Difference between revisions of "Fire Spells"

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(Warmth)
(Blaze)
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== Blaze ==
 
== Blaze ==
 
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<!-- If skill doesnt exist in original Diablo 2 remove comment marks below -->
'''Description:''' Your footsteps create areas of burning ground that damages enemies and heals you.'''
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<!-- <span style="color:green">'''New skill'''</span>  -->
 
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{|
'''Required Level:''' 6
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|-
 
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|
'''Prerequisites:''' None
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{| <!-- Description table -->
 
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|rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/sorceress/Blaze.png ||'''Description:''' Your footsteps create areas of burning ground that damages enemies and heals you'''
{| class = "wikitable"
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|-
!colspan="21"|+2% Life regenerated per second
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|'''Required Level:''' 6
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|-
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|'''Prerequisites:''' None
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|}
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|-
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|
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<span style="color: red"> '''Known Bugs:''' </span> Blaze does not currently work as intended.
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{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
 
|-
 
|-
!colspan="21"|Fire Trail Duration: 1.2 seconds
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| style="vertical-align:top;" |
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{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
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|- style="text-align:left;"
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| Fire Trail Duration: || 1.2 seconds  
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|-
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| style="text-align:left;" colspan="2" | +2% Life regenerated per second
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|}
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| style="width:20px" |
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|
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{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
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! Synergies !! Bonus to skill
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|-style="text-align:left;"
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|    [[Fire_Spells#Warmth|'''Warmth''']]
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|  +3% Burn damage per second per hardpoint
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|-style="text-align:left;"
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|  [[Fire_Spells#Immolate|'''Immolate''']]
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|  +8% Burn damage per second per hardpoint
 
|-
 
|-
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| style="text-align:left;" colspan="2;" |    [[Fire_Spells#Fire_Mastery|'''Fire Mastery''']]
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|}
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| style="width:20px" |
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|
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|}
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|}
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{| class = "wikitable"
 
!Skill level
 
!Skill level
 
!1
 
!1
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|}
 
|}
  
'''Synergies:'''
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{| class="wikitable"
::'''Immolate:''' +8% Burn damage per second per hardpoint <br />
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! Version Name !!Patch Notes
::'''Warmth:''' +3% Burn damage per second per hardpoint <br />
+
|-
::'''Fire Mastery'''
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| [[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]] ||
 +
* '''Skill re-introduced with significant changes as follows:'''
 +
** Damage scaling reduced greatly.
 +
** Added synergies from Immolate and Warmth.
 +
** Regenerates life.
 +
** Narrow burn trail replaced by patch of burning ground surrounding the player that is only active while near enemies to reduce visual clutter
  
'''Patch Notes:'''
+
|-
::'''Skill re-introduced with significant changes as follows:'''<br/> Damage scaling reduced greatly. <br/> Added synergies from Immolate and Warmth. <br/> Regenerates life. <br/> Narrow burn trail replaced by patch of burning ground surrounding the player that is only active while near enemies to reduce visual clutter. (Titanium #13)
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| Older Versions
 +
|
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{| class="mw-collapsible mw-collapsed" cellspacing="0"
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!
 +
!
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|-
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|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
 +
* Blaze has been replaced by a new skill called Immolate (Blasts fire damage in an AoE directly in front of you.)
 +
|}
 +
|}
  
 
== **Immolate** ==
 
== **Immolate** ==

Revision as of 14:03, 13 August 2023

Fire Bolt

Fire%20Bolt.png Description: Creates a magical flaming missile
Required Level: 1
Prerequisites: None
Mana Cost: 2.5
Synergies Bonus to skill
Fire Ball +35% Fire damage per hardpoint
Fire Wall +35% Fire damage per hardpoint
Meteor +35% Fire damage per hardpoint
Lightning Mastery
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Damage: 3-6 4-7 6-9 7-10 9-12 10-13 12-15 13-16 15-19 17-22 19-25 21-28 23-31 25-34 27-37 29-40 37-50 45-60 53-70 61-80
Version Name Patch Notes
#1 Bedrock
  • Compared with Vanilla D2:
    • Damage scaling increased slightly.
    • Added synergy from Fire Wall.
    • Synergies increased greatly. (Bedrock #1-Hidden)

