Difference between revisions of "Defensive Auras"

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!20
 
!20
 
|-
 
|-
||Heals #:||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||17||19||21||23||25
+
||# Healed per Second:||1||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||18||20||22||24
 
|}
 
|}
  
 
*'''Synergies:''' None.
 
*'''Synergies:''' None.
  
*'''Patch Notes:''' Now also heals for 1% of your maximum life at all levels (Tanzanite #10).
+
*'''Patch Notes:'''
 +
::Now heals 1% of maximum life per second at all levels (Tanzanite #10).<br/>
 +
::''Compared to Vanilla D2, radius now fixed (moderately reduced at higher levels) (Bedrock #1-hidden).''
  
 
== Resist Fire ==
 
== Resist Fire ==
Line 82: Line 84:
  
 
*'''Patch Notes:'''
 
*'''Patch Notes:'''
 +
::''Compared to Vanilla D2, now adds maximum fire resistance when active and radius now fixed (slightly reduced at higher levels) (Bedrock #1-hidden).''
  
 
== Defiance ==
 
== Defiance ==
Line 122: Line 125:
  
 
*'''Patch Notes:'''
 
*'''Patch Notes:'''
 +
::''Compared to Vanilla D2, radius now fixed (moderately reduced at higher levels) (Bedrock #1-hidden).''
  
 
== Resist Cold ==
 
== Resist Cold ==
Line 164: Line 168:
  
 
*'''Patch Notes:'''
 
*'''Patch Notes:'''
 +
::''Compared to Vanilla D2, now adds maximum cold resistance when active and radius now fixed (slightly reduced at higher levels) (Bedrock #1-hidden).''
  
 
== Cleansing ==
 
== Cleansing ==
Line 204: Line 209:
  
 
*'''Synergies:'''  
 
*'''Synergies:'''  
'''Prayer''': Applies base healing bonus from Prayer over 2 seconds.
+
::'''Prayer''': Applies base healing bonus from Prayer over 2 seconds.
  
 
*'''Patch Notes:'''
 
*'''Patch Notes:'''
 +
::''Compared to Vanilla D2, radius now fixed (moderately reduced at higher levels) (Bedrock #1-hidden).''
  
 
== Resist Lightning ==
 
== Resist Lightning ==
Line 249: Line 255:
  
 
*'''Patch Notes:'''
 
*'''Patch Notes:'''
 +
::''Compared to Vanilla D2, now adds maximum lightning resistance when active and radius now fixed (slightly reduced at higher levels) (Bedrock #1-hidden).''
  
 
== Vigor ==
 
== Vigor ==
Line 293: Line 300:
  
 
*'''Patch Notes:'''
 
*'''Patch Notes:'''
 +
::''Compared to Vanilla D2, radius now fixed (greatly reduced at higher levels) (Bedrock #1-hidden).''
  
 
== Meditation ==
 
== Meditation ==
Line 331: Line 339:
  
 
*'''Synergies:'''
 
*'''Synergies:'''
'''Prayer''': Applies base healing bonus from Prayer over 2 seconds.
+
::'''Prayer''': Applies base healing bonus from Prayer over 2 seconds.
  
 
*'''Patch Notes:'''
 
*'''Patch Notes:'''
 +
::''Compared to Vanilla D2, starting mana recovery rate and scaling greatly reduced and radius now fixed (moderately reduced at higher levels) (Bedrock #1-hidden).''
  
 
== Redemption ==
 
== Redemption ==
Line 376: Line 385:
  
 
*'''Patch Notes:'''
 
*'''Patch Notes:'''
Starting life/mana recovered reduced from 50 to 25 (Jade #16).<br/>
+
::Starting life/mana recovered reduced from 50 to 25 and life/mana recovered per level reduced from +10 to +8 (Jade #16).<br/>
Starting life/mana recovered reduced per level from 10 to 8 (Jade #16).<br/>
+
::Radius decreased from 24 to 16 yards (Graphite #15).<br/>
Radius decreased from 24 to 16 yards (Graphite #15).<br/>
+
::Chance to Redeem decreased by ~10% at early levels and ~15% at higher levels (Titanium #13).<br/>
Chance to Redeem decreased by ~10% at early levels and ~15% at higher levels (Titanium #13).
+
::''Compared to Vanilla D2, starting life/mana recovered and scaling greatly increased and radius moderately increased (Bedrock #1-hidden).''
  
