Paladin Combat Skills: Difference between revisions

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== Vengeance ==
== Vengeance ==
{{Skilldesc|[[File:Vengeance.png]]|Adds fire, cold and lightning damage based on your weapon's physical damage|18| [[Paladin_Combat_Skills#Sacrifice|Sacrifice]],  [[Paladin_Combat_Skills#Zeal|Zeal]] }}


'''Skill info'''
{| class="wikitable" style="display: inline-table;  margin-right: 50px;  margin-r"
{|
|-
|-
|https://pathofdiablo.com/wiki/images/paladin/Vengeance.png
! Synergies !! Bonus to skill
|
|-
* '''Skill description:''' Adds fire, cold and lightning damage based on your weapon's physical damage.
|           [[Defensive_Auras#Resist_Fire|'''Resist Fire''']]  
* '''Required level:''' 18
| +12% Fire damage per hardpoint
* '''Prerequisites:''' [[Paladin_Combat_Skills#Sacrifice|Sacrifice]], [[Paladin_Combat_Skills#Zeal|Zeal]]
|}
 
{| class="wikitable"
|-
|-
!slvl!!1!!2!!3!!4!!5!!6!!7!!8!!9!!10!!11!!12!!13!!14!!15!!16!!17!!18!!19!!20
|          [[Defensive_Auras#Resist_Cold|'''Resist Cold''']]
|  +12% Cold damage per hardpoint
|-
|-
! Fire, Cold & Lightning Damage (Each)
|          [[Defensive_Auras#Resist_Lightning|'''Resist Lightning''']]
| +70%||+78%||+86%||+94%||+102%||+110%||+118%||+126%||+134%||+142%||+150%||+158%||+166%||+174%||+182%||+190%||+198%||+206%||+214%||+222%
| +12% Lightning damage per hardpoint
|-
|-
! Attack Rating
|         [[Defensive_Auras#Salvation|'''Salvation''']]
| +20%||+30%||+40%||+50%||+60%||+70%||+80%||+90%||+100%||+110%||+120%||+130%||+140%||+150%||+160%||+170%||+180%||+190%||+200%||+210%
| +2% Elemental damage per hardpoint
|-
|-
! Mana Cost
| 4||4.1||4.2||4.3||4.5||4.6||4.7||4.8||5||5.1||5.2||5.3||5.5||5.6||5.7||5.8||6||6.1||6.2||6.3
|}
|}


'''Synergies'''
{{SklTblStart|Vengeance}}
::*'''Resist Fire:''' +12% Fire damage per hardpoint
{{SklTbl1-20|Fire, Cold & Lightning Damage (Each)| +70%|+78%|+86%|+94%|+102%|+110%|+118%|+126%|+134%|+142%|+150%|+158%|+166%|+174%|+182%|+190%|+198%|+206%|+214%|+222%  }}
::*'''Resist Cold:''' +12% Cold damage per hardpoint
{{SklTbl1-20|Attack Rating|  +20%|+30%|+40%|+50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210% }}
::*'''Resist Lightning:''' +12% Lightning damage per hardpoint
{{SklTbl1-20|Mana Cost | 4|4.1|4.2|4.3|4.5|4.6|4.7|4.8|5|5.1|5.2|5.3|5.5|5.6|5.7|5.8|6|6.1|6.2|6.3  }}
::*'''Salvation:''' +2% Elemental damage per hardpoint
{{SklTbl21-40Start|Vengeance}}
{{SklTbl21-40|Fire, Cold & Lightning Damage (Each)| +230%|+238%|+246%|+254%|+262%|+270%|+278%|+286%|+294%|+302%|+310%|+318%|+326%|+334%|+342%|+350%|+358%|+366%|+374%|+382%  }}
{{SklTbl21-40|Attack Rating |  +220%|+230%|+240%|+250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410% }}
{{SklTbl21-40|Mana Cost | 6.5|6.6|6.7|6.8|7|7.1|7.2|7.3|7.5|7.6|7.7|7.8|8|8.1|8.2|8.3|8.5|8.6|8.7|8.8  }}
{{SklTblEnd|Vengeance}}


