Difference between revisions of "Fire Spells"

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== [[Hydra]] ==
+
== Fire Bolt ==
 +
{{Skilldesc|[[File:Fire_Bolt.png]]|Creates a magical flaming missile|1|None}}
 +
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
 +
|-
 +
| style="vertical-align:top;" |
 +
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
 +
|- style="text-align:left;"
 +
| Mana Cost: ||  2.5
 +
|}
 +
| style="width:20px" |
 +
|
 +
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
 +
! Synergies !! Bonus to skill
 +
|-style="text-align:left;"
 +
|  [[Fire_Spells#Fire_Ball|'''Fire Ball''']]
 +
|  +35% Fire damage per hardpoint
 +
|-style="text-align:left;"
 +
|  [[Fire_Spells#Fire_Wall|'''Fire Wall''']]
 +
|  +35% Fire damage per hardpoint
 +
|-style="text-align:left;"
 +
|    [[Fire_Spells#Meteor|'''Meteor''']]
 +
| +35% Fire damage per hardpoint
 +
|-
 +
| style="text-align:left;" colspan="2;" |    [[Fire_Spells#Fire_Mastery|'''Fire Mastery''']]
 +
|}
 +
| style="width:20px" |
 +
|
 +
|}
 +
|}
 +
{{SklTblStart|FireBolt}}
 +
{{SklTbl1-20|Fire Damage| 3-6 | 4-7 | 6-9 | 7-10 | 9-12 | 10-13 | 12-15 | 13-16 | 15-19 | 17-22 | 19-25 | 21-28 | 23-31 | 25-34 | 27-37 | 29-40 | 37-50 | 45-60 | 53-70 | 61-80  }}
 +
{{SklTbl21-40Start|FireBolt}}
 +
{{SklTbl21-40|Fire Damage| 69-90 | 77-100 | 91-116 | 105-132 | 119-148 | 133-164 | 147-180 | 161-196 | 184-221 | 207-246 | 230-271 | 253-296 | 276-321 | 299-346 | 322-371 | 345-396 | 368-421 | 391-446 | 414-471 | 437-496  }}
 +
{{SklTblEnd|FireBolt}}
 +
 
 +
{| class="wikitable"
 +
! Version Name !!Patch Notes
 +
|-
 +
| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||
 +
* Compared with Vanilla D2:
 +
**Damage scaling increased slightly.
 +
**Added synergy from Fire Wall.
 +
**Synergies increased greatly. (Bedrock #1-Hidden)
 +
 
 +
|}
 +
 
 +
== Warmth ==
 +
{{Skilldesc|[[File:Warmth.png]]|Passive - Increases your chance to attack and the rate at which you recover mana|1|None}}
 +
{| class="wikitable" style="display: inline-table; margin-right: 50px;"
 +
! Synergies !! Bonus to skill
 +
|-
 +
! style="text-align:left;" |None
 +
| style="text-align:center;" | -
 +
|}
 +
{{SklTblStart|Warmth}}
 +
{{SklTbl1-20|Attack Rating|  +7% | +12% | +17% | +22% | +27% | +32% | +37% | +42% | +47% | +52% | +57% | +62% | +67% | +72% | +77% | +82% | +87% | +92% | +97% | +102% }}
 +
{{SklTbl1-20|Mana Recovery Rate|  +20% | +25% | +30% | +35% | +40% | +45% | +50% | +55% | +60% | +65% | +70% | +75% | +80% | +85% | +90% | +95% | +100% | +105% | +110% | +115% }}
 +
{{SklTbl21-40Start|Warmth}}
 +
{{SklTbl21-40|Attack Rating| +107% | +112% | +117% | +122% | +127% | +132% | +137% | +142% | +147% | +152% | +157% | +162% | +167% | +172% | +177% | +182% | +187% | +192% | +197% | +202%  }}
 +
{{SklTbl21-40|Mana Recovery Rate | +120% | +125% | +130% | +135% | +140% | +145% | +150% | +155% | +160% | +165% | +170% | +175% | +180% | +185% | +190% | +195% | +200% | +205% | +210% | +215%  }}
 +
{{SklTblEnd|Warmth}}
 +
 
 +
{| class="wikitable"
 +
! Version Name !!Patch Notes
 +
|-
 +
| [[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]] ||
 +
* Now adds attack rating
 +
 
 +
|-
 +
| Older Versions
 +
|
 +
{| class="mw-collapsible mw-collapsed" cellspacing="0"
 +
!
 +
!
 +
|-
 +
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
 +
* Warmth has been nerfed slightly due to an increase in character's base mana regeneration per second
 +
* Compared with Vanilla D2, mana recovery rate scaling reduced greatly (all character's base mana recovery rate has been increased). (Bedrock #1-Hidden)
 +
|}
 +
|}
 +
 
 +
== Inferno ==
 +
{{Skilldesc|[[File:Inferno.png]]|Creates a continuous jet of flame to scorch your enemies |6|None}}
 +
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
 +
|-
 +
| style="vertical-align:top;" |
 +
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
 +
|- style="text-align:left;"
 +
| Minimum mana required to cast: || 4 
 +
|}
 +
| style="width:20px" |
 +
|
 +
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
 +
! Synergies !! Bonus to skill
 +
|-style="text-align:left;"
 +
|    [[Fire_Spells#Warmth|'''Warmth''']]
 +
|  +25% Fire damage per level
 +
|-
 +
| style="text-align:left;" colspan="2;" |    [[Fire_Spells#Fire_Mastery|'''Fire Mastery''']]  
 +
|}
 +
| style="width:20px" |
 +
|
 +
|}
 +
|}
 +
<span style="color: red"> Actual damage and mana cost values unavailable </span>
 +
{{SklTblStart|Inferno}}
 +
{{SklTbl1-20|Fire Damage per Second|  2-3 | |||||||||||||||||||}}
 +
{{SklTbl1-20|Mana Cost| 2 | |||||||||||||||||||}}
 +
{{SklTbl21-40Start|Inferno}}
 +
{{SklTbl21-40|Fire Damage per Second | |||||||||||||||||||}}
 +
{{SklTbl21-40|Mana Cost| |||||||||||||||||||}}
 +
{{SklTblEnd|Inferno}}
  
 
{| class="wikitable"
 
{| class="wikitable"
!Before
+
! Version Name !!Patch Notes
!After
+
|-
 +
| [[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]] ||
 +
*Blaze replaced by a reworked Inferno: Channel a beam of ground fire that can be spread out for wider damage.
 +
|}
 +
 
