Difference between revisions of "Bow and Crossbow Skills"

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(Exploding Arrow)
(Strafe)
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== Strafe ==
 
== Strafe ==
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{|
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| colspan="2" |
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{|
 +
|rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/amazon/Strafe.png ||'''Description:''' Magically splits one arrow into several that target multiple nearby enemies. '''
 +
|-
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|'''Required Level:''' 24
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|-
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|'''Prerequisites:'''  [[Bow_and_Crossbow_Skills#Cold_Arrow|Cold Arrow]],  [[Bow_and_Crossbow_Skills#Magic_Arrow|Magic Arrow]],  [[Bow_and_Crossbow_Skills#Multiple_Shot|Multiple Shot]],  [[Bow_and_Crossbow_Skills#Guided_Arrow|Guided Arrow]]
 +
|}
  
'''Description:''' Magically splits one arrow into several that target multiple nearby enemies.
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{| class="wikitable" style="display: inline-table; margin-right: 50px;"
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|-
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! style="text-align:left;" colspan="2" | Deals 80% of weapon damage
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|-
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! style="text-align:left;" | Mana Cost: || 11
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|}
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{| class="wikitable" style="display: inline-table;  margin-left: 50px;  margin-r"
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! Synergies !! Bonus to skill
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|-
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! style="text-align:left;" |None
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| style="text-align:center;" | -
 +
|}
  
'''Required Level:''' 24
 
 
'''Prerequisites:''' Cold Arrow, Magic Arrow, Multiple Shot, Guided Arrow
 
 
{| class = "wikitable"
 
{| class = "wikitable"
!colspan="21"|Deals 80% of weapon damage
+
!Skill level
|-
 
!slvl
 
 
!1
 
!1
 
!2
 
!2
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|-
 
|-
 
||Damage:||+5%||+11%||+17%||+23%||+29%||+35%||+41%||+47%||+53%||+59%||+65%||+71%||+77%||+83%||+89%||+95%||+101%||+107%||+113%||+119%
 
||Damage:||+5%||+11%||+17%||+23%||+29%||+35%||+41%||+47%||+53%||+59%||+65%||+71%||+77%||+83%||+89%||+95%||+101%||+107%||+113%||+119%
 +
|}
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 +
{| class="wikitable"
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!Patch!!Changes
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|-
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|[[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]]||
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* Damage scaling increased slightly.
 +
 +
|-
 +
|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]]||
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* No longer affected by the "next hit always misses" bug.
 +
 
|-
 
|-
!colspan="21"|Mana Cost: 11
+
|[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]]||
|}
+
* Starting damage decreased and flat damage scaling increased from +5% to +6% damage per level.
  
'''Synergies:''' None
+
|-
 +
|[[Patch_Notes#Patch_.233:_Granite|#3 Granite]]||
 +
* Weapon damage decreased from 100% to 80% and flat damage scaling per level added.
  
'''Patch Notes:'''
+
|-
::Damage scaling increased slightly. (Graphite #15)<br/>
+
|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||
::No longer affected by the "next hit always misses" bug. (Titanium #13)<br/>
+
* 3/4 Damage penalty removed.
::Starting damage decreased and flat damage scaling increased from +5% to +6% damage per level. (Edenite #12)<br/>
+
 
::Weapon damage decreased from 100% to 80% and flat damage scaling per level added. (Granite #3)<br/>
+
|}
::3/4 damage penalty removed. (Bedrock #1)<br/>
 
  
 
