|
Description: While active, aura increases the damage done by you and your party
|
Required Level: 1
|
Prerequisites: None
|
|
|
Synergies |
Bonus to skill
|
None
|
-
|
|
Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Damage:
|
+50% |
+58% |
+66% |
+74% |
+82% |
+90% |
+98% |
+106% |
+114% |
+122% |
+130% |
+138% |
+146% |
+154% |
+162% |
+170% |
+178% |
+186% |
+194% |
+202%
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Damage:
|
+210% |
+218% |
+226% |
+234% |
+242% |
+250% |
+258% |
+266% |
+274% |
+282% |
+290% |
+298% |
+306% |
+314% |
+322% |
+330% |
+338% |
+346% |
+354% |
+362%
|
Version Name |
Patch Notes
|
#4 Onyx |
- Starting damage decreased from +80% to +50%
|
Older Versions
|
|
|
#1 Bedrock |
- Compared with Vanilla D2, starting damage increased moderately but scaling reduced slightly and has a set radius (shortened greatly at higher levels). (Bedrock #1-hidden)
|
|
Holy Fire
|
Description: While active, aura damages nearby enemies with heavenly flames
|
Required Level: 6
|
Prerequisites: Might
|
|
|
Synergies |
Bonus to skill
|
Resist Fire
|
+4% Fire damage per hardpoint
|
Salvation
|
+6% Fire damage per hardpoint
|
|
Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Fire Damage to Attack:
|
5-15 |
10-25 |
15-35 |
20-45 |
25-55 |
30-65 |
35-75 |
40-85 |
50-100 |
60-115 |
70-130 |
80-145 |
90-160 |
100-175 |
110-190 |
120-205 |
145-240 |
170-275 |
195-310 |
220-345
|
Fire Damage:
|
1-3 |
2-5 |
3-7 |
4-9 |
5-11 |
6-13 |
7-15 |
8-17 |
10-20 |
12-23 |
14-26 |
16-29 |
18-32 |
20-35 |
22-38 |
24-41 |
29-48 |
34-55 |
39-62 |
44-69
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Fire Damage to Attack:
|
245-380 |
270-415 |
320-490 |
370-565 |
420-640 |
470-715 |
520-790 |
570-865 |
660-980 |
750-1095 |
840-1210 |
930-1325 |
1020-1440 |
1110-1555 |
1200-1670 |
1290-1785 |
1380-1900 |
1470-2015 |
1560-2130 |
1650-2245
|
Fire Damage :
|
49-76 |
54-83 |
64-98 |
74-113 |
84-128 |
94-143 |
104-158 |
114-173 |
132-196 |
150-219 |
168-242 |
186-265 |
204-288 |
222-311 |
240-334 |
258-357 |
276-380 |
294-403 |
312-426 |
330-449
|
Version Name |
Patch Notes
|
#11 Kyanite |
|
Older Versions
|
|
|
#1 Bedrock |
- Compared with Vanilla D2, damage scaling increased greatly but synergies reduced greatly and has a set radius (shortened moderately at higher levels). (Bedrock #1-hidden)
|
|
Precision
|
Description: While active, increases your chance to attack, pierce and deal double damage
|
Required Level: 6
|
Prerequisites: None
|
|
|
Synergies |
Bonus to skill
|
None
|
-
|
|
Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Your Piercing Attack:
|
9% |
10% |
11% |
12% |
13% |
14% |
15% |
16% |
17% |
18% |
19% |
20% |
21% |
22% |
23% |
24% |
25% |
26% |
27% |
28%
|
Party Piercing Attack:
|
1% |
2% |
3% |
4% |
5% |
6% |
7% |
8% |
9% |
10% |
11% |
12% |
13% |
14% |
15% |
16% |
17% |
18% |
19% |
20%
|
Chance to Crit:
|
1% |
2% |
3% |
4% |
5% |
6% |
7% |
8% |
9% |
10% |
11% |
12% |
13% |
14% |
15% |
16% |
17% |
18% |
19% |
20%
|
Attack Rating :
|
+50% |
+70% |
+90% |
+110% |
+130% |
+150% |
+170% |
+190% |
+210% |
+230% |
+250% |
+270% |
+290% |
+310% |
+330% |
+350% |
+370% |
+390% |
+410% |
+430%
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Your Piercing Attack:
|
29% |
30% |
31% |
32% |
33% |
34% |
35% |
36% |
37% |
38% |
39% |
40% |
41% |
42% |
43% |
44% |
45% |
46% |
47% |
48%
|
Party Piercing Attack :
|
21% |
