Description: Throw a fire bomb to blast your enemies to bits.
Required Level: 1
Prerequisites: None
Skill level
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Fire Damage:
2-3
4-6
6-9
7-11
9-14
10-16
12-19
13-21
17-27
21-32
25-38
29-43
33-49
37-54
41-60
45-65
55-77
65-89
75-101
88-113
Mana Cost:
3
3.1
3.2
3.3
3.5
3.6
3.7
3.8
4
4.1
4.2
4.3
4.5
4.6
4.7
4.8
5
5.1
5.2
5.3
Version Name
Patch Notes
#17 Tourmaline
Fire Blast no longer receives a fire damage synergy from Lightning Sentry.
Fire Blast fire damage synergies increased from 10% to 12%.
Older Versions
Expand
#1 Bedrock
Compared with Vanilla D2, synergies increased slightly. (Bedrock #1-hidden)
Shock Web
Description: Throw a web of lightning to shock your enemies.
Required Level: 6
Prerequisites: Fire Blast
Duration
3.6 Seconds
Mana cost
6
Skill level
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Number of Spikes:
6
6
6
7
7
7
7
8
8
8
8
9
9
9
9
10
10
10
10
11
Lightning Damage:
1-10
1-13
1-16
1-19
1-22
1-25
1-28
1-31
1-37
1-43
1-49
1-55
1-61
1-67
1-73
1-79
1-89
1-99
1-109
1-119
Version Name
Patch Notes
#1 Bedrock
Compared with Vanilla D2, damage synergies increased greatly. (Bedrock #1-hidden)
Blade Throw
Description: Set a spinning blade to patrol between you and target point.
Required Level: 6
Prerequisites: None
Duration
1 Second
Mana cost
7
Deals 50% of weapon damage
Skill level
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Damage:
6-10
9-13
12-16
15-19
18-22
21-25
24-28
27-31
31-35
35-39
39-43
43-47
47-51
51-55
55-59
59-63
64-68
69-73
74-78
79-83
Skill level
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
Damage:
84-88
89-93
94-98
99-103
104-108
109-113
114-118
119-123
124-128
129-133
134-138
139-143
144-148
149-153
154-158
159-163
164-168
169-173
174-178
179-183
Skill level
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
Damage:
184-188
189-193
194-198
199-203
204-208
209-213
214-218
219-223
224-228
229-233
234-238
239-243
244-248
249-253
254-258
Version Name
Patch Notes
#20 Perlite
Blade Throw no longer shares a maximum trap count with the elemental trap so it will no longer destroy an existing trap if 5 are deployed.
Older Versions
Expand
#13 Titanium
Blade Throw’s damage synergies have been reduced from 20% to 16%.
#5 Limestone
Blade Sentinel has been replaced with Blade Throw.
#1 Bedrock
Compared with Vanilla D2, added Blade Shield and Blade Fury damage synergies. (Bedrock #1-hidden)
Charged Bolt Sentry
Description: A trap that emits charged bolts at enemies that pass near.
Required Level: 12
Prerequisites: Fire Blast , Shock Web
Mana cost
13
Shoots 5 times
Releases 5 charged bolts
Skill level
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Lightning Damage:
0-9
0-15
0-20
0-25
0-31
0-36
0-42
0-47
0-54
0-61
0-69
0-76
0-83
0-90
0-97
0-105
0-115
0-126
0-137
0-148
Version Name
Patch Notes
#1 Bedrock
Compared with Vanilla D2, damage scaling increased moderately and damage synergies increased greatly. (Bedrock #1-hidden)
Wake of Fire
Description: A trap that emits waves of fire
Required Level: 12
Prerequisites: Fire Blast
Mana cost
13
Shoots 5 times
Skill level
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Fire Damage:
7-14
9-18
12-21
14-25
17-29
19-32
21-36
24-40
30-47
36-54
42-62
48-69
54-76
61-84
67-91
73-98
87-114
102-130
117-146
131-162
Version Name
Patch Notes
#20 Perlite
Synergies decreased from 20% to 18% Fire damage per level.
Older Versions
Expand
#16 Jade
Synergies decreased from 22% to 20% Fire damage per level.
#1 Bedrock
Compared with Vanilla D2, damage scaling increased greatly and damage synergies increased greatly. (Bedrock #1-hidden)
Blade Fury
Mana cost
3
Deals 87% of weapon damage
Always pierces
Synergies
Bonus to skill
None
-
Skill level
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Damage:
8-10
11-13
14-16
17-19
20-22
23-25
26-28
29-31
34-36
39-41
44-46
49-51
54-56
59-61
64-66
69-71
77-79
85-87
93-95
101-103
Mana Cost:
2
2.1
2.2
2.3
2.5
2.6
2.7
2.8
3
3.1
3.2
3.3
3.5
3.6
3.7
3.8
4
4.1
4.2
4.3
Version Name
Patch Notes
#13 Titanium
Blade Fury has been reworked slightly. The blade travel range has been shortened so that it ends at the edge of the screen rather then kill offscreen. The time delay to shoot another blade while channeling has been increased by 40 milliseconds. The starting mana cost has increased from 1 to 2. The skill now always pierces monsters.
Older Versions
Expand
#12 Edenite
Blade Fury has been reworked. A channeling skill that fires a short ranged blade that pierces enemies. Once it reaches it’s maximum range, it splits into two and shoots towards two nearby enemies and disappears on contact. Undone due to new bug discovered.
