Difference between revisions of "Bow and Crossbow Skills"

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(Strafe)
(Zincite updates)
 
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 +
== Cold Arrow ==
  
__FORCETOC__
+
*'''Description:''' Magically enhances your arrows or bolts by adding cold damage and a slowing effect.'''
== Multiple Shot ==
+
 
 +
*'''Required Level:''' 1
 +
 
 +
*'''Prerequisites:''' None.
 +
 
 +
{| class = "wikitable"
 +
!colspan="21"|Deals 100% of weapon damage
 +
|-
 +
!slvl
 +
!1
 +
!2
 +
!3
 +
!4
 +
!5
 +
!6
 +
!7
 +
!8
 +
!9
 +
!10
 +
!11
 +
!12
 +
!13
 +
!14
 +
!15
 +
!16
 +
!17
 +
!18
 +
!19
 +
!20
 +
|-
 +
||Physical to Cold Damage:||52%||54%||56%||58%||60%||62%||64%||66%||68%||70%||72%||74%||76%||78%||80%||82%||84%||86%||88%||88%
 +
|-
 +
||Attack Rating:||+10%||+19%||+28%||+37%||+46%||+55%||+64%||+73%||+82%||+91%||+100%||+109%||+118%||+127%||+136%||+145%||+154%||+163%||+172%||+181%
 +
|-
 +
||Cold Damage:||2-3||5-7||8-11||11-15||14-19||17-23||20-27||23-31||29-37||35-43||41-49||47-55||53-61||59-67||65-73||71-79||79-88||87-97||95-106||103-115
 +
|-
 +
||Chill Duration:||4s||5.2s||6.4s||7.6s||8.8s||10s||11.2s||12.4s||13.6s||14.8s||16s||17.2s||18.4s||19.6s||20.8s||22s||23.2s||24.4s||25.6s||26.8s
 +
|-
 +
||Mana Cost:||2.5||2.6||2.7||2.8||3||3.1||3.2||3.3||3.5||3.6||3.7||3.8||4||4.1||4.2||4.3||4.5||4.6||4.7||4.8
 +
|}
  
[[File:Multiple_shot.png|frame|An Amazon using level 20 Multiple Shot]]
+
*'''Synergies:'''
 +
::'''Ice Arrow:''' +12% Cold damage per level
 +
::'''Dexterity''' +2 additional arrows while having 100+ total dexterity
  
'''Description:''' Splits one arrow or bolt into many
+
*'''Patch Notes:'''
 +
::Now fires two additional arrows while having 100 or more total dexterity (Zincite #19).<br/>
 +
::Tooltip now shows attack rating bonus (Zincite #19).<br/>
 +
::Starting mana cost lowered from 3.5 to 2.5 (Zincite #19).<br/>
 +
::''Compared to Vanilla D2, cold damage scaling moderately increased, starting physical to cold damage greatly increased, and bonus to attack rating removed (Bedrock #1-hidden).''
  
*'''Required level:''' 6
+
== Magic Arrow ==
*'''Prerequisites:''' Magic Arrow
+
 
*'''Synergies:''' None
+
*'''Description:''' Creates a magical arrow or bolt that does extra damage.'''
  
 +
*'''Required Level:''' 1
  
Deals 100% of weapon damage
+
*'''Prerequisites:''' None.
  
{| class="wikitable"
+
{| class = "wikitable"
|'''Level'''
+
!colspan="21"|Deals 100% of weapon damage.
|'''Additional Damage'''
 
|'''Arrows'''
 
|'''Mana Cost'''
 
 
|-
 
|-
|1
+
!colspan="21"|Always pierces.
|3-6
 
|2
 
|4
 
 
|-
 
|-
|2
+
!slvl
|4-8
+
!1
|3
+
!2
|5
+
!3
 +
!4
 +
!5
 +
!6
 +
!7
 +
!8
 +
!9
 +
!10
 +
!11
 +
!12
 +
!13
 +
!14
 +
!15
 +
!16
 +
!17
 +
!18
 +
!19
 +
!20
 
|-
 
|-
|3
+
||Physical to Magic Damage:||34%||35%||36%||37%||38%||39%||40%||41%||42%||43%||44%||45%||46%||47%||48%||49%||50%||51%||52%||52%
|5-10
 
|4
 
|6
 
 
|-
 
|-
|4
+
||Damage:||1-2||2-3||3-4||4-5||5-6||6-7||7-8||8-9||9-10||10-11||11-12||12-13||13-14||14-15||15-16||16-17||17-18||18-19||19-20||20-21
|6-12
 
|5
 
|7
 
 
|-
 
|-
|5
+
||Mana Cost:||1.5||1.3||1.2||1.1||1||0.8||0.7||0.6||0.5||0.3||0.2||0.1||0|||0|||0|||0|||0|||0|||0|||0
|7-14
+
|}
|6
+
 
|8
+
*'''Synergies:'''
 +
::'''Dexterity''' +2 additional arrows while having 100+ total dexterity
 +
 
