Difference between revisions of "Defensive Auras"

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(Resist Fire)
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{| class = "wikitable"
 
{| class = "wikitable"
!colspan="21"|Radius: 21.3 Yards
+
!colspan="21"|Radius: 21.3 yards
 +
|-
 +
!colspan="21"|+1% of maximum life regenerated per second
 
|-
 
|-
 
!slvl
 
!slvl
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!20
 
!20
 
|-
 
|-
||Heals # of Life:||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||17||19||21||23||25
+
||# Healed per Second:||1||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||18||20||22||24
|-
 
!colspan="21"|Additional Heal: 1% of Maximum Health
 
 
|}
 
|}
  
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*'''Patch Notes:'''
 
*'''Patch Notes:'''
Prayer aura now also heals for 1% of your maximum life at all levels (#10 Tanzanite).
+
::Now heals 1% of maximum life per second at all levels (Tanzanite #10).<br/>
 +
::''Compared to Vanilla D2, radius now fixed (moderately reduced at higher levels) (Bedrock #1-hidden).''
  
 
== Resist Fire ==
 
== Resist Fire ==
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{| class = "wikitable"
 
{| class = "wikitable"
!colspan="21"|Radius: 28 Yards
+
!colspan="21"|Radius: 28 yards
 +
|-
 +
!colspan="21"|Adds +1 to maximum fire resistance per 2 levels (active) and per 4 levels (passive)
 
|-
 
|-
 
!slvl
 
!slvl
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|-
 
|-
 
||Resist Fire:||+65%||+77%||+86%||+94%||+100%||+105%||+109%||+112%||+116%||+118%||+121%||+123%||+125%||+127%||+128%||+130%||+131%||+132%||+133%||+134%
 
||Resist Fire:||+65%||+77%||+86%||+94%||+100%||+105%||+109%||+112%||+116%||+118%||+121%||+123%||+125%||+127%||+128%||+130%||+131%||+132%||+133%||+134%
|-
 
||Maximum Resist Fire (Active):||+1%||+1%||+2%||+2%||+3%||+3%||+4%||+4%||+5%||+5%||+6%||+6%||+7%||+7%||+8%||+8%||+9%||+9%||+10%||+10%
 
|-
 
||Maximum Resist Fire (Passive):||0%||0%||0%||+1%||+1%||+1%||+1%||+2%||+2%||+2%||+2%|2%||+3%||+3%||+3%||+3%||+4%||+4%||+4%||+4%||+5%
 
 
|}
 
|}
  
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*'''Patch Notes:'''
 
*'''Patch Notes:'''
 +
::''Compared to Vanilla D2, now adds maximum fire resistance when active and radius now fixed (slightly reduced at higher levels) (Bedrock #1-hidden).''
  
 
== Defiance ==
 
== Defiance ==
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{| class = "wikitable"
 
{| class = "wikitable"
!colspan="21"|Radius: 21.3 Yards
+
!colspan="21"|Radius: 21.3 yards
 
|-
 
|-
 
!slvl
 
!slvl
Line 125: Line 125:
  
 
*'''Patch Notes:'''
 
*'''Patch Notes:'''
 +
::''Compared to Vanilla D2, radius now fixed (moderately reduced at higher levels) (Bedrock #1-hidden).''
  
 
== Resist Cold ==
 
== Resist Cold ==
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{| class = "wikitable"
 
{| class = "wikitable"
!colspan="21"|Radius: 28 Yards
+
!colspan="21"|Radius: 28 yards
 +
|-
 +
!colspan="21"|Adds +1 to maximum cold resistance per 2 levels (active) and per 4 levels (passive)
 
|-
 
|-
 
!slvl
 
!slvl
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|-
 
|-
 
||Resist Cold:||+65%||+77%||+86%||+94%||+100%||+105%||+109%||+112%||+116%||+118%||+121%||+123%||+125%||+127%||+128%||+130%||+131%||+132%||+133%||+134%
 
||Resist Cold:||+65%||+77%||+86%||+94%||+100%||+105%||+109%||+112%||+116%||+118%||+121%||+123%||+125%||+127%||+128%||+130%||+131%||+132%||+133%||+134%
|-
 