 +
== Immolate ==
 +
{{Skilldesc|[[File:Immolate.png]]|Creates a fiery blast in front of you engulfing enemies with intense heat |12| [[Fire_Spells#Blaze|Blaze]] }}
 +
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
 
|-
 
|-
 +
| style="vertical-align:top;" |
 +
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
 +
|- style="text-align:left;"
 +
| Radius: ||  7 Yards
 +
|}
 +
| style="width:20px" |
 
|
 
|
Synergies:<br />
+
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
<span style="color: red">Fire Bolt: +3% Fire Damage Per Level</span><br />
+
! Synergies !! Bonus to skill
Fire Ball: +3% Fire Damage Per Level<br />
+
|-style="text-align:left;"
Fire Mastery<br />
+
|    [[Fire_Spells#Warmth|'''Warmth''']]
----
+
| +4% Fire damage per hardpoint
Duration : 10 seconds<br />
+
|-
Maximum Hydras: None<br />
+
| style="text-align:left;" colspan="2;" |    [[Fire_Spells#Fire_Mastery|'''Fire Mastery''']]
<span style="color: red">Uses Fire Bolt</span><br />
+
|}
 +
| style="width:20px" |
 +
|
 +
|}
 +
|}
 +
{{SklTblStart|Immolate}}
 +
{{SklTbl1-20|Fire Damage|  16-24 | 22-34 | 28-44 | 34-54 | 40-64 | 46-74 | 52-84 | 58-94 | 70-110 | 82-126|94-142 | 106-158 | 118-174 | 130-190 | 142-206 | 154-222 | 178-252 | 202-282 | 226-312 | 250-342}}
 +
{{SklTbl1-20|Mana Cost|  8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 }}
 +
{{SklTbl21-40Start|Immolate}}
 +
{{SklTbl21-40|Fire Damage|  273-371 | 297-402 | 365-488 | 434-573 | 502-660 | 569-745 | 638-832 | 706-917 | 810-1065 | 913-1213|1017-1362 | 1121-1510 | 1226-1658 | 1330-1806 | 1434-1954 | 1538-2102 | 1641-2250 | 1745-2397 | 1850-2545 | 1954-2693 }}
 +
{{SklTbl21-40|Mana Cost |  28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 }}
 +
{{SklTblEnd|Immolate}}
 +
 
 +
{| class="wikitable"
 +
! Version Name !!Patch Notes
 +
|-
 +
| [[Patch_Notes#Patch_.2318:_Flint|#18 Flint]] ||
 +
* Immolate damage synergies reduced from 6 to 4%
 +
 
 +
|-
 +
| Older Versions
 
|
 
|
Synergies:<br />
+
{| class="mw-collapsible mw-collapsed" cellspacing="0"
<span style="color: green">Warmth: +1% Fire Damage Per Level</span><br />
+
!
Fire Ball: +4% Fire Damage Per Level<br />
+
!
Fire Mastery<br />
+
|-
----
+
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2316:_Jade|#16 Jade]] ||style="border-bottom: 1px solid #a2a9b1;"|
Starting Duration : 3.5 seconds<br />
+
* Fire damage scaling at levels 23+ reduced slightly
Maximum Hydras: 4<br />
+
|-
<span style="color: green">Uses Fire Ball</span><br />
+
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]] ||style="border-bottom: 1px solid #a2a9b1;"|
 +
* Warmth synergy reduced from +7% to +6% Fire damage per level
 +
* Radius decreased from 5 to 7 yards
 +
 
 +
|-
 +
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
 +
* '''New skill added.'''
 +
|}
 +
|}
 +
 
 +
== Fire Ball ==
 +
{{Skilldesc|[[File:Fire_Ball.png]]|Creates an explosive sphere of fiery death to engulf your enemies |12| [[Fire_Spells#Fire_Bolt|Fire Bolt]]  }}
 +
 
 +
{| class="wikitable" style="display: inline-table; margin-right: 50px;"
 +
|-
 +
| style="text-align:left;" |Radius: || 3 yards 
 
|}
 
|}
*As of Patch #11
 
  
== Blaze ==
+
{| class="wikitable" style="display: inline-table;  margin-left: 50px;  margin-r"
 +
|-
 +
! Synergies !! Bonus to skill
 +
|-
 +
|              [[Fire_Spells#Fire_Bolt|'''Fire Bolt''']]
 +
|  +6% Fire damage per hardpoint
 +
|-
 +
|            [[Fire_Spells#Meteor|'''Meteor''']]
 +
|  +6% Fire damage per hardpoint
 +
|-
 +
| style="text-align:left;" colspan="2;" |    [[Fire_Spells#Fire_Mastery|'''Fire Mastery''']]
 +
|-
 +
|}
  
*'''Replaced by a new skill called Immolate (Blasts fire damage in an AoE directly in front of you.)'''
+
{{SklTblStart|FireBall}}
 +
{{SklTbl1-20|Fire Damage|  11-13 | 20-38 | 28-62 | 36-86 | 44-110 | 52-134 | 60-158 | 68-182 | 84-211 | 100-240 | 116-269 | 132-298 | 148-327 | 164-356 | 180-385 | 196-414 | 224-448 | 252-482 | 280-516 | 308-550 }}
 +
{{SklTbl1-20|Mana Cost|  5 | 5.5 | 6 | 6.5 | 7 | 7.5 | 8 | 8.5 | 9 | 9.5 | 10 | 10.5 | 11 | 11.5 | 12 | 12.5 | 13 | 13.5 | 14 | 14.5 }}
 +
{{SklTbl21-40Start|FireBall}}
 +
{{SklTbl21-40|Fire Damage|  336-584 | 364-618 | 404-666 | 444-714 | 484-762 | 524-810 | 564-858 | 604-906 | 654-960 | 704-1014 | 754-1068 | 804-1122 | 854-1176 | 904-1230 | 954-1284 | 1004-1338 | 1054-1392 | 1104-1446 | 1154-1500 | 1204-1554 }}
 +
{{SklTbl21-40|Mana Cost |  15 | 15.5 | 16 | 16.5 | 17 | 17.5 | 18 | 18.5 | 19 | 19.5 | 20 | 20.5 | 21 | 21.5 | 22 | 22.5 | 23 | 23.5 | 24 | 24.5 }}
 +
{{SklTblEnd|FireBall}}
  
== Ignite ==
+
{| class="wikitable"
 +
! Version Name !!Patch Notes
 +
|-
 +
|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||
 +
* Compared with Vanilla D2:
 +
* Damage scaling increased greatly.
 +
* Synergies decreased greatly.
 +
* Radius increased moderately. (Bedrock #1-Hidden)
  
== Patch Notes ==
+
|}
  
*'''Enchant and Frigerate will no longer gain duration with levels. They will always last 3 minutes. (Patch#9)
+
== Fire Wall ==
*'''Warmth has been nerfed slightly due to an increase in character's base mana regeneration per second'''
+
{{Skilldesc|[[File:Fire_Wall.png]]|Creates a wall of flame that blocks of burns your enemies|18|[[Fire_Spells#Blaze|Blaze]] , [[Fire_Spells#Immolate|Immolate]] }}
  
