Fire Spells

From Path of Diablo Wiki
Revision as of 05:46, 12 February 2019 by Katal7st (talk | contribs) (Hydra)

Jump to: navigation, search

Fire Bolt

  • Description: Creates a magical flaming missile.
  • Required Level: 1
  • Prerequisites: None.
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Damage: 3-6 4-7 6-9 7-10 9-12 10-13 12-15 13-16 15-19 17-22 19-25 21-28 23-31 25-34 27-37 29-40 37-50 45-60 53-70 61-80
Mana Cost: 2.5
  • Synergies:
Fire Ball: +35% Fire damage per level
Meteor: +35% Fire damage per level
Fire Wall: +35% Fire damage per level
Fire Mastery
  • Patch Notes:
Compared to Vanilla D2, damage scaling slightly increased, synergy from Fire Wall added, and synergies greatly increased (Bedrock #1-Hidden).

Warmth

  • Skill description: Passive - Increases your chance to attack and the rate at which you recover mana.
  • Level Required: 1
  • Prerequisites: None.
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Attack Rating: +7% +12% +17% +22% +27% +32% +37% +42% +47% +52% +57% +62% +67% +72% +77% +82% +87% +92% +97% +102%
Mana Recovery Rate: +20% +25% +30% +35% +40% +45% +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105% +110% +115%
  • Synergies: None.
  • Patch Notes:
Now adds attack rating (Kyanite #11).
Compared to Vanilla D2, mana recovery rate scaling greatly decreased (all character's base mana recovery has been being increased) (Bedrock #1-Hidden).

Blaze

  • Description: Your footsteps create areas of burning ground that damages enemies and heals you.
  • Required Level: 6
  • Prerequisites: None.
+2% Life regenerated per second
Fire Duration: 1.2 seconds
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Duration: 4.6s 6.8s 8.4s 9.9s 11s 11.8s 12.6s 13.1s 13.8s 14.2s 14.7s 15.1s 15.4s 15.8s 16s 16.4s 16.5s 16.7s 16.9s 17.1s
Burn Damage per Second: 1-2 2-3 3-4 4-5 5-7 7-8 8-9 9-10 11-14 14-17 16-21 18-24 21-28 23-31 25-35 28-38 31-43 35-48 38-51 42-57
Mana Cost: 11 11.7 12.5 13.2 14 14.7 15.5 16.2 17 17.7 18.5 19.2 20 20.7 21.5 22.2 23 23.7 24.5 25
  • Synergies:
Immolate: +8% Burn damage per second per level
Warmth: +3% Burn damage per second per level
Fire Mastery
  • Patch Notes:
Re-added skill with significant changes as follows: damage scaling greatly reduced, added synergies from Immolate and Warmth, now regenerates life, and narrow burn trail replaced by ::patch of burning ground surrounding the player that is only active while near enemies to reduce visual clutter (Titanium #13).

Immolate

  • Description: Creates a fiery blast in front of you engulfing enemies with intense heat.
  • Required Level: 12
  • Prerequisites: Blaze
Radius: 7 yards
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Damage: 16-24 22-34 28-44 34-54 40-64 46-74 52-84 58-94 70-110 82-126 94-142 106-158 118-174 130-190 142-206 154-222 178-252 202-282 226-312 250-342
Mana Cost: 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27
  • Synergies:
Warmth: +6% Fire damage per level
Fire Mastery
  • Patch Notes:
Fire damage scaling at levels 23+ slightly reduced (Jade #16).
Warmth synergy reduced from +7% to +6% Fire damage per level (Kyanite #11).
Radius increased from 5 to 7 yards (Kyanite #11).
New skill added (Bedrock #1).

Fire Ball

  • Description: Creates an explosive sphere of fiery death to engulf your enemies.
  • Required Level: 12
  • Prerequisites: Fire Bolt
Radius: 3 yards
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Damage: 12-14 21-40 29-65 38-91 46-116 55-142 63-167 72-192 89-223 106-254 122-285 139-315 156-346 173-377 190-408 207-438 237-474 267-510 296-546 326-583
Mana Cost: 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5 14 14.5
  • Synergies:
Fire Bolt: +6% Fire damage per level
Meteor: +6% Fire damage per level
Fire Mastery
  • Patch Notes:
Compared to Vanilla D2, damage scaling greatly increased, synergies greatly decreased, and radius moderately increased (Bedrock #1-Hidden).

Fire Wall

  • Description: Creates a wall of flame that blocks of burns your enemies.
  • Required Level: 18
  • Prerequisites: Blaze, Immolate
Fire Duration: 3.6 seconds
Cooldown: 1.4 seconds
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Burn Damage per Second: 146-194 233-282 321-370 409-458 497-545 584-633 672-721 760-809 896-945 1033-1082 1169-1218 1306-1354 1442-1491 1579-1628 1715-1764 1852-1901 2057-2105 2261-2301 2466-2515 2671-2720
Yards: 4 6 7 8 10 11 12 14 15 16 18 19 20 22 23 24 26 27 28 30
Mana Cost: 25 27 29 31 33 35 37 39 41 43 45 47 49 51 53 55 57 59 61 63
  • Synergies:
Warmth: +4% Fire damage per level
Blaze: +4% Fire damage per level
Fire Mastery
  • Patch Notes:
Compared to Vanilla D2, damage scaling greatly increased and mana cost moderately increased (Bedrock #1-Hidden).