 +
*'''Patch Notes:'''
 +
::Now fires two additional arrows while having 100 or more total dexterity (Zincite #19).<br/>
 +
::Now always pierces (Graphite #15).<br/>
 +
::''Compared to Vanilla D2, starting physical to magic damage greatly increased and bonus to attack rating removed (Bedrock #1-hidden).''
 +
 
 +
== Multiple Shot ==
 +
 
 +
*'''Description:''' Magically splits one arrow or bolt into many.'''
 +
 
 +
*'''Required Level:''' 6
 +
 
 +
*'''Prerequisites:''' Magic Arrow
 +
 
 +
{| class = "wikitable"
 +
!colspan="21"|Deals 100% of weapon damage
 +
|-
 +
!slvl
 +
!1
 +
!2
 +
!3
 +
!4
 +
!5
 +
!6
 +
!7
 +
!8
 +
!9
 +
!10
 +
!11
 +
!12
 +
!13
 +
!14
 +
!15
 +
!16
 +
!17
 +
!18
 +
!19
 +
!20
 +
|-
 +
||Damage:||3-6||4-8||5-10||6-12||7-14||8-16||9-18||10-20||12-23||14-26||16-29||18-32||20-35||22-38||24-41||26-44||29-48||32-52||35-56||38-60
 +
|-
 +
||Number of Arrows:||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20||21
 
|-
 
|-
|6
+
||Mana Cost:||1.2||2||2.7||3.5||4.2||5||5.7||6.5||7.2||8||8.7||9.5||10.2||11||11.7||12.5||13.2||14||14.7||15.5
|8-16
+
|}
|7
+
 
|9
+
*'''Synergies:''' None.
 +
 
 +
*'''Patch Notes:'''
 +
::Starting mana cost lowered from 4 to 1.2 (Zincite #19).<br/>
 +
::Mana cost per level reduced from 1 to 0.75 (Zincite #19).<br/>
 +
::Skill physical damage lowered slightly at levels 23+ (Zincite #19).<br/>
 +
::Damage scaling increased slightly (Graphite #15).<br/>
 +
::Added flat damage scaling per level (Granite #3).<br/>
 +
::3/4 damage penalty removed (Bedrock #1).
 +
 
 +
== Fire Arrow ==
 +
 
 +
*'''Description:''' Magically enhances your arrows or bolts with fire, which leaves a burning trail behind it.'''
 +
 
 +
*'''Required Level:''' 6
 +
 
 +
*'''Prerequisites:''' Magic Arrow
 +
 
 +
{| class = "wikitable"
 +
!colspan="21"|Deals 100% of weapon damage
 
|-
 
|-
|7
+
!slvl
|9-18
+
!1
|8
+
!2
|10
+
!3
 +
!4
 +
!5
 +
!6
 +
!7
 +
!8
 +
!9
 +
!10
 +
!11
 +
!12
 +
!13
 +
!14
 +
!15
 +
!16
 +
!17
 +
!18
 +
!19
 +
!20
 
|-
 
|-
|8
+
||Physical to Fire Damage:||52%||54%||56%||58%||60%||62%||64%||66%||68%||70%||72%||74%||76%||78%||80%||82%||84%||86%||88%||90%
|10-20
 
|9
 
|11
 
 
|-
 
|-
|9
+
||Attack Rating:||+10%||+19%||+28%||+37%||+46%||+55%||+64%||+73%||+82%||+91%||+100%||+109%||+118%||+127%||+136%||+145%||+154%||+163%||+172%||+181%
|12-23
 
|10
 
|12
 
 
|-
 
|-
|10
+
||Fire Damage:||3-6||7-10||11-14||15-18||19-22||23-26||27-30||31-34||37-42||43-50||49-58||55-66||61-74||67-82||73-90||79-98||88-110||97-122||106-134||115-146
|14-26
 
|11
 
|13
 
 
|-
 
|-
|11
+
||Burn Damage per Second:||5-7||10-12||16-17||21-22||26-28||31-33||37-38||42-43||50-52||58-60||67-68||75-76||83-84||91-93||99-101||108-109||120-121||132-134||145-146||157-158
|16-29
 
|12
 
|14
 
 
|-
 
|-
|12
+
||Mana Cost:||3||3.1||3.2||3.3||3.5||3.6||3.7||3.8||4||4.1||4.2||4.3||4.5||4.6||4.7||4.8||5||5.1||5.2||5.3
|18-32
+
|}
|13
+
 
|15
+
*'''Synergies:'''
 +
::'''Exploding Arrow:''' +12% Fire damage per level<br />
 +
::'''Exploding Arrow:''' +12% Burn damage per second per level
 +
 
