Fire Spells
From Path of Diablo Wiki
Contents
Fire Bolt
- Description: Creates a magical flaming missile.
- Required Level: 1
- Prerequisites: None.
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire Damage: | 3-6 | 4-7 | 6-9 | 7-10 | 9-12 | 10-13 | 12-15 | 13-16 | 15-19 | 17-22 | 19-25 | 21-28 | 23-31 | 25-34 | 27-37 | 29-40 | 37-50 | 45-60 | 53-70 | 61-80 |
Mana Cost: 2.5 |
- Synergies:
- Fire Ball: +35% Fire damage per level
- Meteor: +35% Fire damage per level
- Fire Wall: +35% Fire damage per level
- Fire Mastery
- Fire Ball: +35% Fire damage per level
- Patch Notes:
- Compared to Vanilla D2, damage scaling slightly increased, synergy from Fire Wall added, and synergies greatly increased (Bedrock #1-Hidden).
Warmth
- Skill description: Passive - Increases your chance to attack and the rate at which you recover mana.
- Level Required: 1
- Prerequisites: None.
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Attack Rating: | +7% | +12% | +17% | +22% | +27% | +32% | +37% | +42% | +47% | +52% | +57% | +62% | +67% | +72% | +77% | +82% | +87% | +92% | +97% | +102% |
Mana Recovery Rate: | +20% | +25% | +30% | +35% | +40% | +45% | +50% | +55% | +60% | +65% | +70% | +75% | +80% | +85% | +90% | +95% | +100% | +105% | +110% | +115% |
- Synergies: None.
- Patch Notes:
- Now adds attack rating (Kyanite #11).
- Compared to Vanilla D2, mana recovery rate scaling greatly decreased (all character's base mana recovery has been being increased) (Bedrock #1-Hidden).
- Now adds attack rating (Kyanite #11).
Blaze
- Description: Your footsteps create areas of burning ground that damages enemies and heals you.
- Required Level: 6
- Prerequisites: None.
+2% Life regenerated per second | ||||||||||||||||||||
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Fire Trail Duration: 1.2 seconds | ||||||||||||||||||||
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Duration: | 4.6s | 6.8s | 8.4s | 9.9s | 11s | 11.8s | 12.6s | 13.1s | 13.8s | 14.2s | 14.7s | 15.1s | 15.4s | 15.8s | 16s | 16.4s | 16.5s | 16.7s | 16.9s | 17.1s |
Burn Damage per Second: | 1-2 | 2-3 | 3-4 | 4-5 | 5-7 | 7-8 | 8-9 | 9-10 | 11-14 | 14-17 | 16-21 | 18-24 | 21-28 | 23-31 | 25-35 | 28-38 | 31-43 | 35-48 | 38-51 | 42-57 |
Mana Cost: | 11 | 11.7 | 12.5 | 13.2 | 14 | 14.7 | 15.5 | 16.2 | 17 | 17.7 | 18.5 | 19.2 | 20 | 20.7 | 21.5 | 22.2 | 23 | 23.7 | 24.5 | 25 |
- Synergies:
- Immolate: +8% Burn damage per second per level
- Warmth: +3% Burn damage per second per level
- Fire Mastery
- Immolate: +8% Burn damage per second per level
- Patch Notes:
- Skill re-introduced with significant changes as follows: damage scaling greatly reduced, added synergies from Immolate and Warmth, now regenerates life, and narrow burn trail replaced by patch of burning ground surrounding the player that is only active while near enemies to reduce visual clutter (Titanium #13).
**Immolate**
- Description: Creates a fiery blast in front of you engulfing enemies with intense heat.
- Required Level: 12
- Prerequisites: Blaze
Radius: 7 yards | ||||||||||||||||||||
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slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Fire Damage: | 16-24 | 22-34 | 28-44 | 34-54 | 40-64 | 46-74 | 52-84 | 58-94 | 70-110 | 82-126 | 94-142 | 106-158 | 118-174 | 130-190 | 142-206 | 154-222 | 178-252 | 202-282 | 226-312 | 250-342 |
Mana Cost: | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 |
- Synergies:
- Warmth: +4% Fire damage per level
- Fire Mastery
- Warmth: +4% Fire damage per level
- Patch Notes:
- Immolate damage synergies reduced from 6 to 4% (Flint #18)
- Fire damage scaling at levels 23+ slightly reduced (Jade #16).
- Warmth synergy reduced from +7% to +6% Fire damage per level (Kyanite #11).
- Radius increased from 5 to 7 yards (Kyanite #11).
- New skill added (Bedrock #1).
Fire Ball
- Description: Creates an explosive sphere of fiery death to engulf your enemies.