#11 Kyanite
Affected by piercing attack and hit box enlargened slightly.
#1 Bedrock
Compared with Vanilla D2, base weapon damage increased slightly and mana cost raised slightly. (Bedrock #1-hidden)
Lightning Sentry
Mana cost
20
Shoots 10 times
Skill level
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Lightning Damage:
1-28
1-42
1-56
1-71
1-85
1-99
1-113
1-127
1-150
1-173
1-195
1-218
1-241
1-264
1-286
1-309
1-349
1-389
1-428
1-468
Version Name
Patch Notes
#12 Edenite
Synergies increased from +20% to +21% Lightning damage per level.
Older Versions
Expand
#1 Bedrock
Compared with Vanilla D2, damage increased moderately and synergies increased greatly. (Bedrock #1-hidden)
Wake of Inferno
Description: Trap that sprays fire at passing enemies.
Required Level: 24
Prerequisites: Fire Blast , Wake of Fire
Mana cost
20
Shoots 10 times
Skill level
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Fire Damage:
27-67
50-93
73-119
96-144
119-170
142-196
165-222
188-247
216-278
245-310
273-341
301-372
330-403
358-434
387-465
415-496
450-534
486-572
521-610
556-648
Version Name
Patch Notes
#16 Jade
Older Versions
Expand
#15 Graphite
Skill reworked as follows: now fires in a cone formation rather than a straight line.
#1 Bedrock
Compared with Vanilla D2, damage scaling increased greatly and damage synergy from Wake of Fire increased greatly. (Bedrock #1-hidden)
Death Sentry
Mana cost:
20
Corpse Explosion Damage:
21-29% total corpse life
Shoots 5 times
Skill level
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Radius (y):
3.3
3.6
4
4.3
4.6
5
5.3
5.6
6
6.3
6.6
7
7.3
7.6
8
8.3
8.6
9
9.3
9.6
Lightning Damage:
1-57
1-66
1-75
1-85
1-94
1-103
1-112
1-121
1-138
1-154
1-170
1-186
1-202
1-218
1-234
1-250
1-278
1-305
1-333
1-361
Version Name
Patch Notes
#10 Tanzanite
Corpse explosion damage reduced greatly.
Older Versions
Expand
#1 Bedrock
Compared with Vanilla D2, corpse explosion damage reduced moderately, lightning damage and Lightning Sentry synergy increased slightly. (Bedrock #1-hidden)
Blade Shield
Duration:
30 seconds, +4 seconds per level
Deals 50% of weapon damage as area of effect
Adds 1 blade per 10 levels
Skill level
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Damage:
6-10
8-13
10-16
12-19
14-22
16-25
18-28
20-31
23-35
26-39
29-43
32-47
35-51
38-55
41-59
44-63
48-68
52-73
56-78
60-83
Mana Cost:
25
27
29
31
33
35
37
39
41
43
45
47
49
51
53
55
57
59
61
63
Skill level
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
Damage:
64-88
68-93
73-99
78-105
83-111
88-117
93-123
98-129
104-136
110-143
116-150
122-157
128-164
134-171
140-178
146-185
152-192
158-199
164-206
170-213
Mana Cost:
65
67
69
71
73
75
77
79
81
83
85
87
89
91
93
95
97
99
101
1063
Skill level
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
Damage:
176-220
182-227
188-234
194-241
200-248
206-255
212-262
218-269
224-276
230-283
236-290
242-297
248-304
254-311
260-318
Mana Cost:
105
107
109
111
113
115
117
119
121
123
125
127
129
131
133
Version Name
Patch Notes
#20 Perlite
Blade Shield damage scaling at all levels decreased
Blade Shield damage synergies increased from 4% to 8%
Older Versions
Expand
#19 Zincite
Blade Shield physical skill damage per level reduced slightly at levels 23+
Blade Shield damage synergies reduced from 5% to 4%
Blade Shield now gains a new blade every 13 levels (was 10)
#18 Flint
Blade Shield now uses accuracy instead of always hitting
#12 Edenite
Duration shortened from 240 to 30 seconds and duration scaling shortened from +10 to +4 seconds per level.
Blade Shield’s tooltip now shows the duration.
#10 Tanzanite
Skill reworked as follows : fires auto-targeting projectiles. Compared to vanilla D2 Blade Shield skill damage is now affected by:
Any off-weapon %ED (e.g. Fortitude Runeword, %ED modifiers against undead/demons, stat modifiers like Strength and Dexterity)
Critical Strike, Deadly Strike and Crushing Blow
Freeze Target and Blind, as well as all CoC/CoS effects
Attack Rating
Weapon modifiers regarding AR and %ED coming from skills are also calculated depending on the utilized weapon type (i.e. claw mastery)
Blade Skills are always considered a main-hand attack
Blades are shot every 0.8 seconds, with a one second delay after casting the shield (casting the shield does not trigger an attack)
Sources of flat damage from items are added to the weapon damage calculation step which is affected by the 50% less damage multiplier
Weapon no longer loses durability
#1 Bedrock
Compared with Vanilla D2: base weapon damage increased moderately, damage scaling increased lightly, duration lengthened greatly and added synergies from Blade Throw and Blade Fury. (Bedrock #1-hidden)