Warcries: Difference between revisions

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!Version Name!!Patch Notes
! Version Name !!Patch Notes
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|[[Patch_Notes#Patch_.2320:_Perlite|#20 Perlite]] ||
|[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]||
* Casting Grim Ward is no longer interruptible.
* Grim Ward now shows Mana Cost.


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|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2320:_Perlite|#20 Perlite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2: skill reworked as follows: chance to flee changed to enemy physical resistance reduction, starting duration shortened greatly and now scales per level, starting radius lengthened slightly. (Bedrock #1-hidden)
* Casting Grim Ward is no longer interruptible.
 
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|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2: skill reworked as follows: chance to flee changed to enemy physical resistance reduction, starting duration shortened greatly and now scales per level, starting radius lengthened slightly. (Bedrock #1-hidden
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