Difference between revisions of "Bow and Crossbow Skills"

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||Burn Damage per Second:||21-36||51-65||80-96||111-125||140-155||171-185||200-215||230-244||269-284||309-324||349-363||387-403||427-442||467-481||506-521||546-561||597-612||649-664||700-716||752-767
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Revision as of 05:56, 19 February 2020

Cold Arrow

  • Description: Magically enhances your arrows or bolts by adding cold damage and a slowing effect.
  • Required Level: 1
  • Prerequisites: None.
Deals 100% of weapon damage
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Physical to Cold Damage: 52% 54% 56% 58% 60% 62% 64% 66% 68% 70% 72% 74% 76% 78% 80% 82% 84% 86% 88% 88%
Cold Damage: 2-3 5-7 8-11 11-15 14-19 17-23 20-27 23-31 29-37 35-43 41-49 47-55 53-61 59-67 65-73 71-79 79-88 87-97 95-106 103-115
Chill Duration: 4s 5.2s 6.4s 7.6s 8.8s 10s 11.2s 12.4s 13.6s 14.8s 16s 17.2s 18.4s 19.6s 20.8s 22s 23.2s 24.4s 25.6s 26.8s
Mana Cost: 3.5 3.6 3.7 3.8 4 4.1 4.2 4.3 4.5 4.6 4.7 4.8 5 5.1 5.2 5.3 5.5 5.6 5.7 5.8
  • Synergies:
Ice Arrow: +12% Cold damage per level
  • Patch Notes:
Compared to Vanilla D2, cold damage scaling moderately increased, starting physical to cold damage greatly increased, and bonus to attack rating removed (Bedrock #1-hidden).

Magic Arrow

  • Description: Creates a magical arrow or bolt that does extra damage.
  • Required Level: 1
  • Prerequisites: None.
Deals 100% of weapon damage.
Always pierces.
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Physical to Magic Damage: 34% 35% 36% 37% 38% 39% 40% 41% 42% 43% 44% 45% 46% 47% 48% 49% 50% 51% 52% 52%
Damage: 1-2 2-3 3-4 4-5 5-6 6-7 7-8 8-9 9-10 10-11 11-12 12-13 13-14 14-15 15-16 16-17 17-18 18-19 19-20 20-21
Mana Cost: 1.5 1.3 1.2 1.1 1 0.8 0.7 0.6 0.5 0.3 0.2 0.1 0 0 0 0 0 0 0 0
  • Synergies: None.
  • Patch Notes:
Now always pierces (Graphite #15).
Compared to Vanilla D2, starting physical to magic damage greatly increased and bonus to attack rating removed (Bedrock #1-hidden).

Multiple Shot

  • Description: Magically splits one arrow or bolt into many.
  • Required Level: 6
  • Prerequisites: Magic Arrow
Deals 100% of weapon damage
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: 3-6 4-8 5-10 6-12 7-14 8-16 9-18 10-20 12-23 14-26 16-29 18-32 20-35 22-38 24-41 26-44 29-48 32-52 35-56 38-60
Number of Arrows: 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Mana Cost: 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23
  • Synergies: None.
  • Patch Notes:
Damage scaling increased slightly (Graphite #15).
Added flat damage scaling per level (Granite #3).
3/4 damage penalty removed (Bedrock #1).

Fire Arrow

  • Description: Magically enhances your arrows or bolts with fire, which leaves a burning trail behind it.
  • Required Level: 6
  • Prerequisites: Magic Arrow
Deals 100% of weapon damage
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Physical to Fire Damage: 52% 54% 56% 58% 60% 62% 64% 66% 68% 70% 72% 74% 76% 78% 80% 82% 84% 86% 88% 90%
Attack Rating: +10% +19% +28% +37% +46% +55% +64% +73% +82% +91% +100% +109% +118% +127% +136% +145% +154% +163% +172% +181%
Fire Damage: 3-6 7-10 11-14 15-18 19-22 23-26 27-30 31-34 37-42 43-50 49-58 55-66 61-74 67-82 73-90 79-98 88-110 97-122 106-134 115-146
Burn Damage per Second: 5-7 10-12 16-17 21-22 26-28 31-33 37-38 42-43 50-52 58-60 67-68 75-76 83-84 91-93 99-101 108-109 120-121 132-134 145-146 157-158
Mana Cost: 3 3.1 3.2 3.3 3.5 3.6 3.7 3.8 4 4.1 4.2 4.3 4.5 4.6 4.7 4.8 5 5.1 5.2 5.3
  • Synergies:
Exploding Arrow: +12% Fire damage per level
Exploding Arrow: +12% Burn damage per second per level
  • Patch Notes:
Fire trail length reduced (Edenite #12).
Added synergy from Exploding Arrow to burn damage per second (Aventurine #9).
Added fire trail with burn damage per second (Beryl #7).
Fire damage scaling moderately increased and starting physical to fire damage increased from +3% to +50% (Bedrock #1).

Ice Arrow

  • Description: Magically enhances your arrow or bolt to freeze your enemies.
  • Required Level: 18
  • Prerequisites: Cold Arrow
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Cold Damage: 6-10 12-19 19-28 25-36 32-45 38-54 45-62 51-71 64-90 77-110 90-129 103-149 116-168 129-187 142-207 155-226 174-252 194-278 213-304 233-330
Freeze Duration: 2s 2.2s 2.4s 2.6s 2.8s 3s 3.2s 3.4s 3.6s 3.8s 4s 4.2s 4.4s 4.6s 4.8s 5s 5.2s 5.4s 5.6s 5.8s
Mana Cost: 4 4.2 4.5 4.7 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7
  • Synergies:
Cold Arrow: +10% Cold damage per Level
Freezing Arrow: +5% Freeze duration per level
  • Patch Notes:
Damage synergies increased from 8 to 10%. (Flint #18)
Compared to Vanilla D2, cold damage scaling moderately increased and bonus to attack rating removed (Bedrock #1-hidden).