*'''Hydra now has a maximum cap of 4 sets of hydras alive simultaneously'''
+
{| class="wikitable" style="display: inline-table; margin-right: 50px;"
 +
|-
 +
| style="text-align:left;" |Fire Duration: || 3.6 seconds
 +
|-
 +
| style="text-align:left;" |Cooldown: || 1.4 seconds
 +
|}
  
*'''Hydras now shoot fire balls instead of fire bolts'''
+
{| class="wikitable" style="display: inline-table;  margin-left: 50px;  margin-r"
 +
|-
 +
! Synergies !! Bonus to skill
 +
|-
 +
|              [[Fire_Spells#Warmth|'''Warmth''']]
 +
|  +4% Fire damage per hardpoint
 +
|-
 +
|            [[Fire_Spells#Blaze|'''Blaze''']]
 +
|  +4% Fire damage per hardpoint
 +
|-
 +
| style="text-align:left;" colspan="2;" |    [[Fire_Spells#Fire_Mastery|'''Fire Mastery''']]
 +
|}
  
*'''Hydra now has a fire ball synergy'''
+
{{SklTblStart|FireWall}}
 +
{{SklTbl1-20|Burn Damage per Second| 140-187|224-271|309-356|393-440|478-524|562-609|646-693|731-778|862-909|993-1040|1124-1171|1256-1302|1387-1434|1518-1565|1649-1696|1781-1828|1978-2024|2174-2213|2371-2418|2568-2615|2765-2812  }}
 +
{{SklTbl1-20|Yards|  4 | 6 | 7 | 8 | 10 | 11 | 12 | 14 | 15 | 16 | 18 | 19 | 20 | 22 | 23 | 24 | 26 | 27 | 28 | 30 }}
 +
{{SklTbl1-20|Mana Cost|  25 | 27 | 29 | 31 | 33 | 35 | 37 | 39 | 41 | 43 | 45 | 47 | 49 | 51 | 53 | 55 | 57 | 59 | 61 | 63 }}
 +
{{SklTbl21-40Start|FireWall}}
 +
{{SklTbl21-40|Burn Damage per Second| 2962-3009|3159-3206|3356-3403|3553-3600|3750-3796|3946-3993|4143-4190|4340-4387|4537-4584|4734-4781|4931-4978|5128-5175|5325-5371|5521-5568|5718-5765|5915-5962|6112-6159|6309-6356|6506-6553  }}
 +
{{SklTbl21-40|Yards | 31 | 32 | 34 | 35 | 36 | 38 | 39 | 40 | 42 | 43 | 44 | 46 | 47 | 48 | 50 | 51 | 52 | 54 | 55 | 56  }}
 +
{{SklTbl21-40|Mana Cost| 65 | 67 | 69 | 71 | 73 | 75 | 77 | 79 | 81 | 83 | 85 | 87 | 89 | 91 | 93 | 95 | 97 | 99 | 101 | 103  }}
 +
{{SklTblEnd|FireWall}}
  
*'''Hydra’s starting duration has been increased slightly'''
+
{| class="wikitable"
 +
! Version Name !!Patch Notes
 +
|-
 +
|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||
 +
* Compared with Vanilla D2:
 +
* Damage scaling increased greatly.
 +
* Mana cost raised moderately. (Bedrock #1-Hidden)
  
*'''Warmth now also gives percent attack rating'''
+
|}
  
*'''Most other fire skills have had a damage buff'''
+
== Enflame ==
 +
(*Renamed from Enchant)
 +
{{Skilldesc|[[File:Enflame.png]]|Activated Aura - Heats your party's weapons. While active, adds fire damage to allies near you |18| [[Fire_Spells#Fire_Bolt|Fire Bolt]],  [[Fire_Spells#Warmth|Warmth]],  [[Fire_Spells#Fire_Ball|Fire Ball]] }}
  
*'''Immolate fire damage synergy has been reduced from 7% to 6%'''
+
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
 +
|-
 +
| style="vertical-align:top;" |
 +
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
 +
|- style="text-align:left;"
 +
| Duration: || 320 seconds, +2 seconds per level
 +
|-  style="text-align:left;"
 +
| Mana Cost: || 25
 +
|}
 +
| style="width:20px" |
 +
|
 +
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
 +
! Synergies !! Bonus to skill
 +
|-style="text-align:left;"
 +
|    [[Fire_Spells#Warmth|'''Warmth''']]
 +
|  +8% Burn damage per second per hardpoint
 +
|-
 +
| style="text-align:left;" colspan="2;" |    [[Fire_Spells#Fire_Mastery|'''Fire Mastery''']]
 +
|}
 +
| style="width:20px" |
 +
|
 +
|}
 +
|}
 +
{{SklTblStart|Enflame}}
 +
{{SklTbl1-20|Fire Damage (Self)|  9-12 | 15-21 | 21-30 | 27-39 | 33-48 | 39-57 | 45-66 | 51-75 | 63-90 | 75-105 | 87-120 | 99-135 | 111-150 | 123-165 | 135-180 | 147-195 | 174-231 | 201-267 | 228-303 | 255-339 }}
 +
{{SklTbl1-20|Fire Damage (Allies)|  3-4 | 5-7 | 7-10 | 9-13 | 11-16 | 13-19 | 15-22 | 17-25 | 21-30 | 25-35 | 29-40 | 33-45 | 37-50 | 41-55 | 45-60 | 49-65 | 58-77 | 67-89 | 76-101 | 85-113 }}
 +
{{SklTbl1-20|Attack Rating|  +50% | +55% | +60% | +65% | +70% | +75% | +80% | +85% | +90% | +95% | +100% | +105% | +110% | +115% | +120% | +125% | +130% | +135% | +140% | +145% }}
 +
{{SklTbl21-40Start|Enflame}}
 +
{{SklTbl21-40|Fire Damage (Self)|  282-375 | 309-411 | 360-471 | 411-531 | 462-591 | 513-651 | 564-711 | 615-771 | 681-837 | 747-903 | 813-969 | 879-1035 | 945-1101 | 1011-1167 | 1077-1233 | 1143-1299 | 1209-1365 | 1275-1431 | 1341-1497 | 1407-1563 }}
 +
{{SklTbl21-40|Fire Damage (Allies) |  94-125 | 103-137 | 120-157 | 137-177 | 154-197 | 171-217 | 188-237 | 205-257 | 227-279 | 249-301 | 271-323 | 293-345 | 315-367 | 337-389 | 359-411 | 381-433 | 403-455 | 425-477 | 447-499 | 469-521 }}
 +
{{SklTbl21-40|Attack Rating|  +150% | +155% | +160% | +165% | +170% | +175% | +180% | +185% | +190% | +195% | +200% | +205% | +210% | +215% | +220% | +225% | +230% | +235% | +240% | +245% }}
 +
{{SklTblEnd|Enflame}}
  
*'''Immolate’s radius has increased from 5 to 7 yards'''
+
{| class="wikitable"
 +
! Version Name !!Patch Notes
 +
|-
 +
|[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]||
 +
* Enflame now a new fire damage synergy from Fire Bolt (also 12%).
  