'''Patch Notes'''
{| class="wikitable"
{| class = "wikitable"
! Version Name !!Patch Notes
|-
|-
!Patch!!Changes
|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||
* Damage synergies from Resist Cold/Lightning/Fire increased from 10% to 12%
 
|-
|-
|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||Damage synergies from Resist Cold/Lightning/Fire increased from 10% to 12%.
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|-
|[[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]]||Elemental damage per level increased from 6% to 8%.
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]]||style="border-bottom: 1px solid #a2a9b1;"|
* Elemental damage per level increased from 6% to 8%.
|-
|-
|[[Patch_Notes#Patch_.2314:_Serandite|#14 Serandite]]||Elemental damage now applies to melee splash.
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.234:_Onyx|#4 Onyx]]||style="border-bottom: 1px solid #a2a9b1;"|
* Elemental damage now applies to melee splash
|}
|}
|}



Revision as of 16:05, 24 September 2023

Sacrifice

Description: Increased accuracy and damage at the cost of life
Required Level: 1
Prerequisites: None
Weapon Damage 150%
Damage to self 4%
Mana cost 0
Synergies Bonus to skill
Redemption +10% Damage per hardpoint
Fanaticism +5% Damage per hardpoint
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Attack Rating: +25% +35% +45% +55% +65% +75% +85% +95% +105% +115% +125% +135% +145% +155% +165% +175% +185% +195% +205% +215%
Damage: +200% +220% +240% +260% +280% +300% +320% +340% +360% +380% +400% +420% +440% +460% +480% +500% +520% +540% +560% +580%
More Levels
Version Name Patch Notes
#17 Tourmaline
  • Damage to self decreased from 5% to 4%.
Older Versions
#1 Bedrock
  • Base weapon damage increased from 100% to 150% and starting damage bonus decreased to compensate.
  • Damage to self decreased from 8% to 5%.
  • (hidden) Compared with Vanilla D2, damage scaling and attack rating increased moderately but Redemption synergy reduced moderately.

Smite

Description: Temporarily stun your enemy by bashing it with your shield
Required Level: 1
Prerequisites: None
Gains additional damage while Holy Shield is active
Mana Cost: 4
Synergies Bonus to skill
Defiance +8% Damage per hardpoint
Fanaticism +5% Damage per hardpoint
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105% +110% +115% +120% +125% +130% +135% +140% +145%
Stun Duration: 0.6s 0.8s 1.0s 1.2s 1.4s 1.6s 1.8s 2.0s 2.2s 2.4s 2.6s 2.8s 3.0s 3.2s 3.4s 3.6s 3.8s 4.0s 4.2s 4.4s
More Levels
Version Name Patch Notes
#17 Tourmaline
  • Smite now has an 8% damage synergy from Defiance.
Older Versions
#11 Kyanite
  • Mana cost increased from 2 to 4.
#9 Aventurine
  • Bonuses from Holy Shield improved
#7 Beryl
  • Increased base smite damage on low level shields by approximately 20%.
#1 Bedrock
  • (hidden) Compared with Vanilla D2, starting damage increased moderately but damage scaling reduced greatly.

Holy Bolt

Description: A bolt of divine energy that damages enemies or heals allies
Required Level: 6
Prerequisites: None
Gains additional damage while Holy Shield is active
Synergies Bonus to skill
Sanctuary +35% Magic damage per hardpoint
Fist of the Heavens +35% Magic damage per hardpoint
Prayer +35% Life healed per hardpoint
Energy Casts 2 additional Holy Bolts if you have 100 Energy (soft capped)
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Magic Damage: 8 - 16 16 - 24 24 - 32 32 - 40 40 - 48 48 - 56 56 - 64 64 - 74 74 - 84 84 - 94 94 - 104 104 - 114 114 - 124 124 - 134 134 - 144 144 - 157 157 - 170 170 - 183 183 - 196 196 - 209
Heals: 5 9 13 17 21 25 29 33 37 41 45 49 53 57 61 65 69 73 77 81
Mana Cost: 4 4.5 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5
More Levels
Version Name Patch Notes
#13 Titanium
  • Pierces all targets (both monsters and players).
  • Blessed Hammer synergy changed to Sanctuary.
Older Versions
#1 Bedrock
  • Compared to Vanilla D2, skill reworked as follows:
    • Cooldown removed
    • Magic damage now affects all monsters (no longer only undead).
    • Damage synergies reduced moderately but healing synergy increased slightly.