- Required Level: 12
- Prerequisites: Fire Bolt
Radius: 3 yards | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Fire Damage: | 12-14 | 21-40 | 29-65 | 38-91 | 46-116 | 55-142 | 63-167 | 72-192 | 89-223 | 106-254 | 122-285 | 139-315 | 156-346 | 173-377 | 190-408 | 207-438 | 237-474 | 267-510 | 296-546 | 326-583 |
Mana Cost: | 5 | 5.5 | 6 | 6.5 | 7 | 7.5 | 8 | 8.5 | 9 | 9.5 | 10 | 10.5 | 11 | 11.5 | 12 | 12.5 | 13 | 13.5 | 14 | 14.5 |
- Synergies:
- Fire Bolt: +6% Fire damage per level
- Meteor: +6% Fire damage per level
- Fire Mastery
- Fire Bolt: +6% Fire damage per level
- Patch Notes:
- Compared to Vanilla D2, damage scaling greatly increased, synergies greatly decreased, and radius moderately increased (Bedrock #1-Hidden).
Fire Wall
- Description: Creates a wall of flame that blocks of burns your enemies.
- Required Level: 18
- Prerequisites: Blaze, Immolate
Fire Duration: 3.6 seconds | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Cooldown: 1.4 seconds | ||||||||||||||||||||
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Burn Damage per Second: | 146-194 | 233-282 | 321-370 | 409-458 | 497-545 | 584-633 | 672-721 | 760-809 | 896-945 | 1033-1082 | 1169-1218 | 1306-1354 | 1442-1491 | 1579-1628 | 1715-1764 | 1852-1901 | 2057-2105 | 2261-2301 | 2466-2515 | 2671-2720 |
Yards: | 4 | 6 | 7 | 8 | 10 | 11 | 12 | 14 | 15 | 16 | 18 | 19 | 20 | 22 | 23 | 24 | 26 | 27 | 28 | 30 |
Mana Cost: | 25 | 27 | 29 | 31 | 33 | 35 | 37 | 39 | 41 | 43 | 45 | 47 | 49 | 51 | 53 | 55 | 57 | 59 | 61 | 63 |
- Synergies:
- Warmth: +4% Fire damage per level
- Blaze: +4% Fire damage per level
- Fire Mastery
- Warmth: +4% Fire damage per level
- Patch Notes:
- Compared to Vanilla D2, damage scaling greatly increased and mana cost moderately increased (Bedrock #1-Hidden).
Enflame*
(*Renamed from Enchant)
- Description: Activated Aura - Heats your partys' weapons. While active, adds fire damage to allies near you.
- Required Level: 18
- Prerequisites: Fire Bolt, Warmth, Fire Ball
Duration: 320 seconds, +2 seconds per level | ||||||||||||||||||||
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slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Fire Damage (Self): | 9-12 | 14-21 | 21-33 | 30-42 | 36-51 | 42-63 | 48-72 | 57-84 | 69-99 | 84-117 | 96-132 | 108-150 | 123-168 | 135-183 | 150-201 | 162-216 | 192-258 | 225-297 | 255-339 | 285-378 |
Fire Damage (Allies): | 3-4 | 5-7 | 7-11 | 10-14 | 12-17 | 14-21 | 16-24 | 19-28 | 23-33 | 28-39 | 32-44 | 36-50 | 41-56 | 45-61 | 50-67 | 54-72 | 64-86 | 75-99 | 85-113 | 95-126 |
Attack Rating: | +50% | +55% | +60% | +65% | +70% | +75% | +80% | +85% | +90% | +95% | +100% | +105% | +110% | +115% | +120% | +125% | +130% | +135% | +140% | +145% |
Mana Cost: 25 |
- Synergies:
- Warmth: +8% Fire damage per level
- Fire Mastery
- Warmth: +8% Fire damage per level
- Patch Notes:
- Enflame now has separate damage for both allies and self (Perlite #20)
- Enflame (allies) damage scaling at higher levels reduced (Perlite #20)
- Enflame damage synergy reduced from 12% to 8% (Perlite #20)
- Enflame (self) damage is triple the ally damage (Perlite #20)
- Is now an activated-aura instead of passive-aura (Zincite #19).
- Enflame now is a permanent aura that will affect you and nearby allies. Doesnt work properly with Raven Claw, Kuko Shakaku, Explosive arrow skill (Flint #18).
- Allied players can no longer be targeted (mercenaries and minions remain targetable) (Jade #16).
- Now gains +2 second duration per level (Jade #16).
- Damage scaling at levels 23+ reduced (Jane #16).
- Duration greatly increased from 180 to 320 seconds (Titanium #13).
- Renamed from 'Enchant' to 'Enflame' (to avoid confusion with Orb of Enchantment) (Titanium #13).
- Warmth synergy increased from +9% to +12% Fire damage per level (Tanzanite #10).
- Duration no longer scales, now fixed at 180 seconds (Aventurine #9).
- Compared to Vanilla D2, damage scaling greatly increased and attack rating scaling slightly decreased (Bedrock #1-Hidden).
Meteor
- Description: Summons a meteor from the heavens to crush and incinerate your enemies.