 +
*'''Patch Notes:'''
 +
::Fire trail length reduced (Edenite #12).<br/>
 +
::Added synergy from Exploding Arrow to burn damage per second (Aventurine #9).<br/>
 +
::Added fire trail with burn damage per second (Beryl #7).<br/>
 +
::Fire damage scaling moderately increased and starting physical to fire damage increased from +3% to +50% (Bedrock #1).
 +
 
 +
== Ice Arrow ==
 +
 
 +
*'''Description:''' Magically enhances your arrow or bolt to freeze your enemies.'''
 +
 
 +
*'''Required Level:''' 18
 +
 
 +
*'''Prerequisites:''' Cold Arrow
 +
 
 +
{| class = "wikitable"
 +
!slvl
 +
!1
 +
!2
 +
!3
 +
!4
 +
!5
 +
!6
 +
!7
 +
!8
 +
!9
 +
!10
 +
!11
 +
!12
 +
!13
 +
!14
 +
!15
 +
!16
 +
!17
 +
!18
 +
!19
 +
!20
 
|-
 
|-
|13
+
||Cold Damage:||6-10||12-19||19-28||25-36||32-45||38-54||45-62||51-71||64-90||77-110||90-129||103-149||116-168||129-187||142-207||155-226||174-252||194-278||213-304||233-330
|20-35
 
|14
 
|16
 
 
|-
 
|-
|14
+
||Attack Rating:||+20%||+29%||+38%||+47%||+56%||+65%||+74%||+83%||+92%||+101%||+110%||+119%||+128%||+137%||+146%||+155%||+164%||+173%||+182%||+191%
|22-38
 
|15
 
|17
 
 
|-
 
|-
|15
+
||Freeze Duration:||2s||2.2s||2.4s||2.6s||2.8s||3s||3.2s||3.4s||3.6s||3.8s||4s||4.2s||4.4s||4.6s||4.8s||5s||5.2s||5.4s||5.6s||5.8s
|24-41
 
|16
 
|18
 
 
|-
 
|-
|16
+
||Mana Cost:||4||4.2||4.5||4.7||5||5.2||5.5||5.7||6||6.2||6.5||6.7||7||7.2||7.5||7.7||8||8.2||8.5||8.7
|26-44
+
|}
|17
+
 
|19
+
*'''Synergies:'''
 +
::'''Cold Arrow:''' +10% Cold damage per Level<br />
 +
::'''Freezing Arrow:''' +5% Freeze duration per level
 +
::'''Dexterity''' +2 additional arrows while having 100+ total dexterity
 +
 
 +
*'''Patch Notes:'''
 +
::Now fires two additional arrows while having 100 or more total dexterity. (Zincite #19).<br/>
 +
::Tooltip now shows attack rating bonus (Zincite #19).<br/>
 +
::Damage synergies increased from 8 to 10%. (Flint #18)<br/>
 +
::''Compared to Vanilla D2, cold damage scaling moderately increased and bonus to attack rating removed (Bedrock #1-hidden).
 +
 
 +
== Guided Arrow ==
 +
 
 +
*'''Description:''' Enhances your arrows and bolts to track your target or seek one of its own.'''
 +
 
 +
*'''Required Level:''' 18
 +
 
 +
*'''Prerequisites:''' Cold Arrow, Magic Arrow, Multiple Shot
 +
 
 +
{| class = "wikitable"
 +
!colspan="21"|Deals 150% of weapon damage.
 
|-
 
|-
|17
+
!colspan="21"|Always hits.
|29-48
 
|18
 
|20
 
 
|-
 
|-
|18
+
!slvl
|32-52
+
!1
|19
+
!2
|21
+
!3
 +
!4
 +
!5
 +
!6
 +
!7
 +
!8
 +
!9
 +
!10
 +
!11
 +
!12
 +
!13
 +
!14
 +
!15
 +
!16
 +
!17
 +
!18
 +
!19
 +
!20
 
|-
 
|-
|19
+
||Damage:||+10%||+15%||+20%||+25%||+30%||+35%||+40%||+45%||+50%||+55%||+60%||+65%||+70%||+75%||+80%||+85%||+90%||+95%||+100%||+105%
|35-56
 
|20
 
|22
 
 
|-
 
|-
|20
+
||Mana Cost:||8||7.7||7.5||7.2||7||6.7||6.5||6.2||6||5.7||5.5||5.2||5||4.7||4.5||4.2||4||3.7||3.5||3.2
|38-60
 
|21
 
|23
 
 
|}
 
|}
  
== Magic Arrow ==
+
*'''Synergies:''' None.
  
