Paladin Combat Skills

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Revision as of 06:16, 10 February 2019 by Katal7st (talk | contribs) (Holy Bolt)

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Sacrifice

  • Skill description: Increased accuracy and damage at the cost of life.
  • Required level: 1
  • Prerequisites: None.
Deals 150% of weapon damage
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Attack Rating: +25% +35% +45% +55% +65% +75% +85% +95% +105% +115% +125% +135% +145% +155% +165% +175% +185% +195% +205% +215%
Damage: +200% +220% +240% +260% +280% +300% +320% +340% +360% +380% +400% +420% +440% +460% +480% +500% +520% +540% +560% +580%
Damage to self: 5%
  • Synergies:
Redemption: +10% Damage per level
Fanaticism: +5% Damage per level
  • Patch Notes:
Base weapon damage increased from 100% to 150% and starting damage bonus reduced to compensate (Bedrock #1).
Damage to self reduced from 8% to 5% (Bedrock #1).
Compared to Vanilla D2, damage scaling and attack rating moderately increased but Redemption synergy moderately reduced (Bedrock #1-hidden).

Smite

  • Skill description: Temporarily stun your enemy by bashing it with your shield.
  • Required level: 1
  • Prerequisites: None.
Gains additional damage while Holy Shield is active
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105% +110% +115% +120% +125% +130% +135% +140% +145%
Stun Duration: 0.6s 0.8s 1s 1.2s 1.4s 1.6s 1.8s 2s 2.2s 2.4s 2.6s 2.8s 3s 3.2s 3.4s 3.6s 3.8s 4s 4.2s 4.4s
Mana Cost: 4
  • Synergies: None.
  • Patch Notes:
Mana cost increased from 2 to 4 (Kyanite #11).
Bonuses from Holy Shield improved (Aventurine #9).
Increased base smite damage on low level shields by about 20% (Beryl #7).
Compared to Vanilla D2, starting damage moderately increased but damage scaling greatly reduced (Bedrock #1-hidden).

Holy Bolt

  • Skill description: A bolt of divine energy that damages enemies or heals allies.
  • Required level: 6
  • Prerequisites: None.
Pierces Allies and Enemies
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Magic Damage: 8-16 16-24 24-32 32-40 40-48 48-56 56-64 64-72 74-83 84-94 94-105 104-116 114-127 124-138 134-149 144-160 157-175 170-190 183-205 196-220
Heals: 5 9 13 17 21 25 29 33 37 41 45 49 53 57 61 65 69 73 77 81
Mana Cost: 4 4.5 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5
  • Synergies:
Sanctuary: +35% Magic damage per level
Fist of the Heavens: +35% Magic damage per level
Prayer: +35% Life healed per level
  • Patch Notes:
Now pierces all targets (both monsters and players) (Titanium #13).
Blessed Hammer synergy changed to Sanctuary (Titanium #13).
Compared to Vanilla D2, reworked as follows: cooldown removed, magic damage now affects all monsters (not just undead), damage synergies moderately reduced but healing synergy slightly increased (Bedrock #1-hidden).

Zeal

  • Skill description: Allows you to attack multiple adjacent enemies with a single attack.
  • Required level: 12
  • Prerequisites: Sacrifice
Deals 100% of weapon damage
Hits: +1 per level to maximum 5 hits
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Attack Rating: +25% +35% +45% +55% +65% +75% +85% +95% +105% +115% +125% +135% +145% +155% +165% +175% +185% +195% +205% +215%
Damage: +0% +0% +0% +0% +7% +14% +21% +28% +35% +42% +49% +56% +63% +70% +77% +84% +91% +98% +105% +112%
Mana Cost: 2
  • Synergies:
Sacrifice: +10% Damage per level
  • Patch Notes:
Compared to Vanilla D2, minor increases to starting attack rating and damage scaling but Sacrifice synergy slightly decreased (Bedrock #1-hidden).

Charge

  • Skill description: Charge into battle and attack an enemy.
  • Required level: 12
  • Prerequisites: Smite
Deals 100% of weapon damage
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Attack Rating: +50% +85% +120% +155% +190% +225% +260% +295% +330% +365% +400% +435% +470% +505% +540% +575% +610% +645% +680% +715%
Damage: +50% +75% +100% +125% +150% +175% +200% +225% +250% +275% +300% +325% +350% +375% +400% +425% +450% +475% +500% +525%
Mana Cost: 8
  • Synergies:
Vigor: +26% Damage per level
Might: +26% Damage per level
  • Patch Notes:
Base damage and starting damage decreased, synergies and attack rating scaling increased (Tanzanite #10).

Vengeance

  • Skill description: Convert your based physical weapon damage into additional Fire, lightning and cold damage to each successful attack.
  • Required level: 18
  • Prerequisites: Sacrifice, Zeal
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire, Cold & Lightning Damage (Each): +70% +76% +82% +88% +94% +100% +106% +112% +118% +124% +130% +136% +142% +148% +154% +160% +166% +172% +178% +184%
Attack Rating: +20% +30% +40% +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210%
Mana Cost: 4 4.1 4.2 4.3 4.5 4.6 4.7 4.8 5 5.1 5.2 5.3 5.5 5.6 5.7 5.8 6 6.1 6.2 6.3
  • Synergies:
Resist Fire: +10% Fire damage per level
Resist Cold: +10% Cold damage per level
Resist Lightning: +10% Lightning damage per level
Salvation: +2% Elemental damage per level
  • Patch Notes:
Elemental damage now applies to melee splash (Serandite #14).

