167 72-192 89-223 106-254 122-285 139-315 156-346 173-377 190-408 207-438 237-474 267-510 296-546 326-583
Mana Cost: 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5 14 14.5

Synergies:

Fire Bolt: +6% Fire damage per hardpoint
Meteor: +6% Fire damage per hardpoint
Fire Mastery

Patch Notes:

Compared with Vanilla D2:
Damage scaling increased greatly.
Synergies decreased greatly.
Radius increased moderately. (Bedrock #1-Hidden)

Fire Wall

Description: Creates a wall of flame that blocks of burns your enemies.

Required Level: 18

Prerequisites: Blaze, Immolate

Fire Duration: 3.6 seconds
Cooldown: 1.4 seconds
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Burn Damage per Second: 146-194 233-282 321-370 409-458 497-545 584-633 672-721 760-809 896-945 1033-1082 1169-1218 1306-1354 1442-1491 1579-1628 1715-1764 1852-1901 2057-2105 2261-2301 2466-2515 2671-2720
Yards: 4 6 7 8 10 11 12 14 15 16 18 19 20 22 23 24 26 27 28 30
Mana Cost: 25 27 29 31 33 35 37 39 41 43 45 47 49 51 53 55 57 59 61 63

Synergies:

Warmth: +4% Fire damage per hardpoint
Blaze: +4% Fire damage per hardpoint
Fire Mastery

Patch Notes:

Compared with Vanilla D2:
Damage scaling increased greatly.
Mana cost raised moderately. (Bedrock #1-Hidden)

Enflame*

(*Renamed from Enchant)

Description: Activated Aura - Heats your party's weapons. While active, adds fire damage to allies near you.

Required Level: 18

Prerequisites: Fire Bolt, Warmth, Fire Ball

Duration: 320 seconds, +2 seconds per level
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Damage (Self): 9-12 14-21 21-33 30-42 36-51 42-63 48-72 57-84 69-99 84-117 96-132 108-150 123-168 135-183 150-201 162-216 192-258 225-297 255-339 285-378
Fire Damage (Allies): 3-4 5-7 7-11 10-14 12-17 14-21 16-24 19-28 23-33 28-39 32-44 36-50 41-56 45-61 50-67 54-72 64-86 75-99 85-113 95-126
Attack Rating: +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105% +110% +115% +120% +125% +130% +135% +140% +145%
Mana Cost: 25

Synergies:

Warmth: +8% Fire damage per hardpoint
Fire Mastery

Patch Notes:

Enflame now has separate damage for both allies and self. (Perlite #20)
Enflame (allies) damage scaling lowered at higher levels. (Perlite #20)
Enflame damage synergy lowered from 12% to 8%. (Perlite #20)
Enflame (self) damage is triple the ally damage. (Perlite #20)
Is now an activated-aura instead of a passive-aura. (Zincite #19)
Enflame is now a permanent aura that will affect you and nearby allies. Doesn't work properly with Raven Claw, Kuko Shakaku, Explosive arrow skill. (Flint #18)
Allied players can no longer be targeted (mercenaries and minions remain targetable). (Jade #16)
Now gains +2 second duration per level. (Jade #16)
Damage scaling at levels 23+ lowered. (Jade #16)
Duration lengthened greatly from 180 to 320 seconds. (Titanium #13)
Renamed from 'Enchant' to 'Enflame' (to avoid confusion with Orb of Enchantment). (Titanium #13)
Warmth synergy increased from +9% to +12% Fire damage per level. (Tanzanite #10)
Duration no longer scales, now fixed at 180 seconds. (Aventurine #9)
Compared with Vanilla D2:
Damage scaling increased greatly.
Attack rating scaling decreased slightly. (Bedrock #1-Hidden)

Meteor

Description: Summons a meteor from the heavens to crush and incinerate your enemies.

