Offensive Auras

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Revision as of 12:15, 24 September 2023 by Qord (talk | contribs) (Holy Freeze)

Might

  Description: While active, aura increases the damage done by you and your party
Required Level: 1
Prerequisites: None
Radius: 16 yards
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: +50% +58% +66% +74% +82% +90% +98% +106% +114% +122% +130% +138% +146% +154% +162% +170% +178% +186% +194% +202%
  More Levels
  Fewer Levels 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
Damage: +210% +218% +226% +234% +242% +250% +258% +266% +274% +282% +290% +298% +306% +314% +322% +330% +338% +346% +354% +362%
Version Name Patch Notes
#4 Onyx
  • Starting damage decreased from +80% to +50%
Older Versions
#1 Bedrock
  • Compared with Vanilla D2, starting damage increased moderately but scaling reduced slightly and has a set radius (shortened greatly at higher levels). (Bedrock #1-hidden)

Holy Fire

  Description: While active, aura damages nearby enemies with heavenly flames
Required Level: 6
Prerequisites: Might
Radius: 12 yards
Synergies Bonus to skill
Resist Fire +4% Fire damage per hardpoint
Salvation +6% Fire damage per hardpoint
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Damage to Attack: 5-15 10-25 15-35 20-45 25-55 30-65 35-75 40-85 50-100 60-115 70-130 80-145 90-160 100-175 110-190 120-205 145-240 170-275 195-310 220-345
Fire Damage: 1-3 2-5 3-7 4-9 5-11 6-13 7-15 8-17 10-20 12-23 14-26 16-29 18-32 20-35 22-38 24-41 29-48 34-55 39-62 44-69
  More Levels
  Fewer Levels 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
Fire Damage to Attack: 245-380 270-415 320-490 370-565 420-640 470-715 520-790 570-865 660-980 750-1095 840-1210 930-1325 1020-1440 1110-1555 1200-1670 1290-1785 1380-1900 1470-2015 1560-2130 1650-2245
Fire Damage : 49-76 54-83 64-98 74-113 84-128 94-143 104-158 114-173 132-196 150-219 168-242 186-265 204-288 222-311 240-334 258-357 276-380 294-403 312-426 330-449
Version Name Patch Notes
#11 Kyanite
  • Damage scaling reduced
Older Versions
#1 Bedrock
  • Compared with Vanilla D2, damage scaling increased greatly but synergies reduced greatly and has a set radius (shortened moderately at higher levels). (Bedrock #1-hidden)

Precision

  Description: While active, increases your chance to attack, pierce and deal double damage
Required Level: 6
Prerequisites: None
Radius: 16 yards
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Your Piercing Attack: 9% 10% 11% 12% 13% 14% 15% 16% 17% 18% 19% 20% 21% 22% 23% 24% 25% 26% 27% 28%
Party Piercing Attack: 1% 2% 3% 4% 5% 6% 7% 8% 9% 10% 11% 12% 13% 14% 15% 16% 17% 18% 19% 20%
Chance to Crit: 1% 2% 3% 4% 5% 6% 7% 8% 9% 10% 11% 12% 13% 14% 15% 16% 17% 18% 19% 20%
Attack Rating : +50% +70% +90% +110% +130% +150% +170% +190% +210% +230% +250% +270% +290% +310% +330% +350% +370% +390% +410% +430%
  More Levels
  Fewer Levels 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
Your Piercing Attack: 29% 30% 31% 32% 33% 34% 35% 36% 37% 38% 39% 40% 41% 42% 43% 44% 45% 46% 47% 48%
Party Piercing Attack : 21% 22% 23% 24% 25% 26% 27% 28% 29% 30% 31% 32% 33% 34% 35% 36% 37% 38% 39% 40%
Chance to Crit: 21% 22% 23% 24% 25% 26% 27% 28% 29% 30% 31% 32% 33% 34% 35% 36% 37% 38% 39% 40%
Attack Rating: +450% +470% +490% +510% +530% +550% +570% +590% +610% +630% +650% +670% +690% +710% +730% +750% +770% +790% +810% +830%
Version Name Patch Notes
#13 Titanium
  • Precision aura now starts with an additional +8% piercing attack but only for self (aura owner). The ally (party) bonus remains the same as before
Older Versions
#9 Aventurine
  • New skill added Replaces Thorns