Warmth

Warmth.png Description: Passive - Increases your chance to attack and the rate at which you recover mana
Required Level: 1
Prerequisites: None
Synergies Bonus to skill
None -
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Attack Rating: +7% +12% +17% +22% +27% +32% +37% +42% +47% +52% +57% +62% +67% +72% +77% +82% +87% +92% +97% +102%
Mana Recovery Rate: +20% +25% +30% +35% +40% +45% +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105% +110% +115%
Version Name Patch Notes
#11 Kyanite
  • Now adds attack rating
Older Versions
#1 Bedrock
  • Warmth has been nerfed slightly due to an increase in character's base mana regeneration per second
  • Compared with Vanilla D2, mana recovery rate scaling reduced greatly (all character's base mana recovery rate has been increased). (Bedrock #1-Hidden)

Blaze

Blaze.png Description: Your footsteps create areas of burning ground that damages enemies and heals you
Required Level: 6
Prerequisites: None

Known Bugs: Blaze does not currently work as intended.

Fire Trail Duration: 1.2 seconds
+2% Life regenerated per second
Synergies Bonus to skill
Warmth +3% Burn damage per second per hardpoint
Immolate +8% Burn damage per second per hardpoint
Fire Mastery
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Duration: 4.6s 6.8s 8.4s 9.9s 11s 11.8s 12.6s 13.1s 13.8s 14.2s 14.7s 15.1s 15.4s 15.8s 16s 16.4s 16.5s 16.7s 16.9s 17.1s
Burn Damage per Second: 1-2 2-3 3-4 4-5 5-7 7-8 8-9 9-10 11-14 14-17 16-21 18-24 21-28 23-31 25-35 28-38 31-43 35-48 38-51 42-57
Mana Cost: 11 11.7 12.5 13.2 14 14.7 15.5 16.2 17 17.7 18.5 19.2 20 20.7 21.5 22.2 23 23.7 24.5 25
Version Name Patch Notes
#13 Titanium
  • Skill re-introduced with significant changes as follows:
    • Damage scaling reduced greatly.
    • Added synergies from Immolate and Warmth.
    • Regenerates life.
    • Narrow burn trail replaced by patch of burning ground surrounding the player that is only active while near enemies to reduce visual clutter
Older Versions
#1 Bedrock
  • Blaze has been replaced by a new skill called Immolate (Blasts fire damage in an AoE directly in front of you.)

**Immolate**

Description: Creates a fiery blast in front of you engulfing enemies with intense heat.

Required Level: 12

Prerequisites: Blaze

Radius: 7 yards
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Damage: 16-24 22-34 28-44 34-54 40-64 46-74 52-84 58-94 70-110 82-126 94-142 106-158 118-174 130-190 142-206 154-222 178-252 202-282 226-312 250-342
Mana Cost: 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27

Synergies:

Warmth: +4% Fire damage per hardpoint
Fire Mastery

Patch Notes:

Immolate damage synergies reduced from 6 to 4%. (Flint #18)
Fire damage scaling at levels 23+ reduced slightly. (Jade #16)
Warmth synergy reduced from +7% to +6% Fire damage per level. (Kyanite #11)
Radius decreased from 5 to 7 yards. (Kyanite #11)
New skill added. (Bedrock #1)

Fire Ball

Description: Creates an explosive sphere of fiery death to engulf your enemies.

Required Level: 12

Prerequisites: Fire Bolt

Radius: 3 yards
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Damage: 12-14 21-40 29-65 38-91 46-116 55-142 63-167 72-192 89-223 106-254 122-285 139-315 156-346 173-377 190-408 207-438 237-474 267-510 296-546 326-583
Mana Cost: 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5 14 14.5

Synergies:

Fire Bolt: +6% Fire damage per hardpoint
Meteor: +6% Fire damage per hardpoint
Fire Mastery

Patch Notes:

Compared with Vanilla D2:
Damage scaling increased greatly.
Synergies decreased greatly.
Radius increased moderately. (Bedrock #1-Hidden)

Fire Wall

Description: Creates a wall of flame that blocks of burns your enemies.