== Immolation Arrow ==
 
== Immolation Arrow ==

Revision as of 18:53, 29 July 2023

Cold Arrow

Cold%20Arrow.png Description: Magically enhances your arrows or bolts by adding cold damage and a slowing effect.
Required Level: 1
Prerequisites: None
Deals 100% of weapon damage
Synergies Bonus to skill
Cold Arrow +12% Cold damage per hardpoint
100 Dexterity Shoots 2 additional Cold Arrows
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Physical to Cold Damage: 52% 54% 56% 58% 60% 62% 64% 66% 68% 70% 72% 74% 76% 78% 80% 82% 84% 86% 88% 90%
Attack Rating: +10% +19% +28% +37% +46% +55% +64% +73% +82% +91% +100% +109% +118% +127% +136% +145% +154% +163% +172% +181%
Cold Damage: 2-3 5-7 8-11 11-15 14-19 17-23 20-27 23-31 29-37 35-43 41-49 47-55 53-61 59-67 65-73 71-79 79-88 87-97 95-106 103-115
Chill Duration: 4s 5.2s 6.4s 7.6s 8.8s 10s 11.2s 12.4s 13.6s 14.8s 16s 17.2s 18.4s 19.6s 20.8s 22s 23.2s 24.4s 25.6s 26.8s
Mana Cost: 2.5 2.6 2.7 2.8 3 3.1 3.2 3.3 3.5 3.6 3.7 3.8 4 4.1 4.2 4.3 4.5 4.6 4.7 4.8


Patch Changes
#19 Zincite]
  • 100 Dexterity shoots 2 additional Cold Arrows
  • Tooltip shows attack rating bonus
  • Initial cost lowered from 3.5 to 2.5 mana.
#1 Bedrock
  • Compared with Vanilla D2, cold damage scaling increased moderately, starting physical to cold damage increased greatly and bonus to attack rating removed.

Magic Arrow

Magic%20Arrow.png Description: Creates a magical arrow or bolt that does extra damage.
Required Level: 1
Prerequisites: None
Deals 100% of weapon damage.
Always pierces.
Synergies Bonus to skill
100 Dex shoots 2 additional Magic Arrows.
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Physical to Magic Damage: 34% 35% 36% 37% 38% 39% 40% 41% 42% 43% 44% 45% 46% 47% 48% 49% 50% 51% 52% 52%
Damage: 1-2 2-3 3-4 4-5 5-6 6-7 7-8 8-9 9-10 10-11 11-12 12-13 13-14 14-15 15-16 16-17 17-18 18-19 19-20 20-21
Mana Cost: 1.5 1.3 1.2 1.1 1 0.8 0.7 0.6 0.5 0.3 0.2 0.1 0 0 0 0 0 0 0 0
Patch Changes
#19 Zincite
  • 100 Dexterity shoots 2 additional Magic Arrows.
#15 Graphite
  • Now always pierces.
#1 Bedrock
  • Compared with Vanilla D2, starting physical to magic damage raised greatly and bonus to attack rating removed.

Multiple Shot

Multiple%20Shot.png Description: Magically splits one arrow or bolt into many.
Required Level: 6
Prerequisites: Magic Arrow
Deals 100% of weapon damage.
Synergies Bonus to skill
None -
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: 3-6 4-8 5-10 6-12 7-14 8-16 9-18 10-20 12-23 14-26 16-29 18-32 20-35 22-38 24-41 26-44 29-48 32-52 35-56 38-60
Number of Arrows: 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Mana Cost: 1.2 2 2.7 3.5 4.2 5 5.7 6.5 7.2 8 8.7 9.5 10.2 11 11.7 12.5 13.2 14 14.7 15.5
Patch Changes
#19 Zincite
  • Starting mana cost lowered from 4 to 1.2.
  • Mana cost per level lowered from 1 to 0.75.
  • Skill physical damage lowered slightly at levels 23+.
#15 Graphite
  • Damage scaling increased slightly.
#13 Titanium
  • Added flat damage scaling per level.
#1 Bedrock
  • 3/4 damage penalty removed.

Fire Arrow

Fire%20Arrow.png Description: Magically enhances your arrows or bolts with fire and leaves a burning trail behind it.
Required Level: 6
Prerequisites: Magic Arrow
Deals 100% of weapon damage.
Synergies Bonus to skill
Exploding Arrow

