Difference between revisions of "Dungeoneering"

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The following dungeon areas have been added/changed in Path of Diablo.  
+
The following dungeon areas have been added/changed in Path of Diablo.
  
 
= Maps =
 
= Maps =
Line 6: Line 6:
  
 
* "Maps" are a series of new end-game areas created in Path of Diablo.  These are dangerous high level areas that players can farm as an alternative to traditional areas of Diablo II.  These areas offer additional replayability compared to the vanilla Diablo II experience.
 
* "Maps" are a series of new end-game areas created in Path of Diablo.  These are dangerous high level areas that players can farm as an alternative to traditional areas of Diablo II.  These areas offer additional replayability compared to the vanilla Diablo II experience.
* They offer increased experience compared to traditional farming areas and the same possibility of high level loot.  The item drop probabilities in maps are the same as in the Worldstone Chamber.
+
* They offer increased experience compared to traditional farming areas and the same possibility of high level loot.
 
* Maps also function to promote build diversity by offering unique combinations of monster types with different elemental/physical immunities in various densities.
 
* Maps also function to promote build diversity by offering unique combinations of monster types with different elemental/physical immunities in various densities.
 
* In a way that should be somewhat familiar for Path of Exile players, these areas can be accessed by using a series of new special items called "Relics".
 
* In a way that should be somewhat familiar for Path of Exile players, these areas can be accessed by using a series of new special items called "Relics".
 +
*All enemies in level 85+ areas have a chance to drop a Map.
 +
*To use a Map, the player must place it into the altar in Malah's shop in Harrogath.  This will destroy the item and create a red portal the player can use to enter the map. Maps can take you to the following areas: Icy Cavern, Frigid Plateau, Desecrated Temple, Forgotten Desert, Burnt Forest, Musty Cellar,
 +
*Each Map can only be used once.
 +
*Maps can be corrupted to add new mods, and become higher tier. White maps can be dropped from monsters outside of maps, yellow and red through doing maps.
  
== Relics ==
+
== Requirements to open / enter Maps ==
 +
*Your character must be level 80 or higher.
 +
*Your character must have completed Rite of Passage quest (Ancients).
 +
*Map must be identified.
  
*Relics are new special items in Path of Diablo that can be used to open a portal to various tiers of maps.
+
== Tiers ==
*There are multiple tiers of Relic (currently 1-4) that have a chance to drop after defeating the miniboss at the end of each dungeon area.
 
*The first (Tier 1) Relic drops from Hephasto the Armorer in Act 4 on Hell difficulty (about a 10% chance).
 
*To use a Relic, the player must bring it to a new area on the northern side of Harrogath called "The Ancient's Temple" and simply right-click the item.  This will destroy the item and the player will be teleported to a new screen inside the dungeon of that tier.
 
*Each relic can only be used once.
 
*Relics can now be upgraded into the next tier by transmuting 4 of a kind. ('''Tourmaline #17''')
 
  
== Tiers ==
+
This information is still being updated for Zincite
  
 +
=== White Maps ===
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
!colspan="1"|
 
 
!colspan="1"|Name
 
!colspan="1"|Name
 
!colspan="1"|mlvl
 
!colspan="1"|mlvl
Line 30: Line 32:
 
|-
 
|-
 
! style="vertical-align:top;text-align:left"|
 
! style="vertical-align:top;text-align:left"|
Tier 1:
+
Icy Caverns
 
! style="vertical-align:top;text-align:left"|
 
! style="vertical-align:top;text-align:left"|
Desecrated Temple
+
88
! style="vertical-align:top;text-align:left"|
 
87
 
 
! style="vertical-align:top;text-align:left"|
 
! style="vertical-align:top;text-align:left"|
 
Blood Huntress
 
Blood Huntress
 
! style="vertical-align:top;text-align:left"|
 
! style="vertical-align:top;text-align:left"|
[https://pathofdiablo.com/wiki/index.php?title=File:T1_1.png  Layout 1],
+
 
[https://pathofdiablo.com/wiki/index.php?title=File:T1_2.png Layout 2]
 
 
|-
 
|-
! style="vertical-align:top;text-align:left"|
 
Tier 2:
 
