Difference between revisions of "Bosses"

From Path of Diablo Wiki
Jump to: navigation, search
Line 30: Line 30:
 
:*Bosses and Super Uniques = 1/8
 
:*Bosses and Super Uniques = 1/8
 
:*Prime Evils = 1/32
 
:*Prime Evils = 1/32
:::Includes: Andariel, Duriel, Mephisto, Diablo, Baal, Baal Clone, Diablo Clone, Lilith, Uber Duriel, Uber Izual, Uber Baal, Uber Meph, Uber Diablo and all relic bosses)''
+
::*''Includes: Andariel, Duriel, Mephisto, Diablo, Baal, Baal Clone, Diablo Clone, Lilith, Uber Duriel, Uber Izual, Uber Baal, Uber Meph, Uber Diablo and all relic bosses''
 
*Effectiveness during ranged attacks remains further halved from the melee number
 
*Effectiveness during ranged attacks remains further halved from the melee number
  

Revision as of 04:01, 7 February 2019

The follow unique bosses have been changed in Path of Diablo.

Diablo Clone

  • Description: The Diablo Clone fight is a special encounter first introduced in Kyanite #11. It is meant to be a very difficult challenge for endgame players. If you can beat him you will be rewarded with the Annihilus unique small charm.
  • Requirements: Diablo Clone cannot be spawned by selling Stone of Jordan rings to the vendor (unlike in regular battle.net). Uber Diablo's realm can only be entered through a specific map item called "The Infernal Trial" which can only be created by using the Horadric Cube. Use it like a regular map item in the "Sky Temple" in Harrogarth like you do it with other maps when you are ready (you can't go back to town and reenter the fight)
  • Cube Recipe: In order to create the special map item you must gather a full organ set, a Soulstone that drops from Diablo in Uber Tristram and a Key of Chaos that drops in relics. Put all ingredients in the cube to create "The Infernal Trial"
Infernaltrial.png
  • Additional Important Information:
  • Diablo Clone spawns from a hooded man ("The Dark Wanderer") which is standing in the middle of the map - go near him to start the fight when you are ready. In the first phase Uber Diablo is immune to all damage and curses and spawns a huge amount of minions alongside him to fight you. The minions he spawns are called "Reanimated Warriors" (monster type: Reanimated Horde), which are undead skeletons with high physical damage and crushing blow which are also immune to curses and are highly resistant against any kinds of damage. They have an "undead" tag as all reanimated horde monsters do but don't have a charge attack. Alongside them spawn 5 "Undead Commanders", which are considered mini bosses with their prime evil tag on them. They are ranged undead creatures with high resistances, a slow aura (Holy Freeze) which deal magic damage using the skill Guided Arrow. You need to kill all "Undead Commanders" to enter to phase 2, where Diablo becomes vulnerable and loses its immunties.
  • During phase 1 Diablo is able to attack and damage you constantly - you can not damage him in this phase at all until you defeat his commanders. Diablo also emits a special red aura which reduces the maximum resistance cap of your character, mercenary and minions by 5%.
  • Diablo Clone now has more life and some of his ‘Fire/Cold/Lightning Resistances’ have been replaced by ‘Fire/Cold/Lightning Absorb +%’.
  • Damage types during this encounter include physical/fire/lightning (Diablo Clone), physical (Reanimated Horde) and magic (Undead Commanders).

Uber Mephisto

  • Drain effectiveness changed from 0% to 10% (it is possible to leech now from Mephisto without using the Life Tap curse)

Uber Baal

  • Now immune to all curses

Uber Diablo

  • Lightning hose attack is now much more dangerous (be careful!)

Uber Izual

  • Has ascended and earned the modifier ‘Prime Evil’ (this basically makes him like the act bosses and other ubers who have special resistances and damage reductions)

Crushing Blow

  • Effectiveness is nerfed in Path of Diablo. The ability works the same way, yet with tweaked numbers. Crushing blow for melee characters is as follows:
  • Normal monsters = 1/4
  • Players and Mercs = 1/10
  • Bosses and Super Uniques = 1/8
  • Prime Evils = 1/32
  • Includes: Andariel, Duriel, Mephisto, Diablo, Baal, Baal Clone, Diablo Clone, Lilith, Uber Duriel, Uber Izual, Uber Baal, Uber Meph, Uber Diablo and all relic bosses
  • Effectiveness during ranged attacks remains further halved from the melee number

Super Uniques

  • A3- Council Members can no longer spawn with Fire Enchanted (fixes bug in Vanilla D2 that causes these monsters to deal insane damage in Nightmare)
  • A5- The Ancients can no longer spawn with Fire Enchanted. Talic now uses a lower level Whirlwind
  • Maps- Root of All Evil boss now uses Dashing Strike instead of Flicker Strike. His AI has also improved especially when hunting down ranged players

Additional Notes

  • Uber Tristram has been reduced in size and several obstacles have been removed