Difference between revisions of "Barbarian Combat Skills"

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(Cleave)
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{| class = "wikitable"
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{{SklTblStart|Frenzy}}
!Skill level
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!1
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!2
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{{SklTbl1-20|AttackSpeed|+9%-+9%|+9%-+13%|+9%-+15%|+9%-+18%|+9%-+20%|+9%-+21%|+9%-+22%|+9%-+23%|+9%-+24%|+9%-+25%|+9%-+26%|+9%-+26%|+9%-+27%|+9%-+28%|+9%-+28%|+9%-+29%|+9%-+29%|+9%-+29%|+9%-+29%|+9%-+30%}}
!3
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{{SklTbl1-20|Walk/RunSpeed|+36%-+36%|+36%-+45%|+36%-+52%|+36%-+58%|+36%-+62%|+36%-+66%|+36%-+69%|+36%-+71%|+36%-+74%|+36%-+76%|+36%-+78%|+36%-+79%|+36%-+81%|+36%-+82%|+36%-+83%|+36%-+85%|+36%-+85%|+36%-+86%|+36%-+87%|+36%-+88%}}
!4
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{{SklTbl1-20|ManaCost|1|1|1|1|2|2|2|2|3|3|3|3|4|4|4|4|5|5|5|5}}
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{{SklTbl21-40Start|Frenzy}}
!6
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!7
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{{SklTbl21-40|AttackRating|+156%|+162%|+168%|+174%|+180%|+186%|+192%|+198%|+204%|+210%|+216%|+222%|+228%|+234%|+240%|+246%|+252%|+258%|+264%|+270%}}
!8
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{{SklTbl21-40|AttackSpeed|+9%-+30%|+9%-+30%|+9%-+31%|+9%-+31%|+9%-+31%|+9%-+31%|+9%-+32%|+9%-+32%|+9%-+32%|+9%-+32%|+9%-+32%|+9%-+32%|+9%-+32%|+9%-+32%|+9%-+32%|+9%-+33%|+9%-+33%|+9%-+33%|+9%-+33%|+9%-+33%}}
!9
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{{SklTbl21-40|Walk/RunSpeed|+36%-+88%|+36%-+89%|+36%-+90%|+36%-+91%|+36%-+91%|+36%-+91%|+36%-+92%|+36%-+92%|+36%-+93%|+36%-+93%|+36%-+94%|+36%-+94%|+36%-+94%|+36%-+94%|+36%-+94%|+36%-+95%|+36%-+95%|+36%-+96%|+36%-+96%|+36%-+96%}}
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{{SklTbl21-40|ManaCost|6|6|6|6|7|7|7|7|8|8|8|8|9|9|9|9|10|10|10|10}}
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{{SklTblEnd|Frenzy}}
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||Damage:||+20%||+24%||+28%||+32%||+36%||+40%||+44%||+48%||+52%||+56%||+60%||+64%||+68%||+72%||+76%||+80%||+84%||+88%||+92%||+96%
 
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||Attack Rating:||+36%||+42%||+48%||+54%||+60%||+66%||+72%||+78%||+84%||+90%||+96%||+102%||+108%||+114%||+120%||+126%||+132%||+138%||+144%||+150%
 
|-
 
||Attack Speed:||+9%||+9-13%||+9-15%||+9-18%||+9-20%||+9-21%||+9-22%||+9-23%||+9-24%||+9-25%||+9-26%||+9-26%||+9-27%||+9-28%||+9-28%||+9-29%||+9-29%||+9-29%||+9-29%||+9-30%
 
|-
 
||Walk/Run Speed:||+36%||+36-45%||+36-52%||+36-58%||+36-62%||+36-66%||+36-69%||+36-71%||+36-74%||+36-76%||+36-78%||+36-79%||+36-81%||+36-82%||+36-83%||+36-85%||+36-85%||+36-86%||+36-87%||+36-88%
 
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||Mana Cost:||1||1||1||1||2||2||2||2||3||3||3||3||4||4||4||4||5||5||5||5
 
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{| class="wikitable"