*'''Physical Damage to Magic Damage conversion increased from 1% to 33% at Level 1'''
+
*'''Patch Notes:'''
 +
::''Compared to Vanilla D2, now deals 150% of weapon damage (Bedrock #1-hidden).
  
*'''Removed attacking rating bonus'''
+
== Exploding Arrow ==
  
== Fire Arrow ==
+
*'''Description:''' Enchants an arrow or bolt that explodes on contact, damaging all nearby enemies.'''
  
*'''Physical Damage to Fire Damage conversion increased from 3% to 50% at Level 1'''
+
*'''Required Level:''' 18
  
*'''Base fire damage increased at all levels'''
+
*'''Prerequisites:''' Magic Arrow, Fire Arrow
  
== Multiple Shot ==
+
{| class = "wikitable"
 +
!slvl
 +
!1
 +
!2
 +
!3
 +
!4
 +
!5
 +
!6
 +
!7
 +
!8
 +
!9
 +
!10
 +
!11
 +
!12
 +
!13
 +
!14
 +
!15
 +
!16
 +
!17
 +
!18
 +
!19
 +
!20
 +
|-
 +
||Fire Damage:||9-14||16-23||23-31||30-41||36-50||44-59||51-68||58-76||73-94||88-111||103-128||118-145||133-161||148-179||163-196||178-213||198-235||218-256||238-279||258-301
 +
|-
 +
||Attack Rating:||+20%||+29%||+38%||+47%||+56%||+65%||+74%||+83%||+92%||+101%||+110%||+119%||+128%||+137%||+146%||+155%||+164%||+173%||+182%||+191%
 +
|-
 +
||Mana Cost:||5||5.5||6||6.5||7||7.5||8||8.5||9||9.5||10||10.5||11||11.5||12||12.5||13||13.5||14||14.5
 +
|}
 +
 
 +
*'''Synergies:'''
 +
::'''Magic Arrow:''' +20% Fire damage per level<br />
 +
::'''Fire Arrow:''' +20% Fire damage per level
  
*'''Removed the 3/4 weapon damage penalty'''
+
*'''Patch Notes:'''
 +
::Tooltip now shows attack rating bonus (Zincite #19).<br/>
 +
::Added synergy from Magic Arrow (Titanium #13).<br/>
 +
::''Compared to Vanilla D2, fire damage scaling greatly increased, Fire Arrow synergy greatly increased, and bonus to attack rating removed (Bedrock #1-hidden).''
  
 
== Strafe ==
 
== Strafe ==
  
*'''Removed the 3/4 weapon damage penalty'''
+
*'''Description:''' Magically splits one arrow into several that target multiple nearby enemies.
 +
 
 +
*'''Required Level:''' 24
 +
 
 +
*'''Prerequisites:''' Cold Arrow, Magic Arrow, Multiple Shot, Guided Arrow
 +
 
 +
{| class = "wikitable"
 +
!colspan="21"|Deals 80% of weapon damage
 +
|-
 +
!slvl
 +
!1
 +
!2
 +
!3
 +
!4
 +
!5
 +
!6
 +
!7
 +
!8
 +
!9
 +
!10
 +
!11
 +
!12
 +
!13
 +
!14
 +
!15
 +
!16
 +
!17
 +
!18
 +
!19
 +
!20
 +
|-
 +
||Damage:||3-4||5-7||7-10||9-13||11-16||13-19||15-22||17-25||20-28||23-31||26-34||29-37||32-40||35-43||38-46||41-49||45-53||49-57||53-61||57-65
 +
|-
 +
||Number of Arrows:||5||6||7||8||9||10||10||10||10||10||10||10||10||10||10||10||10||10||10||10
 +
|-
 +
||Damage:||+5%||+11%||+17%||+23%||+29%||+35%||+41%||+47%||+53%||+59%||+65%||+71%||+77%||+83%||+89%||+95%||+101%||+107%||+113%||+119%
 +
|-
 +
!colspan="21"|Mana Cost: 11
 +
|}
 +
 
 +
*'''Synergies:''' None.
 +
 
 +
*'''Patch Notes:'''
 +
::Damage scaling increased slightly (Graphite #15).<br/>
 +
::No longer suffers from the "next hit always misses" bug (Titanium #13).<br/>
 +
::Starting damage reduced and flat damage scaling increased from +5% to +6% damage per level (Edenite #12).<br/>
 +
::Weapon damage reduced from 100% to 80% and added flat damage scaling per level (Granite #3).<br/>
 +
::3/4 damage penalty removed (Bedrock #1).<br/>
  
 
== Immolation Arrow ==
 
== Immolation Arrow ==
  
*'''Fire Duration increased from 3 to 4 seconds'''
+
*'''Description:''' Enhances arrows or bolts to cause severe fire damage and creates a pyre upon impact.
  
