Loot SFX: Difference between revisions
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Export files as 16 bit .wav | Export files as 16 bit .wav | ||
Place the file in the following folder structure: (wherever Diablo II is installed)/Path of Diablo/ | Place the file in the following folder structure: (wherever Diablo II is installed)/Path of Diablo/filter | ||
(Only 16-bit .wav @ 22050 Hz are supported) | |||
( | The file can then be played via a loot filter. The code to play a sound should look like: | ||
{| class="wikitable" border="1" | |||
|- | |||
|- | |||
| Sound[FANCY_SOUND]: "myfilter\filename" | |||
|- | |||
| ItemDisplay[MAP]: %NAME%%NOTIFYSOUND(FANCY_SOUND)% | |||
|} |