Revision as of 00:36, 17 September 2023

Double Swing

Double Swing.png Description: When two weapons are equipped attacks two targets if possible, or one target twice
Required Level: 1
Prerequisites: None
Synergies Bonus to skill
Bash +5% damage per hardpoint (Is this true?)
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: +1% +2% +3% +4% +5% +6% +7% +8% +9% +10% +11% +12% +13% +14% +15% +16% +17% +18% +19% +20%
Attack Rating: +15% +20% +25% +30% +35% +40% +45% +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105% +110%
D2 plus tiny.png More Levels
D2 minus tiny.png Fewer Levels 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
Damage: +21% +22% +23% +24% +25% +26% +27% +28% +29% +30% +31% +32% +33% +34% +35% +36% +37% +38% +39% +40%
Attack Rating : +115% +120% +125% +130% +135% +140% +145% +150% +155% +160% +165% +170% +175% +180% +185% +190% +195% +200% +205% +210%
Version Name Patch Notes
#19 Zincite
  • Double Swing has returned. It requires level 1 and takes the place of Frenzy on the skill tree. It now gains 1% damage per level and the damage synergy from Bash has been lowered from 10% to 5%.

Concentrate

Concentrate.png Description: Attack that is not interruptible and improves attack and defense rating
Required Level: 6
Prerequisites: None
Mana Cost: 2
Deals 160% of weapon damage
Synergies Bonus to skill
Bash +5% Damage per hardpoint
Battle Orders +10% Damage per hardpoint
Taunt +10% Damage per hardpoint
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Defense: +100% +112% +124% +136% +148% +160% +172% +184% +196% +208% +220% +232% +244% +256% +268% +280% +292% +304% +316% +328%
Attack Rating: +80% +88% +96% +104% +112% +120% +128% +136% +144% +152% +160% +168% +176% +184% +192% +200% +208% +216% +224% +232%
Damage: +50% +57% +64% +71% +78% +85% +92% +99% +106% +113% +120% +127% +134% +141% +148% +155% +162% +169% +176% +183%
D2 plus tiny.png More Levels
D2 minus tiny.png Fewer Levels 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
Defense: +340% +352% +364% +376% +388% +400% +412% +424% +436% +448% +460% +472% +484% +496% +508% +520% +532% +544% +556% +568%
Attack Rating : +240% +248% +256% +264% +272% +280% +288% +296% +304% +312% +320% +328% +336% +344% +352% +360% +368% +376% +384% +392%
Damage: +190% +197% +204% +211% +218% +225% +232% +239% +246% +253% +260% +267% +274% +281% +288% +295% +302% +309% +316% +323%
Version Name Patch Notes
#16 Jade
  • Added synergy from Taunt
Older Versions
#1 Bedrock
  • Compared with Vanilla D2: defense scaling increased slightly, initial attack rating increased slightly but scaling decreased slightly. Initial damage and scaling decreased slightly. (Bedrock #1-hidden)

Cleave

Cleave.png Description: Attacks in an arc, dealing damage to all enemies caught in the swing
Required Level: 6
Prerequisites: Double Swing
Deals 60% of weapon damage
Always hits
Synergies Bonus to skill
Double Swing +15% Damage per hardpoint
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: 2-4 3-6 4-8 5-10 6-11 7-14 8-16 9-18 10-20 12-23 15-27 17-30 18-32 21-36 23-38 24-42 28-44 30-48 34-50 37-54
Mana Cost: 4.5 4.3 4.1 3.9 3.7 3.5 3.3 3.1 3 2.8 2.6 2.4 2.2 2 1.8 1.6 1.5 1.3 1.1 0.9
D2 plus tiny.png More Levels
D2 minus tiny.png Fewer Levels 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
Damage: 40-57 43-60 47-64 51-68 55-72 59-76 63-80 67-84 72-89 77-94 82-99 87-104 92-109 97-114 102-119 107-124 112-129 117-134 122-139 127-144
Mana Cost : 0.7 0.5 0.3 0.1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Note: enhanced damage from equipment other than your weapon contributes to Cleave's damage. [1) [2)

Version Name Patch Notes
#19 Zincite
  • Cleave skill tree placement changed to center column.
  • Cleave damage synergy changed from Frenzy to Double Swing.
Older Versions
#15 Graphite
  • Cleave weapon damage has been increased from 50% to 60%.
#13 Titanium
  • Double Swing synergy increased from +10% to +15% Damage per level
#10 Tanzanite
  • Base damage increased.
  • Mana cost and scaling lowered.
#9 Aventurine
  • New skill added, can be cast in Werewolf and Werebear forms.