22% |
23% |
24% |
25% |
26% |
27% |
28% |
29% |
30% |
31% |
32% |
33% |
34% |
35% |
36% |
37% |
38% |
39% |
40%
|
Chance to Crit:
|
21% |
22% |
23% |
24% |
25% |
26% |
27% |
28% |
29% |
30% |
31% |
32% |
33% |
34% |
35% |
36% |
37% |
38% |
39% |
40%
|
Attack Rating:
|
+450% |
+470% |
+490% |
+510% |
+530% |
+550% |
+570% |
+590% |
+610% |
+630% |
+650% |
+670% |
+690% |
+710% |
+730% |
+750% |
+770% |
+790% |
+810% |
+830%
|
Version Name |
Patch Notes
|
#13 Titanium |
- Precision aura now starts with an additional +8% piercing attack but only for self (aura owner). The ally (party) bonus remains the same as before
|
Older Versions
|
|
Blessed Aim
|
Description: While active, aura increases your and your party's attack rating
|
Required Level: 12
|
Prerequisites: Might
|
|
|
Synergies |
Bonus to skill
|
None
|
-
|
|
Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Attack Rating:
|
+100% |
+115% |
+130% |
+145% |
+160% |
+175% |
+190% |
+205% |
+220% |
+235% |
+250% |
+265% |
+280% |
+295% |
+310% |
+325% |
+340% |
+355% |
+370% |
+385%
|
Blessed Hammer Chance:
|
1% |
3% |
5% |
7% |
9% |
11% |
13% |
15% |
17% |
19% |
21% |
23% |
25% |
27% |
29% |
31% |
33% |
35% |
37% |
39%
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Attack Rating:
|
+400% |
+415% |
+430% |
+445% |
+460% |
+475% |
+490% |
+505% |
+520% |
+535% |
+550% |
+565% |
+580% |
+595% |
+610% |
+625% |
+640% |
+655% |
+670% |
+685%
|
Blessed Hammer Chance :
|
41% |
43% |
45% |
47% |
49% |
51% |
53% |
55% |
57% |
59% |
61% |
63% |
65% |
67% |
69% |
71% |
73% |
75% |
77% |
79%
|
Version Name |
Patch Notes
|
#18 Flint |
- Blessed Aim has a chance to cast a Blessed Hammer on attack (based on the current level of your Blessed Hammer)
|
Older Versions
|
|
|
#1 Bedrock |
- Compared with Vanilla D2, starting attack rating increased moderately and has a set radius (shortened greatly at higher lvls). (Bedrock #1-hidden)
|
|
Concentration
|
Description: While active, aura increases your and your party's damage and decreases the chance your attack will be interrupted
|
Required Level: 18
|
Prerequisites: Might, Blessed Aim
|
|
Radius: |
16 yards
|
Chance Uninterruptable: |
20%
|
|
|
Synergies |
Bonus to skill
|
None
|
-
|
|
|
Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Attack Rating:
|
+300 |
+400 |
+500 |
+600 |
+700 |
+800 |
+900 |
+1000 |
+1100 |
+1200 |
+1300 |
+1400 |
+1500 |
+1600 |
+1700 |
+1800 |
+1900 |
+2000 |
+2100 |
+2200
|
Damage:
|
+50% |
+56% |
+62% |
+68% |
+74% |
+80% |
+86% |
+92% |
+98% |
+104% |
+110% |
+116% |
+122% |
+128% |
+134% |
+140% |
+146% |
+152% |
+158% |
+164%
|
Blessed Hammer Damage :
|
+50% |
+56% |
+62% |
+68% |
+74% |
+80% |
+86% |
+92% |
+98% |
+104% |
+110% |
+116% |
+122% |
+128% |
+134% |
+140% |
+146% |
+152% |
+158% |
+164%
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Attack Rating:
|
+2300 |
+2400 |
+2500 |
+2600 |
+2700 |
+2800 |
+2900 |
+3000 |
+3100 |
+3200 |
+3300 |
+3400 |
+3500 |
+3600 |
+3700 |
+3800 |
+3900 |
+4000 |
+4100 |
+4200
|
Damage :
|
+170% |
+176% |
+182% |
+188% |
+194% |
+200% |
+206% |
+212% |
+218% |
+224% |
+230% |
+236% |
+242% |
+248% |
+254% |
+260% |
+266% |
+272% |
+278% |
+284%
|
Blessed Hammer Damage:
|
+170% |
+176% |
+182% |
+188% |
+194% |
+200% |
+206% |
+212% |
+218% |
+224% |
+230% |
+236% |
+242% |
+248% |
+254% |
+260% |
+266% |
+272% |
+278% |
+284%
|
Version Name |
Patch Notes
