Dungeoneering

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Revision as of 19:57, 25 August 2020 by Cashmere (talk | contribs) (Tiers)

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The following dungeon areas have been added/changed in Path of Diablo.

Maps

What are Maps?

  • "Maps" are a series of new end-game areas created in Path of Diablo. These are dangerous high level areas that players can farm as an alternative to traditional areas of Diablo II. These areas offer additional replayability compared to the vanilla Diablo II experience.
  • They offer increased experience compared to traditional farming areas and the same possibility of high level loot. The item drop probabilities in maps are the same as in the Worldstone Chamber.
  • Maps also function to promote build diversity by offering unique combinations of monster types with different elemental/physical immunities in various densities.
  • In a way that should be somewhat familiar for Path of Exile players, these areas can be accessed by using a series of new special items called "Relics".

Relics

  • Relics are new special items in Path of Diablo that can be used to open a portal to various tiers of maps.
  • All enemies in level 85+ areas have a chance to drop a relic.
  • To use a Relic, the player must place it into the altar in Malah's shop in Harrogath. This will destroy the item and create a red portal the player can use to enter the map. Relics can take you to the following areas: Icy Cavern, Frigid Plateau, Desecrated Temple, Forgotten Desert, Burnt Forest, Musty Cellar,
  • Each relic can only be used once.
  • Relics can be corrupted to add new mods, and become higher tier. White relics can drop from monsters, yellow and red relics need to be corrupted.

Tiers

Name mlvl Boss Layouts

Map 1:

Desecrated Temple

87

Blood Huntress

Layout 1, Layout 2

Map 2:

Frigid Plateau

88

Root of All Evil

Layout 1 Layout 2

Map 3:

Ruined Citadel

89

Ursa Bloodthirst

Layout 1 Layout 2

Map 4:

Forgotten Desert

90

Crazed Sorcerer

Layout 1: Composite minimap Outlined Overview

! style="vertical-align:top;text-align:left"| Map 5: ! style="vertical-align:top;text-align:left"| Burnt Forest ! style="vertical-align:top;text-align:left"| 90 ! style="vertical-align:top;text-align:left"| ? ! style="vertical-align:top;text-align:left"| Layout 1: Composite minimap Outlined Overview |}

  • Map orientation may be rotated when compared to the layouts presented.

Important Tips

  • Once cleared, exit the game prior to attempting to create the same tier of map again. Otherwise, you will be teleported back to the same (cleared) map, as only one instance of each map can be produced by each game. Accessing other tiered maps is not a problem.
  • Each map contains a waypoint that, when clicked, can access all other Act 5 waypoints. Unfortunately, if used to leave the map, this waypoint cannot be accessed from the outside by any means. Consequently, think of the waypoint as a visual flourish only. The only way to re-enter a map is by using a TP scroll originating from that map. to enter and exist maps to prevent being locked out.
  • Maps may easily take 20+ minutes to complete depending on party, gear, and level. Consider the server reset time before creating one.
  • Warning: The tier 4 boss is very dangerous. It is recommended to run the tier 4 with other players or with a very well geared character.

Monster Resistances

Tier 1

Resists
Monster Model C F L M Phy Psn
Doom Knight Oblivion Knight 25 140 25 0 33 50
Oblivion Knight Oblivion Knight 150 60 60 25 33 75
The Banished Vampire 150 33 25 0 50 50
Frozen Scorch Frozen Horror 190 0 33 0 25 33
Blunderbore Blunderbore 33 33 33 0 75 0
Blood Wing Giant Mosquito 0 0 33 0 0 120
Spider Magnus Gaint Spider 0 120 0 0 50 65
Death Clan Goatman 0 75 0 50 50 0
Storm Caster Finger Mage 25 66 100 0 40 25
Demon Sprite Demon Imp 33 120 25 25 0 0
Bush Barb Spike Fiend 50 0 0 0 50 0

Tier 2

Resists
Monster Model C F L M Phy Psn
Spider Magnus Gaint Spider 0 120 0 0 50 65
Horror Archer Skeleton Archer 66 66 66 10 33 140
Doom Knight Oblivion Knight 25 140 25 0 33 50
Oblivion Knight Oblivion Knight 150 60 60 25 33 75
Blunderbore Blunderbore 33 33 33 0 75 0
Death Mauler Death Mauler 50 50 100 0 33 0
Fiend Bat 33 33 100 25 10 0
Storm Caster Finger Mage 25 66 100 0 40 25
Temple Guard Baboon Demon 33 0 100 0 33 0
Zealot Zakarum Zealot 33 25 100 0 10 20

Tier 3

Resists
Monster Model C F L M Phy Psn
Flesh Lancer Corrupt Rogue Spearwoman 130 25 25 0 45 25
Blood Temptress Succubus 50 66 50 0 25 120
Serpent Magus Claw Viper 120 33 0 70 40 60
Bone Scarab Scarab Demon 0 0 120 0 0 0
Temple Guard Baboon Demon 33 0 100 0 33 0
Hierophant Zakarum Priest 160 25 33 0 10 20
Zealot Zakarum Zealot 33 25 100 0 10 20
Dark Shape Wraith 80 0 0 50 100 75
Slinger Slinger 150 50 15 0 25 15
Cavader Mummy 33 0 33 0 50 110

Tier 4

Resists
Monster Model C F L M Phy Psn
Blood Wing Giant Mosquito 0 0 33 0 0 120
Unholy Corpse Reanimated Horde 0 0 0 50 50 120
Hell Whip Overseer 160 33 20 0 40 0
Hell Spawn Baal's Minion 50 110 25 0 33 0
Storm Caster Finger Mage 25 66 100 0 40 25
Council Member Council Member 33 33 100 0 50 33
Soul Killer Fetish 25 105 25 0 15 33
Burning Dead Mage Skeleton Mage 50 130 0 0 33 110
Blood Lord Blood Lord 33 33 33 33 100 33
Fire Tower Fire Tower 85 99 50 50 40 1000
Bush Barb Spike Fiend 50 0 0 0 50 0