Javelin and Spear Skills
Contents
Jab
Description: Attacks with a series of rapid thrusts using a javelin or spear class weapon.
Required Level: 1
Prerequisites: None.
Deals 100% of weapon damage | ||||||||||||||||||||
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Hits: 3 | ||||||||||||||||||||
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Attack Rating: | +40% | +50% | +60% | +70% | +80% | +90% | +100% | +110% | +120% | +130% | +140% | +150% | +160% | +170% | +180% | +190% | +200% | +210% | +220% | +230% |
Damage: | +30% | +36% | +42% | +48% | +54% | +60% | +66% | +72% | +78% | +84% | +90% | +96% | +102% | +108% | +114% | +120% | +126% | +132% | +138% | +144% |
Mana Cost: | 2 | 2.2 | 2.5 | 2.7 | 3 | 3.2 | 3.5 | 3.7 | 4 | 4.2 | 4.5 | 4.7 | 5 | 5.2 | 5.5 | 5.7 | 6 | 6.2 | 6.5 | 6.7 |
Synergies: None.
Patch Notes:
- Initial %damage increased from -15% to +30% (Bedrock #1).
- Compared to Vanilla D2, attack rating and damage scaling increased slightly. (Bedrock #1-hidden).
- Initial %damage increased from -15% to +30% (Bedrock #1).
Power Strike
Description: Adds lightning damage to attacks with javelin and spear class weapons.
Required Level: 6
Prerequisites: Jab
Deals 110% of weapon damage | ||||||||||||||||||||
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slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Attack Rating: | +20% | +32% | +44% | +56% | +68% | +80% | +92% | +104% | +116% | +128% | +140% | +152% | +164% | +176% | +188% | +200% | +212% | +224% | +236% | +248% |
Lightning Damage: | 1-16 | 1-36 | 1-56 | 1-76 | 1-96 | 1-116 | 1-136 | 1-156 | 1-206 | 1-256 | 1-306 | 1-356 | 1-406 | 1-456 | 1-506 | 1-556 | 1-636 | 1-716 | 1-796 | 1-876 |
Mana Cost: | 2 | 2.2 | 2.5 | 2.7 | 3 | 3.2 | 3.5 | 3.7 | 4 | 4.2 | 4.5 | 4.7 | 5 | 5.2 | 5.5 | 5.7 | 6 | 6.2 | 6.5 | 6.7 |
Synergies:
- Charged Strike: +20% Lightning damage per level
- Lightning Strike: +20% Lightning damage per level
- Charged Strike: +20% Lightning damage per level
Patch Notes:
- Compared to Vanilla D2, damage scaling increased moderately and synergies changed from 4 to 2 (Bedrock #1-hidden).
Poison Javelin
Description: Magically enhances your javelin to leave a trail of poison clouds.
Required Level: 6
Prerequisites: None.
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Poison Damage over 5 Seconds: | 15-23 | 23-31 | 31-39 | 39-46 | 46-54 | 54-62 | 62-70 | 70-78 | 85-95 | 101-113 | 117-130 | 132-148 | 148-166 | 164-183 | 179-201 | 195-218 | 218-244 | 242-269 | 265-294 | 289-320 |
Mana Cost: | 4 | 4.2 | 4.5 | 4.7 | 5 | 5.2 | 5.5 | 5.7 | 6 | 6.2 | 6.5 | 6.7 | 7 | 7.2 | 7.5 | 7.7 | 8 | 8.2 | 8.5 | 8.7 |
Synergies:
- Plague Javelin: +15% Poison damage per level.
- 1 Dexterity +2% Poison damage.
- 100 Dexterity (or higher) throws 3 Poison Javelins.
- Plague Javelin: +15% Poison damage per level.
Patch Notes:
- Added synergy from Dexterity. (Serandite #14).
- Compared to Vanilla D2, damage scaling decreased drastically but applies over 5 seconds (from >40 seconds at lvl 20). Synergy from Plaque Javelin increased slightly. (Bedrock #1-hidden).
- Added synergy from Dexterity. (Serandite #14).
Fend
Description: Attacks all adjacent targets.