Blessed Hammer

  • Skill description: Summons an ethereal hammer that spirals outwards damaging enemies it hits.
  • Required level: 18
  • Prerequisites: Holy Bolt
150% Damage to Undead
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Magic Damage: 12-16 20-24 28-32 36-40 44-48 52-56 60-64 68-72 78-82 88-92 98-102 108-112 118-122 128-132 138-142 148-152 160-164 172-176 184-188 196-200
Mana Cost: 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5 14 14.5
  • Synergies:
Blessed Aim: +13% Magic damage per level
Vigor: +13% Magic damage per level
  • Patch Notes:
Synergies increased from 12% to 13% Magic damage per level (Jade #16).
Hidden bonus from Concentration is now visible and projectile animation now fixed from Vanilla D2 to overlap actual hitbox (Graphite #15).
Synergies increased (Tanzanite #10).
Synergies slightly increased (Obsidian #6).
Enhanced damage bonus from Concentrate now applies to 100% (was 50% in Vanilla D2) (Granite #3).
Synergies decreased (Bedrock #1).

Conversion

  • Skill description: Converts monsters to fight against other foul demons and beasts.
  • Required level: 24
  • Prerequisites: Sacrifice, Zeal, Vengeance
Duration: 10 seconds, +1 second per level
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Chance to Convert: 26% 32% 36% 40% 43% 45% 47% 48% 50% 51% 52% 53% 54% 55% 55% 56% 57% 57% 58% 58%
Mana Cost: 20
  • Synergies: None.
  • Patch Notes:
Compared to Vanilla D2, starting chance to convert moderately increased and duration scales with level (Bedrock #1-hidden).

Holy Shield

  • Skill description: Enhances your shield with divine power.
  • Required level: 24
  • Prerequisites: Smite, Holy Bolt, Charge, Blessed Hammer
Duration: 30 seconds, +25 seconds per level
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Smite Damage: +3-6 +5-8 +7-10 +9-12 +11-14 +13-16 +15-18 +17-20 +20-23 +23-26 +26-29 +29-32 +32-35 +35-38 +38-41 +41-44 +45-48 +49-52 +53-56 +57-60
Defense: +25% +40% +55% +70% +85% +100% +115% +130% +145% +160% +175% +190% +205% +220% +235% +250% +265% +280% +295% +310%
Block Chance: +14% +18% +20% +23% +25% +27% +27% +28% +29% +30% +31% +31% +32% +33% +33% +34% +34% +34% +34% +35%
Mana Cost: 35
  • Synergies:
Defiance: +15% Defense per level
  • Patch Notes: None.

Fist of the Heavens

  • Skill description: Lightning strikes your target as holy bolts seek out nearby enemies.
  • Required level: 30
  • Prerequisites: Sacrifice, Holy Bolt, Zeal, Vengeance, Blessed Hammer, Conversion
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Holy Bolt Magic Damage: 46-57 51-63 57-69 63-74 69-80 74-86 80-92 86-97 97-109 109-120 120-132 132-143 143-155 155-166 166-178 178-189 195-207 212-224 230-241 247-258
Lightning Damage: 150-200 165-215 180-230 195-245 210-260 225-275 240-290 255-305 285-335 315-365 345-395 375-425 405-455 435-485 465-515 495-545 540-590 585-635 630-680 675-725
Mana Cost: 15 15.5 16 16.5 17 17.5 18 18.5 19 19.5 20 20.5 21 21.5 22 22.5 23 23.5 24 24.5
  • Synergies:
Holy Bolt: +15% Holy Bolt magic damage per level
Holy Shock: +8% Lightning damage per level
  • Patch Notes:
No longer forces you to attack when out of mana (Pyrite #8).
Mana cost reduced (Obsidian #6).
Cooldown removed and Holy Shock synergy slightly increased (Bedrock #1).
Compared to Vanilla D2, Holy Bolt magic damage now affects all monsters (not just undead) and scaling slightly increased (Bedrock #1-hidden).

Dashing Strike

  • Skill description: Instantly dash forward to the target enemy or ally stunning and damaging enemies nearby.
  • Required level: 30
  • Prerequisites: Smite, Holy Bolt, Charge, Blessed Hammer, Holy Shield
Cooldown: 6 seconds
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Stun Duration: 0.4s 0.4s 0.5s 0.6s 0.7s 0.8s 0.8s 0.9s 1s 1.1s 1.2s 1.2s 1.3s 1.4s 1.5s 1.6s 1.6s 1.7s 1.8s 1.9s
Magic Damage: 50-65 74-91 99-116 123-142 148-168 172-194 197-220 221-246 257-282 292-319 327-356 363-393 398-429 433-466 469-503 504-539 542-579 580-618 618-658 656-697
Mana Cost: 4 4.3 4.7 5.1 5.5 5.8 6.2 6.6 7 7.3 7.7 8.1 8.5 8.8 9.2 9.6 10 10.3 10.7 11.1
  • Synergies:
Smite: +12% Magic damage per level
Charge: +12% Magic damage per level
Holy Shield: +12% Magic damage per level
  • Patch Notes:
Cooldown reduced from 7 to 6 seconds (Edenite #12).
New skill added (Tanzanite #10).