 
== Salvation ==
 
== Salvation ==
Line 416: Line 425:
 
||Elemental Damage:||+6%||+7%||+8%||+9%||+10%||+11%||+12%||+13%||+14%||+15%||+16%||+17%||+18%||+19%||+20%||+21%||+22%||+23%||+24%||+25%
 
||Elemental Damage:||+6%||+7%||+8%||+9%||+10%||+11%||+12%||+13%||+14%||+15%||+16%||+17%||+18%||+19%||+20%||+21%||+22%||+23%||+24%||+25%
 
|-
 
|-
||Resists to All:||+40%||+48%||+55%||+60%||+65%||+68%||+71%||+73%||+76%||+77%||+79%||+81%||+82%||+83%||+84%||+86%||+86%||+87%||+88%||+88%
+
||Fire/Cold/Lightning Resistance:||+40%||+48%||+55%||+60%||+65%||+68%||+71%||+73%||+76%||+77%||+79%||+81%||+82%||+83%||+84%||+86%||+86%||+87%||+88%||+88%
 
|}
 
|}
  
 
*'''Synergies:''' None.
 
*'''Synergies:''' None.
  
*'''Patch Notes:''' Now also increases party’s elemental damage (Tanzanite #10).
+
*'''Patch Notes:'''
 +
::'''Skill reworked as follows:''' now also increases party’s elemental damage (Tanzanite #10).<br/>
 +
::''Compared to Vanilla D2, starting all resistance moderately reduced and radius now fixed (slightly reduced at higher levels) (Bedrock #1-hidden).''

Revision as of 16:54, 13 August 2020

Prayer

  • Skill description: When active, aura slowly regenerates the life of you and your party.
  • Required Level: 1
  • Prerequisites: None.
Radius: 21.3 yards
+1% of maximum life regenerated per second
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
# Healed per Second: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 18 20 22 24
  • Synergies: None.
  • Patch Notes:
Now heals 1% of maximum life per second at all levels (Tanzanite #10).
Compared to Vanilla D2, radius now fixed (moderately reduced at higher levels) (Bedrock #1-hidden).

Resist Fire

  • Skill description: When active, aura decreases fire damage done to you and your party.
  • Required Level: 1
  • Prerequisites: None.
Radius: 28 yards
Adds +1 to maximum fire resistance per 2 levels (active) and per 4 levels (passive)
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Resist Fire: +65% +77% +86% +94% +100% +105% +109% +112% +116% +118% +121% +123% +125% +127% +128% +130% +131% +132% +133% +134%
  • Synergies: None.
  • Patch Notes:
Compared to Vanilla D2, now adds maximum fire resistance when active and radius now fixed (slightly reduced at higher levels) (Bedrock #1-hidden).

Defiance

  • Skill description: When active, aura increases the defense rating of you and your party.
  • Required Level: 6
  • Prerequisites: None.
Radius: 21.3 yards
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Defense: +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230% +240% +250% +260% +270%
  • Synergies: None.
  • Patch Notes:
Compared to Vanilla D2, radius now fixed (moderately reduced at higher levels) (Bedrock #1-hidden).

Resist Cold

  • Skill description: When active, aura decreases cold damage done to you and your party.
  • Required Level: 6
  • Prerequisites: None.
Radius: 28 yards
Adds +1 to maximum cold resistance per 2 levels (active) and per 4 levels (passive)
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Resist Cold: +65% +77% +86% +94% +100% +105% +109% +112% +116% +118% +121% +123% +125% +127% +128% +130% +131% +132% +133% +134%
  • Synergies: None.
  • Patch Notes:
Compared to Vanilla D2, now adds maximum cold resistance when active and radius now fixed (slightly reduced at higher levels) (Bedrock #1-hidden).

Cleansing

  • Skill description: When active, aura reduces the length of time you and your party will remain poisoned or cursed.
  • Required Level: 12
  • Prerequisites: Prayer
Radius: 21.3 yards
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Duration Reduced by: 39% 46% 51% 56% 60% 63% 65% 67% 69% 70% 72% 73% 75% 76% 76% 78% 78% 79% 79% 80%
Maximum Resist Poison (Passive): 0% +1% +1% +2% +2% +3% +3% +4% +4% +5% +5% +6% +6% +7% +7% +8% +8% +9% +9% +10%
  • Synergies:
Prayer: Applies base healing bonus from Prayer over 2 seconds.
  • Patch Notes:
Compared to Vanilla D2, radius now fixed (moderately reduced at higher levels) (Bedrock #1-hidden).