*'''Average Fire Damage per second increased'''
+
*'''Required Level:''' 24
  
*'''Removed skill cooldown'''
+
*'''Prerequisites:''' Magic Arrow, Fire Arrow, Exploding Arrow
 +
 
 +
{| class = "wikitable"
 +
!colspan="21"|Burn Duration: 2 seconds
 +
|-
 +
!slvl
 +
!1
 +
!2
 +
!3
 +
!4
 +
!5
 +
!6
 +
!7
 +
!8
 +
!9
 +
!10
 +
!11
 +
!12
 +
!13
 +
!14
 +
!15
 +
!16
 +
!17
 +
!18
 +
!19
 +
!20
 +
|-
 +
||Fire Damage:||16-27||37-49||60-70||82-92||103-115||125-137||148-158||170-181||198-210||228-238||257-268||285-297||315-325||343-355||372-383||402-412||440-450||477-489||516-527||554-564
 +
|-
 +
||Attack Rating:||+30%||+39%||+48%||+57%||+66%||+75%||+84%||+93%||+102%||+111%||+120%||+129%||+138%||+147%||+156%||+165%||+174%||+183%||+192%||+201%
 +
|-
 +
||Burn Damage per Second:||18-31||44-56||69-83||96-108||121-134||147-159||172-185||198-210||232-245||266-279||301-313||334-347||368-381||403-415||436-449||471-484||515-528||559-572||603-617||648-661
 +
|-
 +
||Mana Cost:||8||8.5||9||9.5||10||10.5||11||11.5||12||12.5||13||13.5||14||14.5||15||15.5||16||16.5||17||17.5
 +
|}
  
*'''Fire Explosion Damage increased'''
+
*'''Synergies:'''
 +
::'''Fire Arrow:''' +16% Burn damage per second per level<br />
 +
::'''Exploding Arrow:''' +15% Fire damage per level
  
*'''Synergies are more effective'''
+
*'''Patch Notes:'''
 +
::Tooltip now shows attack rating bonus (Zincite #19).<br/>
 +
::Fire Arrow synergy increased from +14% to +16% Burn damage per second (Titanium #13).<br/>
 +
::Burn duration reduced from 4 to 2 seconds (Titanium #13).<br/>
 +
::Fire trail duration reduced (Edenite #12).<br/>
 +
::Burn damage per second increased (Aventurine #9).<br/>
 +
::Added fire trail with burn damage per second (Beryl #7).<br/>
 +
::Fire damage increased and Fire Arrow synergy increased (Beryl #7).<br/>
 +
::'''Skill reworked as follows:''' Cooldown removed and fire damage, burn damage, burn duration, and synergies all increased (Bedrock #1).
  
 
== Freezing Arrow ==
 
== Freezing Arrow ==
  
*'''Cold Arrow synergy is more effective'''
+
*'''Description:''' Magically enhances an arrow or bolt to freeze entire groups of monsters.'''
 +
 
 +
*'''Required Level:''' 30
 +
 
 +
*'''Prerequisites:''' Cold Arrow, Ice Arrow
 +
 
 +
{| class = "wikitable"
 +
!colspan="21"|Freeze Duration: 2 seconds
 +
|-
 +
!colspan="21"|Freeze Radius: 3.3 yards
 +
|-
 +
!slvl
 +
!1
 +
!2
 +
!3
 +
!4
 +
!5
 +
!6
 +
!7
 +
!8
 +
!9
 +
!10
 +
!11
 +
!12
 +
!13
 +
!14
 +
!15
 +
!16
 +
!17
 +
!18
 +
!19
 +
!20
 +
|-
 +
||Cold Damage:||40-50||55-65||70-80||85-95||100-110||115-125||130-40||144-155||165-175||185-195||205-215||225-235||244-255||265-275||285-295||305-315||330-340||352-362||376-387||401-411
 +
|-
 +
||Attack Rating:||+40%||+49%||+58%||+67%||+76%||+85%||+94%||+103%||+112%||+121%||+130%||+139%||+148%||+157%||+166%||+175%||+184%||+193%||+202%||+211%
 +
|-
 +
||Mana Cost:||8||8.2||8.5||8.7||9||9.2||9.5||9.7||10||10.2||10.5||10.7||11||11.2||11.5||11.7||12||12.2||12.5||12.7
 +
|}
 +
 
