Difference between revisions of "Assassin"

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{| align=right style="border: 1px solid gray; background: #F7F8F9;"
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| style="font-weight:bold; font-size:110%; text-align:center;" colspan="2" | Class Changes
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|-
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| style="font-weight:bold; font-size:100%; text-align:center;" colspan="2" | Assassin
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|-
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| style="font-weight:bold; font-size:90%; width:90px;" | Skill Tab 1 || style="font-size:90%;" | [[Martial Arts]]
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|-
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| style="font-weight:bold; font-size:90%; width:90px;" | Skill Tab 2 || style="font-size:90%;" | [[Shadow Disciplines]]
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|-
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| style="font-weight:bold; font-size:90%; width:90px;" | Skill Tab 3 || style="font-size:90%;" | [[Traps]]
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|-
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| style="font-weight:bold; font-size:90%; text-align:center;" colspan="2" | Other Classes
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|-
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| style="font-size:90%; text-align:center;" colspan="2" | [[Amazon]], [[Barbarian]], [[Druid]],<br>[[Necromancer]], [[Paladin]], [[Sorceress]]
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|-
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|}
 
== Starting Gear ==  
 
== Starting Gear ==  
 
* Assassins now start with two katars instead of one katar and buckler.
 
* Assassins now start with two katars instead of one katar and buckler.

Revision as of 03:20, 19 April 2020

Class Changes
Assassin
Skill Tab 1 Martial Arts
Skill Tab 2 Shadow Disciplines
Skill Tab 3 Traps
Other Classes
Amazon, Barbarian, Druid,
Necromancer, Paladin, Sorceress

Starting Gear

  • Assassins now start with two katars instead of one katar and buckler.

Attributes

  • Base mana regeneration increased from 0.83% to 1.66%.
  • Base stamina increased by +100.

Skills

The skills below have been newly added, removed, or significantly reworked in Path of Diablo. This does not include balance changes. For a full list of numerous other changes, please see individual skills in the Skills section of this wiki.

Added

Removed

  • Dragon Claw (Martial Arts Skills)
  • Cobra Strike (Martial Arts Skills)
  • Phoenix Strike (Martial Arts Skills)

Significantly Reworked

  • Martial Arts skill tree is no longer separated into "Charge-up Skill" and "Finishing Move" and has been completely reworked
  • Traps now apply "+% Lightning/Fire Skill Damage" and "-% Enemy Lightning/Fire Resistance" from items/jewels.
  • Blade Shield has been reworked to function as a build-defining skill (Traps)
  • Wake of Inferno has been reworked to fire in a more effective formation (Traps)
  • Blades of Ice has been reworked to function as a build-defining skill (Martial Arts Skills)