Fire Spells
Contents
Fire Bolt
Description: Creates a magical flaming missile.
Required Level: 1
Prerequisites: None.
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire Damage: | 3-6 | 4-7 | 6-9 | 7-10 | 9-12 | 10-13 | 12-15 | 13-16 | 15-19 | 17-22 | 19-25 | 21-28 | 23-31 | 25-34 | 27-37 | 29-40 | 37-50 | 45-60 | 53-70 | 61-80 |
Mana Cost: 2.5 |
Synergies:
- Fire Ball: +35% Fire damage per level.
- Meteor: +35% Fire damage per level.
- Fire Wall: +35% Fire damage per level.
- Fire Mastery
- Fire Ball: +35% Fire damage per level.
Patch Notes:
- Compared with Vanilla D2: damage scaling increased slightly.
Added synergy from Fire Wall.
Synergies increased greatly. (Bedrock #1-Hidden).
- Compared with Vanilla D2: damage scaling increased slightly.
Warmth
Skill description: Passive - Increases your chance to attack and the rate at which you recover mana.
Level Required: 1
Prerequisites: None.
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Attack Rating: | +7% | +12% | +17% | +22% | +27% | +32% | +37% | +42% | +47% | +52% | +57% | +62% | +67% | +72% | +77% | +82% | +87% | +92% | +97% | +102% |
Mana Recovery Rate: | +20% | +25% | +30% | +35% | +40% | +45% | +50% | +55% | +60% | +65% | +70% | +75% | +80% | +85% | +90% | +95% | +100% | +105% | +110% | +115% |
Synergies: None.
Patch Notes:
- Now adds attack rating. (Kyanite #11).
- Compared with Vanilla D2, mana recovery rate scaling reduced greatly (all character's base mana recovery rate has been increased). (Bedrock #1-Hidden).
- Now adds attack rating. (Kyanite #11).
Blaze
Description: Your footsteps create areas of burning ground that damages enemies and heals you.
Required Level: 6
Prerequisites: None.
+2% Life regenerated per second | ||||||||||||||||||||
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Fire Trail Duration: 1.2 seconds | ||||||||||||||||||||
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Duration: | 4.6s | 6.8s | 8.4s | 9.9s | 11s | 11.8s | 12.6s | 13.1s | 13.8s | 14.2s | 14.7s | 15.1s | 15.4s | 15.8s | 16s | 16.4s | 16.5s | 16.7s | 16.9s | 17.1s |
Burn Damage per Second: | 1-2 | 2-3 | 3-4 | 4-5 | 5-7 | 7-8 | 8-9 | 9-10 | 11-14 | 14-17 | 16-21 | 18-24 | 21-28 | 23-31 | 25-35 | 28-38 | 31-43 | 35-48 | 38-51 | 42-57 |
Mana Cost: | 11 | 11.7 | 12.5 | 13.2 | 14 | 14.7 | 15.5 | 16.2 | 17 | 17.7 | 18.5 | 19.2 | 20 | 20.7 | 21.5 | 22.2 | 23 | 23.7 | 24.5 | 25 |
Synergies:
- Immolate: +8% Burn damage per second per level.
- Warmth: +3% Burn damage per second per level.
- Fire Mastery
- Immolate: +8% Burn damage per second per level.
Patch Notes:
- Skill re-introduced with significant changes as follows:
Damage scaling reduced greatly.
Added synergies from Immolate and Warmth.
Regenerates life.
Narrow burn trail replaced by patch of burning ground surrounding the player that is only active while near enemies to reduce visual clutter. (Titanium #13).
- Skill re-introduced with significant changes as follows:
**Immolate**
Description: Creates a fiery blast in front of you engulfing enemies with intense heat.