Required Level: 18

Prerequisites: Blaze, Immolate

Fire Duration: 3.6 seconds
Cooldown: 1.4 seconds
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Burn Damage per Second: 146-194 233-282 321-370 409-458 497-545 584-633 672-721 760-809 896-945 1033-1082 1169-1218 1306-1354 1442-1491 1579-1628 1715-1764 1852-1901 2057-2105 2261-2301 2466-2515 2671-2720
Yards: 4 6 7 8 10 11 12 14 15 16 18 19 20 22 23 24 26 27 28 30
Mana Cost: 25 27 29 31 33 35 37 39 41 43 45 47 49 51 53 55 57 59 61 63

Synergies:

Warmth: +4% Fire damage per hardpoint
Blaze: +4% Fire damage per hardpoint
Fire Mastery

Patch Notes:

Compared with Vanilla D2:
Damage scaling increased greatly.
Mana cost raised moderately. (Bedrock #1-Hidden)

Enflame*

(*Renamed from Enchant)

Description: Activated Aura - Heats your party's weapons. While active, adds fire damage to allies near you.

Required Level: 18

Prerequisites: Fire Bolt, Warmth, Fire Ball

Duration: 320 seconds, +2 seconds per level
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Damage (Self): 9-12 14-21 21-33 30-42 36-51 42-63 48-72 57-84 69-99 84-117 96-132 108-150 123-168 135-183 150-201 162-216 192-258 225-297 255-339 285-378
Fire Damage (Allies): 3-4 5-7 7-11 10-14 12-17 14-21 16-24 19-28 23-33 28-39 32-44 36-50 41-56 45-61 50-67 54-72 64-86 75-99 85-113 95-126
Attack Rating: +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105% +110% +115% +120% +125% +130% +135% +140% +145%
Mana Cost: 25

Synergies:

Warmth: +8% Fire damage per hardpoint
Fire Mastery

Patch Notes:

Enflame now has separate damage for both allies and self. (Perlite #20)
Enflame (allies) damage scaling lowered at higher levels. (Perlite #20)
Enflame damage synergy lowered from 12% to 8%. (Perlite #20)
Enflame (self) damage is triple the ally damage. (Perlite #20)
Is now an activated-aura instead of a passive-aura. (Zincite #19)
Enflame is now a permanent aura that will affect you and nearby allies. Doesn't work properly with Raven Claw, Kuko Shakaku, Explosive arrow skill. (Flint #18)
Allied players can no longer be targeted (mercenaries and minions remain targetable). (Jade #16)
Now gains +2 second duration per level. (Jade #16)
Damage scaling at levels 23+ lowered. (Jade #16)
Duration lengthened greatly from 180 to 320 seconds. (Titanium #13)
Renamed from 'Enchant' to 'Enflame' (to avoid confusion with Orb of Enchantment). (Titanium #13)
Warmth synergy increased from +9% to +12% Fire damage per level. (Tanzanite #10)
Duration no longer scales, now fixed at 180 seconds. (Aventurine #9)
Compared with Vanilla D2:
Damage scaling increased greatly.
Attack rating scaling decreased slightly. (Bedrock #1-Hidden)

Meteor

Description: Summons a meteor from the heavens to crush and incinerate your enemies.

