Difference between revisions of "Barbarian"

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(Skills)
(Skills)
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*'''[https://pathofdiablo.com/wiki/index.php?title=Barbarian_Combat_Skills#Bash Bash]''' now provides magic damage conversion (Combat Skills)
 
*'''[https://pathofdiablo.com/wiki/index.php?title=Barbarian_Combat_Skills#Bash Bash]''' now provides magic damage conversion (Combat Skills)
 
*'''[https://pathofdiablo.com/wiki/index.php?title=Warcries#Grim_Ward Grim Ward]''' has been reworked to reduce enemy physical resistance instead of applying chance to flee (Warcries)
 
*'''[https://pathofdiablo.com/wiki/index.php?title=Warcries#Grim_Ward Grim Ward]''' has been reworked to reduce enemy physical resistance instead of applying chance to flee (Warcries)
*'''[https://pathofdiablo.com/wiki/index.php?title=Warcries#Battle_Command Battle Command]''' now adds an addtional +All Skills per level (Warcries)
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*'''[https://pathofdiablo.com/wiki/index.php?title=Warcries#Battle_Command Battle Command]''' now adds an addtional +All Skills per 10 level (Warcries)

Revision as of 12:34, 19 February 2019

Starting Gear

  • Barbarians now start with two hand axes instead of one hand axe and one buckler.

Attributes

  • Base mana regeneration increased from 0.83% to 1.66% mana per second.
  • Base stamina increased by +100.

Skills

The skills below have been newly added, removed, or significantly reworked in Path of Diablo. This does not include balance changes. For a full list of numerous other changes, please see individual skills in the Skills section of this wiki.

Added

Removed

  • Berserk (Combat Skills)
  • Double Swing (Combat Skills)

Significantly Reworked

  • Combat Masteries for weapons have been reworked
  • Bash now provides magic damage conversion (Combat Skills)
  • Grim Ward has been reworked to reduce enemy physical resistance instead of applying chance to flee (Warcries)
  • Battle Command now adds an addtional +All Skills per 10 level (Warcries)