+12% Fire damage per hardpoint

Exploding Arrow

+12% Burn damage per second per hardpoint

Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Physical to Fire Damage: 52% 54% 56% 58% 60% 62% 64% 66% 68% 70% 72% 74% 76% 78% 80% 82% 84% 86% 88% 90%
Attack Rating: +10% +19% +28% +37% +46% +55% +64% +73% +82% +91% +100% +109% +118% +127% +136% +145% +154% +163% +172% +181%
Fire Damage: 3-6 7-10 11-14 15-18 19-22 23-26 27-30 31-34 37-42 43-50 49-58 55-66 61-74 67-82 73-90 79-98 88-110 97-122 106-134 115-146
Burn Damage per Second: 5-7 10-12 16-17 21-22 26-28 31-33 37-38 42-43 50-52 58-60 67-68 75-76 83-84 91-93 99-101 108-109 120-121 132-134 145-146 157-158
Mana Cost: 3 3.1 3.2 3.3 3.5 3.6 3.7 3.8 4 4.1 4.2 4.3 4.5 4.6 4.7 4.8 5 5.1 5.2 5.3
Patch Changes
#12 Edenite
  • Fire trail length shortened.
#9 Aventurine
  • Added synergy from Exploding Arrow to burn damage per second.
#7 Beryl
  • Added fire trail with burn damage per second.
#1 Bedrock
  • Fire damage scaling increased moderately and starting physical to fire damage increased from +3% to +50%.

Ice Arrow

Ice%20Arrow.png Description: Magically enhances your arrow or bolt to freeze your enemies.
Required Level: 18
Prerequisites: Cold Arrow
Synergies Bonus to skill
Cold Arrow +10% Cold damage per hardpoint
Freezing Arrow +5% Freeze duration per hardpoint
100 Dexterity Shoots 2 additional Ice Arrows
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Cold Damage: 6-10 12-19 19-28 25-36 32-45 38-54 45-62 51-71 64-90 77-110 90-129 103-149 116-168 129-187 142-207 155-226 174-252 194-278 213-304 233-330
Attack Rating: +20% +29% +38% +47% +56% +65% +74% +83% +92% +101% +110% +119% +128% +137% +146% +155% +164% +173% +182% +191%
Freeze Duration: 2s 2.2s 2.4s 2.6s 2.8s 3s 3.2s 3.4s 3.6s 3.8s 4s 4.2s 4.4s 4.6s 4.8s 5s 5.2s 5.4s 5.6s 5.8s
Mana Cost: 4 4.2 4.5 4.7 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7
Patch Changes
#19 Zincite
  • 100 Dexterity shoots 2 additional Ice Arrows.
  • Tooltip now shows attack rating bonus.
#18 Flint
  • Damage synergies increased from 8% to 10%.
#1 Bedrock
  • Compared with Vanilla D2, cold damage scaling increased moderately and attack rating bonus removed.

Guided Arrow

Guided%20Arrow.png Description: Enhances your arrows and bolts to track your target or seek one of its own.
Required Level: 18
Prerequisites: Cold Arrow , Magic Arrow , Multiple Shot
Deals 150% of weapon damage.
Always hits.
Synergies Bonus to skill
None -
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: +10% +15% +20% +25% +30% +35% +40% +45% +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105%
Mana Cost: 8 7.7 7.5 7.2 7 6.7 6.5 6.2 6 5.7 5.5 5.2 5 4.7 4.5 4.2 4 3.7 3.5 3.2
Patch Changes
#1 Bedrock
  • Compared with Vanilla D2, deals 150% of weapon damage.

Exploding Arrow

Exploding%20Arrow.png Description: Enchants an arrow or bolt that explodes on contact, damaging all nearby enemies.
Required Level: 18
Prerequisites: Magic Arrow, Fire Arrow
Synergies Bonus to skill
Magic Arrow +20% Fire damage per hardpoint
Fire Arrow +20% Fire damage per hardpoint
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Damage: 9-14 16-23 23-31 30-41 36-50 44-59 51-68 58-76 73-94 88-111 103-128 118-145 133-161 148-179 163-196 178-213 198-235 218-256 238-279 258-301
Attack Rating: +20% +29% +38% +47% +56% +65% +74% +83% +92% +101% +110% +119% +128% +137% +146% +155% +164% +173% +182% +191%
Mana Cost: 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5 14 14.5
Patch Changes
#19 Zincite
  • Tooltip shows attack rating bonus.
#13 Titanium
  • Added synergy from Magic Arrow.
#1 Bedrock
  • Compared with Vanilla D2, fire damage scaling increased, Fire Arrow synergy increased greatly and attack rating bonus removed.

