Mana cost |
20
|
Shoots 10 times
|
|
|
|
Skill level
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
|
Lightning Damage: |
1-28 |
1-42 |
1-56 |
1-71 |
1-85 |
1-99 |
1-113 |
1-127 |
1-150 |
1-173 |
1-195 |
1-218 |
1-241 |
1-264 |
1-286 |
1-309 |
1-349 |
1-389 |
1-428 |
1-468
|
Version Name |
Patch Notes
|
#12 Edenite |
- Synergies increased from +20% to +21% Lightning damage per level.
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Older Versions
|
|
|
#1 Bedrock |
- Compared with Vanilla D2, damage increased moderately and synergies increased greatly. (Bedrock #1-hidden)
|
|
Wake of Inferno
Description: Trap that sprays fire at passing enemies.
Required Level: 24
Prerequisites: Fire Blast, Wake of Fire
Shoots 10 times
|
Skill level
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
|
Fire Damage: |
27-67 |
50-93 |
73-119 |
96-144 |
119-170 |
142-196 |
165-222 |
188-247 |
216-278 |
245-310 |
273-341 |
301-372 |
330-403 |
358-434 |
387-465 |
415-496 |
450-534 |
486-572 |
521-610 |
556-648
|
Mana Cost: 20
|
Synergies:
- Wake of Fire: +0.5 Yards per level.
- Fire Blast: +13% Fire damage per hardpoint
- Death Sentry: +13% Fire damage per hardpoint
- Wake of Fire: +20% Fire damage per hardpoint
Patch Notes:
- Synergies from Fire Blast and Death Sentry increased from 10% to 13% Fire damage per hardpoint. (Jade #16)
- Skill reworked as follows: now fires in a cone formation rather than a straight line. (Graphite #15)
- Compared with Vanilla D2, damage scaling increased greatly and damage synergy from Wake of Fire increased greatly. (Bedrock #1-hidden)
Death Sentry
Description: Trap that shoots lightning at your enemies or explodes nearby corpses laying waste to more enemies.
Required Level: 30
Prerequisites: Fire Blast, Shock Web, Charged Bolt Sentry, Lightning Sentry
Corpse Explosion Damage: 21-29% total corpse life
|
Shoots 5 times
|
Skill level
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
|
Radius (y): |
3.3 |
3.6 |
4 |
4.3 |
4.6 |
5 |
5.3 |
5.6 |
6 |
6.3 |
6.6 |
7 |
7.3 |
7.6 |
8 |
8.3 |
8.6 |
9 |
9.3 |
9.6
|
Lightning Damage: |
1-57 |
1-66 |
1-75 |
1-85 |
1-94 |
1-103 |
1-112 |
1-121 |
1-138 |
1-154 |
1-170 |
1-186 |
1-202 |
1-218 |
1-234 |
1-250 |
1-278 |
1-305 |
1-333 |
1-361
|
Mana Cost: 20
|
Synergies:
- Fire Blast: +1 Shot per 3 levels.
- Lightning Sentry: +15% Lightning damage per hardpoint
Patch Notes:
- Corpse explosion damage reduced greatly. (Tanzanite #10)
- Compared with Vanilla D2, corpse explosion damage reduced moderately, lightning damage and Lightning Sentry synergy increased slightly. (Bedrock #1-hidden)
Blade Shield
Description: Spinning blades slice enemies who stray too close.
Required Level: 30
Prerequisites: Fire Blast, Blade Throw, Wake of Fire, Blade Fury
Deals 50% of weapon damage as area of effect
|
Adds 1 blade per 10 levels
|
Duration: 30 seconds, +4 seconds per level
|
Skill level
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
|
Damage: |
6-10 |
8-13 |
10-16 |
12-19 |
14-22 |
16-25 |
18-28 |
20-31 |
23-35 |
26-39 |
29-43 |
32-47 |
35-51 |
38-55 |
41-59 |
44-63 |
48-68 |
52-73 |
56-78 |
60-83
|
Mana Cost: |
25 |
27 |
29 |
31 |
33 |
35 |
37 |
39 |
41 |
43 |
45 |
47 |
49 |
51 |
53 |
55 |
57 |
59 |
61 |
63
|
Skill level
|
21
|
22
|
23
|
24
|
25
|
26
|
27
|
28
|
29
|
30
|
31
|
32
|
33
|
34
|
35
|
36
|
37
|
38
|
39
|
40
|
Damage: |
64-88 |
68-93 |
73-99 |
78-105 |
83-111 |
88-117 |
93-123 |
98-129 |
104-136 |
110-143 |
116-150 |
122-157 |
128-164 |
134-171 |
140-178 |
146-185 |
152-192 |
158-199 |
164-206 |
170-213
|
Mana Cost: |
65 |
67 |
69 |
71 |
73 |
75 |
77 |
79 |
81 |
83 |
85 |
87 |
89 |
91 |
93 |
95 |
97 |
99 |
101 |
1063
|
Skill level
|
41
|
42
|
43
|
44
|
45
|
46
|
47
|
48
|
49
|
50
|
51
|
52
|
53
|
54
|
55
|
|
|
|
|
|
Damage: |
176-220 |
182-227 |
188-234 |
194-241 |
200-248 |
206-255 |
212-262 |
218-269 |
224-276 |
230-283 |
236-290 |
242-297 |
248-304 |
254-311 |
260-318 |
|
|
|
|
|
|
Mana Cost: |
105 |
107 |
109 |
111 |
113 |
115 |
117 |
119 |
121 |
123 |
125 |
127 |
129 |
131 |
133 |
|
|
|
|
|
Synergies:
- Blade Throw: +5% Damage per hardpoint
- Blade Fury: +5% Damage per hardpoint
Patch Notes:
- Duration shortened from 240 to 30 seconds and duration scaling shortened from +10 to +4 seconds per level. (Edenite #12)
- Now starts with 1 blade and adds an additional blade every 10 levels. (Kyanite #11)
- Skill reworked as follows: fires auto-targeting projectiles. (Tanzanite #10) Compared to vanilla D2 Blade Shield skill damage is now affected by:
- - Any off-weapon %ED (e.g. Fortitude Runeword, %ED modifiers against undead/demons, stat modifiers like Strength and Dexterity).
- - Critical Strike, Deadly Strike and Crushing Blow.
- - Freeze Target and Blind, as well as all CoC/CoS effects.
- - Attack Rating.
- - Weapon modifiers regarding AR and %ED coming from skills are also calculated depending on the utilized weapon type (i.e. claw mastery).
- - Blade Skills are always considered a main-hand attack.
- - Blades are shot every 0.8 seconds, with a one second delay after casting the shield (casting the shield does not trigger an attack).
- - Sources of flat damage from items are added to the weapon damage calculation step which is affected by the 50% less damage multiplier.
- - Weapon no longer loses durability.
- Compared with Vanilla D2: base weapon damage increased moderately, damage scaling increased lightly, duration lengthened greatly and added synergies from Blade Throw and Blade Fury. (Bedrock #1-hidden)
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