Cube Recipes: Difference between revisions
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=== Crafted Item Affixes === | === Crafted Item Affixes === | ||
''' | '''Hit Power''' | ||
{| class="wikitable" | {| class="wikitable" | ||
! !! LoD !! PoD | ! !! LoD !! PoD | ||
|- | |- | ||
| | | Hit Power Affix || Attacker Takes Damage 3-7 || +1 Attack Rating per Character Level | ||
|- | |- | ||
| Amulet || Hit Causes Monster To Flee (3-11)% || +1 to Summon Skills | | Amulet || Hit Causes Monster To Flee (3-11)% || +1 to Summon Skills |
Revision as of 14:38, 1 December 2024
The following Horadric Cube recipes have been changed or added in Path of Diablo.
Changed Recipes
Unsocket Recipe
Removes and destroys all socketables (jewels, runes, gems) from the item.
LoD | PoD |
---|---|
1 Hel Rune + Scroll of Town Portal + Socketed Item |
1 Hel Rune + Scroll of Town Portal + Socketed Item
(Except Ethereal Body Armors) |
Upgrade Gems
9 of the same grade can be transmuted into 3 gems of a higher grade, e.g. 9 Flawless Topazes will become 3 Perfect Topazes.
Upgrade Runes
Recipe for upgrading runes to a higher level.
LoD | PoD |
---|---|
3 of the same rune Thul(#10) to Lem(#20)
+ 1 specific gem |
3 of the same rune Thul(#10) to Lem(#20)
(removed Gem requirement) |
2 of the same rune Pul(#21) to Ber(#30)
+ 1 specific gem |
2 of the same rune Pul(#21) to Ber(#30)
(removed Gem requirement) |
Add Sockets: Armour
Add a random number of sockets to an armour.
LoD | PoD |
---|---|
Tal + Thul + Perfect Topaz + Ethereal armour
Ethereal armours have +50% base defense |
Tal + Thul + Perfect Topaz + Ethereal armour (removed) |
Reroll Rare Item
Reroll rare item recipe changed from 6 Perfect Skulls + Rare Item to 3 Perfect Skulls + Rare Item
D2 cube recipe "1 Perfect Skull + 1 Rare Item + Stone of Jordan = 1 High Quality New Rare Item of the same type" changed to "2 Perfect Skulls + 2 Perfect Emerald + 1 Rare Item = 1 High Quality New Rare Item of the same type"
Add sockets
D2 cube recipe "3 Perfect Skulls + 1 Rare Item + Stone of Jordan = Add 1 Socket to Rare item" now adds 2 sockets instead
Added Recipes
Corruption Recipe
For more information on Orbs of Corruption and an in-depth look at the possible outcomes Orb of Corruption
Corrupt an item.
Item + Orb of Corruption (requires transmute button being clicked twice) |
Bolts* When tested in game during season 13, bolt corruption chances were not the same as arrow corruption. Over 30 bolts and 30 arrows were tested. Arrows seemed normal. Bolts never "brick" into a rare and never "cnc", instead the vast majority of bolt corruptions get 5% all res.
Upgrading Set Items
El + Eth + Perfect Ruby + Normal Set Weapon = Exceptional Set Weapon
Eld + Ith + Perfect Topaz + Normal Set Armour = Exceptional Set Armour
Dol + Mal + Perfect Ruby + Exceptional Set Weapon = Elite Set Weapon
Hel + Io + Perfect Topaz + Exceptional Set Armour = Elite Set Armour
Crafted Items
Crafted Item Recipes
Hitpower, Blood, Caster & Safety weapon recipes are no longer restricted to their original item bases.
Hitpower, Blood, Caster & Safety gloves, boots, helm, belt, body armour & shield are no longer restricted to a specific base respectively.
Crafted Item Affixes
Hit Power
LoD | PoD | |
---|---|---|
Hit Power Affix | Attacker Takes Damage 3-7 | +1 Attack Rating per Character Level |
Amulet | Hit Causes Monster To Flee (3-11)% | +1 to Summon Skills |
Weapon | +35-60% Enhanced Damage | +50-75% Enhanced Damage |
Boots | +25-50 Defense vs Missiles | +4-7% Faster Run/Walk |
Blood
LoD | PoD | |
---|---|---|
Weapon | +35-60% Enhanced Damage | +50-75% Enhanced Damage |
Caster
LoD | PoD | |
---|---|---|
Weapon | +1-5% Maximum Mana | +50-75% Enhanced Damage |
Safety
LoD | PoD | |
---|---|---|
Amulet | +(1-10)% Increased Chance Of Blocking | +2 Mana on Melee Hit, +1 Mana on Ranged Hit |
Weapon | +5-10% Defense | +50-75% Enhanced Damage |
Crafted Arrows & Bolts
Hitpower Arrows & Bolts: Magic quiver + El Rune + Perfect Sapphire + Magic jewel = quiver with 'shoots 2 additional Cold Arrows' (and the other hitpower mods; ‘when struck frost nova’ and ‘atk rating/lvl’)
Blood Arrows & Bolts: Magic quiver + Eld rune + Perfect Ruby + Magic jewel = quiver with 'shoots 2 additional Fire Arrows' (and the other blood mods; ‘lifesteal’, ‘life’)
Caster Arrows & Bolts: Magic quiver + Eld rune + Perfect Amethyst + Magic jewel = quiver with 'shoots 2 additional Ice Arrows' (and the other caster mods; ‘mana regeneration’, ‘mana’)
Safety Arrows & Bolts: Magic quiver + El rune + Perfect Emerald + Magic jewel = quiver with 'shoots 2 additional Magic Arrows', (oskill) '+1 Magic Arrow' (and the other safety mods; ‘damage/magic damage reduced’)