Required Level: 12
Prerequisites: Blaze
Radius: 7 yards | ||||||||||||||||||||
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slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Fire Damage: | 16-24 | 22-34 | 28-44 | 34-54 | 40-64 | 46-74 | 52-84 | 58-94 | 70-110 | 82-126 | 94-142 | 106-158 | 118-174 | 130-190 | 142-206 | 154-222 | 178-252 | 202-282 | 226-312 | 250-342 |
Mana Cost: | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 |
Synergies:
- Warmth: +4% Fire damage per level
- Fire Mastery
- Warmth: +4% Fire damage per level
Patch Notes:
- Immolate damage synergies reduced from 6 to 4%. (Flint #18)
- Fire damage scaling at levels 23+ reduced slightly. (Jade #16).
- Warmth synergy reduced from +7% to +6% Fire damage per level. (Kyanite #11).
- Radius decreased from 5 to 7 yards. (Kyanite #11).
- New skill added. (Bedrock #1).
Fire Ball
Description: Creates an explosive sphere of fiery death to engulf your enemies.
Required Level: 12
Prerequisites: Fire Bolt
Radius: 3 yards | ||||||||||||||||||||
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slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Fire Damage: | 12-14 | 21-40 | 29-65 | 38-91 | 46-116 | 55-142 | 63-167 | 72-192 | 89-223 | 106-254 | 122-285 | 139-315 | 156-346 | 173-377 | 190-408 | 207-438 | 237-474 | 267-510 | 296-546 | 326-583 |
Mana Cost: | 5 | 5.5 | 6 | 6.5 | 7 | 7.5 | 8 | 8.5 | 9 | 9.5 | 10 | 10.5 | 11 | 11.5 | 12 | 12.5 | 13 | 13.5 | 14 | 14.5 |
Synergies:
- Fire Bolt: +6% Fire damage per level.
- Meteor: +6% Fire damage per level.
- Fire Mastery
- Fire Bolt: +6% Fire damage per level.
Patch Notes:
- Compared with Vanilla D2:
Damage scaling increased greatly.
Synergies decreased greatly.
Radius increased moderately. (Bedrock #1-Hidden).
- Compared with Vanilla D2:
Fire Wall
Description: Creates a wall of flame that blocks of burns your enemies.
Required Level: 18
Prerequisites: Blaze, Immolate.
Fire Duration: 3.6 seconds | ||||||||||||||||||||
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Cooldown: 1.4 seconds | ||||||||||||||||||||
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Burn Damage per Second: | 146-194 | 233-282 | 321-370 | 409-458 | 497-545 | 584-633 | 672-721 | 760-809 | 896-945 | 1033-1082 | 1169-1218 | 1306-1354 | 1442-1491 | 1579-1628 | 1715-1764 | 1852-1901 | 2057-2105 | 2261-2301 | 2466-2515 | 2671-2720 |
Yards: | 4 | 6 | 7 | 8 | 10 | 11 | 12 | 14 | 15 | 16 | 18 | 19 | 20 | 22 | 23 | 24 | 26 | 27 | 28 | 30 |
Mana Cost: | 25 | 27 | 29 | 31 | 33 | 35 | 37 | 39 | 41 | 43 | 45 | 47 | 49 | 51 | 53 | 55 | 57 | 59 | 61 | 63 |
Synergies:
- Warmth: +4% Fire damage per level.
- Blaze: +4% Fire damage per level.
- Fire Mastery
- Warmth: +4% Fire damage per level.
Patch Notes:
- Compared to Vanilla D2:
Damage scaling increased greatly.
Mana cost raised moderately. (Bedrock #1-Hidden).
- Compared to Vanilla D2:
Enflame*
(*Renamed from Enchant)
Description: Activated Aura - Heats your party's weapons. While active, adds fire damage to allies near you.
Required Level: 18
Prerequisites: Fire Bolt, Warmth, Fire Ball.