*'''Meteor’s inferno synergy has changed to Fire Wall'''
+
|-
 +
| Older Versions
 +
|
 +
{| class="mw-collapsible mw-collapsed" cellspacing="0"
 +
!
 +
!
 +
|-
 +
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2320:_Perlite|#20 Perlite]]||style="border-bottom: 1px solid #a2a9b1;"|
 +
* Enflame now has separate damage for both allies and self
 +
* Enflame (allies) damage scaling lowered at higher levels
 +
* Enflame damage synergy lowered from 12% to 8%
 +
* Enflame (self) damage is triple the ally damage. (Perlite #20)
 +
|-
 +
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2319:_Zincite|#19 Zincite]]||style="border-bottom: 1px solid #a2a9b1;"|
 +
* Is now an activated-aura instead of a passive-aura
 +
 
 +
|-
 +
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||style="border-bottom: 1px solid #a2a9b1;"|
 +
* Enflame is now a permanent aura that will affect you and nearby allies. Doesn't work properly with Raven Claw, Kuko Shakaku, Explosive arrow skill
 +
 
 +
|-
 +
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2316:_Jade|#16 Jade]]||style="border-bottom: 1px solid #a2a9b1;"|
 +
* Allied players can no longer be targeted (mercenaries and minions remain targetable)
 +
* Now gains +2 second duration per level
 +
* Damage scaling at levels 23+ lowered
 +
 
 +
|-
 +
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]]||style="border-bottom: 1px solid #a2a9b1;"|
 +
* Duration lengthened greatly from 180 to 320 seconds
 +
* Renamed from 'Enchant' to 'Enflame' (to avoid confusion with Orb of Enchantment)
 +
 
 +
|-
 +
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"|
 +
* \Warmth synergy increased from +9% to +12% Fire damage per level
 +
 
 +
|-
 +
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]]||style="border-bottom: 1px solid #a2a9b1;"|
 +
* Duration no longer scales, now fixed at 180 seconds
 +
 
 +
|-
 +
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|
 +
* Compared with Vanilla D2:
 +
** Damage scaling increased greatly.
 +
** Attack rating scaling decreased slightly. (Bedrock #1-Hidden)
 +
|}
 +
|}
 +
 
 +
== Meteor ==
 +
{{Skilldesc|[[File:Meteor.png]]|Summons a meteor from the heavens to crush and incinerate your enemies |24|[[Fire_Spells#Fire_Bolt|Fire Bolt]],  [[Fire_Spells#Blaze|Blaze]],  [[Fire_Spells#Immolate|Immolate]],  [[Fire_Spells#Fire_Ball|Fire Ball]],  [[Fire_Spells#Fire_Wall|Fire Wall]] }}
 +
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
 +
|-
 +
| style="vertical-align:top;" |
 +
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
 +
|- style="text-align:left;"
 +
| Cooldown: || 1.28 seconds
 +
|- style="text-align:left;"
 +
| Radius: || 4 yards
 +
|-  style="text-align:left;"
 +
| Burn Duration: || 2 seconds
 +
|}
 +
| style="width:20px" |
 +
|
 +
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
 +
! Synergies !! Bonus to skill
 +
|-style="text-align:left;"
 +
|    [[Fire_Spells#Fire_Bolt|'''Fire Bolt''']]
 +
|  +6% Fire damage per hardpoint
 +
|-style="text-align:left;"
 +
|    [[Fire_Spells#Fire_Ball|'''Fire Ball''']]
 +
|  +6% Fire damage per hardpoint
 +
|-style="text-align:left;"
 +
|    [[Fire_Spells#Blaze|'''Blaze''']]
 +
|  +3% Burn damage per second per hardpoint
 +
|-
 +
| style="text-align:left;" colspan="2;" |    [[Fire_Spells#Fire_Mastery|'''Fire Mastery''']]
 +
|}
 +
| style="width:20px" |
 +
|
 +
|}
 +
|}
 +
{{SklTblStart|Meteor}}
 +
{{SklTbl1-20|Damage|  40-50 | 47.5-60 | 55-70 | 62.5-80 | 70-90 | 77.5-100 | 85-110 | 92.5-120 | 102.5-135 | 112.5-150 | 122.5-165 | 132.5-180 | 142.5-195 | 152.5-210 | 162.5-225 | 172.5-240 | 187.5-260 | 202.5-280 | 217.5-300 | 232.5-320 | 247.5-340 }}
 +
{{SklTbl1-20|Fire Damage|  160-200 | 190-240 | 220-280 | 250-320 | 280-360 | 310-400 | 340-440 | 370-480 | 410-540 | 450-600 | 490-660 | 530-720 | 570-780 | 610-840 | 650-900 | 690-960 | 750-1040 | 810-1120 | 870-1200 | 930-1280 | 990-1360 }}
 +
{{SklTbl1-20|Burn Damage per Second|  35-58 | 44-67 | 53-77 | 63-86 | 72-95 | 82-105 | 91-114 | 100-124 | 112-135 | 124-147 | 135-159 | 147-171 | 159-182 | 171-194 | 182-206 | 194-217 | 208-232 | 222-246 | 236-260 | 250-274 }}
 +
{{SklTbl1-20|Mana Cost | 20 | 22 | 24 | 26 | 28 | 30 | 32 | 34 | 36 | 38 | 40 | 42 | 44 | 46 | 48 | 50 | 52 | 54 | 56 | 58  }}
 +
{{SklTbl21-40Start|Meteor}}
 +
{{SklTbl21-40|Damage|  262.5-360 | 282.5-385 | 302.5-410 | 322.5-435 | 342.5-460 | 362.5-485 | 382.5-510 | 407.5-540 | 432.5-570 | 457.5-600 | 482.5-630 | 507.5-660 | 532.5-690 | 557.5-720 | 582.5-750 | 607.5-780 | 632.5-810 | 657.5-840 | 682.5-870 }}
 +
{{SklTbl21-40|Fire Damage | 1050-1440 | 1130-1540 | 1210-1640 | 1290-1740 | 1370-1840 | 1450-1940 | 1530-2040 | 1630-2160 | 1730-2280 | 1830-2400 | 1930-2520 | 2030-2640 | 2130-2760 | 2230-2880 | 2330-3000 | 2430-3120 | 2530-3240 | 2630-3360 | 2730-3480  }}
 +
{{SklTbl21-40|Burn Damage per Second|  264-288 | 278-302 | 292-316 | 306-330 | 320-344 | 335-358 | 349-372 | 363-386 | 377-400 | 391-414 | 405-428 | 419-442 | 433-456 | 447-470 | 461-485 | 475-499 | 489-513 | 503-527 | 517-541 | 532-555 }}
 +
{{SklTbl21-40|Mana Cost| 60 | 62 | 64 | 66 | 68 | 70 | 72 | 74 | 76 | 78 | 80 | 82 | 84 | 86 | 88 | 90 | 92 | 94 | 96 | 98  }}
 +
{{SklTblEnd|Meteor}}
 +
 