 +
*'''Synergies:'''
 +
::'''Cold Arrow:''' +21% Cold damage per level<br />
 +
::'''Ice Arrow:''' +2% Cold damage per level<br />
 +
::'''Ice Arrow:''' +5% Freeze duration per level
 +
 
 +
*'''Patch Notes:'''
 +
::Tooltip now shows attack rating bonus (Zincite #19).<br/>
 +
::Damage synergies increased from 20 to 21%, attack rating bonus re-added. (Flint #18)<br/>
 +
::Added synergy from Ice Arrow (Edenite #12).<br/>
 +
::Cold Arrow synergy increased (Tanzanite #10).<br/>
 +
::Cold Arrow synergy increased (Aventurine #9).<br/>
 +
::Cold Arrow synergy increased (Bedrock #1).<br/>
 +
::''Compared to Vanilla D2, cold damage scaling moderately increased and bonus to attack rating removed (Bedrock #1-hidden).''

Latest revision as of 20:59, 12 August 2020

Cold Arrow

  • Description: Magically enhances your arrows or bolts by adding cold damage and a slowing effect.
  • Required Level: 1
  • Prerequisites: None.
Deals 100% of weapon damage
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Physical to Cold Damage: 52% 54% 56% 58% 60% 62% 64% 66% 68% 70% 72% 74% 76% 78% 80% 82% 84% 86% 88% 88%
Attack Rating: +10% +19% +28% +37% +46% +55% +64% +73% +82% +91% +100% +109% +118% +127% +136% +145% +154% +163% +172% +181%
Cold Damage: 2-3 5-7 8-11 11-15 14-19 17-23 20-27 23-31 29-37 35-43 41-49 47-55 53-61 59-67 65-73 71-79 79-88 87-97 95-106 103-115
Chill Duration: 4s 5.2s 6.4s 7.6s 8.8s 10s 11.2s 12.4s 13.6s 14.8s 16s 17.2s 18.4s 19.6s 20.8s 22s 23.2s 24.4s 25.6s 26.8s
Mana Cost: 2.5 2.6 2.7 2.8 3 3.1 3.2 3.3 3.5 3.6 3.7 3.8 4 4.1 4.2 4.3 4.5 4.6 4.7 4.8
  • Synergies:
Ice Arrow: +12% Cold damage per level
Dexterity +2 additional arrows while having 100+ total dexterity
  • Patch Notes:
Now fires two additional arrows while having 100 or more total dexterity (Zincite #19).
Tooltip now shows attack rating bonus (Zincite #19).
Starting mana cost lowered from 3.5 to 2.5 (Zincite #19).
Compared to Vanilla D2, cold damage scaling moderately increased, starting physical to cold damage greatly increased, and bonus to attack rating removed (Bedrock #1-hidden).

Magic Arrow

  • Description: Creates a magical arrow or bolt that does extra damage.
  • Required Level: 1
  • Prerequisites: None.
Deals 100% of weapon damage.
Always pierces.
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Physical to Magic Damage: 34% 35% 36% 37% 38% 39% 40% 41% 42% 43% 44% 45% 46% 47% 48% 49% 50% 51% 52% 52%
Damage: 1-2 2-3 3-4 4-5 5-6 6-7 7-8 8-9 9-10 10-11 11-12 12-13 13-14 14-15 15-16 16-17 17-18 18-19 19-20 20-21
Mana Cost: 1.5 1.3 1.2 1.1 1 0.8 0.7 0.6 0.5 0.3 0.2 0.1 0 0 0 0 0 0 0 0
  • Synergies:
Dexterity +2 additional arrows while having 100+ total dexterity
  • Patch Notes:
Now fires two additional arrows while having 100 or more total dexterity (Zincite #19).
Now always pierces (Graphite #15).
Compared to Vanilla D2, starting physical to magic damage greatly increased and bonus to attack rating removed (Bedrock #1-hidden).

Multiple Shot

  • Description: Magically splits one arrow or bolt into many.
  • Required Level: 6
  • Prerequisites: Magic Arrow
Deals 100% of weapon damage
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: 3-6 4-8 5-10 6-12 7-14 8-16 9-18 10-20 12-23 14-26 16-29 18-32 20-35 22-38 24-41 26-44 29-48 32-52 35-56 38-60
Number of Arrows: 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Mana Cost: 1.2 2 2.7 3.5 4.2 5 5.7 6.5 7.2 8 8.7 9.5 10.2 11 11.7 12.5 13.2 14 14.7 15.5
  • Synergies: None.
  • Patch Notes:
Starting mana cost lowered from 4 to 1.2 (Zincite #19).
Mana cost per level reduced from 1 to 0.75 (Zincite #19).
Skill physical damage lowered slightly at levels 23+ (Zincite #19).
Damage scaling increased slightly (Graphite #15).
Added flat damage scaling per level (Granite #3).
3/4 damage penalty removed (Bedrock #1).

