Orb of Corruption

From Path of Diablo Wiki
Revision as of 14:17, 30 October 2018 by Knigt3 (talk | contribs)

Jump to: navigation, search

A mysterious orb. It corrupts an item granting it new properties, in some cases even reforging it into a totally new item. Orb of corruption.png
You can't corrupt Normal / White Items. You can't corrupt an item that has sockets already. Ethereal items cannot be corrupted. However, you can socket quest a corrupted item. You can upgrade a corrupted item (for instance from normal to exceptional).
You can corrupt an item only once; "Corrupted" will display on the item once corruption worked.

Recipe: To use it put it in the Horadric Cube with another item and press the Transmute button twice.


Possible Outcomes of Socketable Gear
Outcomes Odds
No Changes 25%
Transforms into a new Rare Item 25%
Gains Sockets 25%
Gains a Corruption mod 25%
Possible Outcomes of Unsocketable Gear
Outcomes Odds
No Changes 50%
Transforms into a new Rare Item 25%
Gains a Corruption mod 25%

Corruption Results

List of Corruption mods
Inventory Slot Outcomes Value
Helm Strength 5 to 10
Energy 5 to 10
Life Gained on Melee/Ranged Hit 10 to 14 / 5 to 10
Life 10 to 15
Enhanced Defense 20% to 25%
Boots Fire Resistance 10% to 20%
All Resistances 5% to 10%
Dexterity 5 to 10
Lightning Resistance 10% to 20%
Reduced Cooldown 10%
Gloves Increased Attack Speed 10%
Cold Resistance 10% to 20%
All Resistance 5% to 10%
Life Gained on Melee/Ranged Hit 5 to 10 / 5 to 10
Poison Reistance 10% to 20%
Amulet All Resistances 5%
All Skills 1
Regenerate Mana 15%
Magic Find 10%
Life 12 to 18
Rings Faster Cast Rate 10%
Faster Run/Walk 10%
Life 15
Physical Damage Taken Reduced By 5% to 6%
Better Chance Of Getting Magic Items 10%
Armour Increased Attack Speed 10%
Enhanced Defense 15% to 20%
Bonus to Attack Rating 10% to 20%
Faster Cast Rate 10%
Increase Maximum Life 2%
Weapons Enhanced Damage 35% to 50%
Deadly Strike 10%
Max Damage Per Level 1
Crushing Blow 10%
Increased Attack Speed 10% to 15%
Shield Increased Chance to Block 10%
Increased Fire Damage 10%
Increased Cold Damage 10%
Increased Lightning Damage 10%
Increased Poison Damage 10%
Belt Pierce 8%
Maximum Lightning Resistance 2%
Maximum Poison Resistance 2%
Maximum Fire Resistance 2%
Maximum Cold Resistance 2%
Bolt/Arrow All Resistances 5%
Life Gained on Ranged Hit 4 to 6
Mana Gained on Ranged Hit 2 to 4
Increased Attack Speed 10%
Vitality +5 to +10