||Maximum Resist Cold (Active):||+1%||+1%||+2%||+2%||+3%||+3%||+4%||+4%||+5%||+5%||+6%||+6%||+7%||+7%||+8%||+8%||+9%||+9%||+10%||+10%
 
|-
 
||Maximum Resist Cold (Passive):||0%||0%||0%||+1%||+1%||+1%||+1%||+2%||+2%||+2%||+2%|+2%||+3%||+3%||+3%||+3%||+4%||+4%||+4%||+4%||+5%
 
 
|}
 
|}
  
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*'''Patch Notes:'''
 
*'''Patch Notes:'''
 +
::''Compared to Vanilla D2, now adds maximum cold resistance when active and radius now fixed (slightly reduced at higher levels) (Bedrock #1-hidden).''
  
 
== Cleansing ==
 
== Cleansing ==
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{| class = "wikitable"
 
{| class = "wikitable"
!colspan="21"|Radius: 21.3 Yards
+
!colspan="21"|Radius: 21.3 yards
 
|-
 
|-
 
!slvl
 
!slvl
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*'''Synergies:'''  
 
*'''Synergies:'''  
'''Prayer'''
+
::'''Prayer''': Applies base healing bonus from Prayer over 2 seconds.
  
 
*'''Patch Notes:'''
 
*'''Patch Notes:'''
 +
::''Compared to Vanilla D2, radius now fixed (moderately reduced at higher levels) (Bedrock #1-hidden).''
  
 
== Resist Lightning ==
 
== Resist Lightning ==
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{| class = "wikitable"
 
{| class = "wikitable"
!colspan="21"|Radius: 28 Yards
+
!colspan="21"|Radius: 28 yards
 +
|-
 +
!colspan="21"|Adds +1 to maximum lightning resistance per 2 levels (active) and per 4 levels (passive)
 
|-
 
|-
 
!slvl
 
!slvl
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!20
 
!20
 
|-
 
|-
||Resist Lightning:||65%||77%||86%||94%||100%||105%||109%||112%||116%||118%||121%||123%||125%||127%||128%||130%||131%||132%||133%||134%
+
||Resist Lightning:||+65%||+77%||+86%||+94%||+100%||+105%||+109%||+112%||+116%||+118%||+121%||+123%||+125%||+127%||+128%||+130%||+131%||+132%||+133%||+134%
|-
 
||Maximum Resist Lightning (Active):||+1%||+1%||+2%||+2%||+3%||+3%||+4%||+4%||+5%||+5%||+6%||+6%||+7%||+7%||+8%||+8%||+9%||+9%||+10%||+10%
 
|-
 
||Maximum Resist Lightning (Passive):||0%||0%||0%||+1%||+1%||+1%||+1%||+2%||+2%||+2%||+2%|+2%||+3%||+3%||+3%||+3%||+4%||+4%||+4%||+4%||+5%
 
 
|}
 
|}
  
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*'''Patch Notes:'''
 
*'''Patch Notes:'''
Paladin’s Lightning Resist auras now has the same values as the other two elements (#3 Granite).
+
::''Compared to Vanilla D2, now adds maximum lightning resistance when active and radius now fixed (slightly reduced at higher levels) (Bedrock #1-hidden).''
  
 
== Vigor ==
 
== Vigor ==
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{| class = "wikitable"
 
{| class = "wikitable"
!colspan="21"|Radius: 21.3 Yards
+
!colspan="21"|Radius: 21.3 yards
 
|-
 
|-
 
!slvl
 
!slvl
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||Velocity:||+13%||+18%||+22%||+25%||+28%||+30%||+32%||+33%||+35%||+36%||+37%||+38%||+39%||+40%||+40%||+41%||+41%||+42%||+42%||+43%
 
||Velocity:||+13%||+18%||+22%||+25%||+28%||+30%||+32%||+33%||+35%||+36%||+37%||+38%||+39%||+40%||+40%||+41%||+41%||+42%||+42%||+43%
 