Fire Arrow

  • Description: Magically enhances your arrows or bolts with fire, which leaves a burning trail behind it.
  • Required Level: 6
  • Prerequisites: Magic Arrow
Deals 100% of weapon damage
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Physical to Fire Damage: 52% 54% 56% 58% 60% 62% 64% 66% 68% 70% 72% 74% 76% 78% 80% 82% 84% 86% 88% 90%
Attack Rating: +10% +19% +28% +37% +46% +55% +64% +73% +82% +91% +100% +109% +118% +127% +136% +145% +154% +163% +172% +181%
Fire Damage: 3-6 7-10 11-14 15-18 19-22 23-26 27-30 31-34 37-42 43-50 49-58 55-66 61-74 67-82 73-90 79-98 88-110 97-122 106-134 115-146
Burn Damage per Second: 5-7 10-12 16-17 21-22 26-28 31-33 37-38 42-43 50-52 58-60 67-68 75-76 83-84 91-93 99-101 108-109 120-121 132-134 145-146 157-158
Mana Cost: 3 3.1 3.2 3.3 3.5 3.6 3.7 3.8 4 4.1 4.2 4.3 4.5 4.6 4.7 4.8 5 5.1 5.2 5.3
  • Synergies:
Exploding Arrow: +12% Fire damage per level
Exploding Arrow: +12% Burn damage per second per level
  • Patch Notes:
Fire trail length reduced (Edenite #12).
Added synergy from Exploding Arrow to burn damage per second (Aventurine #9).
Added fire trail with burn damage per second (Beryl #7).
Fire damage scaling moderately increased and starting physical to fire damage increased from +3% to +50% (Bedrock #1).

Ice Arrow

  • Description: Magically enhances your arrow or bolt to freeze your enemies.
  • Required Level: 18
  • Prerequisites: Cold Arrow
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Cold Damage: 6-10 12-19 19-28 25-36 32-45 38-54 45-62 51-71 64-90 77-110 90-129 103-149 116-168 129-187 142-207 155-226 174-252 194-278 213-304 233-330
Attack Rating: +20% +29% +38% +47% +56% +65% +74% +83% +92% +101% +110% +119% +128% +137% +146% +155% +164% +173% +182% +191%
Freeze Duration: 2s 2.2s 2.4s 2.6s 2.8s 3s 3.2s 3.4s 3.6s 3.8s 4s 4.2s 4.4s 4.6s 4.8s 5s 5.2s 5.4s 5.6s 5.8s
Mana Cost: 4 4.2 4.5 4.7 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7
  • Synergies:
Cold Arrow: +10% Cold damage per Level
Freezing Arrow: +5% Freeze duration per level
Dexterity +2 additional arrows while having 100+ total dexterity
  • Patch Notes:
Now fires two additional arrows while having 100 or more total dexterity. (Zincite #19).
Tooltip now shows attack rating bonus (Zincite #19).
Damage synergies increased from 8 to 10%. (Flint #18)
Compared to Vanilla D2, cold damage scaling moderately increased and bonus to attack rating removed (Bedrock #1-hidden).

Guided Arrow

  • Description: Enhances your arrows and bolts to track your target or seek one of its own.
  • Required Level: 18
  • Prerequisites: Cold Arrow, Magic Arrow, Multiple Shot
Deals 150% of weapon damage.
Always hits.
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: +10% +15% +20% +25% +30% +35% +40% +45% +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105%
Mana Cost: 8 7.7 7.5 7.2 7 6.7 6.5 6.2 6 5.7 5.5 5.2 5 4.7 4.5 4.2 4 3.7 3.5 3.2
  • Synergies: None.
  • Patch Notes:
Compared to Vanilla D2, now deals 150% of weapon damage (Bedrock #1-hidden).

Exploding Arrow

  • Description: Enchants an arrow or bolt that explodes on contact, damaging all nearby enemies.
  • Required Level: 18
  • Prerequisites: Magic Arrow, Fire Arrow
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Damage: 9-14 16-23 23-31 30-41 36-50 44-59 51-68 58-76 73-94 88-111 103-128 118-145 133-161 148-179 163-196 178-213 198-235 218-256 238-279 258-301
Attack Rating: +20% +29% +38% +47% +56% +65% +74% +83% +92% +101% +110% +119% +128% +137% +146% +155% +164% +173% +182% +191%
Mana Cost: 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5 14 14.5
  • Synergies:
Magic Arrow: +20% Fire damage per level
Fire Arrow: +20% Fire damage per level
  • Patch Notes:
Tooltip now shows attack rating bonus (Zincite #19).
Added synergy from Magic Arrow (Titanium #13).
Compared to Vanilla D2, fire damage scaling greatly increased, Fire Arrow synergy greatly increased, and bonus to attack rating removed (Bedrock #1-hidden).