Frenzy

Frenzy.png Description: Allows you to swing two weapons at once. Each successful attack increases your overall speed. Requires you to equip two weapons
Required Level: 1
Prerequisites: None
Duration: 7.5 seconds
Deals 115% of weapon damage
Synergies Bonus to skill
Double Swing +10% Damage per hardpoint
Concentrate +8% Attack rating per hardpoint
Bash 1% Damage converted to magic per hardpoint
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: +20% +24% +28% +32% +36% +40% +44% +48% +52% +56% +60% +64% +68% +72% +76% +80% +84% +88% +92% +96%
AttackRating: +36% +42% +48% +54% +60% +66% +72% +78% +84% +90% +96% +102% +108% +114% +120% +126% +132% +138% +144% +150%
AttackSpeed: +9%-+9% +9%-+13% +9%-+15% +9%-+18% +9%-+20% +9%-+21% +9%-+22% +9%-+23% +9%-+24% +9%-+25% +9%-+26% +9%-+26% +9%-+27% +9%-+28% +9%-+28% +9%-+29% +9%-+29% +9%-+29% +9%-+29% +9%-+30%
Walk/RunSpeed: +36%-+36% +36%-+45% +36%-+52% +36%-+58% +36%-+62% +36%-+66% +36%-+69% +36%-+71% +36%-+74% +36%-+76% +36%-+78% +36%-+79% +36%-+81% +36%-+82% +36%-+83% +36%-+85% +36%-+85% +36%-+86% +36%-+87% +36%-+88%
ManaCost: 1 1 1 1 2 2 2 2 3 3 3 3 4 4 4 4 5 5 5 5
D2 plus tiny.png More Levels
D2 minus tiny.png Fewer Levels 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
Damage: +100% +104% +108% +112% +116% +120% +124% +128% +132% +136% +140% +144% +148% +152% +156% +160% +164% +168% +172% +176%
AttackRating: +156% +162% +168% +174% +180% +186% +192% +198% +204% +210% +216% +222% +228% +234% +240% +246% +252% +258% +264% +270%
AttackSpeed: +9%-+30% +9%-+30% +9%-+31% +9%-+31% +9%-+31% +9%-+31% +9%-+32% +9%-+32% +9%-+32% +9%-+32% +9%-+32% +9%-+32% +9%-+32% +9%-+32% +9%-+32% +9%-+33% +9%-+33% +9%-+33% +9%-+33% +9%-+33%
Walk/RunSpeed: +36%-+88% +36%-+89% +36%-+90% +36%-+91% +36%-+91% +36%-+91% +36%-+92% +36%-+92% +36%-+93% +36%-+93% +36%-+94% +36%-+94% +36%-+94% +36%-+94% +36%-+94% +36%-+95% +36%-+95% +36%-+96% +36%-+96% +36%-+96%
ManaCost: 6 6 6 6 7 7 7 7 8 8 8 8 9 9 9 9 10 10 10 10
Version Name Patch Notes
#20 Perlite
  • Fixed Frenzy incorrectly listing Cleave as the synergy when in reality was Double Swing.
Older Versions
#19 Zincite
  • Frenzy level requirement changed to 6 and skill tree placement changed to where Cleave is positioned.
  • Frenzy damage synergy changed from Cleave to Double Swing.
#17 Tourmaline
  • Frenzy duration lengthened from 6.8 to 7.5 seconds.
  • Frenzy attack rating synergy from Concentrate increased from 6% to 8%.
#13 Titanium
  • Starting attack speed increased from +5% to +9%.
#12 Edenite
  • Walk/run speed slowed and duration lengthened slightly.
  • Cleave synergy increased from +5% to +10%.
  • Added synergy from Concentrate.
#1 Bedrock
  • Compared with Vanilla D2, initial attack speed slowed, damage decreased greatly and scaling decreased slightly. (Bedrock #1-hidden)

