Altered Systems: Difference between revisions
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* Added a new starting skill called 'Move-only' which allows the players to move without accidentally attacking enemies. | * Added a new starting skill called 'Move-only' which allows the players to move without accidentally attacking enemies. | ||
* Auras no longer stack by default except for Holy Shock and Holy Fire from Dream and Dragon/HoJ respectively. | * Auras no longer stack by default except for Holy Shock and Holy Fire from Dream and Dragon/HoJ respectively. | ||
* | * Shrine buffs can now be stacked instead of removing the previous one. | ||
== Stat Changes == | == Stat Changes == | ||
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* Open Wounds formula reworked: The base duration is now 4s (was 8s) and base damage is 9.7 dps (instead of scaling, from 1.6dps at Lv1 up to 125dps at Lv99). It can be improved via two new stats "Wounds Bleed Damage" and "Wounds Bleed Duration". | * Open Wounds formula reworked: The base duration is now 4s (was 8s) and base damage is 9.7 dps (instead of scaling, from 1.6dps at Lv1 up to 125dps at Lv99). It can be improved via two new stats "Wounds Bleed Damage" and "Wounds Bleed Duration". | ||
* Items durability of all weapons have been increased significantly. Additionally, the chance to lose a point of durability when used is now 2% on Weapons and 4% on Armors (was 4% and 10% respectively). | * Items durability of all weapons have been increased significantly. Additionally, the chance to lose a point of durability when used is now 2% on Weapons and 4% on Armors (was 4% and 10% respectively). | ||
* Crushing Blow effectiveness on prime evils and relic bosses is halved | * Crushing Blow effectiveness on prime evils and relic bosses is halved. | ||
* Two sources of Half Freeze Duration can now stack to grant Cannot Be Frozen. | |||
== Realm Changes == | == Realm Changes == | ||
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* Game perming now only takes 30 seconds. | * Game perming now only takes 30 seconds. | ||
* The message log ('m' hotkey) is no longer wiped when changing games. | * The message log ('m' hotkey) is no longer wiped when changing games. | ||
* The stash is now account-wide meaning it is shared across all characters. It has also been massively expanded to 31 pages of storage. | |||
* A new stackables stash tab has been added to the stash which allows gems, runes, keys, orbs etc to be stacked (up to 1000). | |||
== Quest Changes == | == Quest Changes == | ||
* Nihlathak's portal will remain open even if the quest is completed. | * Nihlathak's portal will remain open even if the quest is completed. |