Required Level: 24

Prerequisites: Fire Bolt, Blaze, Immolate, Fire Ball, Fire Wall

Cooldown: 1.28 seconds
Radius: 4 yards
Burn Duration: 2 seconds
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: 45-56 54-68 62-79 70-90 79-101 87-112 96-124 104-135 115-152 126-168 138-185 149-202 160-219 171-236 182-252 194-269 210-292 227-314 244-336 261-359
Fire Damage: 179-224 212-268 246-313 280-358 313-403 347-448 380-492 414-537 459-604 504-672 548-739 593-806 638-873 683-940 728-1008 772-1075 840-1164 907-1254 974-1344 1041-1433
Burn Damage per Second: 35-58 44-67 53-77 63-89 72-98 84-107 93-117 103-126 114-138 126-150 138-164 150-175 164-187 175-199 187-210 199-222 213-236 227-253 243-267 257-281
Mana Cost: 20 22 24 26 28 30 32 34 36 38 40 42 44 46 48 50 52 54 56 58

Synergies:

Fire Bolt: +6% Fire damage per hardpoint
Fire Ball: +6% Fire damage per hardpoint
Blaze: +3% Burn damage per second per hardpoint
Fire Mastery

Patch Notes:

Now deals 25% of fire damage as extra physical damage. (Zincite #19)
Fall time shortened significantly. (Zincite #19)
Synergies increased from 5% to 6% Fire damage per level. (Jade #16)
Cooldown shortened from 2.52 to 1.28 seconds. (Graphite #15)
Delay before striking the ground reduced by approximately half. (Titanium #13)
Burn duration of 2 seconds (previously scaled per level). (Titanium #13)
Mana cost lowered moderately. (Granite #3)
Compared with Vanilla D2:
Fire damage scaling increased slightly.
Burn damage per second scaling lowered slightly.
Mana cost raised drastically. (Bedrock #1-Hidden)

Hydra

Description: Summons a multi-headed beast of flame to reduce your enemies to ashes.

Required Level: 30

Prerequisites: Fire Bolt, Warmth, Fire Ball, Enflame

Hydra Duration: 3.5 seconds, +0.1 seconds per level
Maximum Hydras: 4
Hydras shoot Fire Ball
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Hydra Fire Damage: 51-65 76-98 100-131 125-164 150-197 175-230 199-263 224-296 259-338 294-381 329-423 364-465 399-507 434-550 469-592 504-634 546-680 589-727 631-773 673-819
Mana Cost: 25 27 29 31 33 35 37 39 41 43 45 47 49 51 53 55 57 59 61 63

Synergies:

Warmth: +1% Fire damage per hardpoint
Fire Ball: +2% Fire damage per hardpoint
Fire Mastery

Patch Notes:

Damage scaling reduced at levels 17+ and increased Fire Ball synergy from +1% to +2%. (Edenite #12)
Significantly reworked as follows: now shoots Fire Ball (was Fire Bolt in Vanilla D2), re-added Fire Ball synergy but reduced slightly, initial duration lengthened and now has a maximum of 4 hydras. (Kyanite #11)
Duration scales per level and initial duration shortened. (Tanzanite #10)
Damage scaling reduced and added synergy from Warmth. (Pyrite #8)
Skill reworked as follows: cooldown removed, damage scaling at levels 23+ reduced slightly, duration shortened slightly. Mana cost raised slightly. (Beryl #7)
Cooldown shortened. (Limestone #5)
Mana cost lowered moderately. (Granite #3)
Compared with Vanilla D2: damage scaling increased greatly, synergies removed and mana cost raised drastically. (Bedrock #1-Hidden)

Fire Mastery

Description: Passive - Increases the damage of your fire attacks by piercing enemies' resistances to fire.

Required Level: 30

Prerequisites: None

slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Pierce: +5% +6% +7% +8% +9% +10% +11% +12% +13% +14% +15% +16% +17% +18% +19% +20% +21% +22% +23% +24%
Fire Damage: +2% +7% +12% +17% +22% +27% +32% +37% +42% +47% +52% +57% +62% +67% +72% +77% +82% +87% +92% +97%

Synergies: None

Patch Notes:

Damage increased and pierce scaling reduced. (Tanzanite #10)
Re-added fire damage with scaling reduced greatly. (Obsidian #6)
Skill reworked as follows: fire damage changed to fire pierce with scaling reduced greatly. (Granite #3)