|-
 
|-
||Stamina Bonus:||+50%||+75%||+100%||+125%||+150%||+175%||+200%||+225%||+250%||+275%||+300%||+325%||+350%||+375%||+400%||+425%||+450%||+475%||+500%||+525%
+
||Max Stamina:||+50%||+75%||+100%||+125%||+150%||+175%||+200%||+225%||+250%||+275%||+300%||+325%||+350%||+375%||+400%||+425%||+450%||+475%||+500%||+525%
 
|-
 
|-
 
||Stamina Recovery Rate:||+50%||+75%||+100%||+125%||+150%||+175%||+200%||+225%||+250%||+275%||+300%||+325%||+350%||+375%||+400%||+425%||+450%||+475%||+500%||+525%
 
||Stamina Recovery Rate:||+50%||+75%||+100%||+125%||+150%||+175%||+200%||+225%||+250%||+275%||+300%||+325%||+350%||+375%||+400%||+425%||+450%||+475%||+500%||+525%
Line 301: Line 300:
  
 
*'''Patch Notes:'''
 
*'''Patch Notes:'''
 +
::''Compared to Vanilla D2, radius now fixed (greatly reduced at higher levels) (Bedrock #1-hidden).''
  
 
== Meditation ==
 
== Meditation ==
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{| class = "wikitable"
 
{| class = "wikitable"
!colspan="21"|Radius: 21.3 Yards
+
!colspan="21"|Radius: 21.3 yards
 
|-
 
|-
 
!slvl
 
!slvl
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*'''Synergies:'''
 
*'''Synergies:'''
'''Prayer'''
+
::'''Prayer''': Applies base healing bonus from Prayer over 2 seconds.
  
 
*'''Patch Notes:'''
 
*'''Patch Notes:'''
 +
::''Compared to Vanilla D2, starting mana recovery rate and scaling greatly reduced and radius now fixed (moderately reduced at higher levels) (Bedrock #1-hidden).''
  
 
== Redemption ==
 
== Redemption ==
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{| class = "wikitable"
 
{| class = "wikitable"
!colspan="21"|Radius: 24 Yards
+
!colspan="21"|Radius: 16 yards
 
|-
 
|-
 
!slvl
 
!slvl
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!20
 
!20
 
|-
 
|-
||Chance to Redeem Soul:||14%||25%||33%||40%||45%||49%||53%||56%||59%||61%||64%||65%||67%||69%||70%||72%||73%||73%||74%||75%
+
||Chance to Redeem:||14%||25%||33%||40%||45%||49%||53%||56%||59%||61%||64%||65%||67%||69%||70%||72%||73%||73%||74%||75%
 
|-
 
|-
||# Life/Mana Recovered:||50||60||70||80||90||100||110||120||130||140||150||160||170||180||190||200||210||220||230||240
+
||# Life/Mana Recovered:||25||33||41||49||57||65||73||81||89||97||105||113||121||129||137||145||153||161||169||177
 
|}
 
|}
  
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*'''Patch Notes:'''
 
*'''Patch Notes:'''
Redemption’s chance to redeem a corpse has been lowered by about ~10% at early levels and ~15% at higher levels (#13 Titanium).
+
::Starting life/mana recovered reduced from 50 to 25 and life/mana recovered per level reduced from +10 to +8 (Jade #16).<br/>
 +
::Radius decreased from 24 to 16 yards (Graphite #15).<br/>
 +
::Chance to Redeem decreased by ~10% at early levels and ~15% at higher levels (Titanium #13).<br/>
 +
::''Compared to Vanilla D2, starting life/mana recovered and scaling greatly increased and radius moderately increased (Bedrock #1-hidden).''
  