 +
{| class="wikitable"
 +
! Version Name !!Patch Notes
 +
|-
 +
|[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]||
 +
* Meteor can no longer be assigned to left click (due to doors being unclickable).
 +
* Meteor’s ‘physical damage equal to 25% of fire damage stat’ increased to 35%.
 +
 
 +
|-
 +
| Older Versions
 +
|
 +
{| class="mw-collapsible mw-collapsed" cellspacing="0"
 +
!
 +
!
 +
|-
 +
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2319:_Zincite|#19 Zincite]]||style="border-bottom: 1px solid #a2a9b1;"|
 +
* Now deals 25% of fire damage as extra physical damage.
 +
* Fall time shortened significantly
 +
|-
 +
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2316:_Jade|#16 Jade]]||style="border-bottom: 1px solid #a2a9b1;"|
 +
* Synergies increased from 5% to 6% Fire damage per level
 +
 
 +
|-
 +
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]]||style="border-bottom: 1px solid #a2a9b1;"|
 +
* Cooldown shortened from 2.52 to 1.28 seconds
 +
 
 +
|-
 +
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]]||style="border-bottom: 1px solid #a2a9b1;"|
 +
*  Delay before striking the ground reduced by approximately half
 +
* Burn duration of 2 seconds (previously scaled per level)
 +
 
 +
|-
 +
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.233:_Granite|#3 Granite]]||style="border-bottom: 1px solid #a2a9b1;"|
 +
* Mana cost lowered moderately
 +
 
 +
|-
 +
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|
 +
* Compared with Vanilla D2:
 +
** Fire damage scaling increased slightly.
 +
** Burn damage per second scaling lowered slightly.
 +
** Mana cost raised drastically. (Bedrock #1-Hidden)
 +
|}
 +
|}
 +
 
 +
== Hydra ==
 +
{{Skilldesc|[[File:Hydra.png]]|Summons a multi-headed beast of flame to reduce your enemies to ashes|30| [[Fire_Spells#Fire_Bolt|Fire Bolt]],  [[Fire_Spells#Warmth|Warmth]],  [[Fire_Spells#Fire_Ball|Fire Ball]],  [[Fire_Spells#Enflame|Enflame]] }}
 +
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
 +
|-
 +
| style="vertical-align:top;" |
 +
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
 +
|- style="text-align:left;"
 +
| Hydra Duration: || 3.5 seconds, +0.1 seconds per level
 +
|- style="text-align:left;"
 +
| Maximum Hydras: || 4
 +
|-
 +
| style="text-align:left;" colspan="2;" | Hydras shoot [[Fire_Spells#Fire_Ball|Fire Balls]]
 +
|}
 +
| style="width:20px" |
 +
|
 +
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
 +
! Synergies !! Bonus to skill
 +
|-style="text-align:left;"
 +
|  [[Fire_Spells#Warmth|'''Warmth''']] 
 +
|  +1% Fire damage per hardpoint
 +
|-style="text-align:left;"
 +
|    [[Fire_Spells#Fire_Ball|'''Fire Ball''']]
 +
|  +2% Fire damage per hardpoint
 +
|-
 +
| style="text-align:left;" colspan="2;" |    [[Fire_Spells#Fire_Mastery|'''Fire Mastery''']]
 +
|}
 +
| style="width:20px" |
 +
|
 +
|}
 +
|}
 +
{{SklTblStart|Hydra}}
 +
{{SklTbl1-20|Hydra Fire Damage| 50-64 | 74-96 | 98-128 | 122-160 | 146-192 | 170-224 | 194-256 | 218-288 | 252-329 | 286-370 | 319-411 | 354-452 | 388-493 | 422-534 | 456-575 | 490-616 | 531-660 | 572-706 | 613-751 | 654-796 | 695-841  }}
 +
{{SklTbl1-20|Mana Cost| 25|27|29|31|33|35|37|39|41|43|45|47|49|51|53|55|57|59|61|63  }}
 +
{{SklTbl21-40Start|Hydra}}
 +
{{SklTbl21-40|Hydra Fire Damage| 736-886 | 779-933 | 822-980 | 865-1027 | 908-1074 | 951-1121 | 994-1168 | 1039-1217 | 1084-1266 | 1129-1315 | 1174-1364 | 1219-1413 | 1264-1462 | 1309-1511 | 1354-1560 | 1399-1609 | 1444-1658 | 1489-1707 | 1534-1756 }}
 +
{{SklTbl21-40|Mana Cost |  65|67|69|71|73|75|77|79|81|83|85|87|89|91|93|95|97|99|101|103 }}
 +
{{SklTblEnd|Hydra}}
 +
 
 +
{| class="wikitable"
 +
! Version Name !!Patch Notes
 +
|-
 +
|[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]||
 +
* Hydra starting max damage at level one reduced from 64 to 48 (min damage unchanged).
 +
* Hydra damage scaling reduced slightly at mid to high levels (Results in about 50-140 damage reduced at level 27 with Fire Ball synergy maxed)
 +
 
 +
|-
 +
| Older Versions
 +
|
 +
{| class="mw-collapsible mw-collapsed" cellspacing="0"
 +
!
 +
!
 +
|-
 +
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]]||style="border-bottom: 1px solid #a2a9b1;"|
 +
* Damage scaling reduced at levels 17+ and increased Fire Ball synergy from +1% to +2%
 +
|-
 +
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]]||style="border-bottom: 1px solid #a2a9b1;"|
 +
* Significantly reworked as follows: now shoots  [[Fire_Spells#Fire_Ball|Fire Ball]] (was [[Fire_Spells#Fire_Bolt|Fire Bolt]] in Vanilla D2), re-added  [[Fire_Spells#Fire_Ball|Fire Ball]] synergy but reduced slightly, initial duration lengthened and now has a maximum of 4 hydras
 +
 
 +
|-
 +
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"|
 +
* Duration scales per level and initial duration shortened
 +
 
 +
|-
 +
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.238:_Pyrite|#8 Pyrite]]||style="border-bottom: 1px solid #a2a9b1;"|
 +
* Damage scaling reduced and added synergy from Warmth
 +
 
 +
|-
 +
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]]||style="border-bottom: 1px solid #a2a9b1;"|
 +
* Skill reworked as follows: cooldown removed, damage scaling at levels 23+ reduced slightly, duration shortened slightly. Mana cost raised slightly
 +
 
