Defensive Auras

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Revision as of 12:07, 15 October 2022 by Treer (talk | contribs) (Vigor)

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Prayer

Skill description: While active, aura slowly regenerates the life of you and your party.

Required Level: 1

Prerequisites: None.

Radius: 21.3 yards
+1% of maximum life regenerated per second
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
# Healed per Second: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 18 20 22 24

Synergies: None.

Patch Notes:

1% of maximum life healed per second. (Tanzanite #10).
Compared with Vanilla D2, has a set radius (decreased moderately at higher levels). (Bedrock #1-hidden).

Resist Fire

Skill description: While active, aura decreases fire damage done to you and your party.

Required Level: 1

Prerequisites: None.

Radius: 28 yards
Adds +1 to maximum fire resistance per 2 levels (active) and per 4 levels (passive)
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Resist Fire: +65% +77% +86% +94% +100% +105% +109% +112% +116% +118% +121% +123% +125% +127% +128% +130% +131% +132% +133% +134%

Synergies: None.

Patch Notes:

Compared with Vanilla D2, while active adds maximum fire resistance and has a set radius (shortened slightly at higher levels). (Bedrock #1-hidden).

Defiance

Skill description: While active, aura increases the defense rating of you and your party.

Required Level: 6

Prerequisites: None.

Radius: 21.3 yards
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Defense: +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230% +240% +250% +260% +270%

Synergies: None.

Patch Notes:

Compared with Vanilla D2, has a set radius (shortened moderately at higher levels). (Bedrock #1-hidden).

Resist Cold

Skill description: While active, aura decreases cold damage done to you and your party.

Required Level: 6

Prerequisites: None.

Radius: 28 yards
Adds +1 to maximum cold resistance per 2 levels (active) and per 4 levels (passive)
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Resist Cold: +65% +77% +86% +94% +100% +105% +109% +112% +116% +118% +121% +123% +125% +127% +128% +130% +131% +132% +133% +134%

Synergies: None.

Patch Notes:

Compared with Vanilla D2, while active adds maximum cold resistance and has a set radius (shortened slightly at higher levels). (Bedrock #1-hidden).

Cleansing

Skill description: While active, aura reduces the length of time you and your party are poisoned or cursed.

Required Level: 12

Prerequisites: Prayer

Radius: 21.3 yards
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Duration Reduced by: 39% 46% 51% 56% 60% 63% 65% 67% 69% 70% 72% 73% 75% 76% 76% 78% 78% 79% 79% 80%
Maximum Resist Poison (Passive): 0% +1% +1% +2% +2% +3% +3% +4% +4% +5% +5% +6% +6% +7% +7% +8% +8% +9% +9% +10%

Synergies:

Prayer: Applies base healing bonus from Prayer over 2 seconds.

Patch Notes:

Compared with Vanilla D2, has a set radius (shortened moderately at higher levels). (Bedrock #1-hidden).

Resist Lightning

Skill description: While active, aura decreases lightning damage done to you and your party.

Required Level: 12

Prerequisites: None.

Radius: 28 yards
Adds +1 to maximum lightning resistance per 2 levels (active) and per 4 levels (passive)
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Resist Lightning: +65% +77% +86% +94% +100% +105% +109% +112% +116% +118% +121% +123% +125% +127% +128% +130% +131% +132% +133% +134%

Synergies: None.

Patch Notes:

Compared with Vanilla D2, while active adds maximum lightning resistance and has a set radius (shortened slightly at higher levels). (Bedrock #1-hidden).

Vigor

Skill description: While active, aura increases stamina recovery rate, maximum stamina and movement speed for you and your party.

Required Level: 18

Prerequisites: Prayer, Defiance, Cleansing

Radius: 21.3 yards
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Velocity: +13% +18% +22% +25% +28% +30% +32% +33% +35% +36% +37% +38% +39% +40% +40% +41% +41% +42% +42% +43%
Max Stamina: +50% +75% +100% +125% +150% +175% +200% +225% +250% +275% +300% +325% +350% +375% +400% +425% +450% +475% +500% +525%
Stamina Recovery Rate: +50% +75% +100% +125% +150% +175% +200% +225% +250% +275% +300% +325% +350% +375% +400% +425% +450% +475% +500% +525%

Synergies: None.

Patch Notes:

Compared with Vanilla D2, has a set radius (shortened greatly at higher levels). (Bedrock #1-hidden).

Meditation

Skill description: While active, aura increases mana recovery for you and your party.

Required Level: 24

Prerequisites: Prayer, Cleansing

Radius: 21.3 yards
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Recovery Rate: +80% +88% +96% +104% +112% +120% +128% +136% +144% +152% +160% +168% +176% +184% +192% +200% +208% +216% +224% +232%

Synergies:

Prayer: Applies base healing bonus from Prayer over 2 seconds.

Patch Notes:

Compared to Vanilla D2, starting mana recovery rate and scaling reduced greatly and has a set radius (shortened moderately at higher levels). (Bedrock #1-hidden).

Redemption

Skill description: While active, aura attempts to redeem the souls of slain enemies to give you life and mana.

Required Level: 30

Prerequisites: Prayer, Defiance, Cleansing, Vigor

Radius: 16 yards
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Chance to Redeem: 14% 25% 33% 40% 45% 49% 53% 56% 59% 61% 64% 65% 67% 69% 70% 72% 73% 73% 74% 75%
# Life/Mana Recovered: 25 33 41 49 57 65 73 81 89 97 105 113 121 129 137 145 153 161 169 177

Synergies: None.

Patch Notes:

Initial life and mana recovered decreased from 50 to 25, life and mana recovered per level decreased from +10 to +8. (Jade #16).
Radius shortened from 24 to 16 yards. (Graphite #15).
Chance to Redeem decreased by ~10% at early levels and ~15% at higher levels. (Titanium #13).
Compared to Vanilla D2, starting life and mana recovered and scaling increased greatly and radius lengthened moderately. (Bedrock #1-hidden).

Salvation

Skill description: While active, aura increases the elemental resistances and damage of you and your party.

Required Level: 30

Prerequisites: None.

Radius: 28 yards
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Elemental Damage: +6% +7% +8% +9% +10% +11% +12% +13% +14% +15% +16% +17% +18% +19% +20% +21% +22% +23% +24% +25%
Fire/Cold/Lightning Resistance: +40% +48% +55% +60% +65% +68% +71% +73% +76% +77% +79% +81% +82% +83% +84% +86% +86% +87% +88% +88%

Synergies: None.

Patch Notes:

Skill reworked as follows: now also increases party’s elemental damage. (Tanzanite #10).
Compared to Vanilla D2, starting resistances lowered moderately and has a set radius (shortened slightly at higher levels). (Bedrock #1-hidden).