 
== Salvation ==
 
== Salvation ==
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{| class = "wikitable"
 
{| class = "wikitable"
!colspan="21"|Radius: 28 Yards
+
!colspan="21"|Radius: 28 yards
 
|-
 
|-
 
!slvl
 
!slvl
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||Elemental Damage:||+6%||+7%||+8%||+9%||+10%||+11%||+12%||+13%||+14%||+15%||+16%||+17%||+18%||+19%||+20%||+21%||+22%||+23%||+24%||+25%
 
||Elemental Damage:||+6%||+7%||+8%||+9%||+10%||+11%||+12%||+13%||+14%||+15%||+16%||+17%||+18%||+19%||+20%||+21%||+22%||+23%||+24%||+25%
 
|-
 
|-
||Resist All:||+40%||+48%||+55%||+60%||+65%||+68%||+71%||+73%||+76%||+77%||+79%||+81%||+82%||+83%||+84%||+86%||+86%||+87%||+88%||+88%
+
||Fire/Cold/Lightning Resistance:||+40%||+48%||+55%||+60%||+65%||+68%||+71%||+73%||+76%||+77%||+79%||+81%||+82%||+83%||+84%||+86%||+86%||+87%||+88%||+88%
 
|}
 
|}
  
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*'''Patch Notes:'''
 
*'''Patch Notes:'''
Salvation aura now also increases your party’s elemental damage (#10 Tanzanite).
+
::'''Skill reworked as follows:''' now also increases party’s elemental damage (Tanzanite #10).<br/>
 +
::''Compared to Vanilla D2, starting all resistance moderately reduced and radius now fixed (slightly reduced at higher levels) (Bedrock #1-hidden).''

Revision as of 16:54, 13 August 2020

Prayer

  • Skill description: When active, aura slowly regenerates the life of you and your party.
  • Required Level: 1
  • Prerequisites: None.
Radius: 21.3 yards
+1% of maximum life regenerated per second
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
# Healed per Second: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 18 20 22 24
  • Synergies: None.
  • Patch Notes:
Now heals 1% of maximum life per second at all levels (Tanzanite #10).
Compared to Vanilla D2, radius now fixed (moderately reduced at higher levels) (Bedrock #1-hidden).

Resist Fire

  • Skill description: When active, aura decreases fire damage done to you and your party.
  • Required Level: 1
  • Prerequisites: None.
Radius: 28 yards
Adds +1 to maximum fire resistance per 2 levels (active) and per 4 levels (passive)
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Resist Fire: +65% +77% +86% +94% +100% +105% +109% +112% +116% +118% +121% +123% +125% +127% +128% +130% +131% +132% +133% +134%
  • Synergies: None.
  • Patch Notes:
Compared to Vanilla D2, now adds maximum fire resistance when active and radius now fixed (slightly reduced at higher levels) (Bedrock #1-hidden).

Defiance

  • Skill description: When active, aura increases the defense rating of you and your party.
  • Required Level: 6
  • Prerequisites: None.
Radius: 21.3 yards
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Defense: +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230% +240% +250% +260% +270%
  • Synergies: None.
  • Patch Notes:
Compared to Vanilla D2, radius now fixed (moderately reduced at higher levels) (Bedrock #1-hidden).

Resist Cold

  • Skill description: When active, aura decreases cold damage done to you and your party.
  • Required Level: 6
  • Prerequisites: None.
Radius: 28 yards
Adds +1 to maximum cold resistance per 2 levels (active) and per 4 levels (passive)
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Resist Cold: +65% +77% +86% +94% +100% +105% +109% +112% +116% +118% +121% +123% +125% +127% +128% +130% +131% +132% +133% +134%
  • Synergies: None.
  • Patch Notes:
Compared to Vanilla D2, now adds maximum cold resistance when active and radius now fixed (slightly reduced at higher levels) (Bedrock #1-hidden).

Cleansing

  • Skill description: When active, aura reduces the length of time you and your party will remain poisoned or cursed.
  • Required Level: 12
  • Prerequisites: Prayer
Radius: 21.3 yards
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Duration Reduced by: 39% 46% 51% 56% 60% 63% 65% 67% 69% 70% 72% 73% 75% 76% 76% 78% 78% 79% 79% 80%
Maximum Resist Poison (Passive): 0% +1% +1% +2% +2% +3% +3% +4% +4% +5% +5% +6% +6% +7% +7% +8% +8% +9% +9% +10%
  • Synergies:
Prayer: Applies base healing bonus from Prayer over 2 seconds.
  • Patch Notes:
Compared to Vanilla D2, radius now fixed (moderately reduced at higher levels) (Bedrock #1-hidden).