Required Level: 24

Prerequisites: Fire Bolt, Blaze, Immolate, Fire Ball, Fire Wall

Cooldown: 1.28 seconds
Radius: 4 yards
Burn Duration: 2 seconds
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: 45-56 54-68 62-79 70-90 79-101 87-112 96-124 104-135 115-152 126-168 138-185 149-202 160-219 171-236 182-252 194-269 210-292 227-314 244-336 261-359
Fire Damage: 179-224 212-268 246-313 280-358 313-403 347-448 380-492 414-537 459-604 504-672 548-739 593-806 638-873 683-940 728-1008 772-1075 840-1164 907-1254 974-1344 1041-1433
Burn Damage per Second: 35-58 44-67 53-77 63-89 72-98 84-107 93-117 103-126 114-138 126-150 138-164 150-175 164-187 175-199 187-210 199-222 213-236 227-253 243-267 257-281
Mana Cost: 20 22 24 26 28 30 32 34 36 38 40 42 44 46 48 50 52 54 56 58

Synergies:

Fire Bolt: +6% Fire damage per hardpoint
Fire Ball: +6% Fire damage per hardpoint
Blaze: +3% Burn damage per second per hardpoint
Fire Mastery

Patch Notes:

Now deals 25% of fire damage as extra physical damage. (Zincite #19)
Fall time shortened significantly. (Zincite #19)
Synergies increased from 5% to 6% Fire damage per level. (Jade #16)
Cooldown shortened from 2.52 to 1.28 seconds. (Graphite #15)
Delay before striking the ground reduced by approximately half. (Titanium #13)
Burn duration of 2 seconds (previously scaled per level). (Titanium #13)
Mana cost lowered moderately. (Granite #3)
Compared with Vanilla D2:
Fire damage scaling increased slightly.
Burn damage per second scaling lowered slightly.
Mana cost raised drastically. (Bedrock #1-Hidden)

Hydra

Description: Summons a multi-headed beast of flame to reduce your enemies to ashes.

Required Level: 30

Prerequisites: Fire Bolt, Warmth, Fire Ball, Enflame

Hydra Duration: 3.5 seconds, +0.1 seconds per level
Maximum Hydras: 4
Hydras shoot Fire Ball
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Hydra Fire Damage: 51-65 76-98 100-131 125-164 150-197 175-230 199-263 224-296 259-338 294-381 329-423 364-465 399-507 434-550 469-592 504-634 546-680 589-727 631-773 673-819
Mana Cost: 25 27 29 31 33 35 37 39 41 43 45 47 49 51 53 55 57 59 61 63

Synergies:

Warmth: +1% Fire damage per hardpoint
Fire Ball: +2% Fire damage per hardpoint
Fire Mastery

Patch Notes:

Damage scaling reduced at levels 17+ and increased Fire Ball synergy from +1% to +2%. (Edenite #12)
Significantly reworked as follows: now shoots Fire Ball (was Fire Bolt in Vanilla D2), re-added Fire Ball synergy but reduced slightly, initial duration lengthened and now has a maximum of 4 hydras. (Kyanite #11)
Duration scales per level and initial duration shortened. (Tanzanite #10)
Damage scaling reduced and added synergy from Warmth. (Pyrite #8)
Skill reworked as follows: cooldown removed, damage scaling at levels 23+ reduced slightly, duration shortened slightly. Mana cost raised slightly. (Beryl #7)
Cooldown shortened. (Limestone #5)
Mana cost lowered moderately. (Granite #3)
Compared with Vanilla D2: damage scaling increased greatly, synergies removed and mana cost raised drastically. (Bedrock #1-Hidden)

Fire Mastery

Description: Passive - Increases the damage of your fire attacks by piercing enemies' resistances to fire.

Required Level: 30

Prerequisites: None

Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Pierce: +5% +6% +7% +8% +9% +10% +11% +12% +13% +14% +15% +16% +17% +18% +19% +20% +21% +22% +23% +24%
Fire Damage: +2% +7% +12% +17% +22% +27% +32% +37% +42% +47% +52% +57% +62% +67% +72% +77% +82% +87% +92% +97%

Synergies: None

Patch Notes:

Damage increased and pierce scaling reduced. (Tanzanite #10)
Re-added fire damage with scaling reduced greatly. (Obsidian #6)
Skill reworked as follows: fire damage changed to fire pierce with scaling reduced greatly. (Granite #3)