Required Level: 12
Prerequisites: Jab
Deals 125% of weapon damage | ||||||||||||||||||||
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Hits: Up to 12 | ||||||||||||||||||||
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Attack Rating: | +25% | +30% | +35% | +40% | +45% | +50% | +55% | +60% | +65% | +70% | +75% | +80% | +85% | +90% | +95% | +100% | +105% | +110% | +115% | +120% |
Damage: | +40% | +47% | +54% | +61% | +68% | +75% | +82% | +89% | +96% | +103% | +110% | +117% | +124% | +131% | +138% | +145% | +152% | +159% | +166% | +173% |
Mana Cost: 5 |
Synergies: None.
Patch Notes:
- No longer affected by the "next hit always misses" bug. (Titanium #13).
- Compared to Vanilla D2: Initial damage and attack rating lowered and scaling lowered moderately. (Bedrock #1-hidden).
- No longer affected by the "next hit always misses" bug. (Titanium #13).
Lightning Bolt
Description: Magically converts your javelin into a bolt of lightning.
Required Level: 12
Prerequisites: Jab, Power Strike, Poison Javelin
Deals 100% of weapon damage converted to lightning | ||||||||||||||||||||
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slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Lightning Damage: | 1-40 | 1-55 | 1-70 | 1-85 | 1-100 | 1-115 | 1-130 | 1-145 | 1-165 | 1-185 | 1-205 | 1-225 | 1-245 | 1-265 | 1-285 | 1-305 | 1-345 | 1-385 | 1-425 | 1-465 |
Mana Cost: | 6 | 6.2 | 6.5 | 6.7 | 7 | 7.2 | 7.5 | 7.7 | 8 | 8.2 | 8.5 | 8.7 | 9 | 9.2 | 9.5 | 9.7 | 10 | 10.2 | 10.5 | 10.7 |
Synergies:
- Lightning Fury: +12% Lightning damage per level
- Power Strike: +12% Lightning damage per level
- Lightning Fury: +12% Lightning damage per level
Patch Notes:
- Added synergy from Power Strike (Serandite #14).
- Compared to Vanilla D2, damage scaling increased slightly and synergies condensed from 4 into 1.(Bedrock #1-hidden).
- Added synergy from Power Strike (Serandite #14).
Charged Strike
Description: Adds lightning damage to javelin and spear class weapons and releases charged bolts upon impact.
Required Level: 18
Prerequisites: Jab, Power Strike
Maximum Bolts: 9 | ||||||||||||||||||||
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slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Number of Bolts: | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 4 | 5 | 5 | 5 | 5 | 5 | 6 | 6 | 6 | 6 | 6 | 7 |
Lightning Damage: | 1-30 | 1-45 | 1-60 | 1-75 | 1-90 | 1-105 | 1-120 | 1-135 | 1-155 | 1-175 | 1-195 | 1-215 | 1-235 | 1-255 | 1-275 | 1-295 | 1-318 | 1-343 | 1-367 | 1-391 |
Mana Cost: | 4 | 4.2 | 4.5 | 4.7 | 5 | 5.2 | 5.5 | 5.7 | 6 | 6.2 | 6.5 | 6.7 | 7 | 7.2 | 7.5 | 7.7 | 8 | 8.2 | 8.5 | 8.7 |
Synergies:
- Power Strike: +20% Lightning damage per level.
- Lightning Strike: +20% Lightning damage per level.
- Power Strike: +20% Lightning damage per level.
Patch Notes:
- Has a maximum of 9 bolts (Graphite #15).
- Compared to Vanilla D2, damage scaling increased moderately and synergies condensed from 4 into 2. (Bedrock #1-hidden)
- Has a maximum of 9 bolts (Graphite #15).
Plague Javelin
Description: Magically enhances your javelin to release expanding clouds of poison upon impact.
Required Level: 18
Prerequisites: Poison Javelin, Lightning Bolt
Cooldown: 4 seconds | ||||||||||||||||||||
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slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Attack Rating: | +30% | +39% | +48% | +57% | +66% | +75% | +84% | +93% | +102% | +111% | +120% | +129% | +138% | +147% | +156% | +165% | +174% | +183% | +192% | +201% |
Poison Damage over 5 Seconds: | 39-62 | 70-101 | 101-140 | 132-179 | 163-218 | 195-257 | 226-296 | 257-335 | 316-413 | 375-492 | 433-570 | 492-648 | 550-726 | 609-804 | 667-882 | 726-960 | 843-1097 | 960-1234 | 1077-1370 | 1195-1507 |
Mana Cost: | 7 | 7.5 | 8 | 8.5 | 9 | 9.5 | 10 | 10.5 | 11 | 11.5 | 12 | 12.5 | 13 | 13.5 | 14 | 14.5 | 15 | 15.5 | 16 | 16.5 |
Synergies:
- Poison Javelin: +22% Poison damage per level
Patch Notes:
- Poison Javelin synergy increased from +10% to +22% Poison damage per level. (Tanzanite #10).
