Paladin Combat Skills: Difference between revisions
From Path of Diablo Wiki
Line 119: | Line 119: | ||
==Holy Bolt== | ==Holy Bolt== | ||
{{Skilldesc|[[File:Holy_Bolt.png]]|A bolt of divine energy that damages enemies or heals allies|6|None}} | |||
{| | {| class="wikitable" style="display: inline-table; margin-right: 50px;" | ||
|- | |- | ||
|style=" | | style="text-align:left;" |Gains additional damage while Holy Shield is active | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" style="display: inline-table; margin-left: 50px; margin-r" | ||
|- | |||
! Synergies !! Bonus to skill | |||
|- | |||
| [[Offensive_Auras#Sanctuary|'''Sanctuary''']] | |||
| +35% Magic damage per hardpoint | |||
|- | |- | ||
| [[Paladin_Combat_Skills#Fist_of_the_Heavens|'''Fist of the Heavens''']] | |||
| +35% Magic damage per hardpoint | |||
|- | |- | ||
| [[Defensive_Auras#Prayer|'''Prayer''']] | |||
| | | +35% Life healed per hardpoint | ||
|- | |- | ||
| Energy | |||
| | | Casts 2 additional Holy Bolts if you have 100 Energy (soft capped) | ||
|- | |- | ||
|} | |} | ||
{{SklTblStart|HolyBolt}} | |||
{{SklTbl1-20|Magic Damage| 8 - 16 | 16 - 24 | 24 - 32 | 32 - 40 | 40 - 48 | 48 - 56 | 56 - 64 | 64 - 74 | 74 - 84 | 84 - 94 | 94 - 104 | 104 - 114 | 114 - 124 | 124 - 134 | 134 - 144 | 144 - 157 | 157 - 170 | 170 - 183 | 183 - 196 | 196 - 209 }} | |||
{{SklTbl1-20|Heals| 5|9|13|17|21|25|29|33|37|41|45|49|53|57|61|65|69|73|77|81 }} | |||
{{SklTbl1-20|Mana Cost| 4|4.5|5|5.5|6|6.5|7|7.5|8|8.5|9|9.5|10|10.5|11|11.5|12|12.5|13|13.5 }} | |||
{{SklTbl21-40Start|HolyBolt}} | |||
{{SklTbl21-40|Magic Damage| 209 - 222 | 222 - 238 | 238 - 254 | 254 - 270 | 270 - 286 | 286 - 302 | 302 - 318 | 318 - 338 | 338 - 358 | 358 - 378 | 378 - 398 | 398 - 418 | 418 - 438 | 438 - 458 | 458 - 478 | 478 - 498 | 498 - 518 | 518 - 538 | 538 - 558 | 558 - 578 | 578 - 598 }} | |||
{{SklTbl21-40|Heals |85|89|93|97|101|105|109|113|117|121|125|129|133|137|141|145|149|153|157|161 }} | |||
{{SklTbl21-40|Mana Cost| 14|14.5|15|15.5|16|16.5|17|17.5|18|18.5|19|19.5|20|20.5|21|21.5|22|22.5|23|23.5 }} | |||
{{SklTblEnd|HolyBolt}} | |||
{| class="wikitable" | |||
{| class = "wikitable" | ! Version Name !!Patch Notes | ||
|- | |- | ||
|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]]|| | |||
* Pierces all targets (both monsters and players). | |||
* Blessed Hammer synergy changed to Sanctuary. | |||
|- | |- | ||
| | | Older Versions | ||
| | |||
{| class="mw-collapsible mw-collapsed" cellspacing="0" | |||
! | |||
! | |||
|- | |- | ||
| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Compared to Vanilla D2, skill reworked as follows: | |||
|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock | ** Cooldown removed | ||
* Cooldown removed | ** Magic damage now affects all monsters (no longer only undead). | ||
* Magic damage now affects all monsters (no longer only undead). | ** Damage synergies reduced moderately but healing synergy increased slightly. | ||
* Damage synergies reduced moderately but healing synergy increased slightly. | |} | ||
|} | |} | ||