Stun

Stun.png Description: Stuns your target for a short time and increases your attack rating
Required Level: 12
Prerequisites: Frenzy
ManaCost: 2
Deals 100% of weapon damage
Synergies Bonus to skill
Bash +10% Magic Damage per hardpoint
Concentrate +5% Attack rating per hardpoint
War Cry +10% Magic Damage per hardpoint
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Attack Rating: +15% +20% +25% +30% +35% +40% +45% +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105% +110%
Stun Duration: 1.2s 1.4s 1.6s 1.8s 2s 2.2s 2.4s 2.6s 2.8s 3s 3.2s 3.4s 3.6s 3.8s 4s 4.2s 4.2s 4.3s 4.4s 4.5s
Version Name Patch Notes
#19 Zincite
  • Stun (Barbarian Skill) reworked: Stuns the target and deals magic damage in a small area around the target.
Older Versions
#1 Bedrock
  • Compared with Vanilla D2, synergy from Bash increased slightly. (Bedrock #1-hidden)

Leap

Leap.png Description: Leaps away from danger or into the fray
Required Level: 12
Prerequisites: Cleave
Synergies Bonus to skill
None -
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (y): 12 12.6 14 14.6 15.3 15.3 16 16 16.6 16.6 16.6 17.3 17.3 17.3 17.3 18 18 18 18 18
Version Name Patch Notes
#20 Perlite
  • Leap now deals damage in an area upon landing.
Older Versions
#10 Tanzanite
  • Knockback effect removed
#1 Bedrock
  • Compared with Vanilla D2: initial distance increased greatly and scaling decreased greatly. (Bedrock #1-hidden)

Power Throw

Power%20Throw.png Description: Gathers momentum to unleash a powerful throw that deals damage to the target and nearby enemies
Required Level: 18
Prerequisites: Concentrate
Deals 120% of weapon damage
Increases physical damage for 2.2 seconds
Synergies Bonus to skill
None -
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: +15% +25% +35% +45% +55% +65% +75% +85% +95% +105% +115% +125% +135% +145% +155% +165% +175% +185% +195% +205%
Attack Rating: +20% +30% +40% +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210%
Damage: 1-2 2-4 3-6 4-8 5-10 6-12 7-14 8-16 9-18 10-20 11-22 12-24 13-26 14-28 15-30 16-32 17-34 18-36 19-38 20-40
Mana Cost: 1 2 2 3 3 4 4 5 5 6 6 7 7 8 8 9 9 9 9 10
Version Name Patch Notes
#20 Perlite
  • Power Throw now also deals some low skill physical damage on attack
Older Versions
#19 Zincite
  • Power Throw adds 1-2 physical damage per level on attack
#18 Flint
  • Power Throw has an attack rating bonus per level
#17 Tourmaline
  • Power Throw damage per level increased from 8 to 10%
#16 Jade
  • Base damage increased from 110% to 120%
#13 Titanium
  • Damage increased from +6% to +8% per level
#12 Edenite
  • New skill added, replaces Double Throw

Bash

Bash.png Description: Powerful blow that converts physical damage to magic and knocks back enemies
Required Level: 18
Prerequisites: Frenzy , Stun
ManaCost: 2
Deals 110% of weapon damage
Synergies Bonus to skill
Stun +10% Damage per hardpoint
Concentrate +5% Attack rating per hardpoint
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Physical to Magic Conversion: 46% 47% 48% 49% 50% 51% 52% 53% 54% 55% 56% 57% 58% 59% 60% 61% 62% 63% 64% 65%
Attack Rating: +20% +25% +30% +35% +40% +45% +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105% +110% +115%
Damage: +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230% +240% +250%
Version Name Patch Notes
#11 Kyanite
  • Bash’s starting magic damage conversion has been reduced from 70% to 45%.
  • Bash’s base damage has been lowered from 130% to 110%.
Older Versions
#9 Aventurine
  • Bash now deals 130% base damage.
  • Bash now starts at 70% physical to magic damage conversion and increases with levels.
#8 Pyrite
  • Bash now converts damage to magic.
#1 Bedrock
  • Compared with Vanilla D2, starting damage and scaling increased moderately. Removed small amount of flat damage. (Bedrock #1-hidden)