- Compared to Vanilla D2, damage scaling decreased slightly but applies over 5 seconds (from >10 seconds at lvl 20) (Bedrock #1-hidden).
- Poison Javelin synergy increased from +10% to +22% Poison damage per level. (Tanzanite #10).
**Molten Strike**
Description: A strike that creates balls of molten magma which launch forth from the enemies you hit.
Required Level: 24
Prerequisites: Jab, Fend
Deals 85% of weapon damage | ||||||||||||||||||||
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Converts 80% of Physical Damage to Elemental Damage | ||||||||||||||||||||
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Attack Rating | +10% | +20% | +30% | +40% | +50% | +60% | +70% | +80% | +90% | +100% | +110% | +120% | +130% | +140% | +150% | +160% | +170% | +180% | +190% | +200% |
Fire Damage | 15-25 | 23-35 | 31-45 | 39-55 | 47-65 | 55-75 | 63-85 | 71-95 | 85-111 | 99-127 | 113-143 | 127-159 | 141-175 | 155-191 | 169-207 | 183-223 | 203-245 | 223-267 | 243-289 | 263-311 |
Mana Cost: 7 |
Synergies:
- Fend: +10% Fire damage per level
Patch Notes:
- New skill added, replaces Ground Slam (Zincite #19) (which replaced Impale in Bedrock #1).
- New skill added, replaces Ground Slam (Zincite #19) (which replaced Impale in Bedrock #1).
Lightning Strike
Description: Adds lightning damage to javelin and spear class weapons and releases chain lightning upon impact.
Required Level: 30
Prerequisites: Jab, Power Strike, Poison Javelin, Lightning Bolt, Charged Strike
Adds 1 chain per level | ||||||||||||||||||||
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slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Lightning Damage: | 1-25 | 1-40 | 1-55 | 1-70 | 1-85 | 1-100 | 1-115 | 1-130 | 1-160 | 1-190 | 1-220 | 1-250 | 1-280 | 1-310 | 1-340 | 1-370 | 1-410 | 1-450 | 1-490 | 1-530 |
Mana Cost: 9 |
Synergies:
- Power Strike: +15% Lightning damage per level
- Charged Strike: +15% Lightning damage per level
- Power Strike: +15% Lightning damage per level
Patch Notes:
- Compared to Vanilla D2, damage scaling increased greatly.
Synergies condensed from 4 into 2 (Bedrock #1-hidden).
- Compared to Vanilla D2, damage scaling increased greatly.
Lightning Fury
Description: Changes a thrown javelin into a powerful bolt of lightning that splits on impact.
Required Level: 30
Prerequisites: Poison Javelin, Lightning Bolt, Plague Javelin
Adds 1 bolt per level | ||||||||||||||||||||
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slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Lightning Damage: | 1-40 | 1-55 | 1-70 | 1-85 | 1-100 | 1-114 | 1-129 | 1-144 | 1-170 | 1-194 | 1-220 | 1-244 | 1-270 | 1-294 | 1-320 | 1-344 | 1-375 | 1-405 | 1-435 | 1-464 |
Mana Cost: | 10 | 10.5 | 11 | 11.5 | 12 | 12.5 | 13 | 13.5 | 14 | 14.5 | 15 | 15.5 | 16 | 16.5 | 17 | 17.5 | 18 | 18.5 | 19 | 19.5 |
Synergies:
- Lightning Bolt: +6% Lightning damage per level
Patch Notes:
- Lightning Bolt synergy increased from +4% to +6% Lightning damage per level (Limestone #5).
- Compared to Vanilla D2, damage scaling reduced slightly.
Synergies changed from 4 to 1 (Bedrock #1-hidden).
- Lightning Bolt synergy increased from +4% to +6% Lightning damage per level (Limestone #5).