Description: Passive Aura - Illuminates nearby enemies making them easier for you and your party to hit.
Required Level: 1
Prerequisites: None
Synergies
Bonus to skill
None
-
Skill level:
Enemy Defense:
Version Name
Patch Notes
#19 Zincite
Tooltip clarifies it's a passive aura and plays the animation when activated (when joining a game or leveling up).
Older Versions
Expand
#18 Flint
Inner Sight has been reworked into an aura. The radius now increases per level.
#16 Jade
Inner Sight can now be assigned to left click.
#6 Obsidian
Inner Sight’s duration has been changed to 8 seconds.
Inner Sight’s radius has been changed to 16 yards at all levels.
Inner Sight no longer has a mana cost.
Lethal Strike
(Renamed from Critical Strike)
Description: Passive - Your attacks have a chance to do double damage.
Required Level: 1
Prerequisites: None
Synergies
Bonus to skill
None
-
Skill level:
Critical Chance:
Version Name
Patch Notes
#12 Edenite
Critical Strike has been renamed Lethal Strike to avoid confusion with the stat of the same name.
Phase Run
Description: Transcend to a heightened state, granting faster movement and hit recovery.
Required Level: 6
Prerequisites: Inner Sight
This skill replaces Slow Missiles . When cast, it now provides a short burst of speed and increased hit recovery for a short duration.
Faster Hit Recovery:
+30%
Walk/Run Speed:
+30%
Synergies
Bonus to skill
None
-
Skill level:
Duration in seconds:
Reset Duration Chance:
Mana Cost:
Version Name
Patch Notes
#20 Perlite
Phase Run chance to reset duration reduced slightly at higher levels (11% to 8% @Lvl20)
Older Versions
Expand
#19 Zincite
Has a chance to reset the skill duration on kill.
#16 Jade
Phase Run can now be assigned to left click.
#13 Titanium
#10 Tanzanite
Phase Run’s icon in the skill tree moved because it was on the wrong row.
Phase Run’s damage scaling and starting duration have been increased slightly.
#8 Pyrite
Activating Phase Run is now based on your attack speed instead of cast speed.
Phase Run’s additional duration per level has been increased.
#7 Beryl
New Skill: Phase Run; Replaces Slow Missiles.
Dodge
Description: Passive - You have a chance to dodge a melee attack while attacking or standing still.
Required Level: 6
Prerequisites: Inner Sight
Synergies
Bonus to skill
None
-
Skill level:
Chance to Dodge:
Version Name
Patch Notes
#13 Titanium
Dodge will no longer trigger a dodge animation which also means they will no longer interrupt the amazon while performing actions.
Dodge chance to avoid damage reduced.
Conflicting past Patch Notes , these two changes are also listed for patch #12 Edenite
Older Versions
Expand
#7 Beryl
Recovery animation speeds doubled.
Avoid
Description: Passive - You have a chance to dodge enemy missiles while attacking or standing still.
Required Level: 12
Prerequisites: None
Skill level:
Chance to Avoid:
Synergies: None
Version Name
Patch Notes
#13 Titanium
Dodge will no longer trigger a dodge animation which also means they will no longer interrupt the amazon while performing actions.
Dodge chance to avoid damage reduced.
Conflicting past Patch Notes , these two changes are also listed for patch #12 Edenite
Older Versions
Expand
#7 Beryl
Recovery animation speeds doubled.
#1 Bedrock
Avoid chance to dodge decreased from 24% to 22% at Level 1
Penetrate
Description: Passive - Increases your attack rating.
Required Level: 12
Prerequisites: Lethal Strike
Synergies
Bonus to skill
None
-
Skill level
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Attack Rating:
+75%
+90%
+105%
+120%
+135%
+150%
+165%
+180%
+195%
+210%
+225%
+240%
+255%
+270%
+285%
+300%
+315%
+330%
+345%
+360%
Version Name
Patch Notes
#10 Tanzanite
Penetrate is now a level 12 skill.
Older Versions
Expand
#1 Bedrock
Starting attack rating increased from +35% to +75% (Hidden) Compared with Vanilla D2, attack rating scaling increased moderately.
Evade
Description: Passive - You have a chance to dodge a melee or missile attack while walking or running.
Required Level: 18
Prerequisites: None
Synergies
Bonus to skill
None
-
Skill level
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Chance to Evade:
6%
11%
14%
17%
20%
21%
23%
24%
26%
26%
27%
28%
29%
30%
30%
31%
31%
32%
32%
32%
Version Name
Patch Notes
#13 Titanium
Evade will no longer trigger a dodge animation which also means they will no longer interrupt the amazon while performing actions.
Evade chance to avoid damage reduced.