- Required Level: 24
- Prerequisites: Fire Bolt, Blaze, Immolate, Fire Ball, Fire Wall
Cooldown: 1.28 seconds | ||||||||||||||||||||
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Radius: 4 yards | ||||||||||||||||||||
Burn Duration: 2 seconds | ||||||||||||||||||||
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Damage: | 45-56 | 54-68 | 62-79 | 70-90 | 79-101 | 87-112 | 96-124 | 104-135 | 115-152 | 126-168 | 138-185 | 149-202 | 160-219 | 171-236 | 182-252 | 194-269 | 210-292 | 227-314 | 244-336 | 261-359 |
Fire Damage: | 179-224 | 212-268 | 246-313 | 280-358 | 313-403 | 347-448 | 380-492 | 414-537 | 459-604 | 504-672 | 548-739 | 593-806 | 638-873 | 683-940 | 728-1008 | 772-1075 | 840-1164 | 907-1254 | 974-1344 | 1041-1433 |
Burn Damage per Second: | 35-58 | 44-67 | 53-77 | 63-89 | 72-98 | 84-107 | 93-117 | 103-126 | 114-138 | 126-150 | 138-164 | 150-175 | 164-187 | 175-199 | 187-210 | 199-222 | 213-236 | 227-253 | 243-267 | 257-281 |
Mana Cost: | 20 | 22 | 24 | 26 | 28 | 30 | 32 | 34 | 36 | 38 | 40 | 42 | 44 | 46 | 48 | 50 | 52 | 54 | 56 | 58 |
- Synergies:
- Fire Bolt: +6% Fire damage per level
- Fire Ball: +6% Fire damage per level
- Blaze: +3% Burn damage per second per level
- Fire Mastery
- Fire Bolt: +6% Fire damage per level
- Patch Notes:
- Now deals 25% of fire damage as extra physical damage (Zincite #19).
- Fall time reduced significantly (Zincite #19).
- Synergies increased from 5% to 6% Fire damage per level (Jade #16).
- Cooldown reduced from 2.52 to 1.28 seconds (Graphite #15).
- Delay before striking the ground reduced by about half (Titanium #13).
- Burn duration now fixed 2 seconds (previously scaled per level) (Titanium #13).
- Mana cost moderately reduced (Granite #3).
- Compared to Vanilla D2, fire damage scaling slightly increased, bun damage per second scaling slightly decreased, and mana cost drastically increased (Bedrock #1-Hidden).
- Now deals 25% of fire damage as extra physical damage (Zincite #19).
Hydra
- Description: Summons a multi-headed beast of flame to reduce your enemies to ashes.
- Required Level: 30
- Prerequisites: Fire Bolt, Warmth, Fire Ball, Enflame
Hydra Duration: 3.5 seconds, +0.1 seconds per level | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Maximum Hydras: 4 | ||||||||||||||||||||
Hydras shoot Fire Ball | ||||||||||||||||||||
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Hydra Fire Damage: | 51-65 | 76-98 | 100-131 | 125-164 | 150-197 | 175-230 | 199-263 | 224-296 | 259-338 | 294-381 | 329-423 | 364-465 | 399-507 | 434-550 | 469-592 | 504-634 | 546-680 | 589-727 | 631-773 | 673-819 |
Mana Cost: | 25 | 27 | 29 | 31 | 33 | 35 | 37 | 39 | 41 | 43 | 45 | 47 | 49 | 51 | 53 | 55 | 57 | 59 | 61 | 63 |
- Synergies:
- Warmth: +1% Fire damage per level
- Fire Ball: +2% Fire damage per level
- Fire Mastery
- Warmth: +1% Fire damage per level
- Patch Notes:
- Damage scaling reduced at levels 17+ and increased Fire Ball synergy from +1% to +2% (Edenite #12).
- Significantly reworked as follows: now shoots Fire Ball (was Fire Bolt in Vanilla D2), re-added Fire Ball synergy but slightly reduced, starting duration increased, and now has maximum of 4 hydras (Kyanite #11).
- Duration now scales per level and starting duration reduced (Tanzanite #10).
- Damage scaling reduced and added synergy from Warmth (Pyrite #8).
- Skill reworked as follows: cooldown removed, damage scaling at levels 23+ slightly reduced, duration slightly decreased, and mana cost slightly increased (Beryl #7).
- Cooldown reduced (Limestone #5).
- Mana cost moderately reduced (Granite #3).
- Compared to Vanilla D2, damage scaling greatly increased, synergies removed, and mana cost drastically increased (Bedrock #1-Hidden).
- Damage scaling reduced at levels 17+ and increased Fire Ball synergy from +1% to +2% (Edenite #12).
Fire Mastery
- Description: Passive - Increases the damage of your fire attacks by piercing enemies' resistances to fire.
- Required Level: 30
- Prerequisites: None.
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire Pierce: | +5% | +6% | +7% | +8% | +9% | +10% | +11% | +12% | +13% | +14% | +15% | +16% | +17% | +18% | +19% | +20% | +21% | +22% | +23% | +24% |
Fire Damage: | +2% | +7% | +12% | +17% | +22% | +27% | +32% | +37% | +42% | +47% | +52% | +57% | +62% | +67% | +72% | +77% | +82% | +87% | +92% | +97% |
- Synergies: None.
- Patch Notes:
- Damage increased and pierce scaling reduced (Tanzanite #10).
- Re-added fire damage with greatly reduced scaling (Obsidian #6).
- Skill reworked as follows: fire damage changed to fire pierce with greatly reduced scaling (Granite #3).
- Damage increased and pierce scaling reduced (Tanzanite #10).