 
! style="vertical-align:top;text-align:left"|
 
! style="vertical-align:top;text-align:left"|
 
Frigid Plateau
 
Frigid Plateau
 
! style="vertical-align:top;text-align:left"|
 
! style="vertical-align:top;text-align:left"|
88
+
89
 
! style="vertical-align:top;text-align:left"|
 
! style="vertical-align:top;text-align:left"|
 
Root of All Evil
 
Root of All Evil
Line 52: Line 49:
 
[https://pathofdiablo.com/wiki/index.php?title=File:T2_1.png  Layout 1]
 
[https://pathofdiablo.com/wiki/index.php?title=File:T2_1.png  Layout 1]
 
[https://pathofdiablo.com/wiki/index.php?title=File:T2_2.png Layout 2]
 
[https://pathofdiablo.com/wiki/index.php?title=File:T2_2.png Layout 2]
 +
|}
 +
=== Yellow Maps ===
 +
{| class="wikitable"
 
|-
 
|-
 +
!colspan="1"|Name
 +
!colspan="1"|mlvl
 +
!colspan="1"|Boss
 +
!colspan="1"|Layouts
 +
|-
 +
! style="vertical-align:top;text-align:left"|
 +
Musty Crypt
 
! style="vertical-align:top;text-align:left"|
 
! style="vertical-align:top;text-align:left"|
Tier 3:
+
90
 +
! style="vertical-align:top;text-align:left"|
 +
N/a
 +
! style="vertical-align:top;text-align:left"|
 +
N/a
 +
|-
 +
! style="vertical-align:top;text-align:left"|
 +
Dim Cellar
 +
! style="vertical-align:top;text-align:left"|
 +
90
 +
! style="vertical-align:top;text-align:left"|
 +
Root of All Evil
 +
! style="vertical-align:top;text-align:left"|
 +
N/a
 +
|-
 +
! style="vertical-align:top;text-align:left"|
 +
Desecrated Temple
 +
! style="vertical-align:top;text-align:left"|
 +
90
 +
! style="vertical-align:top;text-align:left"|
 +
N/a
 +
! style="vertical-align:top;text-align:left"|
 +
N/a
 +
|-
 +
|}
 +
=== Red Maps ===
 +
{| class="wikitable"
 +
|-
 +
!colspan="1"|Name
 +
!colspan="1"|mlvl
 +
!colspan="1"|Boss
 +
!colspan="1"|Layouts
 +
|-
 
! style="vertical-align:top;text-align:left"|
 
! style="vertical-align:top;text-align:left"|
 
Ruined Citadel
 
Ruined Citadel
 
! style="vertical-align:top;text-align:left"|
 
! style="vertical-align:top;text-align:left"|
89
+
91
 
! style="vertical-align:top;text-align:left"|
 
! style="vertical-align:top;text-align:left"|
 
Ursa Bloodthirst
 
Ursa Bloodthirst
Line 66: Line 105:
 
|-
 
|-
 
! style="vertical-align:top;text-align:left"|
 
! style="vertical-align:top;text-align:left"|
Tier 4:
+
Burnt Forest
 +
! style="vertical-align:top;text-align:left"|
 +
92
 +
! style="vertical-align:top;text-align:left"|
 +
Crazed Sorcerer
 +
! style="vertical-align:top;text-align:left"|
 +
N/a
 +
|-
 
! style="vertical-align:top;text-align:left"|
 
! style="vertical-align:top;text-align:left"|
 
Forgotten Desert
 
Forgotten Desert
 
! style="vertical-align:top;text-align:left"|
 
! style="vertical-align:top;text-align:left"|
90
+
91
 
! style="vertical-align:top;text-align:left"|
 
! style="vertical-align:top;text-align:left"|
 
Crazed Sorcerer
 
Crazed Sorcerer
 
! style="vertical-align:top;text-align:left"|
 
! style="vertical-align:top;text-align:left"|
 +
Layout 1:
 +
[https://i.imgur.com/9uPexUe.png Composite minimap]
 +
[https://i.imgur.com/x5JLBQt.png Outlined]
 +
[https://i.imgur.com/rDlqwfx.png Overview]
 +
|}
 +
=== Corrupted Maps ===
 +
{| class="wikitable"
 +
|-
 +
!colspan="1"|Name
 +
!colspan="1"|mlvl
 +
!colspan="1"|Boss
 +
!colspan="1"|Layouts
 +
|-
 +
! style="vertical-align:top;text-align:left"|
 +
Pleasant Pasture
 +
! style="vertical-align:top;text-align:left"|
 +
86
 +
! style="vertical-align:top;text-align:left"|
 +
N/a
 +
! style="vertical-align:top;text-align:left"|
 +
N/a
 +
|-
 +
|}
 +
* Map orientation may be rotated when compared to the layouts presented.
  