Conflicting past Patch Notes , these two changes are also listed for patch #12 Edenite
Older Versions
Expand
#7 Beryl
Recovery animation speeds doubled.
Decoy
Description: Creates a stationary duplicate of yourself that draws fire from enemies and shoots arrows.
Required Level: 24
Prerequisites: Inner Sight , Phase Run
Attacks with Multiple Shot at 100% of player bow's physical damage
Benefits from current skill level of Pierce , Penetrate , and Lethal Strike
Base Life:
50% of player's maximum life
Duration:
3 seconds, +0.2 seconds per level
Synergies
Bonus to skill
None
-
Skill level
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Damage:
5-7
10-13
15-19
20-25
25-31
30-37
35-43
40-49
45-55
50-61
55-67
60-73
65-79
70-85
75-91
80-97
85-103
90-109
95-115
100-121
All Resistance:
+4
+8
+12
+16
+20
+24
+28
+32
+36
+40
+44
+48
+52
+56
+60
+64
+68
+72
+76
+80
Attack Rating:
+40
+50
+60
+70
+80
+90
+100
+110
+120
+130
+140
+150
+160
+170
+180
+190
+200
+210
+220
+230
Life:
+10%
+20%
+30%
+40%
+50%
+60%
+70%
+80%
+90%
+100%
+110%
+120%
+130%
+140%
+150%
+160%
+170%
+180%
+190%
+200%
Mana Cost:
19
18.5
18
17.5
17
16.5
16
15.5
15
14.5
14
13.5
13
12.5
12
11.5
11
10.5
10
9.5
Version Name
Patch Notes
#13 Titanium
Decoy has been reworked. Her damage will be listed on the skill description. The skill description will now also show her shared life with you. She now uses your bow’s physical damage. Her duration has decreased and she no longer uses Phase Run.
Older Versions
Valkyrie
Synergies
Bonus to skill
Jab
+18% Damage per hardpoint
Fend
+18% Damage per hardpoint
Lightning Strike
+20% Lightning damage per point
Power Strike
+20% Lightning damage per point
Skill level
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Number of Bolts:
3
3
3
3
4
4
4
4
4
5
5
5
5
5
6
6
6
6
6
7
Lightning Damage:
1-30
1-45
1-60
1-75
1-90
1-105
1-120
1-135
1-155
1-175
1-195
1-215
1-235
1-255
1-275
1-295
1-319
1-343
1-367
1-391
Physical Damage:
8-21
13-27
18-33
24-42
28-45
33-51
38-57
43-63
48-69
53-75
58-81
63-87
68-93
73-99
78-105
83-111
88-117
93-123
98-129
103-135
Life:
528
616
704
792
880
968
1056
1144
1232
1320
1408
1496
1584
1672
1760
1848
1936
2024
2112
2200
Attack Rating:
+40
+50
+60
+70
+80
+90
+100
+110
+120
+130
+140
+150
+160
+170
+180
+190
+200
+210
+220
+230
Defense:
+10%
+20%
+30%
+40%
+50%
+60%
+70%
+80%
+90%
+100%
+110%
+120%
+130%
+140%
+150%
+160%
+170%
+180%
+190%
+200%
Elemental Resistances:
+2
+4
+6
+8
+10
+12
+14
+16
+18
+20
+22
+24
+26
+28
+30
+32
+34
+36
+38
+40
Version Name
Patch Notes
#19 Zincite
Physical damage synergy from Fend increased from 2% to 18%.
Bug fixed which caused Valkyrie's physical damage synergy to list only Jab , when actually both Jab and Fend work.
Older Versions
Expand
#16 Jade
Cooldown shortened from 6 to 3 seconds.
#13 Titanium
Physical damage increased and Jab synergy added.
#11 Kyanite
Skill reworked as follows: buffs to various stats and now attacks with its own (reduced) version of Charged Strike .
#1 Bedrock
Initial life lowered to 440 and damage halved.
Pierce
Description: Passive - Your missiles have a chance to pass through enemies that they hit.
Required Level: 30
Prerequisites: Lethal Strike , Penetrate
Synergies
Bonus to skill
None
-
Skill level
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
Chance to Pierce:
24%
34%
41%
48%
53%
57%
60%
63%
66%
68%
70%
72%
74%
75%
76%
78%
79%
80%
80%
81%
82%
83%
84%
85%
85%
85%
86%
86%
87%
87%
88%
88%
89%
89%
89%
90%
Version Name
Patch Notes
#5 Limestone
Starting chance to pierce and scaling increased.
Older Versions
Expand
#1 Bedrock
Compared with Vanilla D2, chance to pierce and scaling lowered moderately.