Talk:Patch Notes
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Revision as of 03:34, 24 January 2020 by Samso77 (talk | contribs) (→Patch 18 (Flint): added Plague RW (has open wounds))
Patch 18 (Flint)
Changes that haven't been applied to other wiki pages:
- Plague and Silence runewords should no longer display an incorrect tooltip.
- Items with Open Wounds should now offer bleed damage of varying amounts.
- The Gnasher
- Skull Splitter
- Goreshovel
- Butcher's Pupil
- Razor's Edge
- Bloodrise
- Fleshrender
- Blood Crescent
- Ripsaw
- Bloodmoon
- Fleshripper
- The Scalper
- Lacerator
- Bloodthief
- The Impaler
- Soul Harvest
- Woestave
- The Meat Scraper
- Riphook
- Boneflesh
- Crow Caw
- Toothrow
- Gore Rider
- Dracul's Grasp
- Swordback Hold
- Cerebus' Bite
- Infernal Tools (complete set bonus)
- Beast RW
- Chaos RW
- Crescent Moon RW
- Doom RW
- Duress RW
- Fury RW
- Kingslayer RW
- Malice RW
- Steel RW
- Plague RW
- New relic.
- Freezing Arrow and Magic Arrow attack rating bonus
- Blade Shield now uses accuracy instead of always hitting.
- Shadow Discipline rework:
- Psychic Hammer damage scaling improved at higher levels.
- Mind Blast damage scaling improved at higher levels.
- Mind Blast no longer stuns or converts enemies.
- Mind Blast now receives a radius synergy from Cloak of Shadows.
- Mind Blast now receives a damage synergy from Psychic Hammer.
- Psychic Hammer now receives a physical damage synergy from Mind Blast
- Mind Blast now receives a damage synergy from Mind Barrier.
- Psychic Hammer now receives a magic damage synergy from Mind Barrier.
- Mind Barrier info
- Power Throw now has an attack rating bonus per level.
- Barbarian weapon masteries reworked (Two-Handed, One-Handed, Throwing Masteries removed)
- Edged Weapon Mastery - Improves fighting ability with swords, axes and daggers.
- Pole Weapon Mastery - Improves fighting ability with polearms and spears.
- Blunt Weapon Mastery - Improves fighting ability with maces, clubs and staves.
- Ranged Weapon Mastery - Improves fighting ability with throwing weapons, bows and crossbows.
- Fire Claw damage scaling at higher levels lowered slightly.
- Hemorrhage info
- Raise Skeleton Warrior damage scaling between levels 17 and 28 improved slightly.
- Blessed Aim has a chance to cast a Blessed Hammer on attack (Based on your current Blessed Hammer).