Blessed Aim

  Description: While active, aura increases your and your party's attack rating
Required Level: 12
Prerequisites: Might
Radius: 16 yards
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Attack Rating: +100% +115% +130% +145% +160% +175% +190% +205% +220% +235% +250% +265% +280% +295% +310% +325% +340% +355% +370% +385%
Blessed Hammer Chance: 1% 3% 5% 7% 9% 11% 13% 15% 17% 19% 21% 23% 25% 27% 29% 31% 33% 35% 37% 39%
  More Levels
  Fewer Levels 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
Attack Rating: +400% +415% +430% +445% +460% +475% +490% +505% +520% +535% +550% +565% +580% +595% +610% +625% +640% +655% +670% +685%
Blessed Hammer Chance : 41% 43% 45% 47% 49% 51% 53% 55% 57% 59% 61% 63% 65% 67% 69% 71% 73% 75% 77% 79%
Version Name Patch Notes
#18 Flint
  • Blessed Aim has a chance to cast a Blessed Hammer on attack (based on the current level of your Blessed Hammer)
Older Versions
#1 Bedrock
  • Compared with Vanilla D2, starting attack rating increased moderately and has a set radius (shortened greatly at higher lvls). (Bedrock #1-hidden)

Concentration

  Description: While active, aura increases your and your party's damage and decreases the chance your attack will be interrupted
Required Level: 18
Prerequisites: Might, Blessed Aim
Radius: 16 yards
Chance Uninterruptable: 20%
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Attack Rating: +300 +400 +500 +600 +700 +800 +900 +1000 +1100 +1200 +1300 +1400 +1500 +1600 +1700 +1800 +1900 +2000 +2100 +2200
Damage: +50% +56% +62% +68% +74% +80% +86% +92% +98% +104% +110% +116% +122% +128% +134% +140% +146% +152% +158% +164%
Blessed Hammer Damage : +50% +56% +62% +68% +74% +80% +86% +92% +98% +104% +110% +116% +122% +128% +134% +140% +146% +152% +158% +164%
  More Levels
  Fewer Levels 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
Attack Rating: +2300 +2400 +2500 +2600 +2700 +2800 +2900 +3000 +3100 +3200 +3300 +3400 +3500 +3600 +3700 +3800 +3900 +4000 +4100 +4200
Damage : +170% +176% +182% +188% +194% +200% +206% +212% +218% +224% +230% +236% +242% +248% +254% +260% +266% +272% +278% +284%
Blessed Hammer Damage: +170% +176% +182% +188% +194% +200% +206% +212% +218% +224% +230% +236% +242% +248% +254% +260% +266% +272% +278% +284%
Version Name Patch Notes
#5 Limestone
  • Shows the hidden bonus it gives to Blessed Hammer
Older Versions
#1 Bedrock
  • Compared with Vanilla D2: damage scaling reduced greatly, adds more flat attack rating and has a set radius (shortened greatly at higher levels). (Bedrock #1-hidden)

Holy Freeze

  Description: While active, aura chills nearby monsters
Required Level: 18
Prerequisites: Might , Holy Fire
Radius: 13.3 yards
Synergies Bonus to skill
Resist Cold +4% Cold damage per hardpoint
Salvation +6% Cold damage per hardpoint
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Cold Damage to Attack: 20-40 30-50 40-60 50-70 60-80 70-90 80-100 90-110 110-140 130-170 150-200 170-230 190-260 210-290 230-320 250-350 290-410 330-470 370-530 410-590
Cold Damage: 4-8 6-10 8-12 10-14 12-16 14-18 16-20 18-22 22-28 26-34 30-40 34-46 38-52 42-58 46-66 50-74 58-82 66-94 74-106 82-118
Enemies Slowed: 14 18 20 23 25 26 27 28 29 30 31 31 32 33 33 34 34 34 34 35
  More Levels
  Fewer Levels 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
Cold Damage to Attack: 450-650 490-710 570-830 650-950 730-1070 810-1190 890-1310 970-1430 1100-1610 1230-1790 1360-1970 1490-2150 1620-2330 1750-2510 1880-2690 2010-2870 2140-3050 2270-3230 2400-3410 2530-3590
Cold Damage : 90-130 98-142 114-166 130-190 146-214 162-238 178-262 194-286 220-322 246-358 272-394 298-430 324-466 350-502 376-538 402-574 428-610 454-646 480-682 506-718
Enemies Slowed: 35 36 36 36 36 36 37 37 37 37 37 37 37 37 37 38 38 38 38 38
Version Name Patch Notes
#1 Bedrock
  • Compared with Vanilla D2: damage scaling increased greatly but synergies reduced greatly.
  • Slow effect decreased moderately and has a set radius (shortened moderately at higher levels). (Bedrock #1-hidden)

Holy Shock

Skill description: While active, aura causes pulses of electricity to damage nearby enemies. Adds lightning damage to your attack.

