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Description: While active, aura increases your and your party's attack rating
|
Required Level: 12
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Prerequisites: Might
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|
|
Synergies |
Bonus to skill
|
None
|
-
|
|
Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Attack Rating:
|
+100% |
+115% |
+130% |
+145% |
+160% |
+175% |
+190% |
+205% |
+220% |
+235% |
+250% |
+265% |
+280% |
+295% |
+310% |
+325% |
+340% |
+355% |
+370% |
+385%
|
Blessed Hammer Chance:
|
1% |
3% |
5% |
7% |
9% |
11% |
13% |
15% |
17% |
19% |
21% |
23% |
25% |
27% |
29% |
31% |
33% |
35% |
37% |
39%
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Attack Rating:
|
+400% |
+415% |
+430% |
+445% |
+460% |
+475% |
+490% |
+505% |
+520% |
+535% |
+550% |
+565% |
+580% |
+595% |
+610% |
+625% |
+640% |
+655% |
+670% |
+685%
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Blessed Hammer Chance :
|
41% |
43% |
45% |
47% |
49% |
51% |
53% |
55% |
57% |
59% |
61% |
63% |
65% |
67% |
69% |
71% |
73% |
75% |
77% |
79%
|
Version Name |
Patch Notes
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#18 Flint |
- Blessed Aim has a chance to cast a Blessed Hammer on attack (based on the current level of your Blessed Hammer)
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Older Versions
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|
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#1 Bedrock |
- Compared with Vanilla D2, starting attack rating increased moderately and has a set radius (shortened greatly at higher lvls). (Bedrock #1-hidden)
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Concentration
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Description: While active, aura increases your and your party's damage and decreases the chance your attack will be interrupted
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Required Level: 18
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Prerequisites: Might, Blessed Aim
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Radius: |
16 yards
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Chance Uninterruptable: |
20%
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|
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Synergies |
Bonus to skill
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None
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-
|
|
|
Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Attack Rating:
|
+300 |
+400 |
+500 |
+600 |
+700 |
+800 |
+900 |
+1000 |
+1100 |
+1200 |
+1300 |
+1400 |
+1500 |
+1600 |
+1700 |
+1800 |
+1900 |
+2000 |
+2100 |
+2200
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Damage:
|
+50% |
+56% |
+62% |
+68% |
+74% |
+80% |
+86% |
+92% |
+98% |
+104% |
+110% |
+116% |
+122% |
+128% |
+134% |
+140% |
+146% |
+152% |
+158% |
+164%
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Blessed Hammer Damage :
|
+50% |
+56% |
+62% |
+68% |
+74% |
+80% |
+86% |
+92% |
+98% |
+104% |
+110% |
+116% |
+122% |
+128% |
+134% |
+140% |
+146% |
+152% |
+158% |
+164%
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Attack Rating:
|
+2300 |
+2400 |
+2500 |
+2600 |
+2700 |
+2800 |
+2900 |
+3000 |
+3100 |
+3200 |
+3300 |
+3400 |
+3500 |
+3600 |
+3700 |
+3800 |
+3900 |
+4000 |
+4100 |
+4200
|
Damage :
|
+170% |
+176% |
+182% |
+188% |
+194% |
+200% |
+206% |
+212% |
+218% |
+224% |
+230% |
+236% |
+242% |
+248% |
+254% |
+260% |
+266% |
+272% |
+278% |
+284%
|
Blessed Hammer Damage:
|
+170% |
+176% |
+182% |
+188% |
+194% |
+200% |
+206% |
+212% |
+218% |
+224% |
+230% |
+236% |
+242% |
+248% |
+254% |
+260% |
+266% |
+272% |
+278% |
+284%
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Version Name |
Patch Notes
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#5 Limestone |
- Shows the hidden bonus it gives to Blessed Hammer
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Older Versions
|
|
|
#1 Bedrock |
- Compared with Vanilla D2: damage scaling reduced greatly, adds more flat attack rating and has a set radius (shortened greatly at higher levels). (Bedrock #1-hidden)
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Holy Freeze
Skill description: While active, aura chills nearby monsters.
Required Level: 18
Prerequisites: Might, Holy Fire
Radius: 13.3 yards
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Skill level
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
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Cold Damage to Attack: |
20-40 |
30-50 |
40-60 |
50-70 |
60-80 |
70-90 |
80-100 |
90-110 |
110-140 |
130-170 |
150-200 |
170-230 |
190-260 |
210-290 |
230-320 |
250-350 |
290-410 |
330-470 |
370-530 |
410-590
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Cold Damage: |
4-8 |
6-10 |
8-12 |
10-14 |
12-16 |
14-18 |
16-20 |
18-22 |
22-28 |
26-34 |
30-40 |
34-46 |
38-52 |
42-58 |
46-64 |
50-70 |
58-82 |
66-94 |
74-106 |
82-118
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Enemies Slowed: |
14% |
18% |
20% |
23% |
25% |
26% |
27% |
28% |
29% |
30% |
31% |
31% |
32% |
33% |
33% |
34% |
34% |
34% |
34% |
35%
|
Synergies:
- Resist Cold: +4% Cold damage per hardpoint
- Salvation: +6% Cold damage per hardpoint
Patch Notes:
- Compared with Vanilla D2: damage scaling increased greatly but synergies reduced greatly.
Slow effect decreased moderately and has a set radius (shortened moderately at higher levels). (Bedrock #1-hidden)
Holy Shock
Skill description: While active, aura causes pulses of electricity to damage nearby enemies. Adds lightning damage to your attack.
