Bow and Crossbow Skills: Difference between revisions
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{| class="wikitable" | {| class="wikitable" | ||
!Version Name!!Patch Notes | ! Version Name !!Patch Notes | ||
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|[[Patch_Notes#Patch_. | |[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]|| | ||
* | * Strafe now uses the same added physical damage scaling as Multiple Shot (all levels) which results in higher damage overall. | ||
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! | ! | ||
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|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_. | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* | * Damage scaling increased slightly. | ||
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|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]]||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Starting damage decreased and flat damage scaling increased from +5% to +6% damage per level. | * Starting damage decreased and flat damage scaling increased from +5% to +6% damage per level. | ||
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|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* 3/4 Damage penalty removed. | * 3/4 Damage penalty removed. | ||
|} | |} | ||
|} | |} |
Revision as of 12:15, 10 March 2024
Cold Arrow
|
Deals 100% of weapon damage |
Synergies | Bonus to skill |
---|---|
Ice Arrow | +12% Cold damage per hardpoint |
100 Dexterity | Shoots 2 additional Cold Arrows |
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Version Name | Patch Notes | ||
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#19 Zincite |
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Older Versions |
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Magic Arrow
Multiple Shot
|