Resist Lightning

  • Skill description: When active, aura decreases lightning damage done to you and your party.
  • Required Level: 12
  • Prerequisites: None.
Radius: 28 yards
Adds +1 to maximum lightning resistance per 2 levels (active) and per 4 levels (passive)
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Resist Lightning: +65% +77% +86% +94% +100% +105% +109% +112% +116% +118% +121% +123% +125% +127% +128% +130% +131% +132% +133% +134%
  • Synergies: None.
  • Patch Notes:
Compared to Vanilla D2, now adds maximum lightning resistance when active and radius now fixed (slightly reduced at higher levels) (Bedrock #1-hidden).

Vigor

  • Skill description: When active, aura increases stamina recovery rate, maximum stamina and movement speed for you and your party.
  • Required Level: 18
  • Prerequisites: Prayer, Defiance, Cleansing
Radius: 21.3 yards
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Velocity: +13% +18% +22% +25% +28% +30% +32% +33% +35% +36% +37% +38% +39% +40% +40% +41% +41% +42% +42% +43%
Max Stamina: +50% +75% +100% +125% +150% +175% +200% +225% +250% +275% +300% +325% +350% +375% +400% +425% +450% +475% +500% +525%
Stamina Recovery Rate: +50% +75% +100% +125% +150% +175% +200% +225% +250% +275% +300% +325% +350% +375% +400% +425% +450% +475% +500% +525%
  • Synergies: None.
  • Patch Notes:
Compared to Vanilla D2, radius now fixed (greatly reduced at higher levels) (Bedrock #1-hidden).

Meditation

  • Skill description: When active, aura increases mana recovery for you and your party.
  • Required Level: 24
  • Prerequisites: Prayer, Cleansing
Radius: 21.3 yards
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Recovery Rate: +80% +88% +96% +104% +112% +120% +128% +136% +144% +152% +160% +168% +176% +184% +192% +200% +208% +216% +224% +232%
  • Synergies:
Prayer: Applies base healing bonus from Prayer over 2 seconds.
  • Patch Notes:
Compared to Vanilla D2, starting mana recovery rate and scaling greatly reduced and radius now fixed (moderately reduced at higher levels) (Bedrock #1-hidden).

Redemption

  • Skill description: When active, aura attempts to redeem the souls of slain enemies to give you life and mana.
  • Required Level: 30
  • Prerequisites: Prayer, Defiance, Cleansing, Vigor
Radius: 16 yards
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Chance to Redeem: 14% 25% 33% 40% 45% 49% 53% 56% 59% 61% 64% 65% 67% 69% 70% 72% 73% 73% 74% 75%
# Life/Mana Recovered: 25 33 41 49 57 65 73 81 89 97 105 113 121 129 137 145 153 161 169 177
  • Synergies: None.
  • Patch Notes:
Starting life/mana recovered reduced from 50 to 25 and life/mana recovered per level reduced from +10 to +8 (Jade #16).
Radius decreased from 24 to 16 yards (Graphite #15).
Chance to Redeem decreased by ~10% at early levels and ~15% at higher levels (Titanium #13).
Compared to Vanilla D2, starting life/mana recovered and scaling greatly increased and radius moderately increased (Bedrock #1-hidden).

Salvation

  • Skill description: When active, aura increases the elemental resistances and damage of you and your party.
  • Required Level: 30
  • Prerequisites: None.
Radius: 28 yards
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Elemental Damage: +6% +7% +8% +9% +10% +11% +12% +13% +14% +15% +16% +17% +18% +19% +20% +21% +22% +23% +24% +25%
Fire/Cold/Lightning Resistance: +40% +48% +55% +60% +65% +68% +71% +73% +76% +77% +79% +81% +82% +83% +84% +86% +86% +87% +88% +88%
  • Synergies: None.
  • Patch Notes:
Skill reworked as follows: now also increases party’s elemental damage (Tanzanite #10).
Compared to Vanilla D2, starting all resistance moderately reduced and radius now fixed (slightly reduced at higher levels) (Bedrock #1-hidden).