Combat Masteries

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** Edged Weapon Mastery **

  • Description: Passive - Improves sword, axe and dagger fighting skills.
  • Required Level: 1
  • Prerequisites: None.
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: +30% +35% +40% +45% +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105% +110% +115% +120% +125%
Attack Rating: +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230% +240%
Chance to Crit: 5% 7% 12% 15% 17% 19% 20% 21% 23% 23% 24% 25% 26% 26% 27% 28% 28% 28% 29% 29%
  • Synergies: None.
  • Patch Notes:
Reworked from weapon class-specific mastery and maintains its increased scaling of attack rating and chance to critical strike (Kyanite #11).


** Pole Weapon Mastery **

  • Description: Passive - Improves polearm and spear fighting skills.
  • Required Level: 1
  • Prerequisites: None.
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: +30% +35% +40% +45% +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105% +110% +115% +120% +125%
Attack Rating: +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230% +240%
Chance to Crit: 5% 7% 12% 15% 17% 19% 20% 21% 23% 23% 24% 25% 26% 26% 27% 28% 28% 28% 29% 29%
  • Synergies: None.
  • Patch Notes:
Weapon masteries reworked (Flint #18).
Reworked from weapon class-specific mastery and maintains its increased scaling of attack rating and chance to critical strike (Kyanite #11).


** Blunt Weapon Mastery **

  • Description: Passive - Improves mace, scepter and staff fighting skills.
  • Required Level: 1
  • Prerequisites: None.
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: +30% +35% +40% +45% +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105% +110% +115% +120% +125%
Attack Rating: +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230% +240%
Chance to Crit: 5% 7% 12% 15% 17% 19% 20% 21% 23% 23% 24% 25% 26% 26% 27% 28% 28% 28% 29% 29%
  • Synergies: None.
  • Patch Notes:
Reworked from weapon class-specific mastery and maintains its increased scaling of attack rating and chance to critical strike (Kyanite #11).


Throwing Mastery

  • Description: Passive - Improves thrown weapon skill.
  • Required Level: 6
  • Prerequisites: None.
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: +30% +35% +40% +45% +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105% +110% +115% +120% +125%
Attack Rating: +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230% +240%
Piercing Attack: +1% +2% +3% +4% +5% +6% +7% +8% +9% +10% +11% +12% +13% +14% +15% +16% +17% +18% +19% +20%
Chance to Crit: 5% 7% 12% 15% 17% 19% 20% 21% 23% 23% 24% 25% 26% 26% 27% 28% 28% 28% 29% 29%
  • Synergies: None.
  • Patch Notes:
Change to critical strike added (Perlite #20).
Change to critical strike removed (Kyanite #11).
Piercing attack scaling reduced (Beryl #7).
Piercing attack added (Onyx #4).
Compared to Vanilla D2, attack rating scaling slightly increased (Bedrock #1-hidden).


Increased Stamina

  • Description: Passive - Increases your stamina.
  • Required Level: 12
  • Prerequisites: None.
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Stamina: +50% +75% +100% +125% +150% +175% +200% +225% +250% +275% +300% +325% +350% +375% +400% +425% +450% +475% +500% +525%
  • Synergies: None.
  • Patch Notes:
Compared to Vanilla D2, starting stamina and scaling moderately increased (Bedrock #1-hidden).


Iron Skin

  • Description: Passive - Improves defense rating.
  • Required Level: 18
  • Prerequisites: None.
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Defense: +30% +40% +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220%
  • Synergies: None.
  • Patch Notes: None.


Increased Speed

  • Description: Passive - Increases walk and run speed.
  • Required Level: 24
  • Prerequisites: Increased Stamina
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Walk/Run Speed: +16% +20% +24% +27% +30% +32% +33% +34% +36% +37% +38% +39% +40% +40% +41% +42% +42% +42% +43% +43%
  • Synergies: None.
  • Patch Notes:
Compared to Vanilla D2, starting walk/run speed slightly increased (Bedrock #1-hidden).


Natural Resistance

  • Description: Passive - Increases natural resistances to elemental and poison damage.
  • Required Level: 30
  • Prerequisites: Iron Skin
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
All Resistance: +11% +20% +27% +33% +37% +41% +44% +46% +49% +51% +53% +54% +56% +57% +58% +60% +60% +61% +62% +63%
  • Synergies: None.
  • Patch Notes:
Compared to Vanilla D2, all resistance scaling slightly reduced (Bedrock #1-hidden).


** Counter Attack **

  • Description: Passive - Chance to strike back at an enemy attacker with your main hand damage.
  • Required Level: 12
  • Prerequisites: None
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Chance to counter attack: +3% +4% +5% +6% +7% +8% +9% +10% +11% +12% +13% +14% +15% +16% +17% +18% +19% +20% +21% +22%
  • Synergies: None.
  • Patch Notes:
New passive (Perlite #20).