Resist Lightning

  • Skill description: When active, aura decreases lightning damage done to you and your party.
  • Required Level: 12
  • Prerequisites: None.
Radius: 28 yards
Adds +1 to maximum lightning resistance per 2 levels (active) and per 4 levels (passive)
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Resist Lightning: +65% +77% +86% +94% +100% +105% +109% +112% +116% +118% +121% +123% +125% +127% +128% +130% +131% +132% +133% +134%
  • Synergies: None.
  • Patch Notes:
Compared to Vanilla D2, now adds maximum lightning resistance when active and radius now fixed (slightly reduced at higher levels) (Bedrock #1-hidden).

Vigor

  • Skill description: When active, aura increases stamina recovery rate, maximum stamina and movement speed for you and your party.
  • Required Level: 18
  • Prerequisites: Prayer, Defiance, Cleansing
Radius: 21.3 yards
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Velocity: +13% +18% +22% +25% +28% +30% +32% +33% +35% +36% +37% +38% +39% +40% +40% +41% +41% +42% +42% +43%
Max Stamina: +50% +75% +100% +125% +150% +175% +200% +225% +250% +275% +300% +325% +350% +375% +400% +425% +450% +475% +500% +525%
Stamina Recovery Rate: +50% +75% +100% +125% +150% +175% +200% +225% +250% +275% +300% +325% +350% +375% +400% +425% +450% +475% +500% +525%
  • Synergies: None.
  • Patch Notes:
Compared to Vanilla D2, radius now fixed (greatly reduced at higher levels) (Bedrock #1-hidden).

Meditation

  • Skill description: When active, aura increases mana recovery for you and your party.
  • Required Level: 24
  • Prerequisites: Prayer, Cleansing
Radius: 21.3 yards
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Recovery Rate: +80% +88% +96% +104% +112% +120% +128% +136% +144% +152% +160% +168% +176% +184% +192% +200% +208% +216% +224% +232%
  • Synergies:
Prayer: Applies base healing bonus from Prayer over 2 seconds.
  • Patch Notes:
Compared to Vanilla D2, starting mana recovery rate and scaling greatly reduced and radius now fixed (moderately reduced at higher levels) (Bedrock #1-hidden).

Redemption

  • Skill description: When active, aura attempts to redeem the souls of slain enemies to give you life and mana.
  • Required Level: 30
  • Prerequisites: Prayer, Defiance, Cleansing, Vigor
Radius: 16 yards
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Chance to Redeem: 14% 25% 33% 40% 45% 49% 53% 56% 59% 61% 64% 65% 67% 69% 70% 72% 73% 73% 74% 75%
# Life/Mana Recovered: 25 33 41 49 57 65 73 81 89 97 105 113 121 129 137 145 153 161 169 177
  • Synergies: None.
  • Patch Notes:
Starting life/mana recovered reduced from 50 to 25 and life/mana recovered per level reduced from +10 to +8 (Jade #16).
Radius decreased from 24 to 16 yards (Graphite #15).
Chance to Redeem decreased by ~10% at early levels and ~15% at higher levels (Titanium #13).
Compared to Vanilla D2, starting life/mana recovered and scaling greatly increased and radius moderately increased (Bedrock #1-hidden).

Salvation

  • Skill description: When active, aura increases the elemental resistances and damage of you and your party.
  • Required Level: 30
  • Prerequisites: None.
Radius: 28 yards
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Elemental Damage: +6% +7% +8% +9% +10% +11% +12% +13% +14% +15% +16% +17% +18% +19% +20% +21% +22% +23% +24% +25%
Fire/Cold/Lightning Resistance: +40% +48% +55% +60% +65% +68% +71% +73% +76% +77% +79% +81% +82% +83% +84% +86% +86% +87% +88% +88%
  • Synergies: None.
  • Patch Notes:
Skill reworked as follows: now also increases party’s elemental damage (Tanzanite #10).
Compared to Vanilla D2, starting all resistance moderately reduced and radius now fixed (slightly reduced at higher levels) (Bedrock #1-hidden).