|}
+
== Corrupting Maps ==
 +
 
 +
*As of now you can corrupt maps for a chance to get a +200% Magic Find and Gold Find modifier or change the map completely to a Pleasant Pasture
 +
*There is no definitive rate for either as of 8/30/2020
 +
*Best guess for Pleasant Pasture chance is 3-4% on corruption (8 in 250 size sample)
  
 
== Important Tips ==  
 
== Important Tips ==  
  
* Once cleared, exit the game prior to attempting to create the same tier of map again.  Otherwise, you will be teleported back to the same (cleared) map, as only one instance of each map can be produced by each game. Accessing other tiered maps is not a problem.
+
* Only one map can be opened per game. The red portal next to the altar will stay even if the person who opened it leaves.
* Each map contains a waypoint that, when clicked, can access all other Act 5 waypoints.  Unfortunately, if used to leave the map, this waypoint '''cannot be accessed''' from the outside by any means.  Consequently, think of the waypoint as a visual flourish only.  The only way to re-enter a map is by using a TP scroll originating from that map.  to enter and exist maps to prevent being locked out.
+
* Maps can be very large. Use town portals to save time walking between the portal and town.
 +
* Each map contains a waypoint that, when clicked, can access all other Act 5 waypoints.  Unfortunately, if used to leave the map, this waypoint '''cannot be accessed''' from the outside by any means.  Consequently, think of the waypoint as a visual flourish only.
 
* Maps may easily take 20+ minutes to complete depending on party, gear, and level.  Consider the server reset time before creating one.
 
* Maps may easily take 20+ minutes to complete depending on party, gear, and level.  Consider the server reset time before creating one.
* Warning: The tier 4 boss is very dangerous. It is recommended to run the tier 4 with other players or with a very well geared character.
+
* Maps are organized into tiers. White maps should be slightly challenging for a single player. Yellow maps should be a moderate challenge for a few players. Red maps should be a hard challenge for a full party.
 +
* Currently, Musty Crypt and Desecrated Temple have no boss. There isn't a guaranteed relic drop in these maps.
 +
 
 +
== Monster Resistances ==
 +
(also see: https://mmmpld.github.io/pod-map-calc/)
 +
 
 +
=== Icy Cavern ===
 +
{| class="wikitable"
 +
!colspan="2"|
 +
!colspan="6"|Resists
 +
|-
 +
!Monster||Model||C||F||L||M||Phy||Psn
 +
|-
 +
|Blood Lord||Blood Lord||33||33||33||33||100||33
 +
|-
 +
|Temple Guard||Baboon Demon||33||0||100||0||33||0
 +
|-
 +
|Unholy Corpse||Reanimated Horde||0||0||0||50||50||120
 +
|-
 +
|Demon Sprite||Demon Imp||33||120||25||25||0||0
 +
|-
 +
|Bush Barb||Spike Fiend||50||0||0||0||50||0
 +
|}
 +
 
 +
=== Frigid Plateau ===
 +
{| class="wikitable"
 +
!colspan="2"|
 +
!colspan="6"|Resists
 +
|-
 +
!Monster||Model||C||F||L||M||Phy||Psn
 +
|-
 +
|Unholy Corpse||Reanimated Horde||0||0||0||50||50||120
 +
|-
 +
|Horror Archer||Skeleton Archer||66||66||66||10||33||140
 +
|-
 +
|Doom Knight||Oblivion Knight||25||140||25||0||33||50
 +
|-
 +
|Oblivion Knight||Oblivion Knight||150||60||60||25||33||75
 +
|-
 +
|Blunderbore||Blunderbore||33||33||33||0||75||0
 +
|-
 +
|Death Mauler||Death Mauler||50||50||100||0||33||0
 +
|-
 +
|Fiend||Bat||33||33||100||0||10||0
 +
|-
 +
|Storm Caster||Finger Mage||25||66||100||0||40||25
 +
|-
 +
|Temple Guard||Baboon Demon||33||0||100||0||33||0
 +
|-
 +
|Zealot||Zakarum Zealot||33||25||100||0||10||20
 +
|}
 +
 