Zeal

Description: Allows you to attack multiple adjacent enemies with a single attack
Required Level: 12
Prerequisites: Sacrifice
Deals 100% of weapon damage
Hits: +1 per level to maximum 5 hits
Mana Cost: 2
Synergies Bonus to skill
Sacrifice +10% Damage per hardpoint
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Attack Rating: +25% +35% +45% +55% +65% +75% +85% +95% +105% +115% +125% +135% +145% +155% +165% +175% +185% +195% +205% +215%
Damage: +0% +0% +0% +0% +7% +14% +21% +28% +35% +42% +49% +56% +63% +70% +77% +84% +91% +98% +105% +112%
More Levels
Version Name Patch Notes
#1 Bedrock
  • (hidden) Compared with Vanilla D2, minor increases to starting attack rating and damage scaling but Sacrifice synergy decreased slightly.

Charge

Description: Charge into battle and attack an enemy
Required Level: 12
Prerequisites: Smite
Deals 100% of weapon damage
Mana Cost: 8
Synergies Bonus to skill
Vigor +26% Damage per hardpoint
Might +26% Damage per hardpoint
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Attack Rating: +50% +85% +120% +155% +190% +225% +260% +295% +330% +365% +400% +435% +470% +505% +540% +575% +610% +645% +680% +715%
Damage: +50% +75% +100% +125% +150% +175% +200% +225% +250% +275% +300% +325% +350% +375% +400% +425% +450% +475% +500% +525%
More Levels
Version Name Patch Notes
#10 Tanzanite
  • Base damage and starting damage decreased, synergies and attack rating scaling increased

Vengeance

Description: Adds fire, cold and lightning damage based on your weapon's physical damage
Required Level: 18
Prerequisites: Sacrifice, Zeal
Synergies Bonus to skill
Resist Fire +12% Fire damage per hardpoint
Resist Cold +12% Cold damage per hardpoint
Resist Lightning +12% Lightning damage per hardpoint
Salvation +2% Elemental damage per hardpoint
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire, Cold & Lightning Damage (Each): +70% +78% +86% +94% +102% +110% +118% +126% +134% +142% +150% +158% +166% +174% +182% +190% +198% +206% +214% +222%
Attack Rating: +20% +30% +40% +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210%
Mana Cost : 4 4.1 4.2 4.3 4.5 4.6 4.7 4.8 5 5.1 5.2 5.3 5.5 5.6 5.7 5.8 6 6.1 6.2 6.3
More Levels
Version Name Patch Notes
#18 Flint
  • Damage synergies from Resist Cold/Lightning/Fire increased from 10% to 12%
Older Versions
#17 Tourmaline
  • Elemental damage per level increased from 6% to 8%.
#4 Onyx
  • Elemental damage now applies to melee splash

Blessed Hammer

Skill info

Blessed%20Hammer.png
  • Skill description: Summons an ethereal hammer that spirals outwards damaging enemies it hits.
  • Required level: 18
  • Prerequisites: Holy Bolt
Deals 150% Damage to Undead
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Magic Damage 12-16 20-24 28-32 36-40 44-48 52-56 60-64 68-72 78-82 88-92 98-102 108-112 118-122 128-132 138-142 148-152 160-164 172-176 184-188 196-200
Mana Cost 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5 14 14.5

Synergies

  • Blessed Aim: +13% Magic damage per hardpoint
  • Vigor: +13% Magic damage per hardpoint

Patch Notes

Patch Changes
#16 Jade Synergies increased from 12% to 13% Magic damage per level.
#15 Graphite Hidden bonus from Concentration is now visible and projectile animation now fixed from Vanilla D2 to overlap actual hitbox.
#10 Tanzanite Synergies increased.
#6 Obsidian Synergies increased slightly.
#3 Granite Enhanced damage bonus from Concentrate now applies to 100% (was 50% in Vanilla D2)
#1 Bedrock Synergies decreased.

