Inner Sight
- Description: Passive - Illuminates nearby enemies making them easier to hit for you and your party.
Radius: 18 yards
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slvl
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1
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2
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3
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4
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5
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6
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7
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8
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9
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10
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11
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12
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13
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14
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15
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16
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17
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18
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19
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20
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Enemy Defense: |
-40 |
-65 |
-90 |
-115 |
-140 |
-165 |
-190 |
-215 |
-260 |
-305 |
-350 |
-395 |
-440 |
-485 |
-530 |
-575 |
-635 |
-695 |
-755 |
-815
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Changed to a passive ability (Edenite #12).
Radius increased from 13 to 18 yards (Obsidian #6).
Lethal Strike
- Description: Passive - Your attacks have a chance to do double damage.
slvl
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1
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2
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3
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4
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5
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6
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7
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8
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9
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10
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11
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12
|
13
|
14
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15
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16
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17
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18
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19
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20
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Chance to Crit: |
16% |
25% |
32% |
38% |
42% |
46% |
49% |
51% |
54% |
56% |
58% |
59% |
61% |
62% |
63% |
65% |
65% |
66% |
67% |
68%
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Phase Run
- Description: Transcend to a heighten state, granting faster movement and recovery.
- Prerequisites: Inner Sight
Faster Hit Recovery: +30%
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Walk/Run Speed: +30%
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slvl
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1
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2
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3
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4
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5
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6
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7
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8
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9
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10
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11
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12
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13
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14
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15
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16
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17
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18
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19
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20
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Duration: |
7s |
7.3s |
7.7s |
8s |
8.4s |
8.8s |
9.1s |
9.5s |
9.8s |
10.2s |
10.6s |
10.9s |
11.3s |
11.6s |
12s |
12.4s |
12.7s |
13.1s |
13.4s |
13.8s
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Mana Cost: |
1 |
1 |
1 |
1.2 |
1.5 |
1.7 |
2 |
2.2 |
2.5 |
2.7 |
3 |
3.2 |
3.5 |
3.7 |
4 |
4.2 |
4.5 |
4.7 |
5 |
5.2
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No longer deals damage (Titanium #13).
Starting duration and damage increased slightly (Tanzanite #10).
Duration scaling increased and cast rate now based on attack speed (Pyrite #8).
New skill added, replaces Slow Missiles (Beryl #7).
Dodge
- Description: Passive - You have a chance to dodge a melee attack when attacking or standing still.
slvl
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1
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2
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3
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4
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5
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6
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7
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8
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9
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10
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11
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12
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13
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14
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15
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16
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17
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18
|
19
|
20
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Chance to Dodge: |
9% |
14% |
18% |
21% |
24% |
26% |
27% |
29% |
30% |
31% |
32% |
33% |
34% |
35% |
35% |
36% |
37% |
37% |
37% |
38%
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Starting chance to dodge and scaling reduced (Titanium #13).
Animations removed, thus avoiding the "next hit always misses" bug from Vanilla D2 for multiframe attacks (Edenite #12).
Avoid
- Description: Passive - You have a chance to dodge enemy missiles when attacking or standing still.
slvl
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1
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2
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3
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4
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5
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6
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7
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8
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9
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10
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11
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12
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13
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14
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15
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16
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17
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18
|
19
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20
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Chance to Avoid: |
8% |
12% |
16% |
19% |
22% |
24% |
25% |
26% |
28% |
29% |
30% |
31% |
32% |
32% |
33% |
34% |
34% |
34% |
35% |
35%
|
Starting chance to avoid and scaling reduced (Titanium #13).
Animation removed, thus avoiding the "next hit always misses" bug from Vanilla D2 for multiframe attacks (Edenite #12).
Penetrate
- Description: Passive - Increases your attack rating.
- Prerequisites: Lethal Strike
slvl
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1
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2
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3
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4
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5
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6
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7
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8
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9
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10
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11
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12
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13
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14
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15
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16
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17
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18
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19
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20
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Attack Rating: |
+75% |
+90% |
+105% |
+120% |
+135% |
+150% |
+165% |
+180% |
+195% |
+210% |
+225% |
+240% |
+255% |
+270% |
+285% |
+300% |
+315% |
+330% |
+345% |
+360%
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Starting attack rating increased from +35% to +75% (Bedrock #1).
Compared to Vanilla D2, attack rating scaling moderately increased (Bedrock #1-hidden).
Evade
- Description: Passive - You have a chance to dodge a melee or missile attack when walking or running.
slvl
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1
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2
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3
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4
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5
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6
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7
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8
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9
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10
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11
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12
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13
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14
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15
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16
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17
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18
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19
|
20
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Chance to Evade: |
6% |
11% |
14% |
17% |
20% |
21% |
23% |
24% |
26% |
26% |
27% |
28% |
29% |
30% |
30% |
31% |
31% |
32% |
32% |
32%
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Starting chance to evade and scaling reduced (Titanium #13).
Animation removed, thus avoiding the "next hit always misses" bug from Vanilla D2 for multiframe attacks (Edenite #12).
Decoy
- Description: Creates a stationary duplicate of yourself that draws fire from enemies and shoots arrows.