 +
=== Dim Cellar ===
 +
{| class="wikitable"
 +
!colspan="2"|
 +
!colspan="6"|Resists
 +
|-
 +
!Monster||Model||C||F||L||M||Phy||Psn
 +
|-
 +
|Blunderbore||Blunderbore||33||33||33||0||75||0
 +
|-
 +
|Spider Magnus||Gaint Spider||0||120||0||0||50||65
 +
|-
 +
|Death Mauler||Death Mauler||50||50||100||0||33||0
 +
|-
 +
|Flesh Lancer||Corrupt Rogue Spearwoman||130||25||25||0||45||25
 +
|-
 +
|The Banished||Vampire||150||33||25||0||50||50
 +
|-
 +
|Soul Killer||Fetish||25||105||25||0||15||33
 +
|-
 +
|Bush Barb||Spike Fiend||50||0||0||0||50||0
 +
|}
 +
 
 +
=== Musty Crypt ===
 +
{| class="wikitable"
 +
!colspan="2"|
 +
!colspan="6"|Resists
 +
|-
 +
!Monster||Model||C||F||L||M||Phy||Psn
 +
|-
 +
|Blood Lord||Blood Lord||33||33||33||33||100||33
 +
|-
 +
|Temple Guard||Baboon Demon||33||0||100||0||33||0
 +
|-
 +
|Unholy Corpse||Reanimated Horde||0||0||0||50||50||120
 +
|-
 +
|Demon Sprite||Demon Imp||33||120||25||25||0||0
 +
|-
 +
|Frozen Scorch||Frozen Horror||190||0||33||0||25||33
 +
|-
 +
|Bone Scarab||Scarab Demon||0||0||120||0||0||0
 +
|-
 +
|Hell Whip||Overseer||160||33||20||0||40||0
 +
|-
 +
|Hell Spawn||Baal's Minion||50||110||25||0||33||0
 +
|-
 +
|Slinger||Slinger||150||50||15||0||25||15
 +
|-
 +
|Fiend||Bat Demon||33||33||100||0||10||0
 +
|-
 +
|Fanatic Enslaved||Suicide Minion||130||60||15||0||25||15
 +
|-
 +
|Flying Scimitar||Object||0||100||100||0||25||0
 +
|}
 +
 
 +
=== Desecrated Temple ===
 +
{| class="wikitable"
 +
!colspan="2"|
 +
!colspan="6"|Resists
 +
|-
 +
!Monster||Model||C||F||L||M||Phy||Psn
 +
|-
 +
|Doom Knight||Oblivion Knight||25||140||25||0||33||50
 +
|-
 +
|Oblivion Knight||Oblivion Knight||150||60||60||25||33||75
 +
|-
 +
|The Banished||Vampire||150||33||25||0||50||50
 +
|-
 +
|Frozen Scorch||Frozen Horror||190||0||33||0||25||33
 +
|-
 +
|Blunderbore||Blunderbore||33||33||33||0||75||0
 +
|-
 +
|Blood Wing||Giant Mosquito||0||0||33||0||0||120
 +
|-
 +
|Spider Magnus||Gaint Spider||0||120||0||0||50||65
 +
|-
 +
|Death Clan||Goatman||0||75||0||50||50||0
 +
|-
 +
|Storm Caster||Finger Mage||25||66||100||0||40||25
 +
|-
 +
|Demon Sprite||Demon Imp||33||120||25||25||0||0
 +
|-
 +
|Bush Barb||Spike Fiend||50||0||0||0||50||0
 +
|}
 +
 