Enflame

  • Description: Enchants equipped weapon with fire damage.
  • Required Level: 18
  • Prerequisites: Fire Bolt, Warmth, Fire Ball
Duration: 320 seconds, +2 seconds per level
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Damage: 10-13 14-20 19-26 23-33 28-40 32-47 36-53 41-60 50-71 59-82 68-94 77-105 86-116 95-127 104-138 113-150 135-181 157-212 180-244 202-275
Attack Rating: +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105% +110% +115% +120% +125% +130% +135% +140% +145%
Mana Cost: 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44
  • Synergies:
Warmth: +12% Fire damage per level
Fire Mastery
  • Patch Notes:
Allied players can no longer be targeted (mercenaries and minions remain targetable) (Jade #16).
Now gains +2 second duration per level (Jade #16).
Damage scaling at levels 23+ reduced (Jane #16).
Duration greatly increased from 180 to 320 seconds (Titanium #13).
Renamed from 'Enchant' to 'Enflame' (to avoid confusion with Orb of Enchantment) (Titanium #13).
Warmth synergy increased from +9% to +12% Fire damage per level (Tanzanite #10).
Duration no longer scales, now fixed at 180 seconds (Aventurine #9).
Compared to Vanilla D2, damage scaling greatly increased and attack rating scaling slightly decreased (Bedrock #1-Hidden).

Meteor

  • Description: Summons a meteor from the heavens to crush and incinerate your enemies.
  • Required Level: 24
  • Prerequisites: Fire Bolt, Blaze, Immolate, Fire Ball, Fire Wall
Cooldown: 1.28 seconds
Radius: 4 yards
Burn Duration: 2 seconds
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Damage: 176-220 209-264 242-308 275-352 308-396 341-440 374-484 407-528 451-594 495-660 539-726 583-792 627-858 671-924 715-990 759-1056 825-1144 891-1232 957-1320 1023-1408
Burn Damage per Second: 35-58 44-67 53-77 63-89 72-98 84-107 93-117 103-126 114-138 126-150 138-164 150-175 164-187 175-199 187-210 199-222 213-236 227-253 243-267 257-281
Mana Cost: 20 22 24 26 28 30 32 34 36 38 40 42 44 46 48 50 52 54 56 58
  • Synergies:
Fire Bolt: +6% Fire damage per level
Fire Ball: +6% Fire damage per level
Blaze: +3% Burn damage per second per level
Fire Mastery
  • Patch Notes:
Synergies increased from 5% to 6% Fire damage per level (Jade #16).
Cooldown reduced from 2.52 to 1.28 seconds (Graphite #15).
Delay before striking the ground reduced by about half (Titanium #13).
Burn duration now fixed 2 seconds (previously scaled per level) (Titanium #13).
Mana cost moderately reduced (Granite #3).
Compared to Vanilla D2, fire damage scaling slightly increased, bun damage per second scaling slightly decreased, and mana cost drastically increased (Bedrock #1-Hidden).

Hydra

  • Description: Summons a multi-headed beast of flame to reduce your enemies to ashes.
  • Required Level: 30
  • Prerequisites: Fire Bolt, Warmth, Fire Ball, Enchant
Hydra Duration: 3.5 seconds, +0.1 seconds per level
Maximum Hydras: 4
Hydras shoot Fire Ball
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Hydra Fire Damage: 51-65 76-98 100-131 125-164 150-197 175-230 199-263 224-296 259-338 294-381 329-423 364-465 399-507 434-550 469-592 504-634 546-680 589-727 631-773 673-819
Mana Cost: 25 27 29 31 33 35 37 39 41 43 45 47 49 51 53 55 57 59 61 63
  • Synergies:
Warmth: +1% Fire damage per level
Fire Ball: +2% Fire damage per level
Fire Mastery
  • Patch Notes:
Damage scaling reduced at levels 17+ and increased Fire Ball synergy from +1% to +2% (Edenite #12).
Significantly reworked as follows: now shoots Fire Ball (was Fire Bolt in Vanilla D2), re-added Fire Ball synergy but slightly reduced, starting duration increased, and now has maximum of 4 hydras (Kyanite #11).
Duration now scales per level and starting duration reduced (Tanzanite #10).
Damage scaling reduced and added synergy from Warmth (Pyrite #8).
Skill reworked as follows: cooldown removed, damage scaling at levels 23+ slightly reduced, duration slightly decreased, and mana cost slightly increased (Beryl #7).
Cooldown reduced (Limestone #5).
Mana cost moderately reduced (Granite #3).
Compared to Vanilla D2, damage scaling greatly increased, synergies removed, and mana cost drastically increased (Bedrock #1-Hidden).

Fire Mastery

  • Description: Passive - Increases the damage of your fire attacks by piercing enemies' resistances to fire.
  • Required Level: 30
  • Prerequisites: None.
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Pierce: +5% +6% +7% +8% +9% +10% +11% +12% +13% +14% +15% +16% +17% +18% +19% +20% +21% +22% +23% +24%
Fire Damage: +2% +7% +12% +17% +22% +27% +32% +37% +42% +47% +52% +57% +62% +67% +72% +77% +82% +87% +92% +97%
  • Synergies: None.
  • Patch Notes:
Damage increased and pierce scaling reduced (Tanzanite #10).
Re-added fire damage with greatly reduced scaling (Obsidian #6).
Skill reworked as follows: fire damage changed to fire pierce with greatly reduced scaling (Granite #3).