Required Level: 24

Prerequisites: Might, Holy Fire, Holy Freeze

Radius: 18.6 yards
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Lightning Damage to Attack: 1-50 1-100 1-150 1-200 1-250 1-300 1-350 1-400 1-500 1-600 1-700 1-800 1-900 1-1000 1-1100 1-1200 1-1375 1-1550 1-1725 1-1900
Lightning Damage: 1-10 1-20 1-30 1-40 1-50 1-60 1-70 1-80 1-100 1-120 1-140 1-160 1-180 1-200 1-220 1-240 1-275 1-310 1-345 1-380

Synergies:

Resist Lightning: +4% Lightning damage per hardpoint
Salvation: +6% Lightning damage per hardpoint

Patch Notes:

Compared with Vanilla D2, damage scaling increased greatly but synergies reduced greatly and has a set radius (similar at higher levels). (Bedrock #1-hidden)

Sanctuary

Skill description: While active, aura deals magic damage to nearby enemies and increases your damage against undead.

Required Level: 24

Prerequisites: Might, Holy Fire, Precision, Holy Freeze

Radius: 12.6 yards
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage to Undead: +50% +80% +110% +140% +170% +200% +230% +260% +290% +320% +350% +380% +410% +440% +470% +500% +530% +560% +590% +620%
Magic Damage: 12-24 16-30 20-36 24-42 28-48 32-54 36-60 40-66 46-74 52-82 58-90 64-98 70-106 76-114 82-122 88-130 98-142 108-154 118-166 128-178

Synergies:

Cleansing: +18% Magic damage per hardpoint
Dashing Strike: +18% Magic damage per hardpoint

Patch Notes:

Added synergy from Dashing Strike and Cleansing synergy increased from +13% to +18% Magic damage per level. (Graphite #15)
Starting damage against undead decreased from +150% to +50%. (Titanium #13)
Sanctuary no longer causes attacks to ignore undead's physical resistances. (Titanium #13)
Skill reworked as follows: magic damage hits all monsters, not only undead. Knockback removed. (Aventurine #9)
Compared with Vanilla D2, magic damage scaling increased moderately, damage to undead decreased slightly, synergy to magic damage increased moderately and has a set radius (shortened moderately at higher levels). (Bedrock #1-hidden)

Fanaticism

  • Skill description: While active, aura increases your and your party's damage, attack speed and attack rating.
  • Required Level: 30
  • Prerequisites: Might, Blessed Aim, Concentration
Radius: 12 yards
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Party Damage: +25% +30% +35% +40% +45% +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105% +110% +115% +120%
Your Damage: +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230% +240%
Attack Speed: +14% +18% +20% +23% +25% +26% +27% +28% +29% +30% +31% +31% +32% +33% +33% +34% +34% +34% +34% +35%
Attack Rating: +40% +45% +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105% +110% +115% +120% +125% +130% +135%
  • Synergies: None
  • Patch Notes:
Fanaticism +damage% per level increased by 2 for both party and self. (Tourmaline #17)
Fanaticism attack speed bonus reverted to original game values. (Tourmaline #17)
Compared with Vanilla D2, party damage scaling reduced moderately, your damage scaling reduced greatly and has a set radius. (Bedrock #1-hidden)

Conviction

Skill description: While active, aura reduces defense and resistances of nearby enemies.

Required Level: 30

Prerequisites: Might, Holy Fire, Precision, Holy Freeze, Sanctuary

Radius: 21.3 yards
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Defense: -32% -38% -43% -47% -50% -52% -54% -56% -58% -59% -60% -61% -62% -63% -64% -65% -65% -66% -66% -67%
Enemy All Resistance: -30% -35% -40% -45% -50% -55% -60% -65% -70% -75% -80% -85% -90% -95% -100% -105% -110% -115% -120% -125%

Synergies: None

Patch Notes:

Compared with Vanilla D2, -enemy defense% scaling decreased slightly and radius lengthened moderately. (Bedrock #1-hidden)
NOTE: Minimum monster resistance is 0%. Monster resistances no longer go below 0%.