 +
|-
 +
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.235:_Limestone|#5 Limestone]]||style="border-bottom: 1px solid #a2a9b1;"|
 +
* Cooldown shortened
 +
 
 +
|-
 +
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.233:_Granite|#3 Granite]]||style="border-bottom: 1px solid #a2a9b1;"|
 +
* Mana cost lowered moderately
 +
 
 +
|-
 +
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|
 +
* Compared with Vanilla D2: damage scaling increased greatly, synergies removed and mana cost raised drastically. (Bedrock #1-Hidden)
 +
|}
 +
|}
 +
 
 +
== Fire Mastery ==
 +
{{Skilldesc|[[File:Fire_Mastery.png]]|Description: Passive - Increases the damage of your fire attacks by piercing enemies' resistances to fire |30|None}}
 +
{{Skilldescnosynergiesleft}}
 +
{{SklTblStart|FireMastery}}
 +
{{SklTbl1-20|Fire Pierce|  +5% | +6% | +7% | +8% | +9% | +10% | +11% | +12% | +13% | +14% | +15% | +16% | +17% | +18% | +19% | +20% | +21% | +22% | +23% | +24% }}
 +
{{SklTbl1-20|Fire Damage|  +2% | +7% | +12% | +17% | +22% | +27% | +32% | +37% | +42% | +47% | +52% | +57% | +62% | +67% | +72% | +77% | +82% | +87% | +92% | +97% }}
 +
{{SklTbl21-40Start|FireMastery}}
 +
{{SklTbl21-40|Fire Pierce|  +25% | +26% | +27% | +28% | +29% | +30% | +31% | +32% | +33% | +34% | +35% | +36% | +37% | +38% | +39% | +40% | +41% | +42% | +43% | +44% }}
 +
{{SklTbl21-40|Fire Damage |  +102% | +107% | +112% | +117% | +122% | +127% | +132% | +137% | +142% | +147% | +152% | +157% | +162% | +167% | +172% | +177% | +182% | +187% | +192% | +197% }}
 +
{{SklTblEnd|FireMastery}}
 +
 
 +
{| class="wikitable"
 +
! Version Name !!Patch Notes
 +
|-
 +
|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||
 +
* Damage increased and pierce scaling reduced
 +
 
 +
|-
 +
| Older Versions
 +
|
 +
{| class="mw-collapsible mw-collapsed" cellspacing="0"
 +
!
 +
!
 +
|-
 +
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.236:_Obsidian|#6 Obsidian]]||style="border-bottom: 1px solid #a2a9b1;"|
 +
* Re-added fire damage with scaling reduced greatly
 +
|-
 +
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.233:_Granite|#3 Granite]]||style="border-bottom: 1px solid #a2a9b1;"|
 +
* '''Skill reworked as follows:''' fire damage changed to fire pierce with scaling reduced greatly
 +
|}
 +
|}

Latest revision as of 20:50, 11 March 2024

Fire Bolt

Fire Bolt.png Description: Creates a magical flaming missile
Required Level: 1
Prerequisites: None
Mana Cost: 2.5
Synergies Bonus to skill
Fire Ball +35% Fire damage per hardpoint
Fire Wall +35% Fire damage per hardpoint
Meteor +35% Fire damage per hardpoint
Fire Mastery
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Damage: 3-6 4-7 6-9 7-10 9-12 10-13 12-15 13-16 15-19 17-22 19-25 21-28 23-31 25-34 27-37 29-40 37-50 45-60 53-70 61-80
D2 plus tiny.png More Levels
D2 minus tiny.png Fewer Levels 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
Fire Damage: 69-90 77-100 91-116 105-132 119-148 133-164 147-180 161-196 184-221 207-246 230-271 253-296 276-321 299-346 322-371 345-396 368-421 391-446 414-471 437-496
Version Name Patch Notes
#1 Bedrock
  • Compared with Vanilla D2:
    • Damage scaling increased slightly.
    • Added synergy from Fire Wall.
    • Synergies increased greatly. (Bedrock #1-Hidden)

Warmth

Warmth.png Description: Passive - Increases your chance to attack and the rate at which you recover mana
Required Level: 1
Prerequisites: None
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Attack Rating: +7% +12% +17% +22% +27% +32% +37% +42% +47% +52% +57% +62% +67% +72% +77% +82% +87% +92% +97% +102%
Mana Recovery Rate: +20% +25% +30% +35% +40% +45% +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105% +110% +115%
D2 plus tiny.png More Levels
D2 minus tiny.png Fewer Levels 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
Attack Rating: +107% +112% +117% +122% +127% +132% +137% +142% +147% +152% +157% +162% +167% +172% +177% +182% +187% +192% +197% +202%
Mana Recovery Rate : +120% +125% +130% +135% +140% +145% +150% +155% +160% +165% +170% +175% +180% +185% +190% +195% +200% +205% +210% +215%
Version Name Patch Notes
#11 Kyanite
  • Now adds attack rating
Older Versions
#1 Bedrock
  • Warmth has been nerfed slightly due to an increase in character's base mana regeneration per second
  • Compared with Vanilla D2, mana recovery rate scaling reduced greatly (all character's base mana recovery rate has been increased). (Bedrock #1-Hidden)

Inferno

Inferno.png Description: Creates a continuous jet of flame to scorch your enemies
Required Level: 6
Prerequisites: None
Minimum mana required to cast: 4
Synergies Bonus to skill
Warmth +25% Fire damage per level
Fire Mastery

Actual damage and mana cost values unavailable

Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Damage per Second: 2-3
Mana Cost: 2
D2 plus tiny.png More Levels
D2 minus tiny.png Fewer Levels 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
Fire Damage per Second :
Mana Cost:
Version Name Patch Notes
#21 Shungite
  • Blaze replaced by a reworked Inferno: Channel a beam of ground fire that can be spread out for wider damage.

Immolate

Immolate.png Description: Creates a fiery blast in front of you engulfing enemies with intense heat
Required Level: 12
Prerequisites: Blaze
Radius: 7 Yards
Synergies Bonus to skill
Warmth +4% Fire damage per hardpoint
Fire Mastery
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Damage: 16-24 22-34 28-44 34-54 40-64 46-74 52-84 58-94 70-110 82-126 94-142 106-158 118-174 130-190 142-206 154-222 178-252 202-282 226-312 250-342
Mana Cost: 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27
D2 plus tiny.png More Levels
D2 minus tiny.png Fewer Levels 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
Fire Damage: 273-371 297-402 365-488 434-573 502-660 569-745 638-832 706-917 810-1065 913-1213 1017-1362 1121-1510 1226-1658 1330-1806 1434-1954 1538-2102 1641-2250 1745-2397 1850-2545 1954-2693
Mana Cost : 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47
Version Name Patch Notes
#18 Flint
  • Immolate damage synergies reduced from 6 to 4%
Older Versions
#16 Jade
  • Fire damage scaling at levels 23+ reduced slightly
#11 Kyanite
  • Warmth synergy reduced from +7% to +6% Fire damage per level
  • Radius decreased from 5 to 7 yards
#1 Bedrock
  • New skill added.

