User:Qord: Difference between revisions

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== 1-2-24 testing ==
== 1-2-24 testing ==


{| style="border-collapse:collapse; background:grey" class="non-table skilltable mw-collapsible mw-collapsed" id="mw-customcollapsible-wakka"
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{| style="border:2px solid white; background:transparent;" class="non-table skilltable mw-collapsible mw-collapsed" id="mw-customcollapsible-wakka"
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!Version Name!!Patch Notes
!Version Name!!Patch Notes
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|style="background:grey;"|[[Patch_Notes#Patch_.2320:_Perlite|#20 Perlite]]||style="background:grey;"|
|style="background:transparent;"|[[Patch_Notes#Patch_.2320:_Perlite|#20 Perlite]]||style="background:transparent;"|
* Charge up skills no longer require a finishing move. Any melee attack, including the charge-ups themselves can proc the effect. Charges don’t expire from attacks, only time.
* Charge up skills no longer require a finishing move. Any melee attack, including the charge-ups themselves can proc the effect. Charges don’t expire from attacks, only time.
* Blades of Ice: Gain Cold Damage to Attacks, Release enemy seeking Icicles, Icicles chill enemies.
* Blades of Ice: Gain Cold Damage to Attacks, Release enemy seeking Icicles, Icicles chill enemies.
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! <span class="mw-customtoggle-wakka" style="float:left; border:hidden; colspan=2;" | <span style="float:left; border:solid none solid none; colspan=2;" class="hidden">[[File:D2_minus_small_grey.png| 16px]]See fewer</span><span style="float:left; border:none; border:hidden;" class="shown">[[File:D2_plus_small_grey.png|16px]]Older patch notes</span>  
! <span class="mw-customtoggle-wakka" style="float:left; colspan=2;" | <span style="float:left; border:solid none solid none; colspan=2;" class="hidden">[[File:D2_minus_small_grey.png| 16px]] See fewer patch notes</span><span style="float:left;" class="shown">[[File:D2_plus_small_grey.png|16px]] Older patch notes</span>  
 
|- class="skilltable-collapsed"
|- class="skilltable-collapsed"
|style="border-bottom: 1px solid #a2a9b1; background:grey;"|[[Patch_Notes#Patch_.2319:_Zincite|#19 Zincite]]||style="border-bottom: 1px solid #a2a9b1; background:grey;"|
|style="border-bottom: 1px solid #a2a9b1; background:transparent;"|[[Patch_Notes#Patch_.2319:_Zincite|#19 Zincite]]||style="border-bottom: 1px solid #a2a9b1; background:transparent;"|
* Increased physical to cold damage conversion from 60% to 80%.
* Increased physical to cold damage conversion from 60% to 80%.
|- class="skilltable-collapsed"
|- class="skilltable-collapsed"
|style="border-bottom: 1px solid #a2a9b1; background:grey;"|[[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]]||style="border-bottom: 1px solid #a2a9b1; background:grey;"|
|style="border-bottom: 1px solid #a2a9b1; background:transparent;"|[[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]]||style="border-bottom: 1px solid #a2a9b1; background:transparent;"|
* Cold damage per level increased by ~50%.  
* Cold damage per level increased by ~50%.  
* Ice Charge synergy increased from 10% to 20% Cold damage per charge.
* Ice Charge synergy increased from 10% to 20% Cold damage per charge.
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