Duration: 320 seconds, +2 seconds per level | ||||||||||||||||||||
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slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Fire Damage (Self): | 9-12 | 14-21 | 21-33 | 30-42 | 36-51 | 42-63 | 48-72 | 57-84 | 69-99 | 84-117 | 96-132 | 108-150 | 123-168 | 135-183 | 150-201 | 162-216 | 192-258 | 225-297 | 255-339 | 285-378 |
Fire Damage (Allies): | 3-4 | 5-7 | 7-11 | 10-14 | 12-17 | 14-21 | 16-24 | 19-28 | 23-33 | 28-39 | 32-44 | 36-50 | 41-56 | 45-61 | 50-67 | 54-72 | 64-86 | 75-99 | 85-113 | 95-126 |
Attack Rating: | +50% | +55% | +60% | +65% | +70% | +75% | +80% | +85% | +90% | +95% | +100% | +105% | +110% | +115% | +120% | +125% | +130% | +135% | +140% | +145% |
Mana Cost: 25 |
Synergies:
- Warmth: +8% Fire damage per level.
- Fire Mastery
- Warmth: +8% Fire damage per level.
Patch Notes:
- Enflame now has separate damage for both allies and self. (Perlite #20)
- Enflame (allies) damage scaling lowered at higher levels. (Perlite #20)
- Enflame damage synergy lowered from 12% to 8%. (Perlite #20)
- Enflame (self) damage is triple the ally damage. (Perlite #20)
- Is now an activated-aura instead of a passive-aura. (Zincite #19).
- Enflame is now a permanent aura that will affect you and nearby allies. Doesn't work properly with Raven Claw, Kuko Shakaku, Explosive arrow skill. (Flint #18).
- Allied players can no longer be targeted (mercenaries and minions remain targetable). (Jade #16).
- Now gains +2 second duration per level. (Jade #16).
- Damage scaling at levels 23+ lowered. (Jade #16).
- Duration lengthened greatly from 180 to 320 seconds. (Titanium #13).
- Renamed from 'Enchant' to 'Enflame' (to avoid confusion with Orb of Enchantment). (Titanium #13).
- Warmth synergy increased from +9% to +12% Fire damage per level. (Tanzanite #10).
- Duration no longer scales, now fixed at 180 seconds. (Aventurine #9).
- Compared to Vanilla D2:
Damage scaling increased greatly.
Attack rating scaling decreased slightly. (Bedrock #1-Hidden).
Meteor
Description: Summons a meteor from the heavens to crush and incinerate your enemies.
Required Level: 24
Prerequisites: Fire Bolt, Blaze, Immolate, Fire Ball, Fire Wall.
Cooldown: 1.28 seconds | ||||||||||||||||||||
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Radius: 4 yards | ||||||||||||||||||||
Burn Duration: 2 seconds | ||||||||||||||||||||
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Damage: | 45-56 | 54-68 | 62-79 | 70-90 | 79-101 | 87-112 | 96-124 | 104-135 | 115-152 | 126-168 | 138-185 | 149-202 | 160-219 | 171-236 | 182-252 | 194-269 | 210-292 | 227-314 | 244-336 | 261-359 |
Fire Damage: | 179-224 | 212-268 | 246-313 | 280-358 | 313-403 | 347-448 | 380-492 | 414-537 | 459-604 | 504-672 | 548-739 | 593-806 | 638-873 | 683-940 | 728-1008 | 772-1075 | 840-1164 | 907-1254 | 974-1344 | 1041-1433 |
Burn Damage per Second: | 35-58 | 44-67 | 53-77 | 63-89 | 72-98 | 84-107 | 93-117 | 103-126 | 114-138 | 126-150 | 138-164 | 150-175 | 164-187 | 175-199 | 187-210 | 199-222 | 213-236 | 227-253 | 243-267 | 257-281 |
Mana Cost: | 20 | 22 | 24 | 26 | 28 | 30 | 32 | 34 | 36 | 38 | 40 | 42 | 44 | 46 | 48 | 50 | 52 | 54 | 56 | 58 |
Synergies:
- Fire Bolt: +6% Fire damage per level.
- Fire Ball: +6% Fire damage per level.
- Blaze: +3% Burn damage per second per level.
- Fire Mastery
- Fire Bolt: +6% Fire damage per level.