Fire Ball

Fire Ball.png Description: Creates an explosive sphere of fiery death to engulf your enemies
Required Level: 12
Prerequisites: Fire Bolt
Radius: 3 yards
Synergies Bonus to skill
Fire Bolt +6% Fire damage per hardpoint
Meteor +6% Fire damage per hardpoint
Fire Mastery
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Damage: 11-13 20-38 28-62 36-86 44-110 52-134 60-158 68-182 84-211 100-240 116-269 132-298 148-327 164-356 180-385 196-414 224-448 252-482 280-516 308-550
Mana Cost: 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5 14 14.5
D2 plus tiny.png More Levels
D2 minus tiny.png Fewer Levels 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
Fire Damage: 336-584 364-618 404-666 444-714 484-762 524-810 564-858 604-906 654-960 704-1014 754-1068 804-1122 854-1176 904-1230 954-1284 1004-1338 1054-1392 1104-1446 1154-1500 1204-1554
Mana Cost : 15 15.5 16 16.5 17 17.5 18 18.5 19 19.5 20 20.5 21 21.5 22 22.5 23 23.5 24 24.5
Version Name Patch Notes
#1 Bedrock
  • Compared with Vanilla D2:
  • Damage scaling increased greatly.
  • Synergies decreased greatly.
  • Radius increased moderately. (Bedrock #1-Hidden)

Fire Wall

Fire Wall.png Description: Creates a wall of flame that blocks of burns your enemies
Required Level: 18
Prerequisites: Blaze , Immolate
Fire Duration: 3.6 seconds
Cooldown: 1.4 seconds
Synergies Bonus to skill
Warmth +4% Fire damage per hardpoint
Blaze +4% Fire damage per hardpoint
Fire Mastery
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Burn Damage per Second: 140-187 224-271 309-356 393-440 478-524 562-609 646-693 731-778 862-909 993-1040 1124-1171 1256-1302 1387-1434 1518-1565 1649-1696 1781-1828 1978-2024 2174-2213 2371-2418 2568-2615
Yards: 4 6 7 8 10 11 12 14 15 16 18 19 20 22 23 24 26 27 28 30
Mana Cost: 25 27 29 31 33 35 37 39 41 43 45 47 49 51 53 55 57 59 61 63
D2 plus tiny.png More Levels
D2 minus tiny.png Fewer Levels 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
Burn Damage per Second: 2962-3009 3159-3206 3356-3403 3553-3600 3750-3796 3946-3993 4143-4190 4340-4387 4537-4584 4734-4781 4931-4978 5128-5175 5325-5371 5521-5568 5718-5765 5915-5962 6112-6159 6309-6356 6506-6553 {{{21}}}
Yards : 31 32 34 35 36 38 39 40 42 43 44 46 47 48 50 51 52 54 55 56
Mana Cost: 65 67 69 71 73 75 77 79 81 83 85 87 89 91 93 95 97 99 101 103
Version Name Patch Notes
#1 Bedrock
  • Compared with Vanilla D2:
  • Damage scaling increased greatly.
  • Mana cost raised moderately. (Bedrock #1-Hidden)

Enflame

(*Renamed from Enchant)

Enflame.png Description: Activated Aura - Heats your party's weapons. While active, adds fire damage to allies near you
Required Level: 18
Prerequisites: Fire Bolt, Warmth, Fire Ball
Duration: 320 seconds, +2 seconds per level
Mana Cost: 25
Synergies Bonus to skill
Warmth +8% Burn damage per second per hardpoint
Fire Mastery
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Damage (Self): 9-12 15-21 21-30 27-39 33-48 39-57 45-66 51-75 63-90 75-105 87-120 99-135 111-150 123-165 135-180 147-195 174-231 201-267 228-303 255-339
Fire Damage (Allies): 3-4 5-7 7-10 9-13 11-16 13-19 15-22 17-25 21-30 25-35 29-40 33-45 37-50 41-55 45-60 49-65 58-77 67-89 76-101 85-113
Attack Rating: +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105% +110% +115% +120% +125% +130% +135% +140% +145%
D2 plus tiny.png More Levels
D2 minus tiny.png Fewer Levels 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
Fire Damage (Self): 282-375 309-411 360-471 411-531 462-591 513-651 564-711 615-771 681-837 747-903 813-969 879-1035 945-1101 1011-1167 1077-1233 1143-1299 1209-1365 1275-1431 1341-1497 1407-1563
Fire Damage (Allies) : 94-125 103-137 120-157 137-177 154-197 171-217 188-237 205-257 227-279 249-301 271-323 293-345 315-367 337-389 359-411 381-433 403-455 425-477 447-499 469-521
Attack Rating: +150% +155% +160% +165% +170% +175% +180% +185% +190% +195% +200% +205% +210% +215% +220% +225% +230% +235% +240% +245%
Version Name Patch Notes
#21 Shungite
  • Enflame now a new fire damage synergy from Fire Bolt (also 12%).
Older Versions
#20 Perlite
  • Enflame now has separate damage for both allies and self
  • Enflame (allies) damage scaling lowered at higher levels
  • Enflame damage synergy lowered from 12% to 8%
  • Enflame (self) damage is triple the ally damage. (Perlite #20)
#19 Zincite
  • Is now an activated-aura instead of a passive-aura
#18 Flint
  • Enflame is now a permanent aura that will affect you and nearby allies. Doesn't work properly with Raven Claw, Kuko Shakaku, Explosive arrow skill
#16 Jade
  • Allied players can no longer be targeted (mercenaries and minions remain targetable)
  • Now gains +2 second duration per level
  • Damage scaling at levels 23+ lowered
#13 Titanium
  • Duration lengthened greatly from 180 to 320 seconds
  • Renamed from 'Enchant' to 'Enflame' (to avoid confusion with Orb of Enchantment)
#10 Tanzanite
  • \Warmth synergy increased from +9% to +12% Fire damage per level
#9 Aventurine
  • Duration no longer scales, now fixed at 180 seconds
#1 Bedrock
  • Compared with Vanilla D2:
    • Damage scaling increased greatly.
    • Attack rating scaling decreased slightly. (Bedrock #1-Hidden)

