Warcries: Difference between revisions
From Path of Diablo Wiki
Line 278: | Line 278: | ||
{| class="wikitable" | {| class="wikitable" | ||
!Version Name!!Patch Notes | ! Version Name !!Patch Notes | ||
|- | |- | ||
|[[Patch_Notes#Patch_. | |[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]|| | ||
* | * Grim Ward now shows Mana Cost. | ||
|- | |- | ||
Line 290: | Line 290: | ||
! | ! | ||
|- | |- | ||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2320:_Perlite|#20 Perlite]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Compared with Vanilla D2: skill reworked as follows: chance to flee changed to enemy physical resistance reduction, starting duration shortened greatly and now scales per level, starting radius lengthened slightly. (Bedrock #1-hidden | * Casting Grim Ward is no longer interruptible. | ||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Compared with Vanilla D2: skill reworked as follows: chance to flee changed to enemy physical resistance reduction, starting duration shortened greatly and now scales per level, starting radius lengthened slightly. (Bedrock #1-hidden | |||
|} | |} | ||
|} | |} |