 +
=== Ruined Citadel ===
 +
{| class="wikitable"
 +
!colspan="2"|
 +
!colspan="6"|Resists
 +
|-
 +
!Monster||Model||C||F||L||M||Phy||Psn
 +
|-
 +
|Flesh Lancer||Corrupt Rogue Spearwoman||130||25||25||0||45||25
 +
|-
 +
|Blood Temptress||Succubus||50||66||50||0||25||120
 +
|-
 +
|Serpent Magus||Claw Viper||120||33||0||70||40||60
 +
|-
 +
|Bone Scarab||Scarab Demon||0||0||120||0||0||0
 +
|-
 +
|Temple Guard||Baboon Demon||33||0||100||0||33||0
 +
|-
 +
|Hierophant||Zakarum Priest||160||25||33||0||10||20
 +
|-
 +
|Zealot||Zakarum Zealot||33||25||100||0||10||20
 +
|-
 +
|Dark Shape||Wraith||80||0||0||50||100||75
 +
|-
 +
|Slinger||Slinger||150||50||15||0||25||15
 +
|-
 +
|Cavader||Mummy||33||0||33||0||50||110
 +
|}
 +
 
 +
=== Forgotten Desert ===
 +
{| class="wikitable"
 +
!colspan="2"|
 +
!colspan="6"|Resists
 +
|-
 +
!Monster||Model||C||F||L||M||Phy||Psn
 +
|-
 +
|Blood Wing||Giant Mosquito||0||0||33||0||0||120
 +
|-
 +
|Unholy Corpse||Reanimated Horde||0||0||0||50||50||120
 +
|-
 +
|Hell Whip||Overseer||160||33||20||0||40||0
 +
|-
 +
|Hell Spawn||Baal's Minion||50||110||25||0||33||0
 +
|-
 +
|Storm Caster||Finger Mage||25||66||100||0||40||25
 +
|-
 +
|Council Member||Council Member||33||33||100||0||50||33
 +
|-
 +
|Soul Killer||Fetish||25||105||25||0||15||33
 +
|-
 +
|Burning Dead Mage||Skeleton Mage||50||130||0||0||33||110
 +
|-
 +
|Blood Lord||Blood Lord||33||33||33||33||100||33
 +
|-
 +
|Fire Tower||Fire Tower||85||99||50||50||40||1000
 +
|-
 +
|Bush Barb||Spike Fiend||50||0||0||0||50||0
 +
|}
 +
 
 +
=== Burnt Forest ===
 +
{| class="wikitable"
 +
!colspan="2"|
 +
!colspan="6"|Resists
 +
|-
 +
!Monster||Model||C||F||L||M||Phy||Psn
 +
|-
 +
|Pit Lord||Mega Daemon||100||145||100||100||80||145
 +
|-
 +
|Horror Archer||Skeleton Archer||66||66||66||10||33||140
 +
|-
 +
|Temple Guard||Baboon Demon||33||0||100||0||33||0
 +
|-
 +
|Mauler||Blunderbore||50||50||100||0||55||0
 +
|-
 +
|Horror Mage||Skeleton Mage||0||0||115||0||33||0
 +
|-
 +
|Black Rogue||Corrupt Rogue||140||33||33||20||20||20
 +
|-
 +
|Horadrim Ancient||Greater Mummy||50||50||50||100||33||50
 +
|-
 +
|Infidel||Sand Raider||110||5||0||0||25||33
 +
|-
 +
|Damned||Tainted||0||0||120||0||0||25
 +
|}
 +
 
 +
=== Pleasant Pasture ===
 +
{| class="wikitable"
 +
!colspan="2"|
 +
!colspan="6"|Resists
 +
|-
 +
!Monster||Model||C||F||L||M||Phy||Psn
 +
|-
 +
|Hell Bovine||Hell Bovine||50||50||50||33||50||33
 +
|}

Revision as of 20:02, 25 September 2020

The following dungeon areas have been added/changed in Path of Diablo.

Maps

What are Maps?