Meteor

Meteor.png Description: Summons a meteor from the heavens to crush and incinerate your enemies
Required Level: 24
Prerequisites: Fire Bolt, Blaze, Immolate, Fire Ball, Fire Wall
Cooldown: 1.28 seconds
Radius: 4 yards
Burn Duration: 2 seconds
Synergies Bonus to skill
Fire Bolt +6% Fire damage per hardpoint
Fire Ball +6% Fire damage per hardpoint
Blaze +3% Burn damage per second per hardpoint
Fire Mastery
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: 40-50 47.5-60 55-70 62.5-80 70-90 77.5-100 85-110 92.5-120 102.5-135 112.5-150 122.5-165 132.5-180 142.5-195 152.5-210 162.5-225 172.5-240 187.5-260 202.5-280 217.5-300 232.5-320
Fire Damage: 160-200 190-240 220-280 250-320 280-360 310-400 340-440 370-480 410-540 450-600 490-660 530-720 570-780 610-840 650-900 690-960 750-1040 810-1120 870-1200 930-1280
Burn Damage per Second: 35-58 44-67 53-77 63-86 72-95 82-105 91-114 100-124 112-135 124-147 135-159 147-171 159-182 171-194 182-206 194-217 208-232 222-246 236-260 250-274
Mana Cost : 20 22 24 26 28 30 32 34 36 38 40 42 44 46 48 50 52 54 56 58
D2 plus tiny.png More Levels
D2 minus tiny.png Fewer Levels 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
Damage: 262.5-360 282.5-385 302.5-410 322.5-435 342.5-460 362.5-485 382.5-510 407.5-540 432.5-570 457.5-600 482.5-630 507.5-660 532.5-690 557.5-720 582.5-750 607.5-780 632.5-810 657.5-840 682.5-870 {{{21}}}
Fire Damage : 1050-1440 1130-1540 1210-1640 1290-1740 1370-1840 1450-1940 1530-2040 1630-2160 1730-2280 1830-2400 1930-2520 2030-2640 2130-2760 2230-2880 2330-3000 2430-3120 2530-3240 2630-3360 2730-3480 {{{21}}}
Burn Damage per Second: 264-288 278-302 292-316 306-330 320-344 335-358 349-372 363-386 377-400 391-414 405-428 419-442 433-456 447-470 461-485 475-499 489-513 503-527 517-541 532-555
Mana Cost: 60 62 64 66 68 70 72 74 76 78 80 82 84 86 88 90 92 94 96 98
Version Name Patch Notes
#21 Shungite
  • Meteor can no longer be assigned to left click (due to doors being unclickable).
  • Meteor’s ‘physical damage equal to 25% of fire damage stat’ increased to 35%.
Older Versions
#19 Zincite
  • Now deals 25% of fire damage as extra physical damage.
  • Fall time shortened significantly
#16 Jade
  • Synergies increased from 5% to 6% Fire damage per level
#15 Graphite
  • Cooldown shortened from 2.52 to 1.28 seconds
#13 Titanium
  • Delay before striking the ground reduced by approximately half
  • Burn duration of 2 seconds (previously scaled per level)
#3 Granite
  • Mana cost lowered moderately
#1 Bedrock
  • Compared with Vanilla D2:
    • Fire damage scaling increased slightly.
    • Burn damage per second scaling lowered slightly.
    • Mana cost raised drastically. (Bedrock #1-Hidden)

Hydra

Hydra.png Description: Summons a multi-headed beast of flame to reduce your enemies to ashes
Required Level: 30
Prerequisites: Fire Bolt, Warmth, Fire Ball, Enflame
Hydra Duration: 3.5 seconds, +0.1 seconds per level
Maximum Hydras: 4
Hydras shoot Fire Balls
Synergies Bonus to skill
Warmth +1% Fire damage per hardpoint
Fire Ball +2% Fire damage per hardpoint
Fire Mastery
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Hydra Fire Damage: 50-64 74-96 98-128 122-160 146-192 170-224 194-256 218-288 252-329 286-370 319-411 354-452 388-493 422-534 456-575 490-616 531-660 572-706 613-751 654-796
Mana Cost: 25 27 29 31 33 35 37 39 41 43 45 47 49 51 53 55 57 59 61 63
D2 plus tiny.png More Levels
D2 minus tiny.png Fewer Levels 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
Hydra Fire Damage: 736-886 779-933 822-980 865-1027 908-1074 951-1121 994-1168 1039-1217 1084-1266 1129-1315 1174-1364 1219-1413 1264-1462 1309-1511 1354-1560 1399-1609 1444-1658 1489-1707 1534-1756 {{{21}}}
Mana Cost : 65 67 69 71 73 75 77 79 81 83 85 87 89 91 93 95 97 99 101 103
Version Name Patch Notes
#21 Shungite
  • Hydra starting max damage at level one reduced from 64 to 48 (min damage unchanged).
  • Hydra damage scaling reduced slightly at mid to high levels (Results in about 50-140 damage reduced at level 27 with Fire Ball synergy maxed)
Older Versions
#12 Edenite
  • Damage scaling reduced at levels 17+ and increased Fire Ball synergy from +1% to +2%
#11 Kyanite
  • Significantly reworked as follows: now shoots Fire Ball (was Fire Bolt in Vanilla D2), re-added Fire Ball synergy but reduced slightly, initial duration lengthened and now has a maximum of 4 hydras
#10 Tanzanite
  • Duration scales per level and initial duration shortened
#8 Pyrite
  • Damage scaling reduced and added synergy from Warmth
#7 Beryl
  • Skill reworked as follows: cooldown removed, damage scaling at levels 23+ reduced slightly, duration shortened slightly. Mana cost raised slightly
#5 Limestone
  • Cooldown shortened
#3 Granite
  • Mana cost lowered moderately
#1 Bedrock
  • Compared with Vanilla D2: damage scaling increased greatly, synergies removed and mana cost raised drastically. (Bedrock #1-Hidden)

Fire Mastery

Fire Mastery.png Description: Description: Passive - Increases the damage of your fire attacks by piercing enemies' resistances to fire
Required Level: 30
Prerequisites: None
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Pierce: +5% +6% +7% +8% +9% +10% +11% +12% +13% +14% +15% +16% +17% +18% +19% +20% +21% +22% +23% +24%
Fire Damage: +2% +7% +12% +17% +22% +27% +32% +37% +42% +47% +52% +57% +62% +67% +72% +77% +82% +87% +92% +97%
D2 plus tiny.png More Levels
D2 minus tiny.png Fewer Levels 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
Fire Pierce: +25% +26% +27% +28% +29% +30% +31% +32% +33% +34% +35% +36% +37% +38% +39% +40% +41% +42% +43% +44%
Fire Damage : +102% +107% +112% +117% +122% +127% +132% +137% +142% +147% +152% +157% +162% +167% +172% +177% +182% +187% +192% +197%
Version Name Patch Notes
#10 Tanzanite
  • Damage increased and pierce scaling reduced
Older Versions
#6 Obsidian
  • Re-added fire damage with scaling reduced greatly
#3 Granite
  • Skill reworked as follows: fire damage changed to fire pierce with scaling reduced greatly