Required Level: 24
Prerequisites: Might, Holy Fire, Holy Freeze
Radius: 18.6 yards
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Skill level
|
1
|
2
|
3
|
4
|
5
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6
|
7
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8
|
9
|
10
|
11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
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Lightning Damage to Attack: |
1-50 |
1-100 |
1-150 |
1-200 |
1-250 |
1-300 |
1-350 |
1-400 |
1-500 |
1-600 |
1-700 |
1-800 |
1-900 |
1-1000 |
1-1100 |
1-1200 |
1-1375 |
1-1550 |
1-1725 |
1-1900
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Lightning Damage: |
1-10 |
1-20 |
1-30 |
1-40 |
1-50 |
1-60 |
1-70 |
1-80 |
1-100 |
1-120 |
1-140 |
1-160 |
1-180 |
1-200 |
1-220 |
1-240 |
1-275 |
1-310 |
1-345 |
1-380
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Synergies:
- Resist Lightning: +4% Lightning damage per hardpoint
- Salvation: +6% Lightning damage per hardpoint
Patch Notes:
- Compared with Vanilla D2, damage scaling increased greatly but synergies reduced greatly and has a set radius (similar at higher levels). (Bedrock #1-hidden)
Sanctuary
Skill description: While active, aura deals magic damage to nearby enemies and increases your damage against undead.
Required Level: 24
Prerequisites: Might, Holy Fire, Precision, Holy Freeze
Radius: 12.6 yards
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Skill level
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
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Damage to Undead: |
+50% |
+80% |
+110% |
+140% |
+170% |
+200% |
+230% |
+260% |
+290% |
+320% |
+350% |
+380% |
+410% |
+440% |
+470% |
+500% |
+530% |
+560% |
+590% |
+620%
|
Magic Damage: |
12-24 |
16-30 |
20-36 |
24-42 |
28-48 |
32-54 |
36-60 |
40-66 |
46-74 |
52-82 |
58-90 |
64-98 |
70-106 |
76-114 |
82-122 |
88-130 |
98-142 |
108-154 |
118-166 |
128-178
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Synergies:
- Cleansing: +18% Magic damage per hardpoint
- Dashing Strike: +18% Magic damage per hardpoint
Patch Notes:
- Added synergy from Dashing Strike and Cleansing synergy increased from +13% to +18% Magic damage per level. (Graphite #15)
- Starting damage against undead decreased from +150% to +50%. (Titanium #13)
- Sanctuary no longer causes attacks to ignore undead's physical resistances. (Titanium #13)
- Skill reworked as follows: magic damage hits all monsters, not only undead. Knockback removed. (Aventurine #9)
- Compared with Vanilla D2, magic damage scaling increased moderately, damage to undead decreased slightly, synergy to magic damage increased moderately and has a set radius (shortened moderately at higher levels). (Bedrock #1-hidden)
Fanaticism
- Skill description: While active, aura increases your and your party's damage, attack speed and attack rating.
- Prerequisites: Might, Blessed Aim, Concentration
Radius: 12 yards
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Skill level
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
|
Party Damage: |
+25% |
+30% |
+35% |
+40% |
+45% |
+50% |
+55% |
+60% |
+65% |
+70% |
+75% |
+80% |
+85% |
+90% |
+95% |
+100% |
+105% |
+110% |
+115% |
+120%
|
Your Damage: |
+50% |
+60% |
+70% |
+80% |
+90% |
+100% |
+110% |
+120% |
+130% |
+140% |
+150% |
+160% |
+170% |
+180% |
+190% |
+200% |
+210% |
+220% |
+230% |
+240%
|
Attack Speed: |
+14% |
+18% |
+20% |
+23% |
+25% |
+26% |
+27% |
+28% |
+29% |
+30% |
+31% |
+31% |
+32% |
+33% |
+33% |
+34% |
+34% |
+34% |
+34% |
+35%
|
Attack Rating: |
+40% |
+45% |
+50% |
+55% |
+60% |
+65% |
+70% |
+75% |
+80% |
+85% |
+90% |
+95% |
+100% |
+105% |
+110% |
+115% |
+120% |
+125% |
+130% |
+135%
|
- Fanaticism +damage% per level increased by 2 for both party and self. (Tourmaline #17)
- Fanaticism attack speed bonus reverted to original game values. (Tourmaline #17)
- Compared with Vanilla D2, party damage scaling reduced moderately, your damage scaling reduced greatly and has a set radius. (Bedrock #1-hidden)
Conviction
Skill description: While active, aura reduces defense and resistances of nearby enemies.
Required Level: 30
Prerequisites: Might, Holy Fire, Precision, Holy Freeze, Sanctuary
Radius: 21.3 yards
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Skill level
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
|
Defense: |
-32% |
-38% |
-43% |
-47% |
-50% |
-52% |
-54% |
-56% |
-58% |
-59% |
-60% |
-61% |
-62% |
-63% |
-64% |
-65% |
-65% |
-66% |
-66% |
-67%
|
Enemy All Resistance: |
-30% |
-35% |
-40% |
-45% |
-50% |
-55% |
-60% |
-65% |
-70% |
-75% |
-80% |
-85% |
-90% |
-95% |
-100% |
-105% |
-110% |
-115% |
-120% |
-125%
|
Synergies: None
Patch Notes:
- Compared with Vanilla D2, -enemy defense% scaling decreased slightly and radius lengthened moderately. (Bedrock #1-hidden)
- NOTE: Minimum monster resistance is 0%. Monster resistances no longer go below 0%.
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