Combat Masteries

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Revision as of 14:42, 15 September 2022 by Treer (talk | contribs) (Throwing Mastery)

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** Edged Weapon Mastery **

Description: Passive - Improves sword, axe and dagger fighting skills.

Required Level: 1

Prerequisites: None.

slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: +30% +35% +40% +45% +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105% +110% +115% +120% +125%
Attack Rating: +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230% +240%
Chance to Crit: 5% 7% 12% 15% 17% 19% 20% 21% 23% 23% 24% 25% 26% 26% 27% 28% 28% 28% 29% 29%

Synergies: None.

Patch Notes:

Reworked from weapon class-specific mastery and maintains its increased scaling of attack rating and chance to critical strike. (Kyanite #11).

** Pole Weapon Mastery **

Description: Passive - Improves polearm and spear fighting skills.

Required Level: 1

Prerequisites: None.

slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: +30% +35% +40% +45% +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105% +110% +115% +120% +125%
Attack Rating: +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230% +240%
Chance to Crit: 5% 7% 12% 15% 17% 19% 20% 21% 23% 23% 24% 25% 26% 26% 27% 28% 28% 28% 29% 29%

Synergies: None.

Patch Notes:

Weapon masteries reworked (Flint #18).
Reworked from weapon class-specific mastery and maintains its increased scaling of attack rating and chance to critical strike. (Kyanite #11).

** Blunt Weapon Mastery **

Description: Passive - Improves mace, scepter and staff fighting skills.

Required Level: 1

Prerequisites: None.

slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: +30% +35% +40% +45% +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105% +110% +115% +120% +125%
Attack Rating: +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230% +240%
Chance to Crit: 5% 7% 12% 15% 17% 19% 20% 21% 23% 23% 24% 25% 26% 26% 27% 28% 28% 28% 29% 29%

Synergies: None.

Patch Notes:

Reworked from weapon class-specific mastery and maintains its increased scaling of attack rating and chance to critical strike. (Kyanite #11).

Throwing Mastery

Description: Passive - Improves thrown weapon skill.

Required Level: 6

Prerequisites: None.

slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: +30% +35% +40% +45% +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105% +110% +115% +120% +125%
Attack Rating: +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230% +240%
Piercing Attack: +1% +2% +3% +4% +5% +6% +7% +8% +9% +10% +11% +12% +13% +14% +15% +16% +17% +18% +19% +20%
Chance to Crit: 5% 7% 12% 15% 17% 19% 20% 21% 23% 23% 24% 25% 26% 26% 27% 28% 28% 28% 29% 29%

Synergies: None.

Patch Notes:

Added change to critical strike. (Perlite #20).
Removed change to critical strike. (Kyanite #11).
Piercing attack scaling lowered. (Beryl #7).
Piercing attack added. (Onyx #4).
Compared to Vanilla D2, attack rating scaling increased slightly. (Bedrock #1-hidden).

Increased Stamina

Description: Passive - Increases your stamina.

Required Level: 12

Prerequisites: None.

slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Stamina: +50% +75% +100% +125% +150% +175% +200% +225% +250% +275% +300% +325% +350% +375% +400% +425% +450% +475% +500% +525%

Synergies: None.

Patch Notes:

Compared to Vanilla D2, starting stamina and scaling increased moderately. (Bedrock #1-hidden).

Iron Skin

Description: Passive - Improves defense rating.

Required Level: 18

Prerequisites: None.

slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Defense: +30% +40% +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220%

Synergies: None.

Patch Notes: None.

Increased Speed

Description: Passive - Increases walk and run speed.

Required Level: 24

Prerequisites: Increased Stamina

slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Walk/Run Speed: +16% +20% +24% +27% +30% +32% +33% +34% +36% +37% +38% +39% +40% +40% +41% +42% +42% +42% +43% +43%

Synergies: None.

Patch Notes:

Compared to Vanilla D2, starting walk/run speed increased slightly. (Bedrock #1-hidden).

Natural Resistance

Description: Passive - Increases natural resistances to elemental and poison damage.

Required Level: 30

Prerequisites: Iron Skin

slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
All Resistance: +11% +20% +27% +33% +37% +41% +44% +46% +49% +51% +53% +54% +56% +57% +58% +60% +60% +61% +62% +63%

Synergies: None.

Patch Notes:

Compared to Vanilla D2, all resistance scaling reduced slightly. (Bedrock #1-hidden).

** Counter Attack **

Description: Passive - Chance to strike back at an enemy attacker with your main hand damage.

Required Level: 12

Prerequisites: None

slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Chance to counter attack: +3% +4% +5% +6% +7% +8% +9% +10% +11% +12% +13% +14% +15% +16% +17% +18% +19% +20% +21% +22%

Synergies: None.

Patch Notes:

New passive (Perlite #20).

** Puncture **

Description: Opens a deep wound in the flesh of enemies.

Required Level: 24

Prerequisites: None

slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Chance to Open Wounds: +4% +5% +6% +7% +8% +9% +10% +11% +12% +13% +14% +15% +16% +17% +18% +19% +20% +21% +22% +23%

Synergies: None.

Patch Notes:

New passive (Perlite #20).

** Pulverize **

Description: Attacks unleash powerful pulverizing forces.

Required Level: 30

Prerequisites: None

slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: 9-15 13-20 17-25 21-30 25-35 29-40 33-45 37-50 43-58 49-66 55-74 61-82 67-90 73-97 79-105 85-113 94-126 103-138 112-150 121-161
Chance to Pulverize: +4% +5% +6% +7% +8% +9% +10% +11% +12% +13% +14% +15% +16% +17% +18% +19% +20% +21% +22% +23%

Synergies:

War Cry: +6% Damage per level

Patch Notes:

New passive (Perlite #20).