Patch Notes:
- Now deals 25% of fire damage as extra physical damage. (Zincite #19).
- Fall time shortened significantly. (Zincite #19).
- Synergies increased from 5% to 6% Fire damage per level. (Jade #16).
- Cooldown shortened from 2.52 to 1.28 seconds. (Graphite #15).
- Delay before striking the ground reduced by approximately half. (Titanium #13).
- Burn duration of 2 seconds (previously scaled per level). (Titanium #13).
- Mana cost lowered moderately. (Granite #3).
- Compared to Vanilla D2:
Fire damage scaling increased slightly.
Burn damage per second scaling lowered slightly.
Mana cost raised drastically. (Bedrock #1-Hidden).
- Now deals 25% of fire damage as extra physical damage. (Zincite #19).
Hydra
Description: Summons a multi-headed beast of flame to reduce your enemies to ashes.
Required Level: 30
Prerequisites: Fire Bolt, Warmth, Fire Ball, Enflame.
Hydra Duration: 3.5 seconds, +0.1 seconds per level | ||||||||||||||||||||
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Maximum Hydras: 4 | ||||||||||||||||||||
Hydras shoot Fire Ball | ||||||||||||||||||||
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Hydra Fire Damage: | 51-65 | 76-98 | 100-131 | 125-164 | 150-197 | 175-230 | 199-263 | 224-296 | 259-338 | 294-381 | 329-423 | 364-465 | 399-507 | 434-550 | 469-592 | 504-634 | 546-680 | 589-727 | 631-773 | 673-819 |
Mana Cost: | 25 | 27 | 29 | 31 | 33 | 35 | 37 | 39 | 41 | 43 | 45 | 47 | 49 | 51 | 53 | 55 | 57 | 59 | 61 | 63 |
Synergies:
- Warmth: +1% Fire damage per level.
- Fire Ball: +2% Fire damage per level.
- Fire Mastery
- Warmth: +1% Fire damage per level.
Patch Notes:
- Damage scaling reduced at levels 17+ and increased Fire Ball synergy from +1% to +2%. (Edenite #12).
- Significantly reworked as follows: now shoots Fire Ball (was Fire Bolt in Vanilla D2), re-added Fire Ball synergy but reduced slightly, initial duration lengthened and now has maximum of 4 hydras. (Kyanite #11).
- Duration scales per level and initial duration shortened. (Tanzanite #10).
- Damage scaling reduced and added synergy from Warmth. (Pyrite #8).
- Skill reworked as follows: cooldown removed, damage scaling at levels 23+ reduced slightly, duration shortened slightly. Mana cost raised slightly. (Beryl #7).
- Cooldown shortened. (Limestone #5).
- Mana cost lowered moderately. (Granite #3).
- Compared with Vanilla D2: damage scaling increased greatly, synergies removed and mana cost raised drastically. (Bedrock #1-Hidden).
- Damage scaling reduced at levels 17+ and increased Fire Ball synergy from +1% to +2%. (Edenite #12).
Fire Mastery
Description: Passive - Increases the damage of your fire attacks by piercing enemies' resistances to fire.
Required Level: 30
Prerequisites: None.
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
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Fire Pierce: | +5% | +6% | +7% | +8% | +9% | +10% | +11% | +12% | +13% | +14% | +15% | +16% | +17% | +18% | +19% | +20% | +21% | +22% | +23% | +24% |
Fire Damage: | +2% | +7% | +12% | +17% | +22% | +27% | +32% | +37% | +42% | +47% | +52% | +57% | +62% | +67% | +72% | +77% | +82% | +87% | +92% | +97% |
Synergies: None.
Patch Notes:
- Damage increased and pierce scaling reduced. (Tanzanite #10).
- Re-added fire damage with scaling reduced greatly. (Obsidian #6).
- Skill reworked as follows: fire damage changed to fire pierce with scaling reduced greatly. (Granite #3).
- Damage increased and pierce scaling reduced. (Tanzanite #10).