Conversion

Skill info

Conversion.png
  • Skill description: Converts monsters to fight against other foul demons and beasts.
  • Required level: 24
  • Prerequisites: Sacrifice, Zeal, Vengeance
Duration: 10 seconds, +1 second per level
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Chance to Convert 26% 32% 36% 40% 43% 45% 47% 48% 50% 51% 52% 53% 54% 55% 55% 56% 57% 57% 58% 58%
Mana Cost: 20

Synergies

  • None

Patch Notes

Patch Changes
#1 Bedrock-hidden Compared with Vanilla D2, starting chance to convert increased moderately and duration scales with level.

Holy Shield

Skill info

Holy%20Shield.png
Duration: 30 seconds, +25 seconds per level
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Smite Damage +3-6 +5-8 +7-10 +9-12 +11-14 +13-16 +15-18 +17-20 +20-23 +23-26 +26-29 +29-32 +32-35 +35-38 +38-41 +41-44 +45-48 +49-52 +53-56 +57-60
Defense +25% +40% +55% +70% +85% +100% +115% +130% +145% +160% +175% +190% +205% +220% +235% +250% +265% +280% +295% +310%
Block Chance +14% +18% +20% +23% +25% +27% +27% +28% +29% +30% +31% +31% +32% +33% +33% +34% +34% +34% +34% +35%
Mana Cost: 35

Synergies

  • Defiance: +15% Defense per hardpoint

Patch Notes

None

Fist of the Heavens

Skill info

Fist%20of%20the%20Heavens.png
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Holy Bolt Magic Damage 46-57 51-63 57-69 63-74 69-80 74-86 80-92 86-97 97-109 109-120 120-132 132-143 143-155 155-166 166-178 178-189 195-207 212-224 230-241 247-258
Lightning Damage 150-200 165-215 180-230 195-245 210-260 225-275 240-290 255-305 285-335 315-365 345-395 375-425 405-455 435-485 465-515 495-545 540-590 585-635 630-680 675-725
Mana Cost 15 15.5 16 16.5 17 17.5 18 18.5 19 19.5 20 20.5 21 21.5 22 22.5 23 23.5 24 24.5

Synergies

  • Holy Bolt: +15% Holy Bolt magic damage per hardpoint
  • Holy Shock: +8% Lightning damage per hardpoint

Patch Notes

Patch Changes
#8 Pyrite No longer forces you to attack when out of mana.
#6 Obsidian Mana cost lowered.
#1 Bedrock Cooldown removed and Holy Shock synergy increased slightly.
#1 Bedrock-hidden Compared with Vanilla D2 skill reworked as follows:
  • Cooldown removed
  • Holy bolt damage now affects all monsters (no longer only undead)
  • Scaling increased slightly.

**Dashing Strike**

Skill info

Dashing%20Strike.png
Cooldown: 5 seconds
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Stun Duration 0.4s 0.4s 0.5s 0.6s 0.7s 0.8s 0.8s 0.9s 1s 1.1s 1.2s 1.2s 1.3s 1.4s 1.5s 1.6s 1.6s 1.7s 1.8s 1.9s
Magic Damage 50-65 74-91 99-116 123-142 148-168 172-194 197-220 221-246 257-282 292-319 327-356 363-393 398-429 433-466 469-503 504-539 542-579 580-618 618-658 656-697
Mana Cost 4 4.3 4.7 5.1 5.5 5.8 6.2 6.6 7 7.3 7.7 8.1 8.5 8.8 9.2 9.6 10 10.3 10.7 11.1

Synergies

  • Smite: +12% Magic damage per hardpoint
  • Charge: +12% Magic damage per hardpoint
  • Holy Shield: +12% Magic damage per hardpoint

Patch Notes

Patch Changes
#12 Edenite Cooldown shortened from 7 to 6 seconds.
#10 Tanzanite New skill added.