|
#5 Limestone |
- Shows the hidden bonus it gives to Blessed Hammer
|
Older Versions
|
|
|
#1 Bedrock |
- Compared with Vanilla D2: damage scaling reduced greatly, adds more flat attack rating and has a set radius (shortened greatly at higher levels). (Bedrock #1-hidden)
|
|
Holy Freeze
|
Description: While active, aura chills nearby monsters
|
Required Level: 18
|
Prerequisites: Might , Holy Fire
|
Synergies |
Bonus to skill
|
Resist Cold
|
+4% Cold damage per hardpoint
|
Salvation
|
+6% Cold damage per hardpoint
|
Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Cold Damage to Attack:
|
20-40 |
30-50 |
40-60 |
50-70 |
60-80 |
70-90 |
80-100 |
90-110 |
110-140 |
130-170 |
150-200 |
170-230 |
190-260 |
210-290 |
230-320 |
250-350 |
290-410 |
330-470 |
370-530 |
410-590
|
Cold Damage:
|
4-8 |
6-10 |
8-12 |
10-14 |
12-16 |
14-18 |
16-20 |
18-22 |
22-28 |
26-34 |
30-40 |
34-46 |
38-52 |
42-58 |
46-66 |
50-74 |
58-82 |
66-94 |
74-106 |
82-118
|
Enemies Slowed:
|
14 |
18 |
20 |
23 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
31 |
32 |
33 |
33 |
34 |
34 |
34 |
34 |
35
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Cold Damage to Attack:
|
450-650 |
490-710 |
570-830 |
650-950 |
730-1070 |
810-1190 |
890-1310 |
970-1430 |
1100-1610 |
1230-1790 |
1360-1970 |
1490-2150 |
1620-2330 |
1750-2510 |
1880-2690 |
2010-2870 |
2140-3050 |
2270-3230 |
2400-3410 |
2530-3590
|
Cold Damage :
|
90-130 |
98-142 |
114-166 |
130-190 |
146-214 |
162-238 |
178-262 |
194-286 |
220-322 |
246-358 |
272-394 |
298-430 |
324-466 |
350-502 |
376-538 |
402-574 |
428-610 |
454-646 |
480-682 |
506-718
|
Enemies Slowed:
|
35 |
36 |
36 |
36 |
36 |
36 |
37 |
37 |
37 |
37 |
37 |
37 |
37 |
37 |
37 |
38 |
38 |
38 |
38 |
38
|
Version Name |
Patch Notes
|
#1 Bedrock |
- Compared with Vanilla D2: damage scaling increased greatly but synergies reduced greatly.
- Slow effect decreased moderately and has a set radius (shortened moderately at higher levels). (Bedrock #1-hidden)
|
Holy Shock
|
Description: While active, aura causes pulses of electricity to damage nearby enemies. Adds lightning damage to your attack
|
Required Level: 24
|
Prerequisites: Might , Holy Fire, Holy Freeze
|
Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Lightning Damage to Attack::
|
1-50 |
1-100 |
1-150 |
1-200 |
1-250 |
1-300 |
1-350 |
1-400 |
1-500 |
1-600 |
1-700 |
1-800 |
1-900 |
1-1000 |
1-1100 |
1-1200 |
1-1375 |
1-1550 |
1-1725 |
1-1900
|
Lightning Damage:
|
1-10 |
1-20 |
1-30 |
1-40 |
1-50 |
1-60 |
1-70 |
1-80 |
1-100 |
1-120 |
1-140 |
1-160 |
1-180 |
1-200 |
1-220 |
1-240 |
1-275 |
1-310 |
1-345 |
1-380
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Lightning Damage to Attack::
|
1-2075 |
1-2250 |
1-2500 |
1-2750 |
1-3000 |
1-3250 |
1-3500 |
1-3750 |
1-4050 |
1-4350 |
1-4650 |
1-4950 |
1-5250 |
1-5550 |
1-5850 |
1-6150 |
1-6450 |
1-6750 |
1-7050 |
1-7350
|
Lightning Damage :
|
1-415 |
1-450 |
1-500 |
1-550 |
1-600 |
1-650 |
1-700 |
1-750 |
1-810 |
1-870 |
1-930 |
1-990 |
1-1050 |
1-1110 |
1-1170 |
1-1230 |
1-1290 |
1-1350 |
1-1410 |
1-1470
|
Version Name |
Patch Notes
|
#1 Bedrock |
- Compared with Vanilla D2, damage scaling increased greatly but synergies reduced greatly and has a set radius (similar at higher levels). (Bedrock #1-hidden)
|
Sanctuary
Skill description: While active, aura deals magic damage to nearby enemies and increases your damage against undead.