  • "Maps" are a series of new end-game areas created in Path of Diablo. These are dangerous high level areas that players can farm as an alternative to traditional areas of Diablo II. These areas offer additional replayability compared to the vanilla Diablo II experience.
  • They offer increased experience compared to traditional farming areas and the same possibility of high level loot.
  • Maps also function to promote build diversity by offering unique combinations of monster types with different elemental/physical immunities in various densities.
  • In a way that should be somewhat familiar for Path of Exile players, these areas can be accessed by using a series of new special items called "Relics".
  • All enemies in level 85+ areas have a chance to drop a Map.
  • To use a Map, the player must place it into the altar in Malah's shop in Harrogath. This will destroy the item and create a red portal the player can use to enter the map. Maps can take you to the following areas: Icy Cavern, Frigid Plateau, Desecrated Temple, Forgotten Desert, Burnt Forest, Musty Cellar,
  • Each Map can only be used once.
  • Maps can be corrupted to add new mods, and become higher tier. White maps can be dropped from monsters outside of maps, yellow and red through doing maps.

Requirements to open / enter Maps

  • Your character must be level 80 or higher.
  • Your character must have completed Rite of Passage quest (Ancients).
  • Map must be identified.

Tiers

This information is still being updated for Zincite

White Maps

Name mlvl Boss Layouts

Icy Caverns

88

Blood Huntress

Frigid Plateau

89

Root of All Evil

Layout 1 Layout 2

Yellow Maps

Name mlvl Boss Layouts

Musty Crypt

90

N/a

N/a

Dim Cellar

90

Root of All Evil

N/a

Desecrated Temple

90

N/a

N/a

Red Maps

Name mlvl Boss Layouts

Ruined Citadel

91

Ursa Bloodthirst

Layout 1 Layout 2

Burnt Forest

92

Crazed Sorcerer

N/a

Forgotten Desert

91

Crazed Sorcerer

Layout 1: Composite minimap Outlined Overview

Corrupted Maps

Name mlvl Boss Layouts

Pleasant Pasture

86

N/a

N/a

  • Map orientation may be rotated when compared to the layouts presented.

Corrupting Maps

  • As of now you can corrupt maps for a chance to get a +200% Magic Find and Gold Find modifier or change the map completely to a Pleasant Pasture
  • There is no definitive rate for either as of 8/30/2020
  • Best guess for Pleasant Pasture chance is 3-4% on corruption (8 in 250 size sample)

Important Tips

  • Only one map can be opened per game. The red portal next to the altar will stay even if the person who opened it leaves.
  • Maps can be very large. Use town portals to save time walking between the portal and town.
  • Each map contains a waypoint that, when clicked, can access all other Act 5 waypoints. Unfortunately, if used to leave the map, this waypoint cannot be accessed from the outside by any means. Consequently, think of the waypoint as a visual flourish only.
  • Maps may easily take 20+ minutes to complete depending on party, gear, and level. Consider the server reset time before creating one.
  • Maps are organized into tiers. White maps should be slightly challenging for a single player. Yellow maps should be a moderate challenge for a few players. Red maps should be a hard challenge for a full party.
  • Currently, Musty Crypt and Desecrated Temple have no boss. There isn't a guaranteed relic drop in these maps.

Monster Resistances

(also see: https://mmmpld.github.io/pod-map-calc/)

Icy Cavern

Resists
Monster Model C F L M Phy Psn
Blood Lord Blood Lord 33 33 33 33 100 33
Temple Guard Baboon Demon 33 0 100 0 33 0
Unholy Corpse Reanimated Horde 0 0 0 50 50 120
Demon Sprite Demon Imp 33 120 25 25 0 0
Bush Barb Spike Fiend 50 0 0 0 50 0

Frigid Plateau

Resists
Monster Model C F L M Phy Psn
Unholy Corpse Reanimated Horde 0 0 0 50 50 120
Horror Archer Skeleton Archer 66 66 66 10 33 140
Doom Knight Oblivion Knight 25 140 25 0 33 50
Oblivion Knight Oblivion Knight 150 60 60 25 33 75
Blunderbore Blunderbore 33 33 33 0 75 0
Death Mauler Death Mauler 50 50 100 0 33 0
Fiend Bat 33 33 100 0 10 0
Storm Caster Finger Mage 25 66 100 0 40 25
Temple Guard Baboon Demon 33 0 100 0 33 0
Zealot Zakarum Zealot 33 25 100 0 10 20