- Prerequisites: Inner Sight, Phase Run
Attacks with Multiple Shot applying player's bow physical damage
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50% of player's maximum life
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Benefits from current skill level of Pierce, Penetrate, and Lethal Strike
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Duration: 3 seconds, +0.2 seconds per level
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slvl
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1
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2
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3
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4
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5
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6
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7
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8
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9
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10
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11
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12
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13
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14
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15
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16
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17
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18
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19
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20
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Damage: |
5-7 |
10-13 |
15-19 |
20-25 |
25-31 |
30-37 |
35-43 |
40-49 |
45-55 |
50-61 |
55-67 |
60-73 |
65-79 |
70-85 |
75-91 |
80-97 |
85-103 |
90-109 |
95-115 |
100-121
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All Resistance: |
+4 |
+8 |
+12 |
+16 |
+20 |
+24 |
+28 |
+32 |
+36 |
+40 |
+44 |
+48 |
+52 |
+56 |
+60 |
+64 |
+68 |
+72 |
+376 |
+80
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Attack Rating: |
+40 |
+50 |
+60 |
+70 |
+80 |
+90 |
+100 |
+110 |
+120 |
+130 |
+140 |
+150 |
+160 |
+170 |
+180 |
+190 |
+200 |
+210 |
+220 |
+230
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Life: |
+10% |
+20% |
+30% |
+40% |
+50% |
+60% |
+70% |
+80% |
+90% |
+100% |
+110% |
+120% |
+130% |
+140% |
+150% |
+160% |
+170% |
+180% |
+190% |
+200%
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Mana Cost: |
19 |
18.5 |
18 |
17.5 |
17 |
16.5 |
16 |
15.5 |
15 |
14.5 |
14 |
13.5 |
13 |
12.5 |
12 |
11.5 |
11 |
10.5 |
10 |
9.5
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Has been reworked as follows: now deals damage equal to your bow's physical damage, benefits from player passives, life modified, and duration significantly reduced (Titanium #13).
Now attacks with Multiple Shot at player's skill level plus one (Kyanite #11).
Valkyrie
- Description: Summons a powerful Valkyrie ally.
- Prerequisites: Inner Sight, Phase Run, Decoy
Attacks with Charged Strike
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Cooldown: 3 seconds
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Benefits from current skill level of Penetrate, Lethal Strike, Dodge, Avoid, and Evade
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slvl
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1
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2
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3
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4
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5
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6
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7
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8
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9
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10
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11
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12
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13
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14
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15
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16
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17
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18
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19
|
20
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Number of Bolts: |
3 |
3 |
3 |
3 |
4 |
4 |
4 |
4 |
4 |
5 |
5 |
5 |
5 |
5 |
6 |
6 |
6 |
6 |
6 |
7
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Lightning Damage: |
1-30 |
1-45 |
1-60 |
1-75 |
1-90 |
1-105 |
1-120 |
1-135 |
1-155 |
1-175 |
1-195 |
1-215 |
1-235 |
1-255 |
1-275 |
1-295 |
1-319 |
1-343 |
1-367 |
1-391
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Physical Damage: |
8-21 |
13-28 |
19-34 |
24-42 |
30-49 |
36-57 |
43-64 |
49-73 |
56-81 |
63-90 |
70-98 |
78-107 |
85-117 |
93-126 |
101-136 |
109-146 |
117-156 |
126-167 |
135-178 |
144-189
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Life: |
528 |
616 |
704 |
792 |
880 |
968 |
1056 |
1144 |
1232 |
1320 |
1408 |
1496 |
1584 |
1672 |
1760 |
1848 |
1936 |
2024 |
2112 |
2200
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Attack Rating: |
+40 |
+50 |
+60 |
+70 |
+80 |
+90 |
+100 |
+110 |
+120 |
+130 |
+140 |
+150 |
+160 |
+170 |
+180 |
+190 |
+200 |
+210 |
+220 |
+230
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Defense: |
+10% |
+20% |
+30% |
+40% |
+50% |
+60% |
+70% |
+80% |
+90% |
+100% |
+110% |
+120% |
+130% |
+140% |
+150% |
+160% |
+170% |
+180% |
+190% |
+200%
|
Elemental Resistances: |
+2 |
+4 |
+6 |
+8 |
+10 |
+12 |
+14 |
+16 |
+18 |
+20 |
+22 |
+24 |
+26 |
+28 |
+30 |
+32 |
+34 |
+36 |
+38 |
+40
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Mana Cost: 30
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Jab: +18% Damage per Level
Lightning Strike: +20% Lightning Damage per Level
Power Strike: +20% Lightning Damage per Level
Cooldown reduced from 6 to 3 seconds (Jade #16).
Physical damage increased and added synergy from Jab (Titanium #13).
Now attacks using its own (reduced) version Charged Strike (Kyanite #11).
Starting life reduced to 440 and damage reduced by half (Bedrock #1).
Pierce
- Description: Passive - Your missiles have a chance to pass through enemies that they hit.
- Prerequisites: Lethal Strike, Penetrate
slvl
|
1
|
2
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3
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4
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5
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6
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7
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8
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9
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10
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11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
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Chance to Pierce: |
24% |
34% |
41% |
48% |
53% |
57% |
60% |
63% |
66% |
68% |
70% |
72% |
74% |
75% |
76% |
78% |
79% |
80% |
80% |
81%
|