Required Level: 24
Prerequisites: Might, Holy Fire, Precision, Holy Freeze
Radius: 12.6 yards
|
Skill level
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
|
Damage to Undead: |
+50% |
+80% |
+110% |
+140% |
+170% |
+200% |
+230% |
+260% |
+290% |
+320% |
+350% |
+380% |
+410% |
+440% |
+470% |
+500% |
+530% |
+560% |
+590% |
+620%
|
Magic Damage: |
12-24 |
16-30 |
20-36 |
24-42 |
28-48 |
32-54 |
36-60 |
40-66 |
46-74 |
52-82 |
58-90 |
64-98 |
70-106 |
76-114 |
82-122 |
88-130 |
98-142 |
108-154 |
118-166 |
128-178
|
Synergies:
- Cleansing: +18% Magic damage per hardpoint
- Dashing Strike: +18% Magic damage per hardpoint
Patch Notes:
- Added synergy from Dashing Strike and Cleansing synergy increased from +13% to +18% Magic damage per level. (Graphite #15)
- Starting damage against undead decreased from +150% to +50%. (Titanium #13)
- Sanctuary no longer causes attacks to ignore undead's physical resistances. (Titanium #13)
- Skill reworked as follows: magic damage hits all monsters, not only undead. Knockback removed. (Aventurine #9)
- Compared with Vanilla D2, magic damage scaling increased moderately, damage to undead decreased slightly, synergy to magic damage increased moderately and has a set radius (shortened moderately at higher levels). (Bedrock #1-hidden)
Fanaticism
- Skill description: While active, aura increases your and your party's damage, attack speed and attack rating.
- Prerequisites: Might, Blessed Aim, Concentration
Radius: 12 yards
|
Skill level
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
|
Party Damage: |
+25% |
+30% |
+35% |
+40% |
+45% |
+50% |
+55% |
+60% |
+65% |
+70% |
+75% |
+80% |
+85% |
+90% |
+95% |
+100% |
+105% |
+110% |
+115% |
+120%
|
Your Damage: |
+50% |
+60% |
+70% |
+80% |
+90% |
+100% |
+110% |
+120% |
+130% |
+140% |
+150% |
+160% |
+170% |
+180% |
+190% |
+200% |
+210% |
+220% |
+230% |
+240%
|
Attack Speed: |
+14% |
+18% |
+20% |
+23% |
+25% |
+26% |
+27% |
+28% |
+29% |
+30% |
+31% |
+31% |
+32% |
+33% |
+33% |
+34% |
+34% |
+34% |
+34% |
+35%
|
Attack Rating: |
+40% |
+45% |
+50% |
+55% |
+60% |
+65% |
+70% |
+75% |
+80% |
+85% |
+90% |
+95% |
+100% |
+105% |
+110% |
+115% |
+120% |
+125% |
+130% |
+135%
|
- Fanaticism +damage% per level increased by 2 for both party and self. (Tourmaline #17)
- Fanaticism attack speed bonus reverted to original game values. (Tourmaline #17)
- Compared with Vanilla D2, party damage scaling reduced moderately, your damage scaling reduced greatly and has a set radius. (Bedrock #1-hidden)
Conviction
Skill description: While active, aura reduces defense and resistances of nearby enemies.
Required Level: 30
Prerequisites: Might, Holy Fire, Precision, Holy Freeze, Sanctuary
Radius: 21.3 yards
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Skill level
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1
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2
|
3
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4
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5
|
6
|
7
|
8
|
9
|
10
|
11
|
12
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13
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14
|
15
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16
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17
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18
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19
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20
|
Defense: |
-32% |
-38% |
-43% |
-47% |
-50% |
-52% |
-54% |
-56% |
-58% |
-59% |
-60% |
-61% |
-62% |
-63% |
-64% |
-65% |
-65% |
-66% |
-66% |
-67%
|
Enemy All Resistance: |
-30% |
-35% |
-40% |
-45% |
-50% |
-55% |
-60% |
-65% |
-70% |
-75% |
-80% |
-85% |
-90% |
-95% |
-100% |
-105% |
-110% |
-115% |
-120% |
-125%
|
Synergies: None
Patch Notes:
- Compared with Vanilla D2, -enemy defense% scaling decreased slightly and radius lengthened moderately. (Bedrock #1-hidden)
- NOTE: Minimum monster resistance is 0%. Monster resistances no longer go below 0%.
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|
|
|
|
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