Dim Cellar

Resists
Monster Model C F L M Phy Psn
Blunderbore Blunderbore 33 33 33 0 75 0
Spider Magnus Gaint Spider 0 120 0 0 50 65
Death Mauler Death Mauler 50 50 100 0 33 0
Flesh Lancer Corrupt Rogue Spearwoman 130 25 25 0 45 25
The Banished Vampire 150 33 25 0 50 50
Soul Killer Fetish 25 105 25 0 15 33
Bush Barb Spike Fiend 50 0 0 0 50 0

Musty Crypt

Resists
Monster Model C F L M Phy Psn
Blood Lord Blood Lord 33 33 33 33 100 33
Temple Guard Baboon Demon 33 0 100 0 33 0
Unholy Corpse Reanimated Horde 0 0 0 50 50 120
Demon Sprite Demon Imp 33 120 25 25 0 0
Frozen Scorch Frozen Horror 190 0 33 0 25 33
Bone Scarab Scarab Demon 0 0 120 0 0 0
Hell Whip Overseer 160 33 20 0 40 0
Hell Spawn Baal's Minion 50 110 25 0 33 0
Slinger Slinger 150 50 15 0 25 15
Fiend Bat Demon 33 33 100 0 10 0
Fanatic Enslaved Suicide Minion 130 60 15 0 25 15
Flying Scimitar Object 0 100 100 0 25 0

Desecrated Temple

Resists
Monster Model C F L M Phy Psn
Doom Knight Oblivion Knight 25 140 25 0 33 50
Oblivion Knight Oblivion Knight 150 60 60 25 33 75
The Banished Vampire 150 33 25 0 50 50
Frozen Scorch Frozen Horror 190 0 33 0 25 33
Blunderbore Blunderbore 33 33 33 0 75 0
Blood Wing Giant Mosquito 0 0 33 0 0 120
Spider Magnus Gaint Spider 0 120 0 0 50 65
Death Clan Goatman 0 75 0 50 50 0
Storm Caster Finger Mage 25 66 100 0 40 25
Demon Sprite Demon Imp 33 120 25 25 0 0
Bush Barb Spike Fiend 50 0 0 0 50 0

Ruined Citadel

Resists
Monster Model C F L M Phy Psn
Flesh Lancer Corrupt Rogue Spearwoman 130 25 25 0 45 25
Blood Temptress Succubus 50 66 50 0 25 120
Serpent Magus Claw Viper 120 33 0 70 40 60
Bone Scarab Scarab Demon 0 0 120 0 0 0
Temple Guard Baboon Demon 33 0 100 0 33 0
Hierophant Zakarum Priest 160 25 33 0 10 20
Zealot Zakarum Zealot 33 25 100 0 10 20
Dark Shape Wraith 80 0 0 50 100 75
Slinger Slinger 150 50 15 0 25 15
Cavader Mummy 33 0 33 0 50 110

Forgotten Desert

Resists
Monster Model C F L M Phy Psn
Blood Wing Giant Mosquito 0 0 33 0 0 120
Unholy Corpse Reanimated Horde 0 0 0 50 50 120
Hell Whip Overseer 160 33 20 0 40 0
Hell Spawn Baal's Minion 50 110 25 0 33 0
Storm Caster Finger Mage 25 66 100 0 40 25
Council Member Council Member 33 33 100 0 50 33
Soul Killer Fetish 25 105 25 0 15 33
Burning Dead Mage Skeleton Mage 50 130 0 0 33 110
Blood Lord Blood Lord 33 33 33 33 100 33
Fire Tower Fire Tower 85 99 50 50 40 1000
Bush Barb Spike Fiend 50 0 0 0 50 0

Burnt Forest

Resists
Monster Model C F L M Phy Psn
Pit Lord Mega Daemon 100 145 100 100 80 145
Horror Archer Skeleton Archer 66 66 66 10 33 140
Temple Guard Baboon Demon 33 0 100 0 33 0
Mauler Blunderbore 50 50 100 0 55 0
Horror Mage Skeleton Mage 0 0 115 0 33 0
Black Rogue Corrupt Rogue 140 33 33 20 20 20
Horadrim Ancient Greater Mummy 50 50 50 100 33 50
Infidel Sand Raider 110 5 0 0 25 33
Damned Tainted 0 0 120 0 0 25

Pleasant Pasture

Resists
Monster Model C F L M Phy Psn
Hell Bovine Hell Bovine 50 50 50 33 50 33