Mercenaries
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Revision as of 09:27, 18 May 2017 by D2Newbie (talk | contribs) (Just formatting to match from patch notes, and added a link to patch notes.)
Act 1 Rogue Mercenaries
- Now utilize the new Fire Arrow with a burning trail.
Act 2 Desert Mercenaries
- All 3 difficulties (Normal/Nightmare/Hell) use the same auras.
- Offensive uses Blessed Aim, Defensive uses Defiance, Combat uses Prayer.
Act 3 Iron Wolf Mercenaries
- No longer cast spells, instead use Vengeance (their own version with reduced multipliers).
- Now use auras.
- Offensive uses Meditation, Defensive uses Cleansing, Combat uses Thorns.
Act 5 Barbarian Mercenaries
- Now use Might aura.
- Now always use Bash (converts 70% of phys to mag).
- No longer can use Stun.
See Also
1. [[1]]