Guided Arrow

  • Description: Enhances your arrows and bolts to track your target or seek one of its own.
  • Required Level: 18
  • Prerequisites: Cold Arrow, Magic Arrow, Multiple Shot
Deals 150% of weapon damage.
Always hits.
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: +10% +15% +20% +25% +30% +35% +40% +45% +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105%
Mana Cost: 8 7.7 7.5 7.2 7 6.7 6.5 6.2 6 5.7 5.5 5.2 5 4.7 4.5 4.2 4 3.7 3.5 3.2
  • Synergies: None.
  • Patch Notes:
Compared to Vanilla D2, now deals 150% of weapon damage (Bedrock #1-hidden).

Exploding Arrow

  • Description: Enchants an arrow or bolt that explodes on contact, damaging all nearby enemies.
  • Required Level: 18
  • Prerequisites: Magic Arrow, Fire Arrow
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Damage: 9-14 16-23 23-31 30-41 36-50 44-59 51-68 58-76 73-94 88-111 103-128 118-145 133-161 148-179 163-196 178-213 198-235 218-256 238-279 258-301
Mana Cost: 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5 14 14.5
  • Synergies:
Magic Arrow: +20% Fire damage per level
Fire Arrow: +20% Fire damage per level
  • Patch Notes:
Added synergy from Magic Arrow (Titanium #13).
Compared to Vanilla D2, fire damage scaling greatly increased, Fire Arrow synergy greatly increased, and bonus to attack rating removed (Bedrock #1-hidden).

Strafe

  • Description: Magically splits one arrow into several that target multiple nearby enemies.
  • Required Level: 24
  • Prerequisites: Cold Arrow, Magic Arrow, Multiple Shot, Guided Arrow
Deals 80% of weapon damage
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: 3-4 5-7 7-10 9-13 11-16 13-19 15-22 17-25 20-28 23-31 26-34 29-37 32-40 35-43 38-46 41-49 45-53 49-57 53-61 57-65
Number of Arrows: 5 6 7 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10
Damage: +5% +11% +17% +23% +29% +35% +41% +47% +53% +59% +65% +71% +77% +83% +89% +95% +101% +107% +113% +119%
Mana Cost: 11
  • Synergies: None.
  • Patch Notes:
Damage scaling increased slightly (Graphite #15).
No longer suffers from the "next hit always misses" bug (Titanium #13).
Starting damage reduced and flat damage scaling increased from +5% to +6% damage per level (Edenite #12).
Weapon damage reduced from 100% to 80% and added flat damage scaling per level (Granite #3).
3/4 damage penalty removed (Bedrock #1).

Immolation Arrow

  • Description: Enhances arrows or bolts to cause severe fire damage and creates a pyre upon impact.
  • Required Level: 24
  • Prerequisites: Magic Arrow, Fire Arrow, Exploding Arrow
Burn Duration: 2 seconds
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Damage: 16-27 37-49 60-70 82-92 103-115 125-137 148-158 170-181 198-210 228-238 257-268 285-297 315-325 343-355 372-383 402-412 440-450 477-489 516-527 554-564
Burn Damage per Second: 18-31 44-56 69-83 96-108 121-134 147-159 172-185 198-210 232-245 266-279 301-313 334-347 368-381 403-415 436-449 471-484 515-528 559-572 603-617 648-661
Mana Cost: 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5 14 14.5 15 15.5 16 16.5 17 17.5
  • Synergies:
Fire Arrow: +16% Burn damage per second per level
Exploding Arrow: +15% Fire damage per level
  • Patch Notes:
Fire Arrow synergy increased from +14% to +16% Burn damage per second (Titanium #13).
Burn duration reduced from 4 to 2 seconds (Titanium #13).
Fire trail duration reduced (Edenite #12).
Burn damage per second increased (Aventurine #9).
Added fire trail with burn damage per second (Beryl #7).
Fire damage increased and Fire Arrow synergy increased (Beryl #7).
Skill reworked as follows: Cooldown removed and fire damage, burn damage, burn duration, and synergies all increased (Bedrock #1).

Freezing Arrow

  • Description: Magically enhances an arrow or bolt to freeze entire groups of monsters.
  • Required Level: 30
  • Prerequisites: Cold Arrow, Ice Arrow
Freeze Duration: 2 seconds
Freeze Radius: 3.3 yards
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Cold Damage: 48-61 67-79 85-97 103-115 122-134 140-152 158-170 176-189 201-213 225-237 250-262 274-286 298-311 323-335 347-359 372-384 401-413 430-442 459-472 489-501
Mana Cost: 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7 13 13.2 13.5 13.7
  • Synergies:
Cold Arrow: +21% Cold damage per level
Ice Arrow: +2% Cold damage per level
Ice Arrow: +5% Freeze duration per level
  • Patch Notes:
Damage synergies increased from 20 to 21%, attack rating bonus re-added. (Flint #18)
Added synergy from Ice Arrow (Edenite #12).
Cold Arrow synergy increased (Tanzanite #10).
Cold Arrow synergy increased (Aventurine #9).
Cold Arrow synergy increased (Bedrock #1).
Compared to Vanilla D2, cold damage scaling moderately increased and bonus to attack rating removed (Bedrock #1-hidden).