Strafe

Strafe.png Description: Magically splits one arrow into several that target multiple nearby enemies.
Required Level: 24
Prerequisites: Cold Arrow, Magic Arrow, Multiple Shot, Guided Arrow
Deals 80% of weapon damage
Mana Cost: 11
Synergies Bonus to skill
None -
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: 3-4 5-7 7-10 9-13 11-16 13-19 15-22 17-25 20-28 23-31 26-34 29-37 32-40 35-43 38-46 41-49 45-53 49-57 53-61 57-65
Number of Arrows: 5 6 7 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10
Damage: +5% +11% +17% +23% +29% +35% +41% +47% +53% +59% +65% +71% +77% +83% +89% +95% +101% +107% +113% +119%
Patch Changes
#15 Graphite
  • Damage scaling increased slightly.
#13 Titanium
  • No longer affected by the "next hit always misses" bug.
#12 Edenite
  • Starting damage decreased and flat damage scaling increased from +5% to +6% damage per level.
#3 Granite
  • Weapon damage decreased from 100% to 80% and flat damage scaling per level added.
#1 Bedrock
  • 3/4 Damage penalty removed.

Immolation Arrow

Description: Enhances arrows or bolts to cause severe fire damage and creates a pyre upon impact.

Required Level: 24

Prerequisites: Magic Arrow, Fire Arrow, Exploding Arrow

Burn Duration: 2 seconds
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Damage: 16-27 37-49 60-70 82-92 103-115 125-137 148-158 170-181 198-210 228-238 257-268 285-297 315-325 343-355 372-383 402-412 440-450 477-489 516-527 554-564
Attack Rating: +30% +39% +48% +57% +66% +75% +84% +93% +102% +111% +120% +129% +138% +147% +156% +165% +174% +183% +192% +201%
Burn Damage per Second: 18-31 44-56 69-83 96-108 121-134 147-159 172-185 198-210 232-245 266-279 301-313 334-347 368-381 403-415 436-449 471-484 515-528 559-572 603-617 648-661
Mana Cost: 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5 14 14.5 15 15.5 16 16.5 17 17.5

Synergies:

Fire Arrow: +16% Burn damage per second per hardpoint
Exploding Arrow: +15% Fire damage per hardpoint

Patch Notes:

Tooltip shows attack rating bonus. (Zincite #19)
Fire Arrow synergy increased from +14% to +16% Burn damage per second. (Titanium #13)
Burn duration shortened from 4 to 2 seconds. (Titanium #13)
Fire trail duration shortened. (Edenite #12)
Burn damage per second increased. (Aventurine #9)
Added fire trail with burn damage per second. (Beryl #7)
Fire damage increased and Fire Arrow synergy increased. (Beryl #7)
Skill reworked as follows: Cooldown removed and fire damage, burn damage, burn duration and all synergies increased. (Bedrock #1)

Freezing Arrow

Description: Magically enhances an arrow or bolt to freeze entire groups of monsters.

Required Level: 30

Prerequisites: Cold Arrow, Ice Arrow

Freeze Duration: 2 seconds
Freeze Radius: 3.3 yards
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Cold Damage: 40-50 55-65 70-80 85-95 100-110 115-125 130-40 144-155 165-175 185-195 205-215 225-235 244-255 265-275 285-295 305-315 330-340 352-362 376-387 401-411
Attack Rating: +40% +49% +58% +67% +76% +85% +94% +103% +112% +121% +130% +139% +148% +157% +166% +175% +184% +193% +202% +211%
Mana Cost: 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7

Synergies:

Cold Arrow: +21% Cold damage per hardpoint
Ice Arrow: +2% Cold damage per hardpoint
Ice Arrow: +5% Freeze duration per hardpoint

Patch Notes:

Tooltip shows attack rating bonus. (Zincite #19)
Damage synergies increased from 20% to 21%, attack rating bonus re-added. (Flint #18)
Added synergy from Ice Arrow. (Edenite #12)
Cold Arrow synergy increased. (Tanzanite #10)
Cold Arrow synergy increased. (Aventurine #9)
Cold Arrow synergy increased. (Bedrock #1)
Compared with Vanilla D2, cold damage scaling moderately increased and attack rating bonus removed. (Bedrock #1-hidden)