Strafe

  • Description: Magically splits one arrow into several that target multiple nearby enemies.
  • Required Level: 24
  • Prerequisites: Cold Arrow, Magic Arrow, Multiple Shot, Guided Arrow
Deals 80% of weapon damage
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: 3-4 5-7 7-10 9-13 11-16 13-19 15-22 17-25 20-28 23-31 26-34 29-37 32-40 35-43 38-46 41-49 45-53 49-57 53-61 57-65
Number of Arrows: 5 6 7 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10
Damage: +5% +11% +17% +23% +29% +35% +41% +47% +53% +59% +65% +71% +77% +83% +89% +95% +101% +107% +113% +119%
Mana Cost: 11
  • Synergies: None.
  • Patch Notes:
Damage scaling increased slightly (Graphite #15).
No longer suffers from the "next hit always misses" bug (Titanium #13).
Starting damage reduced and flat damage scaling increased from +5% to +6% damage per level (Edenite #12).
Weapon damage reduced from 100% to 80% and added flat damage scaling per level (Granite #3).
3/4 damage penalty removed (Bedrock #1).

Immolation Arrow

  • Description: Enhances arrows or bolts to cause severe fire damage and creates a pyre upon impact.
  • Required Level: 24
  • Prerequisites: Magic Arrow, Fire Arrow, Exploding Arrow
Burn Duration: 2 seconds
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Damage: 16-27 37-49 60-70 82-92 103-115 125-137 148-158 170-181 198-210 228-238 257-268 285-297 315-325 343-355 372-383 402-412 440-450 477-489 516-527 554-564
Attack Rating: +30% +39% +48% +57% +66% +75% +84% +93% +102% +111% +120% +129% +138% +147% +156% +165% +174% +183% +192% +201%
Burn Damage per Second: 18-31 44-56 69-83 96-108 121-134 147-159 172-185 198-210 232-245 266-279 301-313 334-347 368-381 403-415 436-449 471-484 515-528 559-572 603-617 648-661
Mana Cost: 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5 14 14.5 15 15.5 16 16.5 17 17.5
  • Synergies:
Fire Arrow: +16% Burn damage per second per level
Exploding Arrow: +15% Fire damage per level
  • Patch Notes:
Tooltip now shows attack rating bonus (Zincite #19).
Fire Arrow synergy increased from +14% to +16% Burn damage per second (Titanium #13).
Burn duration reduced from 4 to 2 seconds (Titanium #13).
Fire trail duration reduced (Edenite #12).
Burn damage per second increased (Aventurine #9).
Added fire trail with burn damage per second (Beryl #7).
Fire damage increased and Fire Arrow synergy increased (Beryl #7).
Skill reworked as follows: Cooldown removed and fire damage, burn damage, burn duration, and synergies all increased (Bedrock #1).

Freezing Arrow

  • Description: Magically enhances an arrow or bolt to freeze entire groups of monsters.
  • Required Level: 30
  • Prerequisites: Cold Arrow, Ice Arrow
Freeze Duration: 2 seconds
Freeze Radius: 3.3 yards
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Cold Damage: 40-50 55-65 70-80 85-95 100-110 115-125 130-40 144-155 165-175 185-195 205-215 225-235 244-255 265-275 285-295 305-315 330-340 352-362 376-387 401-411
Attack Rating: +40% +49% +58% +67% +76% +85% +94% +103% +112% +121% +130% +139% +148% +157% +166% +175% +184% +193% +202% +211%
Mana Cost: 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7
  • Synergies:
Cold Arrow: +21% Cold damage per level
Ice Arrow: +2% Cold damage per level
Ice Arrow: +5% Freeze duration per level
  • Patch Notes:
Tooltip now shows attack rating bonus (Zincite #19).
Damage synergies increased from 20 to 21%, attack rating bonus re-added. (Flint #18)
Added synergy from Ice Arrow (Edenite #12).
Cold Arrow synergy increased (Tanzanite #10).
Cold Arrow synergy increased (Aventurine #9).
Cold Arrow synergy increased (Bedrock #1).
Compared to Vanilla D2, cold damage scaling moderately increased and bonus to attack rating removed (Bedrock #1-hidden).