Ethereal Throw

Ethereal%20Throw.png Description: Throw your weapon with tremendous force, converting it into a burst of energy that explodes upon impact
Required Level: 30
Prerequisites: Frenzy , Concentrate , Stun , Power Throw , Bash
Deals 60% of weapon damage
Synergies Bonus to skill
Power Throw +4% Magic damage per hardpoint
Bash +4% Magic damage per hardpoint
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Magic Damage: 14-20 25-37 37-55 49-72 61-89 73-106 85-124 97-141 114-165 131-189 149-212 166-236 183-260 200-284 218-307 235-331 259-363 282-396 306-428 330-461
Mana Cost: 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5 14 14.5
Version Name Patch Notes
#11 Kyanite
  • Ethereal Throw’s weapon damage percent has been reduced from 65% to 60%.
Older Versions
#10 Tanzanite
  • Ethereal Throw’s base damage has been reduced slightly.
  • Ethereal Throw’s magic damage scaling especially at early levels has been increased slightly.
#9 Aventurine
  • Ethereal Throw's base damage has been reduced slightly.
  • Ethereal Throw's magic damage synergy has been reduced slightly.
#7 Beryl
  • Ethereal Throw’s magic damage has been reverted back to a previous version due to being incorrectly increased while it did not function properly.
  • Ethereal Throw’s weapon damage has been reduced slightly to account for the new magic damage it now deals.
#6 Obsidian
  • Ethereal Throw now deals 80% weapon damage.
  • Ethereal Throw’s synergies are now much more effective.
#1 Bedrock
  • New skill added. (Bedrock #1-hidden)

Whirlwind

Whirlwind.png Description: A whirling dance of death that cuts a path through the legions of your enemies
Required Level: 30
Prerequisites: Frenzy , Stun , Bash
Deals 100% of weapon damage
Character attack rating reduced by 50% during Whirlwind
Deadly strike chance and crushing blow reduced to 1/3 during Whirlwind
Synergies Bonus to skill
None -
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: -75% -69% -63% -57% -51% -45% -39% -33% -27% -21% -15% -9% -3% +3% +9% +15% +21% +27% +33% +39%
Attack Rating: +10% +15% +20% +25% +30% +35% +40% +45% +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105%
Mana Cost: 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5 14 14.5
Version Name Patch Notes
#20 Perlite
  • Whirlwind can now proc CTCs. The CTCs receive a one third chance penalty so a skill that has a 30% chance to cast on attack/hit will instead have a 10% chance. The penalty doesn’t affect when struck, on kill or on levelup/death. Melee splash will not work. Fixed a crash that could occur from using Whirlwind as an oskill (Chaos runeword.)
Older Versions
#19 Zincite
  • Whirlwind weapon damage% increased from 90% to 100%.
#15 Graphite
  • Whirlwind weapon damage reduced from 100% to 90%.
  • Crushing Blow and Deadly Strike chance during Whirlwind has been reduced from ½ to ⅓ .
#13 Titanium
  • Whirlwind’s starting attack rating bonus reduced from 40% to 10%.
  • Deadly Strike chance is halved while using Whirlwind.
  • Total Attack Rating is halved while using Whirlwind.
#12 Edenite
  • Whirlwind’s damage per level has decreased from 7% to 6%.
  • The chance to apply crushing blow via Whirlwind will now be halved due to Whirlwind’s high attack rate.
#11 Kyanite
  • Whirlwind’s starting damage is now -75% (from -50%)
  • Whirlwind’s damage increase per level has been reduced by 1% (from 8 to 7 per lvl)
#10 Tanzanite
  • Whirlwind has been changed back to the classic game version. It will attack a fixed amount of time per spin regardless of the player’s attack speed. [This change does not work in singleplayer]
#1 Bedrock
  • Compared with Vanilla D2, initial attack rating increased moderately. (Bedrock #1-hidden)